Minecraft: How To Fix The Chat Issue
More and more Windows users are now playing Minecraft on their computers. Even if the game is 6 years old, it seems that the players always find something to do in this game.
Today we will not talk about how awesome a game like Minecraft is, but instead we will talk about an issue that many PC gamers are facing while playing this game. According to reports, there are players who can’t chat with others in Minecraft. Well, today we will tell you how you can fix this issue so that you can chat with your friends from this popular game.
Can’t Chat In Minecraft Issue: What’s Causing It?
The “Can’t Chat in Minecraft” issue is actually caused by the default settings that the game comes with. In other words, the default settings from the “Minecraft” multiplayer section are not allowing you to chat in this game. That being said, you are able to write commands, but you are not able to interact with other players through text chat.
Can’t Chat In Minecraft Issue: How To Fix
In order to fix the “Can’t chat in Minecraft” issue you will just need to head to the game’s Options->Chat Settings and change the settings from “Command Only” to “Shown.” After completing this simple task, you will be able to start chatting with others players from Minecraft.
However, in case the chat doesn’t function after completing the mentioned task, you will just need to restart the game. After restarting the game, we can guarantee you that the chat feature will work without any problems.
Are you playing Minecraft on your computer? Tell us what new features you would like to see being added to this popular game!
Minecraft Marketplace creators have earned over $1m
The Minecraft Marketplace has been operating for a few months now, and Microsoft today happily announced that the community has earned over $1 million through content for the popular block-building title.
“Minecraft has some ~amazing~ Marketplace partners, and we’re continually bringing new folks onboard,” Microsoft said in a statement. “We started the program with nine folks back in June, and since then have expanded our partner roster to 12, with plans to keep adding more partners. The program offers our players a wide variety of community-created content that they can safely and easily access, while also allowing the community to support one another’s work and allow creators the chance to turn their creativity into a way to make a living!”
The Minecraft Marketplace is fueled by Minecraft Coins, which are used to buy in-app content. Creators set flexible prices and after a 30% cut is taken by a platform’s app store, the content creators get a “majority” of the remaining sale.
There are well over 26 million Minecraft players on the PC alone. About 121 million copies have been sold across all platforms. Microsoft purchased both developer Mojang and the Minecraft IP back in 2014 for $2.5 billion.
Minecraft Marketplace creators have earned $1M by selling user-made content
Minecraft Marketplace creators have raked in over $1 million collectively by designing and selling (among other things) their own custom adventures, texture packs, and character skins.
It shows there’s a real appetite for user-made content within the community, and suggests Mojang and Microsoft weren’t too wide of the mark when they claimed creators would be able to earn a living from the game.
It’s worth remembering the marketplace only launched in Spring, at which point only nine creators had been approved to sell their wares. Mojang has since added another three to its partner roster.
Those given the go ahead can then set flexible prices, with players making purchases using Minecraft Coins — a new virtual currency. Store platforms wll then take a 30 percent cut from each purchase, but creators apparently see the “majority” after that.
Anyone registered as a business can apply to become a creator through the Minecraft Partner Program, but only those with proven experience and a high-quality portfolio will be accepted.
Prepare your best WHOOP! Prepared? Good! Coz we’re happy to say Minecraft Marketplace creators have now earned over 1 MILLION BUCKS. WHOOP! pic.twitter.com/bhmfcul0j1
— Minecraft (@Minecraft) September 5, 2017
Minecraft Marketplace creators have earned $1M by selling user-made content
How Gamers Made Over $1 Million on Minecraft
People are playing Minecraft to make money, not just to create blocky looking buildings in a fantasy world.
Mojang, the developer behind the popular game, said Tuesday that Minecraft creators have earned over $1 million selling custom character designs, maps, interactive stories, and other accessories in the game’s online marketplace.
The fact that Minecraft Marketplace was only launched in June after being announced in April underscores the game’s popularity and potential as a business to third parties. Creators who post items for sale in the game’s marketplace earn a cut on all sales.
Microsoft (msft, -0.47%), which bought Mojang in 2014 for $2.5 billion, pitches the marketplace as a safer way to buy and download third-party add-ons to the core Minecraft game as opposed to buying them from other websites. In order to sell goods through the game, users must first apply online and be approved.
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Minecraft Marketplace is available through Apple (aapl, -1.59%) and Android-based mobile devices, Windows 10- powered personal computers and phones, Amazon (amzn, -1.37%) Kindle Fire and Kindle Fire TV, and the Samsung Gear VR headset, according to a Microsoft support page. It is not compatible with Microsoft’s Xbox One, Xbox 360, PlayStation, and Nintendo Switch, but a spokesperson told Fortune in an email that the marketplace “will be available in Minecraft on Xbox One and Nintendo Switch with the launch of the Better Together Update later this year.”
Correction: Minecraft Marketplace debuted in June after being announced in April.
Nintendo Switch games update a big boost for Wii U owners following Legend of Zelda news
This new feature was included in the most recent Console Edition patch, and works with the existing Switch version.
This will be a huge boost for fans who are desperate to carry on their adventure on an upgraded, and portable device.
The new features looks easy enough to use, players will just need to go through a few options on their Wii U and confirm the transfer on their Nintendo Switch.
And Nintendo continue to support their new game with regular updates and tweaks, which help to improve the overall performance on Nintendo Switch and Wii U.
But one such boost recently passed the Wii U console by.
Released for Breath of the Wild on Nintendo Switch and Wii U, patch 1.3.1 fixed a couple of DLC issues, as well as adding a new feature.
