Nintendo’s new console is having an incredible run, and the future looks even brighter
Nintendo’s latest video game console is off to a killer start.
Just look how excited these paid actors are to play the Switch!Nintendo
The barely three-month-old Nintendo Switch remains sold out everywhere. Its main launch game, “The Legend of Zelda: Breath of the Wild,” is heralded as one of the best games ever made. And Nintendo has a huge new Mario game, “Super Mario Odyssey,” in the works that is scheduled for launch this holiday.
Between this year’s Switch games and what we found out recently about 2018’s Switch lineup, it looks as if Nintendo is finally delivering on its long-held promise to release a steady cadence of games from its biggest franchises. Heck, Nintendo just announced a full-on new Pokémon game for the Switch. That’s an outright first for Pokémon, a series forever tied to Nintendo’s handheld consoles.
The first Pokémon games debuted on Nintendo’s Game Boy handheld console.Nintendo
We’ve put together a comprehensive list of what’s coming to the Switch in 2017 and what to expect for 2018 — follow that below:
Nintendo’s new console is having an incredible run, and the future looks even brighter
It looks like Lego is creating a ‘Minecraft’ competitor called ‘Lego Worlds’
Lego may be working on a “Minecraft” competitor called “Lego Worlds,” according to an advertisement discovered by a member of Lego fan site Eurobricks.
The advertisement in question was found on the back of a Lego instruction booklet for Lego set 60097, “City Square,” and features some artwork accompanied by the tagline “Explore. Discover. Create.”
There’s also a link to a website — Lego.com/Worlds — but that link brings up Lego’s 404 page, so it appears the advertisement might have run before Lego had time to set the website live.
The artwork for Lego Worlds certainly looks like it could be from a “Minecraft”-style video game, and the tagline does sound similar the tagline for “Minecraft,” which is “Build. Play. Explore.”
Creating a “Minecraft” competitor would also make a lot of sense for Lego: “Minecraft” is often described as a sort of virtual Lego sandbox where you can build whatever you want and then explore your creation or the creations of others. The popular video game has more than 100 million registered users and has sold more than 60 million copies across PC, Mac, Xbox, PlayStation, Android, and iOS.
Lego and Minecraft have partnered in the past, with Lego creating physical box sets with “Minecraft” branding, but it looks like Lego may be ready to create a sandbox-style video game of its own.
After its smash success following its launch in 2009, “Minecraft” has become one of the best-selling video games of all time. In September 2014, Microsoft acquired Mojang, the studio behind “Minecraft,” for $2.5 billion.
It looks like Lego is creating a ‘Minecraft’ competitor called ‘Lego Worlds’
Snag a SteelSeries Nimbus MFi Controller and ‘Minecraft: Apple TV Edition’for $40 from Apple.
We’ve spent quite literally years now wondering why Apple doesn’t provide some kind of MFi controller bundle that’d actually make people interested in buying one, or some kind of “system seller” title to give people a real reason to grab an MFi controller. Well, it’d seem through the magic of Minecraft, Apple has finally done just that. Right now you can get the SteelSeries Nimbus MFi Controller and Minecraft: Apple TV Edition for $40 directly from Apple.
It’s a great bundle, as the Nimbus is the best MFi controller, and Minecraft is probably the best game for the Apple TV. (Or, at least, inevitably the most popular.) We’ve reviewed the Nimbus, but basically it’s just a nice feeling controller that works with iOS devices and charges over Lightning. What’s not to like about that?
Amazon is selling the Nimbus for $44, and Minecraft: Apple TV Edition will normally run you $20, so this bundle is an oddly good deal coming from Apple.
Snag a SteelSeries Nimbus MFi Controller and ‘Minecraft: Apple TV Edition’for $40 from Apple.
The 11 best reasons to buy a Nintendo Switch
The new hybrid video-game console from Nintendo has been out for several months now, and it’s off to a strong start: The Switch is already Nintendo’s fastest-selling game console.
