Beta Version of Minecraft: Education Edition Available for Download for Schools and Educators!

Beta Version of Minecraft: Education Edition Available for Download for Schools and Educators!

Beta Version of Minecraft: Education Edition Available for Download for Schools and Educators!

The time has come. The beta version of Minecraft’s highly anticipated education edition is available for testing for schools and educators starting today.

Teachers and administrators will be able to test out the beta version for the rest of the summer to provide Microsoft with feedback on how the game would work in classrooms.

As Education World reported last month, Minecraft is available in over 11 languages and its owner Microsoft is hoping to work with educators around the world this summer to perfect the game’s classroom value. For educators looking to keep busy this summer, the partnership could be ideal.

Microsoft has been looking to expand Minecraft’s influence in education since it purchased the game several years ago. In 2011, an educator created an educational version of the game and it took off in schools almost immediately.

In 2011, educator Joel Levin developed MinecraftEdu. Not long after, the potential for Minecraft in the classroom was realized when the program expanded to over 5,500 educators and received support from Minecraft’s former owner, Mojang. Microsoft bought MinecraftEdu earlier this year to supplement the upcoming launch of its own education version.

Microsoft plans to be busy this summer working with educators to use their feedback as it continues e to develop the game.

“During the summer months, we are also going to be focused on working with educators on building out lesson plans, sharing learning activity ideas, and creating re-usable projects,” the Minecraft Education Team said in a blog post last month.

“If you are new to Minecraft, or if you aren’t sure where to start in bringing Minecraft into your classroom and incorporating into your curriculum, the early access program is going to be a great way to familiarize yourself with Minecraft: Education Edition. We also suggest educators check out our many resources on education.minecraft.net, including lesson plans like the Great Pyramids of Giza, or electrical circuits using Redstone. In addition, the Minecraft Mentors program connects you with educators experienced in teaching with Minecraft and demystifies the process,” it said.

Beta Version of Minecraft: Education Edition Available for Download for Schools and Educators!

How movie characters should look according to the comics

It looks like 2016 is set to be the year that movies based on comic books really embrace costume accuracy. The amazingly accurate outfit featured in Deadpool set the standard, and both Black Panther and Spider-Man’s duds in Captain America: Civil War look fantastic. But as excited as these comic-accurate looks have fans feeling, there are lots of page-to-screen adaptations that are just wrong. Sometimes ignoring characters’ original designs is a pretty smart decision, while other times it’s hard not to be bummed about the changes filmmakers make for the sake of “realism.” Watch our video above to see some of the most off-kilter attempts to put super-suits on the big screen from the past, present, and future. And don’t forget to subscribe to our YouTube channel for more sweet, sweet vids.
Wolverine

Back when Hugh Jackman first took the role of Wolverine in 2000’s X-Men, it was impressive enough that he managed to accurately capture the essence of everyone’s favorite clawed psychopath. It didn’t much matter that, at 6’2″, Jackman stands a full 11 inches taller than his diminutive comic book counterpart. But despite the fact that fans have loved the movie version of Wolverine for over a decade, he’s still never appeared on-screen in his comic-accurate costume. C’mon, can’t we even get the mask on his face? Just once?
Vibe

We can’t really blame the producers of the CW’s The Flash for not going so comic book accurate with this one. For one thing, Cisco Ramon, aka Vibe, is still discovering his powers on the show, and hasn’t gone out to fight crime as a full-on superhero. Moreover, until a recent redesign, Vibe’s comic book suit was pretty embarrassing, with its red handkerchief and V-neck collar that goes all the way down. Still, if the show keeps looking to score points for comic book accuracy, we have to point out that it’s missed this one—even when it makes the smart choice by actually avoiding said accuracy.
Hawkeye

This is another instance where the filmmakers behind Hawkeye’s big screen look made the right move—by moving away from the comics. Sure, Hawkeye’s all-purple archery suit looks cool on the page, it’d be hard not to make it look ridiculous at the movie theater.
Superman

Lots of Superman haters have pointed to his costume as something in need of “fixing.” With the yellow belt that holds nothing up, the red underpants on the outside, and the simple blue spandex, it’s definitely a simple outfit, and one that hasn’t changed much over the past century. But Christopher Reeve managed to make it look awesome in 1978’s Superman, and all three of the sequels. That was proof enough that Superman’s costume wasn’t actually broken at all. Yet, for some reason, Zack Snyder insisted on making Superman’s belt even weirder—and cover him in fish-scales?—for 2013’s Man of Steel. Bring the underpants back, man.
Deadpool

Much ink has been spilled about how badly X-Men Origins: Wolverine’s producers screwed up Deadpool: they take him out of his iconic costume, sew his mouth shut, and give him all the mutant powers they could stuff into one person. The good news, of course, is that it paved the way for 2016’s Deadpool, which has broken new ground for faithful comic book adaptations (and for creative use of a unicorn doll in an R-rated movie).
Punisher

While it’s not going to win any awards for being clever, the Punisher’s costume is pretty memorable for exactly one reason: it has a gigantic white skull on it. So when the Dolph Lundgren-starring Punisher movie came out in 1989, what’s the one thing the filmmakers decided to omit from the character’s look? The gigantic white skull.
Mystique

As we’ve discussed, the producers of 2000’s X-Men made some important choices to ensure that their team of mutants would look realistic on film. That meant cutting brightly-colored superhero costumes in favor of black leather. Whether or not that was a more believable costume choice is debatable. But there’s no question that director Bryan Singer’s move to change the look of Mystique is one of the more baffling adaptations in superhero movie history. For some reason, Singer insisted that the villain be covered in lizard scales and walk around naked all day long, despite there being no such corresponding look in the comics. Stranger still, the scales have stuck around from movie to movie and actress to actress, even though it looks truly bizarre and has no real reason to still be, like, a thing.

Read More: http://www.looper.com/11608/movie-characters-should-look-according-comics/?utm_campaign=clip

How movie characters should look according to the comics

Vin Diesel Might As Well Just Come Right Out and Say He’s in Marvel’s ‘The Inhumans’

If you’ve murdered someone or have a treasure hidden somewhere, the last person you probably want to tell is Vin Diesel. The actor just can’t seem to keep many secrets to himself, especially when it comes to future projects that he may be doing at Marvel Studios.

For the past year, Diesel has been doing a little more than teasing that in addition to his voice role as Groot in Guardians of the Galaxy, he might have something to do with the forthcoming film The Inhumans. The project was recently rumored to be in danger of getting axed, but that doesn’t seem to be the case, especially if we continue to believe Diesel’s pretty obvious hints.

Speaking with io9, after revealing who will be directing xXx 3, Diesel said that there is still the opportunity to do something more with Marvel Studios. And while he didn’t mention a specific title or character name, he did seem to back up certain rumors about which character he might play:

I can totally be something [else] with Marvel. I think playing [Groot] only makes Marvel that much more excited and me having my experience with Marvel, seeing how great they were, makes me more excited.

We’ve heard a lot of talk about Marvel wanting to have me play a character that doesn’t have my voice. So my voice is used for Groot and my presence is used for the other character.

You may remember that we’ve heard rumblings that Diesel could be playing Black Bolt (aka Blackagar Boltagon), the leader of the Inhumans. Diesel hasn’t mentioned this character specifically, but his mention of using only his presence for this other character makes sense for Black Bolt. The character has a voice that unleashes immense destructive power when he speaks, making him a mostly silent leader of the pseudo-mutants.

However, at this point we’re unsure as to when The Inhumans will get off the ground. The film is still set for release on July 12th, 2019. But just as Marvel recently messed with the release dates for Black Panther and Captain Marvel while adding Ant-Man and The Wasp, the sequel to this past summer’s Phase Two title, there’s a chance The Inhumans could get delayed at some point. Whenever the project gets in front of cameras, though, seeing Vin Diesel in Inhumans seems like a forgone conclusion.

Again, the rumors that The Inhumans was going to be canceled due to a clash between the film and television side of Marvel Studios, specifically with regards to Agents of S.H.I.E.L.D., have been grossly exaggerated. There are actually some rules in place that leave certain elements of the Inhumans mythology off-limits to the TV series, so everything should work out in the end. Stay tuned for anymore updates.

Vin Diesel Might As Well Just Come Right Out and Say He’s in Marvel’s ‘The Inhumans’

What Marvel Got Right About Spider-Man That His Solo Movies Got Wrong Read More: What Marvel Got Right About Spider-Man (That His Solo Movies Got Wrong)

The following post contains minor spoilers for Captain America: Civil War.

Oh what a difference 18 months makes. A year ago last fall, Spider-Man fans were facing an entire universe of Spidey movies they didn’t particularly want: A third Amazing Spider-Man about the continuing and not-particularly-exciting adventures of Andrew Garfield’s Peter Parker, plus spinoff movies for Venom and the Sinister Six. Things got so bad for Spider-Man that when ludicrous rumors began circulating that Sony was considering an Aunt May movie, the studio had to publicly dismiss that talk as “silly” with “no validity whatsoever” because after the Amazing Spider-Man 2 trainwreck, no idea, no matter how obviously terrible, seemed implausible.

A year and a half later, everything has changed. The Amazing franchise is dead and gone, the spinoffs are in limbo, and a revamped Spider-Man has emerged. Sony will continue to release his solo films (the first, Spider-Man: Homecoming, opens in theaters next summer) but this new hero, played by Tom Holland, is officially back in the Marvel Cinematic Universe, starting with a small but terrific role in this week’s Captain America: Civil War.

This new Spidey hasn’t had much screen time yet, but he’s got a real shot at being the greatest movie Spider-Man of all time. In some ways (like the seven below) he already is.

1. He’s looks (and acts!) like a teenager.

Tobey Maguire was 27 when Spider-Man hit theaters in 2002; Andrew Garfield was a few months shy of 30 in 2013 as The Amazing Spider-Man made its premiere. I know he’s called Spider-Man, but c’mon; that was ridiculous. Maguire and Garfield were and are great actors, but high school kids? Peter Parker’s supposed to be a science genius. Both Maguire and Garfield’s Peters look like they were left back. A lot.

As great as the previous iterations of Spider-Man were at times, both were afflicted with what could be called “Beverly Hills, 90210 disease” — an acute affliction of the facial area that make pop culture adolescents appear much more physically mature than they should. New Spider-Man Tom Holland is just 19, and he looks a decade younger than either of his predecessors. Even better, his Peter doesn’t act like a cool, calm, and collected superhero; he’s a dork with incredible powers. With his high and reedy voice Holland is the first movie Spidey who can pass for a legitimately awkward pubescent kid, nailing one of the most appealing (but least explored, at least onscreen) parts of the character.

2. No origin story.

Hey did you know that Spider-Man’s uncle was killed by a burglar and he could have stopped him but didn’t and on that day he learned that with great power comes great responsibility?

Yes of course you did because everyone in the universe knows this.

It’s one thing to retell the origin of Ant-Man or Doctor Strange, characters whose histories and backstories might not be that well known by the public at large (or which are getting tweaked slightly for the silver screen). It’s another thing to tell the origin of Spider-Man, one of the most iconic fictional characters of the last century. In 2016, after two different franchises with two different origins, there’s just no need for another spider bite and robbery gone wrong and tearful vow to avenge injustice.

Where so many comic book movies keep wasting time rehashing the same origin stories (*fakecoughBatmanvSupermanfakecough*), Captain America: Civil War tells you all you need to know about this new Spidey with a few simple lines and then gets down to what we really want to see, which is the new Web-Head in action. Speaking of which…

3. Better action.

Sam Raimi’s Spider-Man deserves a huge amount of credit for creating a visual language for the Friendly Neighborhood Wall-Crawler; translating the imagery of comics to the big screen in a way that has remained basically unchanged to this day. Still, for all his innovation, Raimi never quite delivered an unforgettable super-powered brawl. His Spidey’s best moments were always when he was swinging around Manhattan, dodging debris, and rescuing women as they fell from great heights, not so much going toe-to-toe with the bad guys.