Nintendo Switch games update a big boost for Wii U owners following Legend of Zelda news
A real Pokémon game is coming to the Nintendo Switch and it’s time to get hyped
Pokémon fans, it’s time to celebrate: A real, true, “core”Pokémon game is coming to the Nintendo Switch, fulfilling the hopes and dreams of Poké-maniacs everywhere.
The announcement was made by Nintendo in a YouTube broadcast ahead of the E3 conference. The game won’t be ready for a “year or more,” says the company.
Earlier in June, Nintendo announced “Pokkén Tournament DX,” a fighting game in the style of “Mortal Kombat,” would be coming to the Nintendo Switch later this year. This announcement was a letdown for lots of Nintendo fans, who were hoping for a more traditional Pokémon game to come to the hybrid console.
Also of note is that this Pokémon game would also be the first in the main series for a Nintendo home console — previous mainline Pokémon games have only appeared on Nintendo’s portable systems. Home consoles like the Nintendo Wii U have previously only recieved spinoffs, like the “Pokémon Rumble” series. This new one is confirmed to be a role-playing game, in line with the classic Pokémon titles.
While the Nintendo Switch can be detached to play away from a TV, Nintendo considers it a TV console first and foremost.
So while the wait for this new Pokémon will be painful, it’s going to get a lot of Nintendo Switch owners very hyped. And it’s sure to give a lot of folks a reason to buy a Switch.
A real Pokémon game is coming to the Nintendo Switch and it’s time to get hyped
Nintendo dropped another trailer for ‘Super Mario Odyssey’ — and it looks amazing
At E3 2017, Nintendo released some more footage of the highly anticipated new Mario game for Nintendo Switch, which comes out October 27, 2017. Check out Mario tossing his hat onto a giant t-rex and running around in a very fancy white tuxedo in “Super Mario Odyssey.”
Nintendo dropped another trailer for ‘Super Mario Odyssey’ — and it looks amazing
Nintendo’s new console is having an incredible run, and the future looks even brighter
Nintendo’s latest video game console is off to a killer start.
Just look how excited these paid actors are to play the Switch!Nintendo
The barely three-month-old Nintendo Switch remains sold out everywhere. Its main launch game, “The Legend of Zelda: Breath of the Wild,” is heralded as one of the best games ever made. And Nintendo has a huge new Mario game, “Super Mario Odyssey,” in the works that is scheduled for launch this holiday.
Between this year’s Switch games and what we found out recently about 2018’s Switch lineup, it looks as if Nintendo is finally delivering on its long-held promise to release a steady cadence of games from its biggest franchises. Heck, Nintendo just announced a full-on new Pokémon game for the Switch. That’s an outright first for Pokémon, a series forever tied to Nintendo’s handheld consoles.
The first Pokémon games debuted on Nintendo’s Game Boy handheld console.Nintendo
We’ve put together a comprehensive list of what’s coming to the Switch in 2017 and what to expect for 2018 — follow that below:
Nintendo’s new console is having an incredible run, and the future looks even brighter
It looks like Lego is creating a ‘Minecraft’ competitor called ‘Lego Worlds’
Lego may be working on a “Minecraft” competitor called “Lego Worlds,” according to an advertisement discovered by a member of Lego fan site Eurobricks.
The advertisement in question was found on the back of a Lego instruction booklet for Lego set 60097, “City Square,” and features some artwork accompanied by the tagline “Explore. Discover. Create.”
There’s also a link to a website — Lego.com/Worlds — but that link brings up Lego’s 404 page, so it appears the advertisement might have run before Lego had time to set the website live.
The artwork for Lego Worlds certainly looks like it could be from a “Minecraft”-style video game, and the tagline does sound similar the tagline for “Minecraft,” which is “Build. Play. Explore.”
Creating a “Minecraft” competitor would also make a lot of sense for Lego: “Minecraft” is often described as a sort of virtual Lego sandbox where you can build whatever you want and then explore your creation or the creations of others. The popular video game has more than 100 million registered users and has sold more than 60 million copies across PC, Mac, Xbox, PlayStation, Android, and iOS.
Lego and Minecraft have partnered in the past, with Lego creating physical box sets with “Minecraft” branding, but it looks like Lego may be ready to create a sandbox-style video game of its own.
After its smash success following its launch in 2009, “Minecraft” has become one of the best-selling video games of all time. In September 2014, Microsoft acquired Mojang, the studio behind “Minecraft,” for $2.5 billion.
It looks like Lego is creating a ‘Minecraft’ competitor called ‘Lego Worlds’
Snag a SteelSeries Nimbus MFi Controller and ‘Minecraft: Apple TV Edition’for $40 from Apple.
We’ve spent quite literally years now wondering why Apple doesn’t provide some kind of MFi controller bundle that’d actually make people interested in buying one, or some kind of “system seller” title to give people a real reason to grab an MFi controller. Well, it’d seem through the magic of Minecraft, Apple has finally done just that. Right now you can get the SteelSeries Nimbus MFi Controller and Minecraft: Apple TV Edition for $40 directly from Apple.
It’s a great bundle, as the Nimbus is the best MFi controller, and Minecraft is probably the best game for the Apple TV. (Or, at least, inevitably the most popular.) We’ve reviewed the Nimbus, but basically it’s just a nice feeling controller that works with iOS devices and charges over Lightning. What’s not to like about that?
Amazon is selling the Nimbus for $44, and Minecraft: Apple TV Edition will normally run you $20, so this bundle is an oddly good deal coming from Apple.
Snag a SteelSeries Nimbus MFi Controller and ‘Minecraft: Apple TV Edition’for $40 from Apple.