At left, the Nintendo Switch at home. At right, the Switch in portable form.Nintendo
Like so many things, its success comes as a surprise to experts in the field — the $299 console isn’t very competitive on paper, and it wasn’t a guaranteed success in concept:
- It’s underpowered compared with the Xbox One and PlayStation 4, both of which cost less.
- It has a paltry game library compared with the competition.
- Because of its lack of horsepower, major games released on multiple platforms — think “Assassin’s Creed,” “Call of Duty,” “Grand Theft Auto,” etc. — won’t ever come to the Switch.
But using the Switch is a surprising delight. I’ve had the Switch for four months, and it has quickly become a part of my daily life for several reasons.
Every video game would be better on Nintendo’s newest console
It turns out that “Ultra Street Fighter II,” a souped-up version of the 1991 classic for the new Nintendo Switch console, is a certifiable smash hit.
So far, game developer Capcom says “Ultra Street Fighter II” has sold 450,000 copies, reports IGN— despite lukewarm reviews, and the ongoing shortage of the Switch console itself. Now, Capcom says it’s planning to release a flurry of new Switch games to meet this apparent demand.
From my perspective as a Nintendo Switch owner, the reason for the runaway success of this game is simple: Every video game ever made is better, or would be better, on the Nintendo Switch. All of them. Full stop.
Let me explain.
What Nintendo does for me
I own a PlayStation 4 and an Xbox One, and a whole heap of games to play on them. Still, I don’t get a lot of time to play games on the TV, and when I do, it’s usually for a matter of minutes, not hours. Lately, I’ve played many more games on my iPhone or Nintendo 3DS than my fancy-pants TV consoles.
It means that critically acclaimed games like “The Witcher 3” and even the older “Skyrim” have all passed me by. They’re probably both great, but I just haven’t been able to commit the 40-plus hours in front of my TV that those games would demand from me for full enjoyment.
Back to Nintendo. In case you haven’t heard, the Nintendo Switch has a simple, killer gimmick: It’s a TV console, like an Xbox or PlayStation, but when you’re on the go, you can pick it up right off its dock and keep on playing. It even lets you split one controller into two, for impromptu two-player action. The Nintendo Switch can be plugged into a TV, or played on-the-go. Either way, it’s great.Ben Gilbert/Business Insider
This has been a huge boon for me, personally. The Switch is a TV console, and a thing I can take with me. All of a sudden, I don’t have to choose between playing a console game or something portable. Console games fit into my life, once again. And I suspect that I’m not alone in feeling this way.
So, yeah, of course “Ultra Street Fighter II” sold like crazy, despite being a mediocre version of a decades-old classic. And when “Skyrim,” which first released in 2011, comes out for the Switch later this year, it’ll probably sell like crazy, too. The Switch itself makes any game more accessible, and more playable, by virtue of sheer flexibility. (Plus, this early in a console’s life cycle, people are thirsty for any half-decent game, which also helps.)
Ultimately, I would urge every game developer out there to consider a Nintendo Switch version of any games they’re working on, or even that they’ve already made. Superhero fighting game “Injustice 2,” for example, would be killer on the Switch.
And, look, I get that the Nintendo Switch isn’t as powerful under the hood as the Xbox One or PlayStation 4, graphically. Speaking personally, though, I would rather play a version of a great game at a lower resolution, or with slightly diminished special effects, than I would not play it at all.
Every video game would be better on Nintendo’s newest console
‘Minecraft’ for the Nintendo Switch proves what’s so great about both the game and the console
How can you tell that I’m old?
The answer: I can’t stand playing most 3D games on a touchscreen for very long. I love playing “Minecraft,” Microsoft’s smash-hit block-building game, on my iPhone with my nephews, but the control feels weird and unnatural to my withered 30-year-old hands. I could play it on PC, naturally, but then I lose the portability.
This is why I was so eager to try “Minecraft: Nintendo Switch Edition,” the $30 version of the game for the new Nintendo Switch console. I thought, perhaps, this version would strike the perfect compromise:
Because the Switch is a TV games console, it uses a traditional joystick setup, the kind I’m very accustomed to. And because you can detach the Switch from the TV, I can take it on the go.