Spider-Man’s role in Captain America: Civil War is a modest one, but this Spidey has already given us the coolest fight scene of the character’s movie career. Part of that is the context; Holland has the benefit of taking part in an enormous Avengers battle royal, giving him tons of different heroes to interact and fight with. That said, if directors Anthony and Joe Russo and their stunt and effects teams hadn’t found inventive ways to use Spider-Man’s powers, no one would care if he fought the entire contents of The Official Handbook of the Marvel UniverseThe TV spot below gives you a tiny taste of this new Spider-Man in action, and leads us right into our next point.

4. He’s the funniest Spider-Man to date.

Tobey Maguire and Andrew Garfield’s Peter Parkers were very different men, but they shared a similarly muted sense of humor. Maguire excelled at Peter’s melodramatic side; he was always most comfortable digging into the ups and downs of his love life and career, and the struggle to carry the full emotional burden of his decisions. But Maguire struggled with the character’s sillier side. His wisecracks and quips as Spidey — a staple of the hero’s comic-book adventures since his earliest days — often felt forced. His Spider-Man was weirdly silent an action; this battle with Doctor Octopus from Spider-Man 2 is about as jokey as he got, and he delivers just two mildly amusing lines during this four-minute fight.

Garfield had his own issues with the character’s wisecracks. When he tried it, he mostly came across like a smug jerk.

Garfield did fare a little better in Amazing Spider-Man 2. His one-liners during the opening bank heist and car chase were as close as cinematic Spidey came to the lighthearted joke machine of the comics — at least until Civil War’s Spider-Man, which is far and away the funniest screen Spidey to date, and the one to best use the character’s humor the way the comics do, as a defense mechanism a shy and nervous kid deploys to cope with his anxiety during overwhelming situations. Spider-Man doesn’t run his mouth because he’s cool or arrogant; he does it because he’s a scared 15-year-old in insane situations. Holland’s the first guy to capture that, and to find a way to make Spidey’s motormouth both annoying and endearing in equal measure.

5. The best Spider-Man costume to date.

Spider-Man’s costume has often been a strength of the various Sony franchises. Maguire’s uniform from the first Spider-Man (designed by James Acheson) was probably the best superhero costume to that time, and while the first Amazing Spider-Man’s red-and-blues were sort of a mess, the second film was probably the most realistic version of Spidey’s outfit in any of these movies.

Still, of all the Spider-Men onscreen in the last 15 years, Captain America: Civil War’s is the best dressed of the bunch. He’s also got the best explanation for a dweeby teenager winding up in a suave and high-tech one-piece jumpsuit (which I won’t spoil). Holland’s Spider-suit combines the best of Steve Ditko and John Romita’s Wall-Crawler with great 2016 design touches.

Best of all: Eyes that change sizes.

There’s a justification for those narrowing eyes in the film and that’s cool, but it’s ultimately more of a clever means to a crucial end: A Spider-Man who’s even more expressive in battle than ever before.

6. A new and different Aunt May.

There will always be a special place in my heart for Rosemary Harris, who was perfect as the maternal Aunt May in Sam Raimi’s movies. It would be tough to improve on her version of the character, so why try? Better to do something new and different with May Parker.

Sally Field could have done that, but by her own admission she didn’t enjoy playing the part and didn’t put a great deal of thought into her performance. Instead, it’s Marisa Tomei who got to reinvigorate the role of Aunt May. Rather than the frail, overly protective, and naive woman who’s been typical of Aunt May for half a century, Tomei’s May is young, hip, and energetic. The fact that Tony Stark couldn’t stop hitting on her in their brief scene together suggests all kinds of potential for dramatic tension between this May and Peter. Tomei’s presence provides something that’s all-too-rare in superhero movies: A sense of unpredictability.

7. He’s a part of the Marvel Cinematic Universe.

Last but certainly not least, Marvel’s is the superior Spider-Man because he’s finally back where he belongs, shoulder to shoulder with the other giants of the MCU. Spider-Man is a rich enough character to carry a movie on his own, and he’s fine in a vacuum, but he’s even better in a group setting because his inexperience and youth play well off older, more mature heroes who can play straight men to his nonstop barrage of punchlines.

Sony spent most of Amazing Spider-Man 2 trying to cobble together a cinematic universe for the character to live in, when a perfectly good one — the one where Spidey always belonged — already existed. This really is a perfect homecoming. Here’s hoping this new and improved Spider-Man sticks around for a good long while.

What Marvel Got Right About Spider-Man That His Solo Movies Got Wrong Read More: What Marvel Got Right About Spider-Man (That His Solo Movies Got Wrong)

12 Superpowers You Didn’t Know Iron Man Has

Iron Man is without a doubt one of Marvel’s most recognizable heroes. Ask anyone around the world who Iron Man is and they’ll tell you: he’s a man that’s covered in iron. He’s also a billionaire, genius, playboy, philanthropist, and one of the most bankable superheroes in cinematic history. But that’s not all he is.

Despite Iron Man’s claim to fame being that he’s just a regular human whose various suits help him accomplish superhuman feats, as it turns out, Iron Man is more than just the sum of his suits. Throughout different comic book, television, and film storylines since Iron Man’s 1968 debut, he’s accumulated a whole host of powers that most people aren’t aware of. Sure, everyone knows the basics – like his flight and weapons capabilities – but we’re diving into the powers that you don’t think about when you think about Iron Man.

To satisfy your curiosity of what makes Iron Man so badass in the recently released Captain America: Civil War, here’s 12 Superpowers You Didn’t Know Iron Man Has.

Genius-Level Intellect

Avengers Age of Ultron Tony Stark 12 Superpowers You Didn’t Know Iron Man Has

With the equivalent of a small country’s weapons arsenal packed into a suit that he flies around inside of, it’s easy to forget that Iron Man isn’t just a high-tech killing machine — he’s actually the genius who invented the high-tech killing machine. Well, technically Tony Stark invented it, but they’re one in the same, which is why we’re considering one of Iron Man’s most overlooked powers his genius-level intellect.

There are a lot of smart people in the Marvel Universe. Between Reed Richards, Hank Pym, and Bruce Banner, you’d be forgiven for thinking that Stark is just some cocky engineer who knows his weapons. But perhaps one of Tony’s – and thus Iron Man’s – greatest strengths is his superior intelligence. Often considered one of the greatest minds in the world of Marvel, Stark graduated from MIT at 17 and quickly made a name for himself; and then later he made a name for himself as Iron Man, the smartest superhero on the face of the Earth.

He Can Store His Suit Inside His Body

Tony Starks surgery in Iron Man 3 12 Superpowers You Didn’t Know Iron Man Has

In case you’re thinking that if you took Iron Man’s suit away he’d no longer be Iron Man, think again. Unlike Batman, Iron Man’s powers have been upgraded over the years and the result is a superhero that can never be separated from his costume — because it’s hiding inside of him. And while Iron Man has had a collection of suits over the years that all have different capabilities, it’s the suit that’s a part of Iron Man (and Tony Stark) that truly makes him a superhero.

Starting with Iron Man’s Extremis Armor and evolving into the Bleeding Edge Armor, Tony Stark was able to create a suit that meshed with his mind and body. Controlled with his thoughts and implanted directly into his nervous system via nanotechnology, Iron Man’s suit can be stored inside of his bones, able to be deployed whenever the situation presents itself. Not only is this power able to give Iron Man the element of surprise when an attacker thinks they have the advantage on him, but it also takes Iron Man more in line with the rest of the Marvel Universe heroes; seemingly-regular people that can unleash their powers at any time, no matter what they happen to be wearing.

Access to the World’s Communications Systems

robert downey jr iron man tony stark 12 Superpowers You Didn’t Know Iron Man Has

If you’re Iron Man it would be pretty essential to hear what the world is saying about you and who may or may not be chasing after you if you’re enjoying a Sunday flight in your suit. It therefore makes sense that Shellhead would have the ability to tap into the communications systems of the world and use the information he obtains to his advantage. But that seems like a pretty straightforward power that we’d all assume Iron Man has, so what makes it so intriguing?

Iron Man’s ability to access the world’s communications systems is actually more complex than it seems, and the casual Iron Man fan would have no idea just what he can do with this power. Thanks to Tony’s merging with his Iron Man armor after the events of Extremis, he’s actually able to talk – and listen – to machines all around the world, without his suit. This is because Tony’s brain developed a technopathic bond with the world’s machinery, and as a result he can tap into any system that he wants and have his way with it. It’s just another under the radar power that makes life as Iron Man a lot easier.

Super-Human Healing

Tony Stark injured in Iron Man 3 12 Superpowers You Didn’t Know Iron Man Has

Iron Man’s gotten a lot of upgrades since his comic book debut, and he’s far from the frail alcoholic that had to become Iron Man in order to prevent the shrapnel in his body from killing him. In fact, Iron Man took a page from others in the Marvel Universe – specifically Wolverine and Deadpool – and gained the ability of super-human healing somewhere on his journey from forgotten comic book hero to multi-billion dollar movie icon.

Taking a page from his suit – which has been developed to patch and repair itself if damaged – Tony Stark is harder to take down than one might think. With a super-human ability to heal, Stark’s body can produce entire new organs if it needs to in order to keep itself alive. While he might not survive a gunshot to the head like Wolverine, Iron Man can still take some serious damage before calling it a day, inside and out of his suit.

Super-Human Response Time

Iron Man in Avengers 12 Superpowers You Didn’t Know Iron Man Has

When Iron Man got the Extremis armor, his suit’s operating system was hardwired right into his body’s nervous system. And while a lesser hero might use that nervous system OS to play solitaire with their mind all day, Iron Man quickly realized that this direct link to his brain granted him a super-human response time that he never had with his old suit; and he used his powers to fight evil, obviously.

Essentially a cyborg, Iron Man’s response time is instant, as all he has to do is think something and it will occur. Just like moving an arm or taking a step, Stark’s synapses fire a command to his suit and the command is immediately carried out, shaving precious nanoseconds off of life-or-death situations. This power essentially matches Iron Man up with the likes of Spider-Man’s spider-sense or the skills Cap got from the Super Soldier Serum, and thus it puts him on a level playing field with the more “traditional” superheroes that everyone knows about.

Physical Combat Skills Even Without His Suit

Robert Downey Jr. as Tony Stark in Captain America Civil War 12 Superpowers You Didn’t Know Iron Man Has

Not many people would think that a wealthy businessman who became a weaponized superhero out of necessity would be a great fighter outside of his suit, but those are the kind of people that Tony Stark would love to prove wrong. Unable to use his suit for a period of time in the comics, Stark was unwilling to sit on the sidelines and be just another powerless guy, so he turned to Captain America for help.

It was at this point that Cap started Stark on a relentless training regimen that would prepare him to be a great fighter, even when he’s not hiding behind the red and gold armor. Stark took to his combat training and eventually became a physically intimidating presence, learning how to give and take punches along the lines of the best fighters in the world.

Radar Avoidance

Iron Man flying in Captain America Civil War 12 Superpowers You Didn’t Know Iron Man Has

As far as Iron Man’s powers go, radar avoidance isn’t the sexiest or most compelling. When you’re a nearly indestructible human weapon, not a lot of people are going to pay attention to the little things that make your powers useful. But that’s exactly why not too many people know about Iron Man’s ability to avoid any form of radar, which actually turns out to be one of the most useful powers that Iron Man has at his disposal.