The 11 best reasons to buy a Nintendo Switch
The new hybrid video-game console from Nintendo has been out for several months now, and it’s off to a strong start: The Switch is already Nintendo’s fastest-selling game console.
At left, the Nintendo Switch at home. At right, the Switch in portable form.Nintendo
Like so many things, its success comes as a surprise to experts in the field — the $299 console isn’t very competitive on paper, and it wasn’t a guaranteed success in concept:
- It’s underpowered compared with the Xbox One and PlayStation 4, both of which cost less.
- It has a paltry game library compared with the competition.
- Because of its lack of horsepower, major games released on multiple platforms — think “Assassin’s Creed,” “Call of Duty,” “Grand Theft Auto,” etc. — won’t ever come to the Switch.
But using the Switch is a surprising delight. I’ve had the Switch for four months, and it has quickly become a part of my daily life for several reasons.
Every video game would be better on Nintendo’s newest console
It turns out that “Ultra Street Fighter II,” a souped-up version of the 1991 classic for the new Nintendo Switch console, is a certifiable smash hit.
So far, game developer Capcom says “Ultra Street Fighter II” has sold 450,000 copies, reports IGN— despite lukewarm reviews, and the ongoing shortage of the Switch console itself. Now, Capcom says it’s planning to release a flurry of new Switch games to meet this apparent demand.
From my perspective as a Nintendo Switch owner, the reason for the runaway success of this game is simple: Every video game ever made is better, or would be better, on the Nintendo Switch. All of them. Full stop.
Let me explain.
What Nintendo does for me
I own a PlayStation 4 and an Xbox One, and a whole heap of games to play on them. Still, I don’t get a lot of time to play games on the TV, and when I do, it’s usually for a matter of minutes, not hours. Lately, I’ve played many more games on my iPhone or Nintendo 3DS than my fancy-pants TV consoles.
It means that critically acclaimed games like “The Witcher 3” and even the older “Skyrim” have all passed me by. They’re probably both great, but I just haven’t been able to commit the 40-plus hours in front of my TV that those games would demand from me for full enjoyment.
Back to Nintendo. In case you haven’t heard, the Nintendo Switch has a simple, killer gimmick: It’s a TV console, like an Xbox or PlayStation, but when you’re on the go, you can pick it up right off its dock and keep on playing. It even lets you split one controller into two, for impromptu two-player action. The Nintendo Switch can be plugged into a TV, or played on-the-go. Either way, it’s great.Ben Gilbert/Business Insider
This has been a huge boon for me, personally. The Switch is a TV console, and a thing I can take with me. All of a sudden, I don’t have to choose between playing a console game or something portable. Console games fit into my life, once again. And I suspect that I’m not alone in feeling this way.
So, yeah, of course “Ultra Street Fighter II” sold like crazy, despite being a mediocre version of a decades-old classic. And when “Skyrim,” which first released in 2011, comes out for the Switch later this year, it’ll probably sell like crazy, too. The Switch itself makes any game more accessible, and more playable, by virtue of sheer flexibility. (Plus, this early in a console’s life cycle, people are thirsty for any half-decent game, which also helps.)
Ultimately, I would urge every game developer out there to consider a Nintendo Switch version of any games they’re working on, or even that they’ve already made. Superhero fighting game “Injustice 2,” for example, would be killer on the Switch.
And, look, I get that the Nintendo Switch isn’t as powerful under the hood as the Xbox One or PlayStation 4, graphically. Speaking personally, though, I would rather play a version of a great game at a lower resolution, or with slightly diminished special effects, than I would not play it at all.
Every video game would be better on Nintendo’s newest console
‘Minecraft’ for the Nintendo Switch proves what’s so great about both the game and the console
How can you tell that I’m old?
The answer: I can’t stand playing most 3D games on a touchscreen for very long. I love playing “Minecraft,” Microsoft’s smash-hit block-building game, on my iPhone with my nephews, but the control feels weird and unnatural to my withered 30-year-old hands. I could play it on PC, naturally, but then I lose the portability.
This is why I was so eager to try “Minecraft: Nintendo Switch Edition,” the $30 version of the game for the new Nintendo Switch console. I thought, perhaps, this version would strike the perfect compromise:
Because the Switch is a TV games console, it uses a traditional joystick setup, the kind I’m very accustomed to. And because you can detach the Switch from the TV, I can take it on the go.
Well, the game met my expectations, and actually exceeded them. And in so doing, it shows off what’s so great about both “Minecraft,” and about the Nintendo Switch itself.
Mining and crafting
The actual experience of playing “Minecraft” is exactly the same here as it is on other versions.
In Survival Mode, you begin alone and unarmed, and are challenged to craft tools and weapons in a blocky, charmingly pixelated world. In Creative Mode, you’re freed from the shackles of responsibility, and can zip around the world using the game’s amazingly intuitive interface to build massive structures limited by your imagination.
The Switch can either be plugged into a TV to act as a normal console, or else used as portable system, as pictured here. 4J Studios
This version’s sole twist is a Nintendo-exclusive “Mario Mash-Up Pack,” which optionally lets you play as various Super Mario characters, while also giving a Mario-style makeover to the game’s items, buildings, and enemies. If you happened to play the Wii U version of “Minecraft,” it’s the exact same here as it was there.
It’s a fun addition, but not game-changing (so to speak). If you’ve ever played “Minecraft” before, and you should, you know what you’re getting. One thing I would note is that the game’s graphics get just a little worse when the console is in its portable mode, with the distance you can see noticeably diminished. That’s a quibble, though.
Playing with power
The real beauty of this version of “Minecraft” comes in the unique stuff that the Switch brings to the table.