Well, the game met my expectations, and actually exceeded them. And in so doing, it shows off what’s so great about both “Minecraft,” and about the Nintendo Switch itself.
Mining and crafting
The actual experience of playing “Minecraft” is exactly the same here as it is on other versions.
In Survival Mode, you begin alone and unarmed, and are challenged to craft tools and weapons in a blocky, charmingly pixelated world. In Creative Mode, you’re freed from the shackles of responsibility, and can zip around the world using the game’s amazingly intuitive interface to build massive structures limited by your imagination.
The Switch can either be plugged into a TV to act as a normal console, or else used as portable system, as pictured here. 4J Studios
This version’s sole twist is a Nintendo-exclusive “Mario Mash-Up Pack,” which optionally lets you play as various Super Mario characters, while also giving a Mario-style makeover to the game’s items, buildings, and enemies. If you happened to play the Wii U version of “Minecraft,” it’s the exact same here as it was there.
It’s a fun addition, but not game-changing (so to speak). If you’ve ever played “Minecraft” before, and you should, you know what you’re getting. One thing I would note is that the game’s graphics get just a little worse when the console is in its portable mode, with the distance you can see noticeably diminished. That’s a quibble, though.
Playing with power
The real beauty of this version of “Minecraft” comes in the unique stuff that the Switch brings to the table.
Again, I can’t get used to touchscreen controls. So having a portable version that supports the Switch’s trademark Joy-Con controllers, thumbsticks and all, was a welcome blessing. I found myself playing the game more, and for longer sessions, than I had with other versions of “Minecraft.”
My absolute favorite moment with the game, however, came when I showed it to my nephews. Like the Xbox and PlayStation versions of the game, “Minecraft: Nintendo Switch Edition” supports a split-screen multiplayer with up to four players, so long as the console is plugged into the TV.
The game has a pre-built Super Mario world for you to explore. Microsoft/Nintendo
When the Switch isn’t plugged into the TV, though, you still keep the power to have two local players. It meant that my nephews could play with each other sitting at the coffee table, while a movie played on the TV. They love “Minecraft;” they love playing “Minecraft” with each other, and they were totally into this idea.
The caveat is that “Minecraft: Switch Edition” doesn’t support the Switch’s nifty method for turning one of its Joy-Con controllers into two, meaning you’ll need a full two controllers to take advantage. That part is a bummer.
Still, to me, it proves two things. First, Nintendo’s boasts of the Switch as a social console are well-deserved. Whether it’s attached to the TV, or in your backpack on a trip, the Switch really does let you have fun solo or with friends.
Second, “Minecraft” is really an extraordinary game. It’s incredibly flexible, and is equally as fun on phones, consoles, and PCs. It’s no wonder that the game has had such staying power when it’s so easy to get started everywhere the game plays. And when Switch players of “Minecraft” get the ability to join their Xbox brethren later this year, you can expect the fun to get cranked up to 11.
‘Minecraft’ for the Nintendo Switch proves what’s so great about both the game and the console
Xbox One Fans Can Expect More Japanese Games According to Aaron Greenberg
Recently, Microsoft and its third party partners announced quite a few Japanese games coming to Xbox One, partly as a result of a recent trip by Xbox Division Head Phil Spencer to Japan, where he met local publishers and developers.
Xbox fans can expect to play Code Vein, Dynasty Warriors 9, they will get their hands on the Sword Art Online franchise for the first time with Sword Art Online: Fatal Bullet, and quite a few more.
Back in the early months of Xbox 360, Microsoft launched a big push with quite a few Japanese exclusives like Tales of Vesperia, Lost Odyssey, Infinite Undiscovery and more. Unfortunately, it did not last long. During a chat at Gamescom, DualShockers asked Xbox Games Marketing General Manager Aaron Greenberg if we can expect this newfound commitment to Japanese games to have a lasting impact.