When you’re flying into hostile territory or trying to take out any number of various Earth-destroying threats with the Avengers, you’re generally not going to want to draw attention to yourself. So when Captain America, Black Widow, Hawkeye, Thor, or The Hulk come smashing into your backyard, you’re going to notice; but that’s not the case with Iron Man. Having devised a genius cloaking system to avoid radar and other detection methods in his suit, Iron Man essentially has invisibility on his side — right up until he yells a sarcastic insult at the villain he’s fighting and gives himself away.

Ability to Project Hologram Decoys

Stark Suit Couch e1462688323160 12 Superpowers You Didn’t Know Iron Man Has

This is one of Iron Man’s powers that we’d love to see more of in the Marvel Cinematic Universe: his ability to project hologram decoys in the battlefield. While the MCU has shown phones and S.H.I.E.L.D. computers utilizing holograms for all kinds of nonsense, we’ve yet to see an awesome on-screen representations of what may be Iron Man’s most underrated power.

Iron Man has used his suit’s ability to project holograms in the past by projecting a copy of himself, out of the armor, in order to fool enemies and bait them into attacking him. He’s also projected multiple Iron Men in order to fool weapons and attacking forces, as well as chameleon-type blending capabilities that essentially make him invisible to everyone. Considering that so much of Iron Man’s powers are offensive-based firepower, it’s cool to see a defensive ability that really showcases the high-tech nature and intelligence behind his armor.

He Can Be Powered by External Energy Sources

RDJIronMan 12 Superpowers You Didn’t Know Iron Man Has

Your phone might die after a few hours of playing Candy Crush, but a high-powered suit that can make its user fly around and launch rockets can apparently never run out of battery; which has to be one of the coolest things about Iron Man — he’s always on. Although there’s been a fair share of power-failures and energy draining attacks on Iron Man in the MCU, in the comics, Iron Man is actually able to power his suit indefinitely using external energy sources.

Not only does using external energy for power save Iron Man a ton on his electricity bill, but it also means that he can take the energy from incoming attacks and energy discharges such as explosion and absorb them for power (we glimpsed this in his brief brawl with Thor in the first Avengers outing). One of the coolest elements of this power is the fact that enemies trying to wear down Iron Man don’t know that by shooting at him or trying to blow him up, all they’re actually doing is making him stronger.

Indomitable Will

Robert Downey Jr. as Iron Man in Captain America Civil War 12 Superpowers You Didn’t Know Iron Man Has

You wouldn’t think one of pop culture’s most famous alcoholics would have indomitable will, but just like any legendary superhero, Iron Man has a stronger willpower than just about anyone on the face of the planet. Like Captain America and many in the DC Universe, trying to change Iron Man’s mind would be a futile effort, and giving up is an option that would never cross his mind.

Though indomitable will may be the most inevitable superpower on the checklist – right up there with “having a costume” – it’s essential to who Iron Man, and Tony Stark, is; that he has immense willpower and mental strength. Having recovered from alcoholism after one of the most iconic storylines in comic book history – “Demon in a Bottle” – Stark learned to emerge from challenges stronger than ever and never quit until he wins. It’s something so ingrained in Iron Man that you wouldn’t think twice about it, but it’s also one of his most useful powers.

Able to Predict the Future

Captain America Civil War Iron Man Ticket Sales 12 Superpowers You Didn’t Know Iron Man Has

If ignorance is bliss, then maybe being a genius is what makes Iron Man such a snarky asshole. Known by all in the Marvel Universe as a “futurist,” Stark is so intelligent that his mind works differently from everyone else. He can see the future by means of foreshadowing events before they happen based on reason and logic. There’s no mysticism involved here, just a good old-fashioned superpower based on brains.

Hawkeye called Iron Man out on this in Civil War, explaining that Stark must have known what was coming considering that he’s a futurist. It was an emotionally important moment, especially considering the tie-in to the Civil War comic book storyline. In the comics, Iron Man predicted the events of Civil War before they happened, thus proving that he isn’t some two-cent fortune teller at a carnival — he’s one of the only people in the Marvel Universe that can see ten steps ahead and plan how to react as a result.

He Has a “Freeze-Beam,” Among Other Things

Iron Man fighting in Captain America Civil War 12 Superpowers You Didn’t Know Iron Man Has

In case Iron Man ever gets tired of blasting people with his repulsor rays, his central chest weapon is also capable of other feats that rarely get seen. Among the most interesting is his ability to generate a beam of ultra-freon, which would immediately freeze an opposing enemy and stop them in their tracks.

Along with Iron Man’s Freeze-Beam, he’s able to generate sonic blasts, create magnetic fields, and produce an electromagnetic pulse than can wipe out the power of anything nearby. All of these abilities are part of what is arguably Iron Man’s greatest power: his ability to change suits and weapons depending on his needs. At the end of the day, Iron Man is a great superhero because he doesn’t have a limited amount of tricks that he must rely on time after time. Thanks to his genius intellect and the other powers he’s accumulated since he became Iron Man, he can keep bringing new abilities to the table in order to surprise enemies — and delight fans.

Which power were you most surprised to learn that Iron Man has? Are there any we missed? Let us know in the comments!

12 Superpowers You Didn’t Know Iron Man Has

10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

The people who run the Marvel Cinematic Universe have been known to dispense their fair share of characters as they move their way toward Avengers: Infinity War, the two-part climax of the first three phases of the fledgling MCU.

It’s almost a rite of passage to find someone biting the big one in each film, though most of the characters made it out of the recent Captain America: Civil War (which, given its scope and the characters involved, might as well have been called The Avengers 2.5) unscathed.

Here’s a list of the 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War.

10. Captain America

Captain America vs Black Panther fight in Civil War 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Captain America has been a prime candidate to bite the dust for years now. Since he’s been the team leader, many have predicted that his demise would lead to the breakup of the Avengers and would pave the way for Thanos to set his plans into high gear. Cap’s demise would definitely have traumatic repercussions for the rest of the MCU and could be an almost automatic turn toward dark times for planet Earth.

Whichever movie Captain America could meet his demise is anyone’s guess, but rest assured as the team leader of the Avengers and their moral compass, he will be the one with a bullseye on his back. That said, some audience members were surprised that he survived the recent Civil War, which didn’t follow the story of the comic it was based on. So perhaps he’ll make it through Infinity War in tact.

9. Thor

chris hemsworth thor 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Thor has faced down some powerful foes so far in his history within the MCU, from Malekith the Accursed, Loki, the Frost Giants, to the Hulk. There might be no greater foe than the one he is going to face in his next movie, Thor:Ragnarok. Do yourself a favor and read up on the Ragnarok mythology. You know it doesn’t turn out well for Thor in that story. Maybe things will play out differently in Marvel Studios’ version.

To make things worse for Thor, as defender and heir to the throne of Odin, he must be the first to protect Asgard from any threat, great or small. Asgard holds the Tesseract, which holds the Blue Space Stone. That would make his realm a prime target for Thanos, who would use every tactic at his disposal to attain the Space Stone. Thor would be on the frontlines of that battle, and if the Infinity War epic is any indication, Thanos will be successful in uniting the Infinity Stones. It doesn’t bode well for Asgard’s first son.

8. Vision

Paul Bettany as Vision in Avengers Age of Ultron 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Vision is one of the most powerful beings on the planet. He’s a synthezoid who has the ability to fly, change his molecular structure to pass through walls and other beings around him. He is seemingly the perfect combination of nature and technology. That doesn’t make him invulnerable to attack.

If there’s anything to be said for Vision it’s that he is still learning about his abilities. He doesn’t have full control of his power. Vision’s life-force emanates from the Mind Stone (Yellow), which was once held by Loki’s scepter. Since he wears this Infinity Stone on his forehead, he’ll be a prime target for anyone who seeks to gain control of it. The Infinity War film will be probably reveal how Thanos gets all of the Infinity Stones together, so that means Vision will ultimately be losing the very thing that gave him life in the first place. So far, we have not been given any indication that Vision can sustain life without the Mind Stone. So it doesn’t look good.

7. The Collector

Benicio Del Toro as the Collector in Guardians of the Galaxy 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Taneleer Tivan (Also known as the Collector), collects a vast array of items in the known galaxy. He holds a massive intergalactic trove with rare inanimate objects and what he considers unique species living or otherwise. He operates out of the Knowhere port installation. He made his appearance first in Thor: The Dark World and then appeared in Guardians of the Galaxy. He’s been looking to unite all of the Infinity Stones for ages. He currently holds the Aether (Red Reality Stone).

The Collector is no match for Thanos or his foot soldiers. What form of defense the Collector has is anyone’s guess. Wherever Thanos places his focus, destruction usually follows. Will the Collector be able to stave off the sheer will of Thanos the Mad Titan? It’s unlikely. If he faces off against Thanos or his henchmen will he be able to survive? That is less likely.

6. Heimdall

thor 3 ragnarok story heimdall idris elba 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

When it comes to defending the Tesseract (Blue Space Stone), Heimdall will be right alongside Thor in defending it to the last. Currently, Heimdall is in possession and personally protecting this Infinity Stone. Heimdall’s power is great, and as the protectorate of the Rainbow Bridge, Heimdall is able to spot anyone that would try to infiltrate Asgard. The only person who has been known to evade Heimdall’s almost infinite awareness has been Loki. Now that Loki has infiltrated Asgard, will Loki open a backdoor to greater threats to the kingdom this time around?

In Thor:Ragnarok, Heimdall will find himself in the middle of the greatest war that Asgard has ever seen. There will most assuredly be many casualties. It wouldn’t be surprising to see him rush to the front lines to face whatever foes that will threaten the kingdom. He wouldn’t hesitate to lay down his life for the people of Asgard. It looks like it’s just what he might have to do. Whether it’s at the hands of Thanos, or by proxy, it’s almost certain Ragnarok will take more than one of its greatest champions.

5. Nova Prime/Corps

Nova Corps Guardians of the galaxy 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

The Nova Corps are the intergalactic military and police force of the Nova Empire. They were introduced in Guardians of the Galaxy, and will most likely reappear in the upcoming Guardians of the Galaxy Vol. 2, which will be released next year on May 5th. Right now they are holding the Orb, which is the protective housing of the Power Stone (Purple). Irani Rael, aka Nova Prime, has taken responsibility for its safekeeping. She will not relinquish it at any cost, even if she must sacrifice her life.

When Thanos’ army of space pirates start their invasion of Xandar, will the Nova Corps be ready to withstand their attack? Will we see an entire fleet of the Nova Corps be wiped out? It’s not looking good for them or anyone who’s holding on to any Infinity Stone. It would be very interesting to see how Thanos takes the stone from the most protected vault on Xandar.

4. Nick Fury

 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Nick Fury (Sam Jackson) has been able to cheat death more times than anyone can count. He barely made it out of Captain America: Winter Soldier and was missing in action in Captain America: Civil War. Maybe it was smart of Fury to lay low or he would have found himself in the crossfire. Last time we saw him was in Avengers: Age of Ultron, where he was once again running S.H.I.E.L.D. and directing the Helicarrier. He’s managed to cloak himself and his division from international view for some time. Will his luck be finally running out?

There will come a point when not even Nick Fury will be able to lay low. He’s going to be forced to come out of the shadows and so will S.H.I.E.L.D., which is currently running outside of governmental jurisdiction. So far, he has not signed the Sokovia Accords, which would place him in the cross-hairs of the government and Tony Stark. It was confirmed by Kevin Feige that Nick Fury will be appearing in one film before Infinity War. It remains to be seen which movie that will be. Whether he’ll make it out alive is anyone’s guess.

3. Odin

Superhero Movie Easter Eggs Avengers Odin Ravens 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Things are not looking good for Odin as it is. The last time we saw him was in Thor: The Dark World. Odin went into one of his deep sleep which is referred to as the “Odinsleep”. The older he gets the longer the Odinsleep gets. It’s a sleep where Odin recharges the “Odinforce”. While he sleeps he is left as vulnerable as a mortal man. When he’s asleep, Asgard is vulnerable to attack. That’s the time where the Frost Giants, Dark Elves, or whatever other enemies attack Asgard. This time around, things are more precarious for Odin, as Loki, his erstwhile son, seems to have abducted the sleeping Odin and taken on his form.