Again, I can’t get used to touchscreen controls. So having a portable version that supports the Switch’s trademark Joy-Con controllers, thumbsticks and all, was a welcome blessing. I found myself playing the game more, and for longer sessions, than I had with other versions of “Minecraft.”
My absolute favorite moment with the game, however, came when I showed it to my nephews. Like the Xbox and PlayStation versions of the game, “Minecraft: Nintendo Switch Edition” supports a split-screen multiplayer with up to four players, so long as the console is plugged into the TV.
The game has a pre-built Super Mario world for you to explore. Microsoft/Nintendo
When the Switch isn’t plugged into the TV, though, you still keep the power to have two local players. It meant that my nephews could play with each other sitting at the coffee table, while a movie played on the TV. They love “Minecraft;” they love playing “Minecraft” with each other, and they were totally into this idea.
The caveat is that “Minecraft: Switch Edition” doesn’t support the Switch’s nifty method for turning one of its Joy-Con controllers into two, meaning you’ll need a full two controllers to take advantage. That part is a bummer.
Still, to me, it proves two things. First, Nintendo’s boasts of the Switch as a social console are well-deserved. Whether it’s attached to the TV, or in your backpack on a trip, the Switch really does let you have fun solo or with friends.
Second, “Minecraft” is really an extraordinary game. It’s incredibly flexible, and is equally as fun on phones, consoles, and PCs. It’s no wonder that the game has had such staying power when it’s so easy to get started everywhere the game plays. And when Switch players of “Minecraft” get the ability to join their Xbox brethren later this year, you can expect the fun to get cranked up to 11.
‘Minecraft’ for the Nintendo Switch proves what’s so great about both the game and the console
Xbox One Fans Can Expect More Japanese Games According to Aaron Greenberg
Recently, Microsoft and its third party partners announced quite a few Japanese games coming to Xbox One, partly as a result of a recent trip by Xbox Division Head Phil Spencer to Japan, where he met local publishers and developers.
Xbox fans can expect to play Code Vein, Dynasty Warriors 9, they will get their hands on the Sword Art Online franchise for the first time with Sword Art Online: Fatal Bullet, and quite a few more.
Back in the early months of Xbox 360, Microsoft launched a big push with quite a few Japanese exclusives like Tales of Vesperia, Lost Odyssey, Infinite Undiscovery and more. Unfortunately, it did not last long. During a chat at Gamescom, DualShockers asked Xbox Games Marketing General Manager Aaron Greenberg if we can expect this newfound commitment to Japanese games to have a lasting impact.
Greenberg mentioned that Microsoft always had a deep respect for Japanese creators, and they worked with them on a number of projects both internally and on the third-party side. Phil Spencer himself cares a lot about Japanese developers, and working with them is a personal passion of his, as shown by the fact that he regularly goes to Japan to meet them.
According to Greenberg, we should expect to continue to see more and more Japanese games coming to Xbox One, and Microsoft is going to do as much as possible with them.
He also mentioned that Japanese creators are always among the first to adopt and experiment with new technology. With Xbox One X they’ve been working with local developers and heard good things from them. They’ll wait until it’s time to announce more, but it’s important to both Microsoft and Phil Spencer, and they know that this matters to the fans.
Speaking of Japanese games, we also asked about the extension of the trademark for Scalebound, wondering if Microsoft is still looking to do something with teh IP. Greenberg put rumors to rest explaining that the game was canceled, and that’s the reality of the issue. He has a lot of respect for the Director, Hideki Kamiya, and he feels that everyone at Microsoft believed in the partnership with PlatinumGames and in the vision for the title. Yet, some times you just put the ingredients together and for whatever reason things don’t work out. It happens with movie projects, music projects and any creative process, including video games.
During the same chat Greenberg also talked about the “overwhelming” reaction of the fans to Xbox One X, and mentioned that Microsoft is working hard to manufacture as many units as possible to meet demand.
Xbox One Fans Can Expect More Japanese Games According to Aaron Greenberg
Xbox Wants Diversity in its Games Lineup; it’s Good for Gears of War and Halo Developers to Be Quiet
Microsoft’s Aaron Greenberg talks about the importance of having a diverse lineup of games, and how it’s nice for 343 Industries and The Coalition to be a bit quiet.
Microsoft has been making quite a few announcements lately, but the house of Xbox has been quiet about what The Coalition and the main team at 343 Industries are doing. According to Xbox Games Marketing General Manager Aaron Greenberg this is a positive signal, as he told DualShockers during an interview at Gamescom in Cologne
Greenberg thinks that first party studios being quiet is a good thing. As a fan he knows that The Coalition is there, and they’re hard at work on “something,” and the same goes for 343 Industries. The question is how far in advance Microsoft should announce what they’re doing.
There are so many games coming to Xbox One over the next twelve months, and Microsoft feels good about its first party lineup. Greenberg feels that it’s nice to be able to have a strong lineup like that, and still be a little quiet about what is being done behind the scenes. That being said, he recently visited The Coalition, and he is “very excited” about the future of the Gears of War franchise. He is also very excited about the future of the Halo franchise.
Interestingly, Greenberg also commented on Black Desert Online‘s upcoming release on Xbox One: Microsoft believes that there is an opportunity to have more MMO games on the console, and Black Desert in particular has a strong following, but isn’t yet very well known in the west. So it’s a great opportunity to bring a great game to the console and give it more visibility in the west.
This was actually the idea behind the E3 show: showing a large and diverse line-up of creators from all over the world, including Europe, Korea, Japan and more. Microsoft “really want that diversity,” and the folks working at Xbox pride themselves on loving games and wanting to honor the creators and artist making these titles.