Greenberg mentioned that Microsoft always had a deep respect for Japanese creators, and they worked with them on a number of projects both internally and on the third-party side. Phil Spencer himself cares a lot about Japanese developers, and working with them is a personal passion of his, as shown by the fact that he regularly goes to Japan to meet them.
According to Greenberg, we should expect to continue to see more and more Japanese games coming to Xbox One, and Microsoft is going to do as much as possible with them.
He also mentioned that Japanese creators are always among the first to adopt and experiment with new technology. With Xbox One X they’ve been working with local developers and heard good things from them. They’ll wait until it’s time to announce more, but it’s important to both Microsoft and Phil Spencer, and they know that this matters to the fans.
Speaking of Japanese games, we also asked about the extension of the trademark for Scalebound, wondering if Microsoft is still looking to do something with teh IP. Greenberg put rumors to rest explaining that the game was canceled, and that’s the reality of the issue. He has a lot of respect for the Director, Hideki Kamiya, and he feels that everyone at Microsoft believed in the partnership with PlatinumGames and in the vision for the title. Yet, some times you just put the ingredients together and for whatever reason things don’t work out. It happens with movie projects, music projects and any creative process, including video games.
During the same chat Greenberg also talked about the “overwhelming” reaction of the fans to Xbox One X, and mentioned that Microsoft is working hard to manufacture as many units as possible to meet demand.
Xbox One Fans Can Expect More Japanese Games According to Aaron Greenberg
Xbox Wants Diversity in its Games Lineup; it’s Good for Gears of War and Halo Developers to Be Quiet
Microsoft’s Aaron Greenberg talks about the importance of having a diverse lineup of games, and how it’s nice for 343 Industries and The Coalition to be a bit quiet.
Microsoft has been making quite a few announcements lately, but the house of Xbox has been quiet about what The Coalition and the main team at 343 Industries are doing. According to Xbox Games Marketing General Manager Aaron Greenberg this is a positive signal, as he told DualShockers during an interview at Gamescom in Cologne
Greenberg thinks that first party studios being quiet is a good thing. As a fan he knows that The Coalition is there, and they’re hard at work on “something,” and the same goes for 343 Industries. The question is how far in advance Microsoft should announce what they’re doing.
There are so many games coming to Xbox One over the next twelve months, and Microsoft feels good about its first party lineup. Greenberg feels that it’s nice to be able to have a strong lineup like that, and still be a little quiet about what is being done behind the scenes. That being said, he recently visited The Coalition, and he is “very excited” about the future of the Gears of War franchise. He is also very excited about the future of the Halo franchise.
Interestingly, Greenberg also commented on Black Desert Online‘s upcoming release on Xbox One: Microsoft believes that there is an opportunity to have more MMO games on the console, and Black Desert in particular has a strong following, but isn’t yet very well known in the west. So it’s a great opportunity to bring a great game to the console and give it more visibility in the west.
This was actually the idea behind the E3 show: showing a large and diverse line-up of creators from all over the world, including Europe, Korea, Japan and more. Microsoft “really want that diversity,” and the folks working at Xbox pride themselves on loving games and wanting to honor the creators and artist making these titles.
Xbox Division Head Phil Spencer himself is a game developer, and has a “deep appreciation” for this. According to Greenberg it’s not always about selling millions of units, and Microsoft wants to make sure that they have a good variety and a diverse lineup for their players.
Xbox Wants Diversity in its Games Lineup; it’s Good for Gears of War and Halo Developers to Be Quiet
‘Rocket League’ on Switch comes with exclusive Nintendo battle cars
First released in 2015, Rocket League took the gaming community by storm on PlayStation 4 and Windows PC, and it wasn’t too long until it made its way to Xbox One. Once again, the game is making the jump to a new console. With the release of Rocket League on the Nintendo Switch, developer Psyonix is bringing exclusive Nintendo-themed battle cars.
When Rocket League releases on Nintendo Switch this holiday season, these three Nintendo-themed cars will be available as free special unlocks. Technically speaking, the Mario NSR and Luigi NSR are the same vehicle. Whether or not a player is Mario or Luigi is dependent on the team color they select before a match. Orange players display the Mario skin while Blue players show up as Luigi. For the Metroid-themed Battle Car, Samus’ Gunship, the team color variations are modeled after different Varia Suits from the series.