Has Loki killed Odin already? Or has Loki found a way to put Odin in a permanent sleep? Whatever it is, it seems like it might be directly connected to what ends up causing Ragnarok. With all of these developments and Thanos’ wrath on the horizon, Odin’s life has never been in more danger.

2. The Ancient One

Doctor Strange Teaser Trailer Tilda Swinton as The Ancient One 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

The Ancient One (Tilda Swinton) will be introduced in the upcoming Dr. Strange, which comes out on November 4, 2016. She will be Dr. Steven Strange’s mentor and a teacher of the mystical arts. In the comic books, where the character is a man, the Ancient One sacrifices his life to defeat a powerful demon named Zom. He fused his magical abilities with Dr. Strange, giving Strange the title of the Sorcerer Supreme.

It looks like Tilda Swinton will be playing a powerful being, but if we are to believe that Dr. Strange is going to take three movies to achieve the power she’s going to need to face off against the likes of Thanos, we’d be wrong. Dr. Strange will most likely play a pivotal role on the side of the Marvel heroes as they face off with Thanos and his Infinity Gauntlet, just as the character did in the Infinity War miniseries. She will need all the magical abilities she can get.

1. Hank Pym

Ant Man Michael Douglas Hank Pym Set Interview 10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Hank Pym (Kurt Douglas) is known as the greatest mind on the planet. It’s hard to imagine, but in the comics, his intellect was said to even surpass Reed Richards of the Fantastic Four. He was the original Ant-Man and he helped start Pym labs which he lost control of in a corporate takeover. When we next see Hank Pym, he will be in the twilight of his years. He’s been around long enough to have served in S.H.I.E.L.D with Peggy Carter, so the timing might be right to have Pym step off to the sunset once Ant-Man and the Wasp hits theaters July 6th 2018.

What drives Pym more than anything is the ability to pass the torch off to his daughter and Scott Lang. In the next film, we’re going to see his daughter Hope Van Dyne take on the role as the Wasp, and Scott Lang will continue to explore and improve his abilities through the mentorship of
Hank Pym.

So do you agree with the list? Do you think there were any characters that should have been added? What are your thoughts? Let us know in the comments section.

10 Marvel Characters Most Likely To Die Before (Or During) Avengers: Infinity War

Stan Lee’s Least Favorite Marvel Cameo

While Stan Lee isn’t somebody that you necessarily think of as an “actor,” his collection of cameos in Marvel movies, along with a handful of other performances, has given him a fairly decent filmography to date. With all of the appearances he has made in the Marvel films, you would expect that he would have a favorite appearance, but it turns out he also has a least favorite.

Speaking at the Silicon Valley Comic-Con over the weekend, the man behind Marvel spoke about his numerous movie cameos. According to Comicbook.com, he singled out a particular part that he wasn’t really happy with. In the original Spider-Man film, it turns out he felt he could have done so much more.

Everybody is looking up going ‘ooh,’ and I’m one of the guys looking up going ‘ooh’ …for one second. And I resented that, because it didn’t give me a chance to show the full power of all my acting.

To be fair, Stan Lee, admits that he’s joking when he singles out his role in Spider-Man as his least favorite, saying that making all of them is just fun. We assume he’s also joking when it comes to his comments regarding his acting ability. We’re not saying the guy can’t act, but for the first several years his cameos did not include any lines whatsoever, and were mostly just an excuse to put his recognizable face on the screen. At least in Sam Raimi’s Spider-Man 2, he got to do something heroic and save a bystander from falling debris. Skip to the 1:24 mark:

While there are actually several Marvel movies that Stan Lee has not appeared in, he has shown up in the vast majority of them, making him the only person that has been cross the boundaries between Fox, Marvel, and Sony, at least until Spider-Man himself makes an appearance in Captain America: Civil War.His career making Marvel related cameos actually stretches back to 1989 and the TV movie The Trial of the Incredible Hulk. Most recently he had his most adult role to date as the DJ at a strip club as part of last month’s Deadpool.

Naturally, in addition to picking out his least favorite cameo, Stan “The Man” Lee also named the Marvel movie cameo that was his all time favorite. It’s probably not the one you are thinking of. In fact, we’re pretty positive you can’t guess which one he loves the most. Read on to see what Stan Lee picked.

Stan Lee has been appearing in Marvel movies since the very beginning. However, he says that one of his most recent ones, in Joss Whedon’s The Avengers: Age of Ultron, is his all-time favorite. We loved it, too. Mainly because he tries to drink Thor under the table… and fails.

There has been a LOT of discussion about the various Stan Lee cameos over the years.

– Did you know that Stan Lee had a major issue with his recent Deadpool cameo? His reason for the beef is hysterical.

– Stan Lee also explained why his upcoming cameo in X-Men: Apocalypse will be better than all of his previous films.

– There’s a CRAZY theory floating out there regarding Stan Lee’s cameos. Have you read this one yet?

– And finally, here’s what we know about that edgy cameo Stan Lee really wanted to film for a Marvel movie, but the studio wouldn’t let him!

Stan Lee’s Least Favorite Marvel Cameo

8 Female Superhero Movies They Should Make Now

We’re getting a Wonder Woman movie. Finally. Great. Hopefully that will prove to studios that there is a thirsty market for female-driven superhero movies and finally open the door for other projects to have a chance. Here are eight female superheroes that need a shot at the big time ASAP.

  1. Batgirl – The bat-family properties DC has under it’s proverbial wing are tried and tested formulas for money-making. Barbara Gordon’s Batgirl has always been an exciting and fascinating story of a girl detective solving mysteries and helping the people she can. Think of it as Veronica Mars meets Spider-Man with a few cameos by the big bat himself. Skip the dark-and-gritty, cast Emma Stone in this, hire some snappy dialogue writers like Jane Esponson and let the magic make itself. I would see this movie in IMAX 3D a dozen times.
  2. She-Hulk – She-Hulk is the lawyer cousin to Marvel’s Hulk who, following a blood transfusing from her big green relation, gains all of his super-powers with none of the brain drain. Imagine The Good Wife’s Alicia Florrick if she could use gamma radiation powers to prosecute drug dealers and break some skulls. Imagine Miranga from Sex and the City trying to balance a great date and a big case with bulging biceps and an oversized wardrobe. This is just begging to be made! Please Marvel, I beg you.
  3. Marvel – The Kamala Kahn relaunch of Ms. Marvel from past few years has been one of the most exciting entries into Marvel comics in it’s recent history. She’s a young, shapeshifting, Muslim-American, Pakistani girl who fights both stereotypes and crime. The Marvel Cinematic Universe is begging for some diversity and Ms. Marvel could be just the way to fill that need. That isn’t to say that her stories themselves aren’t funny and heartwarming and exciting on their own, because they certainly are. Greenlight this, nerds.
  4. Black Widow – I mean seriously. Black Widow may be the only superheroine next to Wonder Woman herself that needs no introduction but has never headlined a feature film herself. What is going on over at Marvel headquarters that we’ve got two snoozy Thor movies and no high energy spy film for Scarlett Johansson to tear up? Didn’t Lucy prove that she can carry the badass super hero mantel to big money and big applause? It’s insulting that such a layered character with such a fascinating history performed by such a huge movie star has to justify her ability to draw a crowd to her story simply because of her gender. Get it together, Hollywood!
  5. Catwoman – Do not blame Halle Berry to this one you guys. If you rewatch the original Catwoman movie today you will see that she and Sharon Stone are single-handedly carrying that terrible material and, honestly, did their best. Catwoman needs a solid script that can really illustrate the shades of grey the character thrives in. I picture Olivia Wilde starring in a Shonda Rhimes-helmed thriller about a woman torn between her humanity and her sheer greed. Seriously what is holding the Batman franchise back from complete domination of the movie world? Zack Snyder? Get it together. Even pair her with Harley Quinn and Poison Ivy and give us an evil version of Charlie’s Angels. Am I reaching for the stars, here?
  6. Captain Marvel – There has been a lot of talk floating around Marvel’s competitor to Wonder Woman ever since DC got that project off it’s feet. The internet can fight endlessly about who it’d like to cast in this project but I’m throwing my weight behind Katee Sackhoff, who was honestly born for this. She’s a young, super-feminist, triple A hero with bonafides epic story arches in her comic book history. This could be an amazing story about the feminist struggle in America with Carol Danvers fighting for the same credit and authority as Captain America and Iron Man in a world where we care more about what a female presidential candidate wear than whether or not she has the skill to lead the free world. Captain Marvel can be your Khaleesi, Kevin Feige! Let’s do this!
  7. Zatanna – You’re telling me you don’t want to see Amy Schumer or Ilana Glazer as a female magician in a fantasy comedy comic book romp? I picture a reimagining of Zatanna as a sort of super-Sabrina trying her best to keep the forces of evil away before she gets back to her one-woman show on the Vega strip. I picture a sexy, empowering, and special effect driven two hour adventure.
  8. Spider-Woman – It’s currently unclear is Sony or Marvel owns the rights to Spider-Woman, since their current legal mumbo jumbo recently went from complicated to completely impenetrable. Those two need to push that to the side and let the public finally see an original Spider-Hero hit their screens after 15 years of the same nonsense retreads. Spider-Woman is a completely different character from Peter Parker and his world of angst and thank god for it! Let this lady-arachnid free to spin a web of high-flying action? Please? I won’t ask again.

8 Female Superhero Movies They Should Make Now

Confusing Movie Endings Explained

Not all filmmakers like their movies to have simple endings. Some leave their last scenes ambiguous to keep audiences thinking. But sometimes that plan backfires, resulting in endings that are just plain confusing. Beware of spoilers…
Inception (2010)

Christopher Nolan’s film left audiences’ minds spinning as much as the top in the final shot. Just when it looks like the top is about to spin out and tumble, the screen cuts to black. The final shot shows Dom Cobb reuniting with his kids. But we never know if it’s really happening or if it’s a dream. Fans debated the scene endlessly for years after Inception came out…but according to Nolan, the non-ending is actually kind of the whole point.

In 2015, the director gave the commencement speech at Princeton University, and told the grads to “chase their reality.” He used the ending of Inception as an example, saying:

“[Cobb] was off with his kids, he was in his own subjective reality. He didn’t really care anymore, and that makes a statement: perhaps, all levels of reality are valid. The camera moves over the spinning top just before it appears to be wobbling, it was cut to black.”

In short, the ending of the movie is up to us—and we’re right either way.

The Dark Knight Rises (2012)

Meanwhile, the ending to Nolan’s Dark Knight trilogy isn’t as vague as Inception. After flying a nuclear bomb out of Gotham City, Batman escapes the blast…off-screen. We know this, because later, while Alfred is in Florence, he sees his former Master Bruce sitting at a table, enjoying a meal with ex-Catwoman Selina Kyle. Some fans have theorized that this is all a dream—that Batman actually died in the explosion, and that Alfred simply imagined seeing his friend taking in the Italian sunshine.

But that’s bat-baloney. Before the movie’s end, we learn along with Lucius Fox that Bruce Wayne fixed the Bat-plane’s autopilot six months before the final showdown in Gotham. That’s all the exposition necessary for viewers to know that Batman jumped out while the plane flies the bomb toward the bay.

And sure, when Alfred sees Wayne in Florence, it’s exactly how Alfred describes it earlier in the film. But that’s not a dream—it’s just the best way for Wayne to show Alfred he’s alive. Moreover, Selina Kyle is there, wearing Wayne’s mother’s necklace, which she steals at the beginning of the movie. Alfred doesn’t know she and Wayne have become an item, and he’d quit before Batman and Catwoman teamed up to save Gotham City.