Xbox Division Head Phil Spencer himself is a game developer, and has a “deep appreciation” for this. According to Greenberg it’s not always about selling millions of units, and Microsoft wants to make sure that they have a good variety and a diverse lineup for their players.
Xbox Wants Diversity in its Games Lineup; it’s Good for Gears of War and Halo Developers to Be Quiet
‘Rocket League’ on Switch comes with exclusive Nintendo battle cars
First released in 2015, Rocket League took the gaming community by storm on PlayStation 4 and Windows PC, and it wasn’t too long until it made its way to Xbox One. Once again, the game is making the jump to a new console. With the release of Rocket League on the Nintendo Switch, developer Psyonix is bringing exclusive Nintendo-themed battle cars.
When Rocket League releases on Nintendo Switch this holiday season, these three Nintendo-themed cars will be available as free special unlocks. Technically speaking, the Mario NSR and Luigi NSR are the same vehicle. Whether or not a player is Mario or Luigi is dependent on the team color they select before a match. Orange players display the Mario skin while Blue players show up as Luigi. For the Metroid-themed Battle Car, Samus’ Gunship, the team color variations are modeled after different Varia Suits from the series.
Along with the different body designs, both cars feature specialized boosts. The Mario and Luigi NSR feature a “Super Star” trail while Samus’ Gunship uses a “Wave Beam.” Other Nintendo items include Mario and Luigi hats.
Rocket League on Nintendo Switch was officially announced during Nintendo’s Treehouse presentation at E3 2017. Anticipation for the reveal came much sooner though as Psyonix began teasing the possibility of a Switch port
Right out of the gate, the Switch version includes all previous game modes and features found in other versions of the game. This includes later additions such as Hockey, Dropshot, and additional rotating modes. It also supports cross-network play, but the systems have yet to be announced.
Other unique features come from the design of the Nintendo Switch. The biggest draw is the ability to play Rocket League on the go. Users can get the same console experience, without being tethered to their living room. Additionally, local wireless multiplayer allows Switch owners to circle around each other to play without using dedicated Wi-Fi.
Rocket League rolls out onto Nintendo Switch consoles during the 2017 holiday season. This means that players will have plenty of time to battle their friends during the holiday break. Expect a solid release date in the coming months.
‘Rocket League’ on Switch comes with exclusive Nintendo battle cars
The Xbox One S is here, so is it time to ditch your original Xbox One?
The Xbox One S offers a sleek, compact, and 4K Blu-ray-capable alternative to the original Xbox One, which has now been discontinued, and with multiple bundles sporting a variety of storage capacities and packed-in games, the Xbox One S is great option for anyone looking to pick up an Xbox system for the first time. At just $280 for the standard 500GB version with a game, it’s also one of the most affordable consoles on the market today.
Should you go all out and purchase the 2TB version of the console, or stick with your tried-and-true Xbox One? With the native 4K-capable, ultra-powerful Xbox One X console launching at the end of 2017, the answer to that question really depends on your eagerness to adopt the latest-and-greatest tech. Below, we take a look at how the newest console from Microsoft competes with its predecessor, the original Xbox One, in terms of specs. After all, a side-by-side juxtaposition could be enough to sway you one way or another
Xbox One![]() | Xbox One S![]() | |
Base price | $250 (500GB), with games | $280 (500GB), with games |
Drive | Up to 1TB | Up to 2TB |
Resolution | Up to 1080p | Up to 4K for video |
Dimensions | 13.1 x 10.8 x 3.1 inches | 11.6 x 8.9 x 2.5 inches |
HDR support | No | Yes |
Blu-ray equipped | Yes, up to 1080p | Yes, up to 4K |
Cortana equipped | Yes | Yes |
Operating system | Windows 10-based Xbox One OS | Windows 10-based Xbox One OS |
Compatible with Kinect | Yes | Yes (with an adapter) |
Bluetooth controller | No | Yes |
Built-in power brick | No | Yes |
USB 3.0 ports | 3 | 3 |
Dedicated Kinect port | Yes | No |
Available from | Amazon | Amazon |
DT review | 4 out of 5 stars | 3.5 out of 5 stars |
Blu-Ray, HDR, and new streaming features
The Xbox One S supports 4K video playback from streaming services such as Netflix, Amazon, and several others. The console also features a built-in 4K Ultra HD Blu-ray. At less than $300, the Xbox One S is a relative steal when compared to the price tag of some of dedicated UHD players currently on the market, which makes it a solid purchase for individuals who currently own a 4K TV. The last-gen Xbox One accepts Blu-ray discs, sure, but it can’t handle UHD Blu-ray.
The Xbox One S also supports HDR, or High Dynamic Range, which greatly broadens the range of displayed colors and contrast. Deeper colors and richer contrast means more vibrant and realistic imagery. All of this creates more stunning, lifelike graphics. The HDR upgrade makes for a vivid in-game experience, but you must have an HDR-capable TV. Even then, only a small selection of games, such as Gears of War 4 and Forza Horizon 3 support the feature.
Winner: Xbox One S
Aesthetics and design
The Xbox One S is an aesthetic marvel when compared to the aging look of the Xbox One. Opposed to the uninspiring, cinder-block design of the Xbox One, the Xbox One S features a matte-white block on a raised black base. The Xbox One S is also capable of being positioned upright, though the upright stand comes exclusively with the 2TB model, or as a standalone accessory for $20. Its predecessor, on the other hand, can only be positioned horizontally. The Xbox One S is smaller than the Xbox One, yet still manages to house the power brick that was once an outside component of the Xbox One.