Along with the different body designs, both cars feature specialized boosts. The Mario and Luigi NSR feature a “Super Star” trail while Samus’ Gunship uses a “Wave Beam.” Other Nintendo items include Mario and Luigi hats.
Rocket League on Nintendo Switch was officially announced during Nintendo’s Treehouse presentation at E3 2017. Anticipation for the reveal came much sooner though as Psyonix began teasing the possibility of a Switch port
Right out of the gate, the Switch version includes all previous game modes and features found in other versions of the game. This includes later additions such as Hockey, Dropshot, and additional rotating modes. It also supports cross-network play, but the systems have yet to be announced.
Other unique features come from the design of the Nintendo Switch. The biggest draw is the ability to play Rocket League on the go. Users can get the same console experience, without being tethered to their living room. Additionally, local wireless multiplayer allows Switch owners to circle around each other to play without using dedicated Wi-Fi.
Rocket League rolls out onto Nintendo Switch consoles during the 2017 holiday season. This means that players will have plenty of time to battle their friends during the holiday break. Expect a solid release date in the coming months.
‘Rocket League’ on Switch comes with exclusive Nintendo battle cars
The Xbox One S is here, so is it time to ditch your original Xbox One?
The Xbox One S offers a sleek, compact, and 4K Blu-ray-capable alternative to the original Xbox One, which has now been discontinued, and with multiple bundles sporting a variety of storage capacities and packed-in games, the Xbox One S is great option for anyone looking to pick up an Xbox system for the first time. At just $280 for the standard 500GB version with a game, it’s also one of the most affordable consoles on the market today.
Should you go all out and purchase the 2TB version of the console, or stick with your tried-and-true Xbox One? With the native 4K-capable, ultra-powerful Xbox One X console launching at the end of 2017, the answer to that question really depends on your eagerness to adopt the latest-and-greatest tech. Below, we take a look at how the newest console from Microsoft competes with its predecessor, the original Xbox One, in terms of specs. After all, a side-by-side juxtaposition could be enough to sway you one way or another
Xbox One![]() | Xbox One S![]() | |
Base price | $250 (500GB), with games | $280 (500GB), with games |
Drive | Up to 1TB | Up to 2TB |
Resolution | Up to 1080p | Up to 4K for video |
Dimensions | 13.1 x 10.8 x 3.1 inches | 11.6 x 8.9 x 2.5 inches |
HDR support | No | Yes |
Blu-ray equipped | Yes, up to 1080p | Yes, up to 4K |
Cortana equipped | Yes | Yes |
Operating system | Windows 10-based Xbox One OS | Windows 10-based Xbox One OS |
Compatible with Kinect | Yes | Yes (with an adapter) |
Bluetooth controller | No | Yes |
Built-in power brick | No | Yes |
USB 3.0 ports | 3 | 3 |
Dedicated Kinect port | Yes | No |
Available from | Amazon | Amazon |
DT review | 4 out of 5 stars | 3.5 out of 5 stars |
Blu-Ray, HDR, and new streaming features
The Xbox One S supports 4K video playback from streaming services such as Netflix, Amazon, and several others. The console also features a built-in 4K Ultra HD Blu-ray. At less than $300, the Xbox One S is a relative steal when compared to the price tag of some of dedicated UHD players currently on the market, which makes it a solid purchase for individuals who currently own a 4K TV. The last-gen Xbox One accepts Blu-ray discs, sure, but it can’t handle UHD Blu-ray.
The Xbox One S also supports HDR, or High Dynamic Range, which greatly broadens the range of displayed colors and contrast. Deeper colors and richer contrast means more vibrant and realistic imagery. All of this creates more stunning, lifelike graphics. The HDR upgrade makes for a vivid in-game experience, but you must have an HDR-capable TV. Even then, only a small selection of games, such as Gears of War 4 and Forza Horizon 3 support the feature.