Finally, Bruce Wayne himself, Christian Bale, thinks that he’s alive by the end of the movie. He explained during an interview while promoting Exodus: Gods and Kings:

“He was just content with me being alive and left because that was the life he always wanted for him. I find it very interesting and with most films, I tend to say ‘It’s what the audience thinks it is.’ My personal opinion? No, it was not a dream. That was for real and he was just delighted that finally he had freed himself from the privilege, but ultimately the burden of being Bruce Wayne.”

None of this matters anyway. Batfleck is the wave of the future! But let’s shift our gaze toward the ghost of Batman’s past…

Birdman (2014)

Alejandro G. Iñárritu’s film about a washed-up actor trying to make a comeback on Broadway has the kind of weird ending that puts Inception to shame. Throughout the film, Riggan Thomas is shown as having superpowers, only to have them later be explained as being all in his head. In the final scene, Riggan’s daughter Sam enters his hospital room to find his bed empty and the window open. Sirens and talking can be heard coming from the street below. Initially, Sam looks down, but she slowly turns her head to the sky and she smiles. Some might think this means Riggan actually does have powers, and has flown away.

But…probably not. What really seems to have happened is that Riggan has successfully committed suicide, which he failed to do on the previous day. Sam, for her part, seems to start hallucinating just like her dad. The fact that she has bird tattoos on her arm and that her father played a superhero with bird-based powers suggests the strong connection between the two. Sam seems to leave the real world to enter a fantasy where her father lives, soaring above the clouds. The film is subtitled “The Unexpected Virtue of Ignorance,” after all. Here, Sam chooses to ignore reality.

One of Birdman’s four screenwriters, Alexander Dinelaris Jr., hinted during an interview with HuffPost Live that the key to their understanding of the ending lies within Sam’s relationship with her father:

“I think when we found the relationship with the daughter, we started to understand what Riggan’s story was. Once she got down, Emma’s big monologue, in the basement, we started to understand the relationship and what it was. We’re not going to sit around and explain the ending. I guess my thing is, if you can silence the voice of mediocrity, then what is possible?”

Barton Fink (1991)

At the end of this Coen Brothers flick, Barton Fink wanders onto a beach, where he meets a woman resembling the picture decorating his sparse, depressing hotel room. Shortly after they meet, the movie ends, potentially leaving some viewers scratching their heads. What’s it mean?

The picture represents the idea of Hollywood. It’s a place of fantasy, beaches, and beautiful women. Meanwhile, throughout the entire film, Fink is subjected to the reality of Hollywood. He’s had his script torn apart by an executive; found out his hero, writer W. P. Mayhew is a washed-up alcoholic, and that Mayhew’s wife writes his novels for him; and has fled from both a burning hotel and a shotgun-wielding maniac.

You’d think that finally finding the woman on the beach would mean that Fink is at the end of his trials, having reached his reward and a place where he feels safe. But in fact, he’s learned the truth about the dangerous world in which he now exists.

Joel Coen explained in a 1991 interview:

“Some people have suggested that the whole second part of the film is nothing but a nightmare. But it was never our intention to, in any literal sense, depict some bad dream, and yet it is true that we were aiming for a logic of the irrational. We wanted the film’s atmosphere to reflect the psychological state of the protagonist.”

No Country For Old Men (2007)

At the end of the Coen Brothers’ blood-soaked, neo-Western, Sheriff Ed Tom Bell tells his wife about two dreams he has about his father. In the first dream, he loses some money his father gave him. In the second dream, Bell sees his father holding a torch, riding ahead into the darkness of a snowy mountain pass.

Shortly before Bell tells the stories of the dreams, he tells his wife that his father died young, and in a sense, his father will always be a younger man. More importantly, throughout the movie, Bell ponders the violence in the area where he is sheriff and, since he’s close to retirement, wonders whether he’s too old for the world in which he lives. The title of the movie is No Country For Old Men, and Bell is one of those old men. It’s become too violent too quickly for someone of his age, and he can no longer cope. The world needs someone younger, like his father, to light the way in the ever-growing darkness around it—exactly like the second dream Bell describes.

As for the first dream? Maybe Bell just needs a new wallet.

Read More: http://www.looper.com/6025/ryan-reynolds-redeemed-superhero/?utm_campaign=clip

Confusing Movie Endings Explained

Why Margot Robbie Doesn’t Like Harley Quinn’s Outfits In Suicide Squad

As comic books are primarily a visual medium, a character’s look is always the most important thing about them. Each hero and villain had to be unique and be able to catch the eye if the creators wanted them to catch on. When these characters make the transition to the movie screen, the look has to go with them, as it has become iconic. Yet, now it isn’t simply an artist’s drawing, but an actual person who has to create that look. Harley Quinn is no different in Suicide Squad. She is colorful and flashy and has an attitude to match. While Margot Robbie understands the need to represent Harley Quinn properly, it doesn’t mean she loves the clothes. They make her more than a little self conscious.

Margot Robbie is the subject of a profile in the New York Times which covers her rise to fame through The Wolf of Wall Street as well as her upcoming takeover of the summer, where she’ll be featured in both The Legend of Tarzan and Suicide Squad. As part of the feature Robbie talks about what it’s like putting on things like tight shirts and very short shorts, saying:

As Margot, no, I don’t like wearing that. I’m eating burgers at lunchtime, and then you go do a scene where you’re hosed down and soaking wet in a white T-shirt, it’s so clingy and you’re self-conscious about it.

Apparently Robbie actually talked to director David Ayer about the clothes, but he informed her that denim overalls did not match with Harley’s iconography. Harley Quinn was actually a creation of the 90’s Batman: The Animated Series but the character was so popular that she eventually made her way into the comics. In the animated series, she was usually seen in a traditional harlequin costume, but the character has evolved over time to wear more normal, if noticeable, clothing. While having to run around in skimpy clothing would make most people feel exposed, Margot Robbie seems to have a clear understanding of the importance of having the look match the character. Otherwise, Harley just isn’t Harley.

How do you think Margot Robbie’s Harley Quinn is turning out? While we’ll have to wait for August to really get an idea, she’s certainly succeeded in looking the part and that is part of the deal.

Why Margot Robbie Doesn’t Like Harley Quinn’s Outfits In Suicide Squad

48 Video Game Movies Currently in Development

48 Video Game Movies Currently in Development

Wondering if your favorite video game is headed to the big screen? Well, chances are it probably is!

In the years since Den of Geek first sprung into existence, we’ve consistently kept an eye on the video games that have been touted for the big screen treatment. We’ve tried to list them all in a big article a few times before, and it feels like the time has come to pull a new version together.

Out of the hundreds of thousands of films in the world currently in development, a large number of them serve as adaptations for (mostly) successful video games and video game franchises. Some have been seen on our screens before either via a previous adaptation or television series, while some are just getting their first shot on the big screen.

Whichever category they fall into, they still have to navigate their way through the difficult world of filmmaking, with many of them inevitably forever damned to development hell. The following are just a few of these adaptations hoping to someday become a success.

Assassin’s Creed – Dec. 21, 2016

Ubisoft’s historical action adventure series is another videogame property that has made it all the way through the movie development process. Ubisoft have teamed with 20th Century Fox, New Regency, and a few other companies to get this one off the ground.

They’ve assembled an impressive cast and crew, too – Michael Fassbender will star as Callum Lynch, a modern day man who discovers he has an assassin for an ancestor. Callum relives his predecessor’s memories, to help bring down a big threat in his own time. Fassbender’s Macbeth director Justin Kurzel calls the shots, and his Macbeth co-star Marion Cotillard plays an unknown role.

Assassin’s Creed 2 – TBA

The first film isn’t out until this coming December, but Ubisoft and New Regency aren’t wasting time, and work is underway on Assassin’s Creed 2.

The sequel will see Michael Fassbender back on board in the starring role, and presumably he’ll be producing again as well. It’s unclear at this stage whether director Justin Kurzel will be returning as well, but then maybe they’re letting him finish the first movie before making him decide.

The news of a second Assassin’s Creed film comes at a point where the videogame series that it’s based on is actually struggling a bit. For the past few years, Assassin’s Creed games have been released annually. Yet following the middling reception for the last couple of adventures, the decision has been made to skip this year, and possibly move away from an annual Assassin’s Creed game release altogether. The films may be helping in the intervening years, then.

Asteroids movie

Asteroids – TBA

In 2009, Universal acquired the rights to vintage blaster Asteroids. Very little has been released about this title other than Lorenzo di Bonaventura, the producer of Transformers and the GI Joe series, being involved. What story would this film have? Two years ago we had no idea, and today is the just the same. It looks to us that this one may be stuck in development hell. Bonaventura most recently told IGN in 2009 that it is a movie about two brothers who go through a “seminal experience” while in space with a “big backdrop.”

In Feb. 2015, Universal hired F. Scot Frazier – writer of upcoming Nicholas Hoult driving thriller Collide – to rework the existing script.

Roland Emmerich was once linked to the director’s chair, but seemingly stepped away around 2011. The shooting-rocks-and-nothing-else structure of Asteroids doesn’t immediately lend itself to moviemaking, but once you imagine what it’d be like to actually have that menial-yet-spacefaring job, it’s easier to imagine a few different takes. Fingers crossed for a dark comedy version.

BioShock movie concept art

BioShock – TBA

Now an even bigger franchise since the release of Bioshock Infinite, Bioshock seems an interesting yet natural progression for this award-winning collection of stunning games. Pirates of the Caribbean’s Gore Verbinski was set to direct before he dropped out.

Universal were wary of spending too much on an adult-themed movie, and suggested a less expensive, $80 million version of Bioshock instead. Verbinski refused to accept a lower budget, so a new director was brought in and swiftly carted back out again. Verbinski went on to have his carte blanche film in 2013’s The Lone Ranger. As of today the project has, disappointingly, been canned – by none other than Bioshock’s creator, Ken Levine.

“It may happen one day, who knows,” Levine said of the stalled project, “but it’d have to be the right combination of people.”

In April 2014, though, Sony registered some BioShock movie web domains, so it looks to be back in development, although we don’t have an official greenlight.

Borderlands – TBA

Not to be confused with the 2013 horror film The Borderlands, a movie based on Gearbox and Take-Two’s immensely popular sci-fi game Borderlands recently went into development. Lionsgate will be the studio taking us to the abandoned-by-the-big-wigs frontier planet of Pandora.

They’ve recruited producers Avi Arad and his son Ari Arad, both of whom were involved in initially bringing Iron Man, Spider-Man, and the X-Men to the big screen. We’ve got high hopes.

Call of Duty: Black Ops II

Call of Duty Cinematic Universe – TBA

Activision Blizzard’s Call of Duty games are massive money-spinners with a fervent fan-base. It’s surprising that we haven’t already seen a film version. This will be amended soon enough – Activision Blizzard has launched its own film studio, with a Call of Duty cinematic universe as their biggest goal.

We don’t know who the creative team will be, and we don’t know when the first film will come out. One thing we do know is that the official press release announcing Activision’s movie plans cited Advanced Warfare and Black Ops III as examples of the series’ cinematic potential.

Centipede – TBA

That’s right, Centipede and Missile Command, the Atari ‘80s arcade shooter games, are getting adapted into feature films. Deadline reports that Emmett/Furla/Oasis Films has made a deal with Atari to produce and finance the adaptations.

In a statement about the projects, Atari CEO Fred Chesnais said he was “thrilled to partner with Emmett/Furla/Oasis Films to develop feature films based on two of our most beloved titles. Centipede and Missile Command are part of Atari’s unparalleled and rich library of popular games and we cannot wait to see the movies come to life.”