As anyone who has ever owned an Xbox One knows, the touch-sensitive power button was oftentimes problematic. Similarly, the controller sync button was inconveniently located. The Xbox One S addresses many of these design flaws. The front of the Xbox One S features a physical power button, controller sync button, a disc eject button, and a single USB 3.0 port. The backside of the Xbox One S has two HDMI ports (one in, one out), two more USB 3.0 ports, S/PDIF, and Ethernet. Both models offer an IR blaster, as well.
Winner: Xbox One S
Bye, bye Kinect. Hello, Cortana
The Xbox One S dropped the dedicated port for the Kinect. Only a handful of games utilized Kinect to begin with, making the move fairly irrelevant from a gaming standpoint. However, it is still possible to use the motion-sensing device with the Xbox One S via an adapter. Moreover, Microsoft is currently giving them away for free through its support site. However, since Kinect users will have to use one of the USB ports for the adapter, they will now be down to only two USB ports, and the additional adapter requires its own power supply, unlike the original Xbox One.
The Kinect port has been also replaced with an integrated infrared blaster on the Xbox One S, allowing users to configure their Xbox One S to control devices such as their TV and A/V receiver. After several postponements, the Xbox One S finally features Microsoft’s digital assistant, Cortana.
The assistant — first introduced on desktop machines with Windows 10 — is aimed at carrying out an array of standard tasks, and thus allows you to look up the weather, search the internet, open apps, and perform a host of other actions. At the moment, Cortana is wildly insufficient for more than the most basic functions, though the feature will likely get better as time goes on. As with any platform, trial and error is key to a harmonious relationship. Both the Xbox One and Xbox One S can use Cortana and Kinect.
Winner: Xbox One
Controller
The folks at Microsoft continue to further distance themselves from the Kinect, and as such, the latest Xbox controller comes with a jack that allows you to communicate with your digital assistant via a headset. From a tactile, gaming perspective, the controller still very much feels like the controller we’ve all grown accustomed to, albeit with a new textured grip and an assortment of covers. The controller also comes equipped with Bluetooth, which extends its range and makes wireless gaming with Xbox Anywhere titles far easier.
Winner: Xbox One S
Compatibility
The Xbox One S supports all the games you loved on Xbox One, and vice versa. It’s also possible for the Xbox One S to upscale older games to 4K (not that it doesn’t render at that resolution — it only upscales). Regardless, unless Xbox One owners are really chomping at the bit for increased support and video quality, there’s no dire need to upgrade at the moment.
Winner: Tie
Conclusion
To upgrade or not to upgrade? The Xbox One S is without a doubt one of the best Ultra HD Blu-Ray players on the market for the price. Coupled with the general gaming upgrades, the Xbox One S is a great option for individuals looking for a worthy Ultra HD Blu-ray player, as well as individuals purchasing their first Xbox. Though our initial review for the original Xbox One actually gave it a higher score than the Xbox One S due to the platform’s potential, the Xbox One S is the superior machine.
For current Xbox owners, there’s little incentive to make the leap with the much more promising release of the Xbox One X — with 4K gaming — coming this November. If you’re looking for an upgrade right now, though, the Xbox One S is hard to beat for anyone content to play games at 1080p resolution.
Winner: Xbox One S
Updated on 8-28-2017 by Gabe Gurwin: Updated to reflect the discontinuation of the original Xbox One and final name of Xbox One X.
The Xbox One S is here, so is it time to ditch your original Xbox One?
PlayStation VR gets a price cut, now comes with PlayStation Camera
PlayStation VR isn’t cheap, but including the camera is a great way to bring more players on board.
PlayStation VR may be the least expensive way to enter the world of virtual reality, but it still isn’t cheap. Previously, the headset sold for $400 in addition to the mandatory PlayStation Camera for an additional $60, but that changes this week with the newest PlayStation VR bundle.
Starting on September 1, the PlayStation VR’s standard bundle will come with a PlayStation Camera for $400, effectively giving customers a $60 discount. Sony says that this will be the “core” PlayStation VR bundle moving forward, so if you already own the camera but haven’t picked up the headset yet, you might want to act quickly.
In addition to the $400 option, those looking to also pick up a game with PlayStation VR can check out the $450 PlayStation VR Worlds bundle — previously called the “launch bundle” at most retailers. The package contains everything from the standard bundle and adds two PlayStation Move controllers and the PlayStation VR Worlds game. Coming with several different mini-games, including The London Heist, Danger Ball, and the enthralling Ocean Descent, it’s a great way to get introduced to VR technology, though not all of the games are created equal. VR Luge is a pretty mediocre racing game, and Scavengers Odyssey is all but guaranteed to make you queasy.
PlayStation VR has been on the market for almost a year, and its library of games has grown steadily. While short, Farpoint is the first shooter for the system to feel like more than a technical demonstration, and Superhot VR offers a nice twist on the unique first-person shooter. We’re particularly excited for Megaton Rainfall, which releases on September 26. The superhero game tasks you with defending Earth against alien invaders, all while you avoid destroying the skyscrapers that litter the planet’s cities. It’s also playable on a standard PlayStation 4 system, though its first-person perspective seems built for VR.
If you already have a PlayStation VR headset, you’ll be seeing some improvements in the near future. The next PlayStation 4 software update adds new surround-sound options in “Cinematic Mode,” as well as additional broadcasting options so you can stay connected with your viewers without removing the headset.
PlayStation VR gets a price cut, now comes with PlayStation Camera
Xbox One S vs. Xbox One X — is the upgrade worth it?