Winner: Xbox One S
Aesthetics and design
The Xbox One S is an aesthetic marvel when compared to the aging look of the Xbox One. Opposed to the uninspiring, cinder-block design of the Xbox One, the Xbox One S features a matte-white block on a raised black base. The Xbox One S is also capable of being positioned upright, though the upright stand comes exclusively with the 2TB model, or as a standalone accessory for $20. Its predecessor, on the other hand, can only be positioned horizontally. The Xbox One S is smaller than the Xbox One, yet still manages to house the power brick that was once an outside component of the Xbox One.
As anyone who has ever owned an Xbox One knows, the touch-sensitive power button was oftentimes problematic. Similarly, the controller sync button was inconveniently located. The Xbox One S addresses many of these design flaws. The front of the Xbox One S features a physical power button, controller sync button, a disc eject button, and a single USB 3.0 port. The backside of the Xbox One S has two HDMI ports (one in, one out), two more USB 3.0 ports, S/PDIF, and Ethernet. Both models offer an IR blaster, as well.
Winner: Xbox One S
Bye, bye Kinect. Hello, Cortana
The Xbox One S dropped the dedicated port for the Kinect. Only a handful of games utilized Kinect to begin with, making the move fairly irrelevant from a gaming standpoint. However, it is still possible to use the motion-sensing device with the Xbox One S via an adapter. Moreover, Microsoft is currently giving them away for free through its support site. However, since Kinect users will have to use one of the USB ports for the adapter, they will now be down to only two USB ports, and the additional adapter requires its own power supply, unlike the original Xbox One.
The Kinect port has been also replaced with an integrated infrared blaster on the Xbox One S, allowing users to configure their Xbox One S to control devices such as their TV and A/V receiver. After several postponements, the Xbox One S finally features Microsoft’s digital assistant, Cortana.
The assistant — first introduced on desktop machines with Windows 10 — is aimed at carrying out an array of standard tasks, and thus allows you to look up the weather, search the internet, open apps, and perform a host of other actions. At the moment, Cortana is wildly insufficient for more than the most basic functions, though the feature will likely get better as time goes on. As with any platform, trial and error is key to a harmonious relationship. Both the Xbox One and Xbox One S can use Cortana and Kinect.
Winner: Xbox One
Controller
The folks at Microsoft continue to further distance themselves from the Kinect, and as such, the latest Xbox controller comes with a jack that allows you to communicate with your digital assistant via a headset. From a tactile, gaming perspective, the controller still very much feels like the controller we’ve all grown accustomed to, albeit with a new textured grip and an assortment of covers. The controller also comes equipped with Bluetooth, which extends its range and makes wireless gaming with Xbox Anywhere titles far easier.
Winner: Xbox One S
Compatibility
The Xbox One S supports all the games you loved on Xbox One, and vice versa. It’s also possible for the Xbox One S to upscale older games to 4K (not that it doesn’t render at that resolution — it only upscales). Regardless, unless Xbox One owners are really chomping at the bit for increased support and video quality, there’s no dire need to upgrade at the moment.
Winner: Tie
Conclusion
To upgrade or not to upgrade? The Xbox One S is without a doubt one of the best Ultra HD Blu-Ray players on the market for the price. Coupled with the general gaming upgrades, the Xbox One S is a great option for individuals looking for a worthy Ultra HD Blu-ray player, as well as individuals purchasing their first Xbox. Though our initial review for the original Xbox One actually gave it a higher score than the Xbox One S due to the platform’s potential, the Xbox One S is the superior machine.
For current Xbox owners, there’s little incentive to make the leap with the much more promising release of the Xbox One X — with 4K gaming — coming this November. If you’re looking for an upgrade right now, though, the Xbox One S is hard to beat for anyone content to play games at 1080p resolution.
Winner: Xbox One S
Updated on 8-28-2017 by Gabe Gurwin: Updated to reflect the discontinuation of the original Xbox One and final name of Xbox One X.
The Xbox One S is here, so is it time to ditch your original Xbox One?