The movies will be produced by Randall Emmett and George Furla (Lone Survivor). Emmett described the properties as “immensely popular titles have been enjoyed by generations of gamers worldwide. We look forward to a very successful partnership Command and to bringing Centipede and Missile Command to the big screen.”

Atari, Stephen Belafonte, Wayne Marc Godfrey and Robert Jones will executive produce the films, but there is currently no word on directors or writers for the projects.

Dead Rising 2

Dead Rising: Watchtower 2 – Spring 2016

Dead Rising: Watchtower is a video game movie that already exists. The adaptation of Capcom’s open world zombie survival game was released online earlier this year, to a middling reception.

Still, online distributor Crackle saw enough promise to green light a sequel. Dead Rising: Watchtower 2 is now in development, for a 2016 release. We’d expect Jesse Metcalfe to return as reporter Chase Carter.

Deus Ex – TBA

Originally announced in 2002, Deus Ex was scheduled for release in 2006, only to be completely cancelled two years before. Not much has been heard since, except that it is going through rewrites and it is still alive as a movie adaptation of Square Enix’s universally acclaimed cyberpunk title Deus Ex: Human Revolution.

CBS films had snapped up Scott Derrickson to direct the film adaptation of Human Revolution. His CV includes Sinister and The Exorcism of Emily Rose, and he’s currently working on Doctor Strange for Marvel Studios. That may yet mean he has to pass on Deus Ex

Devil May Cry – TBA

In 2011, the company that gained great success with the Resident Evil franchise, Screen Gems, announced the plans for a Devil May Cry movie. Little has been revealed about this plan other than it will be an origin story with the original character style. It still has no known writers or director. Bummer.

Far Cry – TBA

Uwe Boll may have done his very damnedest to break any chance of a compelling Far Cry movie being made with his own unique take on the material, but Ubisoft is coming back around for another go. This time, it’s looking to invest more heavily and retain a greater degree of creative control over the film. It would be no understatement—as much as Mr Boll brings a smile to our faces—to suggest that’s a good idea.

Five Nights at Freddy’s – TBA

Scott Cawthon’s intensely frightening point-and-click survival game Five Nights at Freddy’s has been picked up by Warner Bros. for a filmic adaptation. We’ll get to see a security guard fighting animatronic animals on the big screen, it would seem.

Monster House director Gil Kenan is helming the film version, which will use practical effects to bring the creepy robotic inhabitants of Freddy Fazbear’s Pizza to life. He’s been releasing teasing glimpses of the film on social media, which has us rather intrigued.

Gears of War – TBA

Gears Of War is stuck in development hell. New directors have been constantly reappointed and the $100 million budget reduced. It has been a while since we last heard any update on the Gears of War movie, and the last update we received came via Variety which announced that Scott Stuber been hired to produce. It doesn’t look promising.

Previously, Stuart Beattie (who created Jack Sparrow and went on to write 30 Days of Night, GI Joe: Rise of Cobra, and I, Frankenstein) was drafting a script as late as 2007 with Len Wiseman, fresh off the first two Underworld films and Live Free or Die Hard, attached to direct. And while the quality of that movie would have been highly suspect, the thought of Kate Beckinsale (Wiseman’s wife and muse) crashing the franchise’s boy’s club mentality is quite amusing.

Ghost Recon: Future Soldier

Ghost Recon – TBA

On the Tom Clancy and Ubisoft side of things, there is movement at Warner Bros. with the parterning of Michael Bay, director of Transformers and producer on Teenage Mutant Ninja Turtles, to produce a Ghost Recon movie. The story of a fictional U.S. Special Forces division that operates as the U.S. President’s personal army and assassination squad, the picture will mark Bay’s first collaboration with WB.

WB and Bay have since tapped Matthew Federman and Stephen Scaia to pen the screenplay. Federman and Scaia are still primarily TV writers who have worked on Jericho, Human Target, and Warehouse 13. Federman and Scaia have also previously collaborated on a Zorro reboot script that Sony has yet to film and a draft of the now-seemingly-doomed film version of the comic Y: The Last Man. They’ll be hoping that their Ghost Recon film doesn’t go the same way, but with someone as lucrative as Michael Bay interested, it’s hard to imagine Warners giving up on the idea.

God of War – TBA

God Of War was originally announced in 2005 after the game’s release, but was dropped four years later by X-Men: The Last Stand director Brett Ratner (who has since made his swords and sandal epic with Dwayne Johnson in this summer’s Hercules). Daniel Craig turned down the lead role and that seemed to be the end of it. However, Piranha 3DD and Saw IV writers Marcus Dunstan and Patrick Melton were hired to rewrite a draft by The Wolfman screenwriter David Self. They have since said in February 2014 that the film will hopefully strive to humanize the character of Kratos and focus on his backstory, making comparisons to Christopher Nolan and Batman, as they head in a “bolder” direction than that of the games. But the film has moved no further than this, and there’s still with no director even though a $150 million budget has been earmarked. Can it be done?

Gran Turismo – TBA

There was a time where EA’s Need for Speed game and Polyphony/Sony’s Gran Turismo were both in development for film adaptations at the same time. As you already know, EA won the race by miles and the Need for Speed film has already made it to cinemas.

Sony are pushing on with their Gran Turismo movie regardless, with Oblivion and Tron: Legacy director Joseph Kosinski calling the shots. Red, Battleship, and The Last Witch Hunter scribes Jon Hoeber and Eric Hoeber are working on the scripts currently. The film is being guided by producers Dana Brunetti and Mike De Luca.

Half-Life – TBA

While promoting his latest production, 10 Cloverfield Lanewhich is very good by the way, J.J. Abrams gave IGN an update about Bad Robot’s upcoming Half-Life movie. It’s not much of an update and even Abrams says so.

“We’ve got writers, and we’re working on both those stories. But nothing that would be an exciting update,” says Abrams, who’s set to produce both films. He didn’t reveal who the writers were, though.

Meanwhile, the Half-Life movie, which was first announced by Valve head Gabe Newell at DICE 2013, has proven to be as elusive as the games themselves. Since the film’s announcement, there hadn’t been any additional information until now. We assumed it was burning in development hell. Glad to see that’s not the case.

Halo – TBA

It was announced in 2005 that Peter Jackson was set to produce a Halo film adaptation, helmed by director Neill Blomkamp. After numerous script rewrites and the stopping and starting of preproduction, the project was declared dead two years later. The two directors later collaborated on District 9, and in spite of occasional discussions and rumors that spring up, the Halo movie seems stuck in development hell, where it’s likely to remain for some time to come.

Heavy Rain – TBA

Noir masterpiece Heavy Rain seems naturally cinematic on its own, but a film adaptation is in fact in the works. The rights were acquired by New Line days after the game’s demo at 2006’s E3 and sold at auction to production company Unique Features. The film was soon after fast tracked by WB, and NYPD Blue and Deadwood writer David Milch was hired to write the script in 2013. Little else has been released about the film since then.

Kane & Lynch – TBA

It was initially planned for an adaptation of the Kane & Lynch series to burst onto our screens in 2014, originally set to star Bruce Willis and Jamie Foxx respectively, but this doesn’t appear to be the case since we received an update in November 2013 which suggested Gerard Butler and Vin Diesel were up for the parts. Saturday Night Live’s Jon Lovitz was rumored to star in a mystery role, but as of right now the release date has been set to “unknown,” and the two lead roles are still unconfirmed.

The Last Of Us

The Last of Us – TBA

Although some would argue that the game is cinematic enough in of itself, Sony subsidiary Screen Gems (the company behind the Resident Evil film franchise) are currently working hard on bringing Naughty Dog’s The Last of Us to the big screen.

Sam Raimi is on board as a producer, while the game’s writer, Neil Druckmann, is working on the screenplay. (Druckman also penned the Uncharted series). Druckmann gave an update in January 2015, insisting that his screenplay would be “pretty faithful” to his original game script, despite a few “big changes.”

Maisie Williams has apparently had meetings about playing the lead character, Ellie.

Mass Effect 3

Mass Effect – TBA

The sprawling sci-fi franchise that is BioWare’s Mass Effect saga seems tailor-made for adaptation into a cinematic space opera. It’s no surprise, then, that Legendary and Warner Bros. have snapped up the rights.

Avi Arad is board as a producer, and Mark Protsevich worked on a script back in 2012. However, in March 2014, Legendary Pictures CEO Thomas Tull revealed that getting the film’s story nailed down and ready for production wasn’t easy:

“I think the canon they’ve created is sophisticated,” he told IGN. “It’s very broad, meaning you can’t pitch that in 30 seconds, right? It’s a complex story. So it is challenging. If it wasn’t challenging, the movie would have been out by now, but it is. We’ve just got to stick to our guns that, if it’s a movie that’s going to come from us, we want it to be great. If we can’t crack that yet then we just have to keep working.”

Metal Gear Solid – TBA

Metal Gear Solid has had one of the longest movie adaptation gestation periods on this list. A Metal Gear Solid film adaptation was put into pre-production in late 2013 after six years of development. With supposed interest from Christian Bale, all we know is that the film will be set in Alaska. We received an exclusive update in April 2014 on the movie’s progress from producer Avi Arad, who previously produced the Marvel films of the 2000s and The Amazing Spider-Man films.

Various writers, producers and directors (notably Quentin Tarantino, Kurt Wimmer and Paul Thomas Anderson) have been linked to the production over the year. In 2014, The Kings of Summer and Kong: Skull Island director Jordan Vogt-Roberts was linked to the movie. In March 2015, Monsters: Dark Continent writer Jay Basu signed up to script the film.

Metro 2033 – TBA

The first-person shooter Metro 2033—itself based on a novel of the same name by Russian author Dmitry Glukhovsky—is heading to the movies. The filmmakers will apparently use Mad Max and The Hunger Games as inspirations while adapting the Metro 2033 story (all about a Russian post-apocalyptic underground wasteland, and the chap who dares to wander through it). F. Scott Frasier, who penned John Cusack action movie The Numbers Station, is working on the script.

Missile Command – TBA

That’s right, Centipede and Missile Command, the Atari ‘80s arcade shooter games, are getting adapted into feature films. Deadline reports that Emmett/Furla/Oasis Films has made a deal with Atari to produce and finance the adaptations.

In a statement about the projects, Atari CEO Fred Chesnais said he was “thrilled to partner with Emmett/Furla/Oasis Films to develop feature films based on two of our most beloved titles. Centipede and Missile Command are part of Atari’s unparalleled and rich library of popular games and we cannot wait to see the movies come to life.”

The movies will be produced by Randall Emmett and George Furla (Lone Survivor). Emmett described the properties as “immensely popular titles have been enjoyed by generations of gamers worldwide. We look forward to a very successful partnership Command and to bringing Centipede and Missile Command to the big screen.”

Atari, Stephen Belafonte, Wayne Marc Godfrey and Robert Jones will executive produce the films, but there is currently no word on directors or writers for the projects.

Mortal Kombat – TBA

In 1995, we saw a Mortal Kombat adaptation and in 1997 a sequel. In 2011, Warner Bros hired Kevin Tancharoen – who rose to directorial prominence with the 2010 short film Mortal Kombat: Rebirth, and has since worked on Mortal Kombat’s TV series, and Agents of S.H.I.E.L.D.Supergirl, and The Flash – to direct a rebooted Mortal Kombat movie. It was reported in 2013 that the movie will have a budget of $40 to $50 million.

By 2013, though, Tancharoen had quit the project to “move on to other creative opportunities.” That didn’t spell doom for the film, though, as James Wan (Saw, Insidious, The Conjuring, Furious 7, and the upcoming Aquaman) recently signed up as a producer.

Minecraft – 2016/2017

A movie adaptation of Mojang’s massive building game Minecraft has been touted for some time. Night at the Museum director Shawn Levy was linked for a while, with unconfirmed talk suggesting that the movie might be a live action adventure, rather than an animation.