One of the biggest reasons to upgrade to a new console generation is power. Better graphics, better processing capabilities — all of it leads to bigger and better-looking games. With its upcoming new version of the Xbox One, now known officially as the Xbox One X, Microsoft wants to convince you that adding more technical firepower should not be reserved for whole new generations of consoles.
While the One X is a still an Xbox One, it is heftier, faster and more powerful under the hood and now with the original Xbox One no longer available to purchase, Microsoft is pushing Xbox fans young and old towards its new system.
The One X is the younger sibling of both the original One and One S, with years worth of extra development and planning behind it. It should, in theory, offer substantial performance and feature improvements over its predecessor. But is it worth buying over its more affordable One S sibling?
A lot of One X pre-order buyers certainly think so, but while we won’t be able to judge Xbox One X fully and fairly until we get out hands on the hardware itself and take it for a spin, we now have enough details to start having the conversation of whether you should upgrade from an Xbox One or Xbox One S to the Xbox One X.
Specs
Xbox One | Xbox One S | Xbox One X | |
CPU | 8 core, AMD custom CPU @ 1.75GHz | 8 core, AMD custom CPU @ 1.75GHz | 8 core x86 CPU @ 2.3GHz |
GPU | AMD GCN GPU @ 853Mhz w/ 12 compute units | AMD GCN GPU @ 914Mhz w/ 12 compute units | AMD custom GPU @ 1,172MHz w/ 40 compute units |
Memory | 8GB DDR3, 32MB ESRAM | 8GB DDR3, 32MB ESRAM | 12GB GDDR5 |
Memory bus | 256-bit | 256-bit | 384-bit |
Memory bandwidth | 68GB/s, 204GB/s | 68GB/s, 219GB/s | 326GB/s |
Storage | 1TB/500GB 2.5 inch HDD | 1TB/500GB 2.5 inch HDD | 1TB 2.5 inch HDD |
Optical drive | Blu-Ray | 4K UHD Blu-Ray | 4K UHD Blu-Ray |
4k Support | No | Yes, limited | Yes, native |
HDR support | No | Yes, HDR10 | Yes |
Hardware design
Since the Xbox One X is part of the Xbox One family, the biggest differences between it and the current Xbox One models are mostly internal. Microsoft has made distinct architectural changes to its design, instead of simply throwing more modern hardware at the problem of the Xbox One’s occasional power disparity with the PS4.
Xbox One X’s graphics chip packs 40 compute units into a slightly slimmer footprint than the Xbox One S, where there are only 12. Those cores are also optimized for DirectX 12 and will be clocked at 1,172MHz – much higher than the Xbox One and Xbox One S. The CPU offers a roughly 30 percent increase in clock speed, so it should be a lot more powerful in its own right. All in all, Xbox One X’s graphical performance is said to be around the six teraflop mark, which would mean it has a little less raw power than an Nvidia GTX 1070 desktop graphics card, or a little more than an AMD RX 480. That means the Xbox One X has more than 4.5 times the graphical performance of the original Xbox One.
In terms of physical design, the Xbox One S cut down the size of the original Xbox One to a more svelte package, but Microsoft vastly overstated the size difference. Still, the white shell and perforated edges gave the Xbox One S a premium look that we appreciated over the bulky black Xbox One. The Xbox One X, in our brief experience, rolls back that premium feel a bit, reverting to the black box look that has defined the console line thus far. Microsoft is right that it’s the smallest Xbox yet, but it’s not dramatically smaller than the Xbox One S.
The Xbox One X will come with a full 12GB of GDDR5 memory as well, which will give developers a lot more leeway and really help the system handle 4K content. In comparison, the original Xbox One only has eight gigabytes. Although we do not have detailed specifications for it, the 1TB internal hard drive should be as much as 50 percent faster too, which should lead to faster boot times and a reduction in loading screens over previous generations of the console.
Winner: Xbox One X
Resolution and framerate
All of that power is designed to drive what is considered by many to be the next big benchmark for mainstream gaming: 4K resolution. At four times the detail level of now-standard 1080P, 4K offers crisper detail and more true-to-life visuals. Considering the original Xbox One struggled at times to deliver 1080P at anything over 30 frames per second, a big part of the Xbox One X’s design is to enable ultra-HD resolution gaming at higher frame rates.
Although we don’t know for sure how capable the Xbox One X is just yet, Microsoft showed off a number of games at E3 2017 that would support full 60 FPS playback at 4K. One of the big standouts was Forza Motorsport 7, but it’s far from the only one. You can find a constantly updated list of those games here.
Once we spent some time with the Xbox One X at E3, we were very enthused by its performance when hooked up to a 4K TV with HDR support. The visuals were sharp, and the HDR brought intense light and murky shadows to life in a way no other console can replicate. That said, a lot of the appeal faded when hooked up to a 1080p TV without the contrast and brightness needed for HDR. That is what most people are still using for their gaming, and the Xbox One X is more likely to draw in users with a high-end setup, or who are willing to buy one. Users with older TVs may only see a framerate bump.
All of that will, of course, depend on the ability for developers to optimize for the hardware, but with Microsoft using a more typical unified RAM system, the Xbox One X is more PC-like than ever, which should make porting games easier too.
Winner: Xbox One X
Home theater support
While the Xbox One X will be able to take advantage of 4K streaming on Netflix or YouTube, until ultra high-speed internet becomes more commonplace, a 4K UHD Blu-Ray player will be a necessity for those who want to take full advantage of their 4K TV. While that means buying a player, if you can have that bundled with a console upgrade that also lets you take advantage of 4K gaming, all the better.
There is no question here, the Xbox One cannot compete when it comes to 4K media support. The Xbox One S can, however, so it remains a viable option for anyone only looking to upgrade for that functionality.
Like the Xbox One and Xbox One S, Xbox One X will support Microsoft’s own in-house developed, HRTF, as well as bitrate passthrough for audio and features Dolby Atmos support for those of us lucky to have such a setup. Since both the 4K Blu-Ray player and high-end audio solutions are available in both the Xbox One S and Xbox One X, it seems that either console will be an excellent addition to your home theater setup.
Winner: Xbox One X / Xbox One S
HDR
Although it’s less marketable without a number, High Dynamic Range (HDR) is the other major display technology that hardware manufacturers are using as a reason for consumers to upgrade and the Xbox One X comes with full support. This allows the system to work with displays that support HDR to display a wider range of bright and dark lights, usually with the help of OLED or local dimming. Explosions look like real fire, and shadows have greater detail, in a way that is hard to explain without seeing it.
That is something that the Xbox One simply cannot do, so it falls behind there. The Xbox One S supports HDR 10 only, but with compatible games and displays, it offers a noticeable visual improvement. While Xbox One X should deliver a comparable experience and likely a better one, until we hear more, it is hard to say if it will be that much better at HDR support than the One S.
Winner: Xbox One X / Xbox One S
Game support and Backwards Compatibility
Much like the PlayStation 4 Pro, it will be up to developers to take advantage of the Xbox One X’s extra power with better framerates and native 4K support. Microsoft has been steadily announcing titles that support 4K and/or HDR, and we are keeping updated on those titles in another post.
In addition, Microsoft announced at E3 that original Xbox games would be coming to the Xbox One line, starting with the classic and oft-requested Crimson Skies.
As far as game support goes, there will be parity among all versions of the Xbox One. That includes access to the backwards-compatible Xbox 360 library available on the Xbox One and Xbox One S. It is not clear if the added performance of Xbox One X will really make much of a difference for Xbox 360 games, but it is good to see that people buying the new system won’t have to keep an original Xbox One lying around just to play their older games.
Winner: Xbox One X
Price and Availability
As expected, the Xbox One X will retail for $500 at launch. At the same time as Microsoft made that announcement, the price of the Xbox One S was also slashed to $250, putting a good amount of distance between the two products. Which one is the right choice will depend on your budget and whether you are already sporting a 4K HDR TV, or are willing to buy one. We found that you do not get nearly as much out of the Xbox One X without a higher-end set.
There may not be a clear winner in the price discussion, but there is a clear loser. With stock for the original One X disappearing and Microsoft not shifting any more itself, it is impossible to recommend at this point. While viable for second-hand buyers looking to join this console generation for the first time, if you’re buying new, your options are restricted to the One S and One X.
Winner: Xbox One S
Conclusion
If nothing else, the introduction of the Xbox One X, the Xbox One S’s subsequent price drop and the original Xbox One’s lack of availability, it becomes clear that this three horse race is now down to two. The standard Xbox One is no longer a competitive console, which is good news for Microsoft, which it seems is planning to continue rotating through Xbox One consoles, rather than resetting the platform completely.
Unfortunately, the Xbox One X still has limited appeal. Only those with 4K HDR TVs are going to see a big benefit from the $500 cost associated with the higher-powered console. For most, the Xbox One S is still the best option, and it is now available at a better price.
Update 08/28/2017 – Added news that original Xbox One production has ended.
Xbox One X sets pre-order record for the Xbox console family
Microsoft Xbox executive Phil Spencer has said in the past that the company does not expect its upcoming Xbox One X to be a massive seller — that is what the less expensive Xbox One S is for — but early pre-order numbers are looking impressive for the 4K-capable console.
The Xbox One X “Project Scorpio Edition” was made available for pre-order just after the Microsoft Gamescom presentation on Sunday and it is becoming increasingly hard to find. The special edition, which sells for the same $500 price as the standard Xbox One X, comes bundled with a vertical stand and limited edition controller. It also includes a unique gradient on the console itself as well as a free trial to the Xbox Game Pass service.
“Within just a few days, we saw record-setting sell-out times and are currently sold out in many countries around the world,” Xbox Corporate Vice President of Marketing Mike Nichols said in a statement. “You, our biggest fans, have pre-ordered more Xbox One X Project Scorpio Edition consoles in the first five days than any Xbox ever.”
Pre-order numbers have been steadily increasing over the last few generations. The Xbox One outpaced the Xbox 360 when Microsoft opened up pre-orders in 2013, though the console has consistently sold fewer units than the PlayStation 4. Third-party developers have largely sided with Sony’s system this generation, with only a handful of Microsoft-exclusive games releasing in 2017. So far this year, console-exclusives for PlayStation 4 include Nioh, Nier: Automata, Horizon Zero Dawn, Matterfall, Nex Machina, and Persona 5, with Knack II and Gran Turismo Sport scheduled to arrive within the next few months.
One Microsoft-exclusive game was supposed to be Crackdown 3, an open-world action-adventure that makes full use of the Xbox One X’s increased processing power. However, it has been delayed into 2018, leaving Forza Motorsport 7 and Cuphead as the two big-name exclusives for Xbox One and Windows 10 this holiday season. A number of other games will receive enhancements for the X, however, including Middle-earth: Shadow of War and Assassin’s Creed Origins. Older Xbox One titles like Halo 5: Guardians and Rise of the Tomb Raider will also receive updates, allowing the Xbox One X to play them in 4K resolution for the first time.
The Xbox One X launches on November 7.
Xbox One X sets pre-order record for the Xbox console family
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