It’s Always Sunny in Philadelphia’s co-creator Rob McElhenney took Levy’s place in 2015, and he’s now working with producers Roy Lee (The LEGO Movie) and Jill Messick (Mean Girls) to get the film off the ground.

Nintendo Movie – TBA

It looks like Nintendo might be setting their sights on the film industry, according to a new interview with Nintendo President Tatsumi Kimishima that appears in the Asahi Shimbun. Kyle McLain has translated some of the article’s main points on Twitter, such as how the Japanese games company will be “partnering with multiple production studios around the world,” while still aiming to “do as much as we can ourselves.”

Serkan Toto, CEO of the Tokyo-based Kantan Games, has shed some further light on Twitter regarding Kimishima’s comments on Nintendo’s future movie plans. According to Toto, the movies would likely be somewhat anime-based, with Kimishima citing the 1993 Super Mario Bros. movie as “the reason why Nintendo is not looking at live-action movies.”

Kimishima refrained from mentioning any of the expected Nintendo IPs alongside the movie announcement, but it’s not hard to get the wheels spinning and start imagining how a new Super Mario Bros. or The Legend of Zelda movie would look. Nintendo fans may have some time to think about that, as Toto explains “the first title won’t be ready this year but also won’t take five years.”

Portal – TBA

While promoting his latest production, 10 Cloverfield Lanewhich is very good by the way, J.J. Abrams gave IGN an update about Bad Robot’s upcoming Portal movie. It’s not much of an update and even Abrams says so.

“We’ve got writers, and we’re working on both those stories. But nothing that would be an exciting update,” says Abrams, who’s set to produce both films. He didn’t reveal who the writers were, though. It’s worth noting that director Dan Trachtenberg, who helmed10 Cloverfield Lane, first came into prominence for his short fan film, Portal: No Escape, which is based on the game. Trachtenberg might be an ideal choice for thePortal movie, but we’ll just have to see what’s next for the up-and-coming director.

Rampage – TBA

Rampage was one of the primo quarter eaters of its day. The classic video game allowed you to take control of your typical monster movie standards, a giant lizard (not Godzilla), a giant ape (not royalty), and…a giant werewolf. Your mission? To destroy as many buildings as possible while the army tries to kill you.

There have been other Rampage games, but none matched the charm of the original. The thought of a Rampage movie might seem a little redundant because, well…that’s what Godzilla, King Kong, and assorted other kaiju flicks are for.

But a Rampage movie there shall be…starring none other than Dwayne “The Rock” Johnson, although not as one of the giant monsters. The project has been at New Line for a bit, and Johnson’s involvement is nothing new. Ryan Engle (Non-Stop) wrote a draft but now Carlton Cuse and Ryan Condal are on board to write.

Brad Peyton, who directed Johnson in the similarly destructive San Andreas, is now confirmed as director. Johnson has a full schedule, but Rampage will shoot in the summer of 2017. Here’s the full official announcement, courtesy of the People’s Champ, himself.

Raving Rabbids – TBA

Rayman spin-off Raving Rabbids has carved out quite a name for itself. So much so, in fact, that Ubisoft has teamed up with Sony to bring the troublemaking rabbits to the big screen.

This one will be a for a live action/stop-motion animation hybrid. Robot Chicken writers Matthew Senreich, Tom Sheppard, and Zeb Wells are working on the script as we speak.

Resident Evil: The Final Chapter – Jan. 27, 2017

The Resident Evil film franchise has proven itself a bankable commodity since kicking off back in 2002. The sixth film in the series will be Resident Evil: The Final Chapter, and it’ll bring Milla Jovovich back to the role of Alice for the last time.

Alice will be up against it this time, teaming up with Shawn Roberts’ villainous Albert Wesker (a popular character from the Capcom games, and a former leader of the Umbrella Corporation in the films) for one final stand against the undead.

Rollercoaster Tycoon – TBA

Sony picked up the rights to Rollercoaster Tycoon in 2010, and now a live action/CG hybrid film is set to be made. Norwegian director Harald Zwart supposedly helms this interesting choice of adaptation and a storyline has not yet been released. What can we expect from this? We honestly have no idea. Nothing has been announced since then.

Sly Cooper – 2016

Sucker Punch Productions/ Sanzaru Games/Sony’s stealth-based platformer Sly Cooper hasn’t yet made the jump to PS4. Instead, the title character is getting a movie. TMNT’s Kevin Munroe wrote and directed this one, which is already in the can.

Ian James Corlett replaces the games’ voice actor Kevin Miller as the voice of Sly, but others from the original cast (namely Matt Olsen and Chris Murphy) will return to their roles.

Sonic the Hedgehog – 2018

What took them so long? Sonic the Hedgehog, veteran of countless video games, an animated series (with another on the way), and a long-running comic book series from Archie Comics is coming to the big screen in 2018.

The Sonic the Hedgehog movie was first announced back in 2014, and at the time it was described as a CG/live-action hybrid with Sony teaming with Marza animation planet, Neal Moritz producing, and a script from Evan Susser and Van Robichaux. It’s not clear how much of that team is still in place.

Splinter Cell – 2017

Ubisoft’s film studio is working with New Regency Productions on a film version of the black ops stealth game Splinter Cell, with Tom Hardy attached to portray the games series’ protagonist Sam Fisher. For a while, Doug Liman of Edge of Tomorrow and The Bourne Identity was attached to direct.

He departed the project in April 2015, though. Ubisoft are searching for a new director, while Frank John Hughes – of Dark Tourist and Leave – works on the script. Previous writers include X-Men: First Class’ Sheldon Turner.

Joseph Kahn – director of countless music videos, as well as that Power/Rangers fan film – has been linked to the director’s chair.

Splinter Cell 2 – TBA

In March 2016, it was announced that New Regency Productions are exploring sequel options for the Tom Hardy-starring Splinter Cell movie. Before 100% taking this as fact, we’ll have to wait and see how the first film gets on at the box office.

Spy Hunter – TBA

The classic 80s arcade game Spy Hunter has been in development as a movie since Universal bought the rights in 2003. At one stage, Dwayne Johnson was involved, but it’s unclear if he still is. Last we heard, Zombieland’s Ruben Flesicher was on-board to direct.

In November 2015, a pair of writers were hired to resurrect the project – Nelson Greaves and Sam Chalsen, both of whom are known for their work on the Sleepy Hollow TV series. It’s unclear if Flesicher remains involved.

Tekken: A Man Called X – TBA

A prequel to the 2010 Tekken adaptation is currently in development, set to be directed by Thai martial arts director Prachya Pinkaew. In 2014, we learned the film will be called Tekken – A Man Called X and star Kane Kosugi (Godzilla: Final Wars).

Tetris – TBA

According to The Hollywood Reporter, the long-discussed prospects of a Tetris movie adaptation are close to becoming realized with a new international coalition of media moguls looking co-produce the project. China-based producer Bruno Wu will join U.S.-based producer Lawrence Kasanoff (Mortal KombatTrue Lies) that will see Wu’s Seven Star Works and Kasanoff’s Threshold Entertainment Group operate under the joint name Threshold Global Studios. Tetris will be the kickoff project for this new venture with an $80 million production budget reportedly committed to line up four proverbial rows of blocks at the box-office.

Certainly, the idea of a U.S./China coalition throwing $80 million at a thus-far shapeless Tetris movie is something that we’ll look forward to updating in the coming months.

Thief – TBA

The pacing of the Thief games lends itself perfectly to a big screen adventure. The series mixes stealth, combat, and treasure hunting in a world of magic and even horror. Zombies and other monsters are part of the fun of the first game. The 2014 Thief video game reboot was poorly received, though, so it might be a good idea to focus on one of the earlier games for the movie instead.

Adam Mason and Simon Boyes are penning a screenplay for the Thief movie that’s being put together by Straight Up Films. Roy Lee, Marisa Polvino, Kate Cohen and Adrian Askarieh, who produced the Hitman films, will produce this one.

It’s very early stages, of course, so we don’t know yet of a director or a release date. Our ear will be to the ground.

Tomb Raider – 2017

The first Tomb Raider adaptation starring Angelina Jolie was the highest-grossing film adaptation of a video game ever released in the U.S. A complete reboot of the franchise is currently in planning stages after the rights were received in 2011 by GK Films. Planned as an origin story with a younger Lara, MGM are officially involved and Buffy writer Marti Noxon will provide the script.

The latest is that Alicia Vikander (Ex Machina) has been cast as Lara Croft. Previously Hayley Atwell, who recently starred in the Marvel Studios/ABC TV series Agent Carter, had expressed interest in playing the role. And there were also reports suggesting that Daisy Ridley (Star Wars: The Force Awakens) could be the next Lara Croft.

GK Films, MGM and Warner Bros. recently brought in Roar Uthaug – director of Norwegian disaster flick The Wave and horror thriller Cold Prey – to direct. They’re stilling trying to find a writer to put the script together, though.

Uncharted – June 30, 2017

Prolific producer Avi Arad has been talking about adapting Naughty Dog’s Uncharted into a film, at Sony, since 2008. In the years since then, directors David O. Russell and Neil Burger have both joined – and subsequently departed – the project.

Mark Wahlberg and Chris Pratt were both linked to the starring role of Nathan Drake, but neither is attached to the film at this stage. Horrible Bosses and King of Kong director Seth Gordon recently stepped on board to helm the film, with Zero Dark Thirty and The Hurt Locker scribe Mark Boal on scripting duties.

Warcraft – June 10, 2016

Chances are that you’ve heard plenty about Duncan Jones’ (Moon, Source Code) upcoming Warcraft movie already. He’s distilled Blizzard’s sprawling MMORPG/card game/strategy game into an epic battle movie, due out next year.

Humans and orcs are the two main factions in the fight, and a concerted effort has been made to have engaging characters on both sides of the conflict. Travis Fimmel’s Sir Anduin Lothar leads the human Alliance, while Toby Kebbell’s Durotan heads up the orc Horde.

Warcraft 2 & 3 – TBA

The aforementioned Warcraft director Duncan Jones has envisioned a trilogy of movies, we learnt not that long ago. He told The Verge that “we kind of have an idea of what we would do with 2 and 3,” back in July 2015.

We’ll have to see how the first film does at the box office before we can guarantee whether these sequels will actually happen, of course.

Watch Dogs – TBA

Ubisoft’s stealth-based hacking-themed third-person-shooter title Watch Dogs has been touted for the movie treatment since 2013. Ubisoft announced this project at the same time as the aforementioned Splinter Cell and Raving Rabbids films.

The last we heard was in April 2014, when Zombieland’s writing duo Paul Wernick and Rhett Reese were signed up to script the film. It’s been radio silence since then, but it does take a while to write a script, in all fairness.

The Witcher 2: Assassins of Kings

The Witcher – 2017

In a way, we’ve already had a Witcher movie, and a TV series. The books that inspired the games were adapted to film and television (as The Hexer) in 2001 and 2002. Since CD Projekt RED’s action adventure game brought The Witcher property back to the public eye in 2007, it shouldn’t be too surprising that another movie has been green lit.

In November 2015, Platige Films (who’ve made some brilliant games trailers) and The Sean Daniel Company (The Mummy film series) announced the new movie, which will borrow themes from the books and the games, rather than being a straight adaptation of any specific story. Tomasz Baginski – making his feature film debut after a string of successful short films – will direct. Prolific TV writer Thania St. John will pen the script.

48 Video Game Movies Currently in Development

The DeanBeat: Games are on the cusp of great things again

When it comes to games, everybody’s a critic or a skeptic. But today, I feel like being a cheerleader. I just took a trip to Santa Monica, Calif., and I had a wonderful conversation with the creators of Naughty Dog’s fourth and final episode of the Uncharted series: Uncharted 4: A Thief’s End. It is perhaps one of the greatest and most beautiful video games ever made, and it shows what can happen when you put a couple of hundred talented people to work for a few years on a giant console game. I’ll write about that thoughtful conversation we had in Naughty Dog’s offices later, but suffice to say that it pumped me up.

I also dropped in on the annual event for the Video Game Bar Association’s gathering of video game lawyers, who talked about the complexities of the industry and international laws as more and more companies head overseas in search of riches. During the week I was traveling, I was astounded at just how many big events were happening in gaming. While I was in Santa Monica and Jeff Grubb was at Casual Connect in Singapore, Jason Wilson and Mike Minotti were driven to exhaustion keeping up with all of the gaming news.

And now I’ve returned home so that I can continue playing Doom, the remake of the classic shooter from Bethesda’s id Software. I’m liking it so far for its speed, fast action combat, and even the semblance of an actual story. I recently played Microsoft’s Quantum Break, and that one inspired me as well, even if it hasn’t sold like a blockbuster yet. It’s spring, and the time of rites of renewal have come for the $99 billion game industry again. All the while, I’ve been entertaining myself with Supercell’s Clash Royale on my smartphone. I can continuously play the games that I really love to play.

The Electronic Entertainment Expo (E3) is approaching (June 12-16 in Los Angeles), and I’m feeling a sense of excitement and intrigue about the new cycle of games that will be introduced. Big companies are starting to maneuver for attention. They are showing me their demos of what they’ve got coming. Take-Two Interactive is teasing that its Rockstar label, which sold more than 65 million units of Grand Theft Auto V, is working on something new. Electronic Arts showed off its Battlefield 1 game, set in World War I, while Activision showed Call of Duty: Infinite Warfare, set in the sci-fi future.

E3 itself still represents something of a wild card. We see some definite signs of weakness in the core of the industry. EA, Activision Blizzard, Disney, and Wargaming have all pulled their booths. We saw a decline in April in both hardware and software sales in the month of April. Uncharted 4 and Doom should give May a boost. Disney retreated by canceling its Infinity toy-game hybrid line of console games.

Flaming arrows in Minecraft on the Oculus Rift.

Above: Flaming arrows in Minecraft on the Oculus Rift.

Image Credit: Microsoft

But the core of the industry isn’t the only thing that can provide growth. Games have expanded into all territories worldwide, and China itself is on par with North America at $24.4 billion in revenues in 2016, according to market researcher Newzoo. Signs abound that the Chinese have growing ambitions. China’s Tencent unveiled plans for its own Intel-based game console. Microsoft’s Minecraft has sold more than 100 million units since 2011, but it is only now finally entering the Chinese market.

And new platforms are awakening. At the Google I/O event, Google revealed that Daydream is a new platform designed for providing better virtual reality (VR) experiences on mobile devices. Google’s focus is on the low end, moving beyond the Cardboard VR headset introduced two years ago. That should stir competition in the market for VR platforms, where Samsung, Oculus, HTC and Valve, and Sony have already staked their claims. Add to that some very interesting progress by Magic Leap, the maker of the dazzling sci-fi-like augmented reality glasses.

Nintendo may not show much more than The Legend of Zelda at E3, but we’re all anxiously awaiting further mobile titles from the Japanese company. And we’d like to know what Nintendo plans to do with its NX game console launching in 2017.

The speculation about what’s coming soon is heating up. Rockstar fans are hoping to see a sequel to Red Dead Redemption. Ubisoft just launched The Division, with 9.5 million units shipped, but it also has a full slate of new titles coming. EA is about to launch Mirror’s Edge Catalyst, and it has a bunch of Star Wars stuff in the works, as well as a new Mass Effect title. Blizzard looks like it has another winner in Overwatch. Microsoft has Gears of War 4 on the way. Clearly, we have no shortage of Triple-A blockbuster games in the works.

Gaming culture is in our face just about every day. Today, for instance, The Angry Birds Movie opens in the U.S., after getting off to a good start last week in a variety of overseas territories. And last, but not least, Glu Mobile launched its Britney Spears: American Dream mobile game for a new kind of audience that has nothing to do with the hardcore console fans. You might laugh at that, but Britney has 45 million followers on Twitter, and the game has risen in the ranks as she’s tweeted about it.

Adding to are the emerging influencers in gaming. YouTube Gaming, Amazon’s Twitch, and esports events are producing a new generation of people who can spread the word about games to millions of followers.

With so many platforms emerging and new influencers on the rise, we’re going into one of the most competitive periods in history when it comes to platform owners and game publishers alike will be jockeying for the attention of the world’s developers and the media influencers. I’d like to kick back and watch it all happen as a spectator on the livestreams. But that’s a little too restful. I’m going to be in the thick of E3 again, and I’m going to have a fun time doing it.

The DeanBeat: Games are on the cusp of great things again

Minecraft is coming to China

Hello!

Today we’re proud to announce an exclusive agreement to license Minecraft for Pocket and PC to a NetEase, Inc. affiliate in mainland China. The plan is to develop a version of Minecraft tailored for the Chinese market. It probably won’t affect most of you, seeing as you’re probably not based in China.

But still, this is significant news and significant news requires significant quotes, so here are two. One from our CEO, and one from NetEase’s.

“We’ll always embrace opportunities to bring Minecraft to new players around the world, widening our community, and giving us a new perspective on our game,” said Jonas Martensson, CEO of Mojang, creators of Minecraft. “NetEase understand our long-term vision for Minecraft and support Mojang’s ideals, so we’re delighted to have them on board. We look forward to welcoming China’s builders and adventurers to the world of Minecraft.”

“We are excited to bring Minecraft to Chinese audiences, and expect our large online community to embrace this preeminent game,” said William Ding, CEO and founder of NetEase, Inc. “With our deep understanding of the Chinese market and our ability to successfully launch world-renowned online and mobile games, we offer a strong platform for the introduction of Minecraft to China’s vast user base. We believe this cooperation could leverage the strengths of both Mojang and NetEase, as well as provide the world’s largest audience with a superior user experience.”

See you soon, China-based Minecrafters! Welcome!

Minecraft is coming to China

Microsoft has finally found a legal path to publishing Minecraft on Chinese PCs

When Microsoft opened its wallets in 2014 and traded $2.5 billion for Mojang, the public by and large nodded their heads in agreement. Right, the makers of Minecraft. Those dudes are worth a lot of money.

But any doubters who questioned that sky-high valuation saw a new feather drop onto Microsoft’s cap this week: Minecraft‘s PC and smartphone versions are finally coming to China. On Friday, Microsoft and Mojang announced the beginning of a “five-year exclusive partnership” with Chinese software publisher NetEase, Inc to roll the game out onto Chinese computer and smartphone marketplaces.The game’s Chinese rollout date and release details have yet to be announced, and neither company confirmed how much money exchanged hands for the deal.

China isn’t hurting for games originally published in the West, but Minecraft is arguably the world’s most popular video game. Microsoft was able to publish the game on Xbox One consoles late last year, but those consoles have yet to penetrate the Chinese market to the extent that PCs and smartphones have, and the fact that even Microsoft had to license the game to someone else as opposed to launching it from its own Shanghai campus is a stern reminder of what roadblocks stand in the way of Western software developers.

“The most challenging aspect of doing business in China by far is dealing with the government,” former PopCap executive James Gwertzman said at the 2010 Game Developers Conference (which I covered for a prior employer). There, he gave one of the most comprehensive speeches in recent memory about trying to launch Western games in the communist, regulation-heavy nation.

Enlarge / Want to release video games in China? Time to file paperwork for a whopping six permits.
PopCap Games

Game publishers must acquire a combined six permits to launch a game in China, and most of those permits cannot be acquired by foreign-operated companies. As a workaround, Gwertzman suggested to the GDC crowd that interested companies should “work with a local partner… or marry someone from China and let them open the domestic company. That’s a common approach.” In the case of his prior role as a PopCap executive, Gwertzman clarified that “we can’t be a publisher in China as a foreign company—we have to be a developer working with local publishers.”

Microsoft is presumably in the exact same regulatory boat, and its choice of partner is telling; NetEase already has a major Western-gaming reputation thanks to its partnership with megawatt game makers Blizzard. The company currently handles Chinese publishing duties for every major Blizzard video game, and it will soon publish the company’s next major shooter title, Overwatch.

Coming soon: Bad press about the name “Steve”?

Six years ago, Gwertzman’s speech foretold a battle that Microsoft and NetEase may soon face as they roll an official Minecraft game out to China. It starts with government regulations.

Enlarge / Shortly before the Chinese government rolled out regulations on social-mobile video games, a rash of negative articles began appearing in state-run press outlets.
PopCap Games

“Whenever the government is about to regulate something in China, you start to see a lot of scary articles appear in the press first,” Gwertzman said. At the time, he was talking about a rise in social-network gaming on sites like RenRen. The country’s state-run press negatively covered those kinds of video games, complete with horror stories about dying children. Soon, the government instituted rules banning certain behaviors in those games, including “stealing” of in-game items from other players and mafia-styled game concepts.

But in a recent phone interview with Ars, Gwertzman guessed that Minecraft will probably avoid such undue attention with its upcoming launch. “Minecraft is on the good side as it encourages teamwork and learning,” he said. “I see Minecraft as the perfect example of a game that will receive public support [in China].”

Even though six years feels like eternity in media and pop culture, Gwertzman’s speech still stands out because of China’s snail-paced changes regarding media regulation. Rules about permits and locally run businesses have not evolved much, as companies like Netflix can attest to, while the only major change to the game-specific side of regulation has come in the form of a lift on the country’s infamous ban on consoles (though that lift still came with many strings attached).

Now the CEO and co-founder of back-end tech provider PlayFab, Gwertzman says most of what he said in 2010 still applies. The major caveat is that game publication has become a lot smoother thanks to fewer regulations to publishing on mobile platforms such as the App Store. That said, he continues to believe “larger” games with giant multiplayer communities are more likely to be “looked at carefully” by the government.

“You need a local partner in China,” Gwertzman told Ars. “NetEase is on the shortlist of big publishers working with Western companies, and Tencent is another one of the giants. There aren’t a lot of others. It makes sense that Microsoft would look for a partner, and it speaks to how complicated the Chinese market is. Microsoft has one of the largest presences in China of all Western companies, yet in spite of that huge presence, even Microsoft has to establish a partnership like this.”

China’s mix of Internet café culture and smartphone-gaming popularity will probably prove a smooth fit for a series like Minecraft, but the nation’s longtime predilection for microtransaction games (as opposed to full-license purchases) makes the core game a slightly harder sell. Expect the Chinese version of the game to either require a subscription for online access or to place a huge emphasis on paying for its “skins” and costumes. Additionally, Gwertzman points to local-culture conversions as a major factor in a Western series selling well in China, saying that PopCap’s Plants Vs. Zombies didn’t “take off” overseas until it was launched in a “Great Wall” edition.

This article has been updated to reflect the 2015 launch of Minecraft on Chinese Xbox One consoles.

Microsoft has finally found a legal path to publishing Minecraft on Chinese PCs

‘Minecraft’ is making its way to China

Players around the world log hundreds of hours in Minecraft each day, but not gamers in China. Today, Minecraft developer Mojang announced it’s creating a whole new version of the game created specifically for Chinese consumers.

Partnering with Chinese internet company NetEase is what’s made this development possible, the very same NetEase that operates games like World of Warcraft and Hearthstone in China already.

There’s no official release date yet and no further information on what kind of alterations to the main game are even warranted for the Chinese market. What we do know is the Chinese version will only launch for PC and mobile devices, not consoles, when it finally makes an appearance.

“We are excited to bring Minecraft to Chinese audiences, and expect our large online community to embrace this preeminent game,” William Ding, CEO and founder of NetEase, Inc. announced. “With our deep understanding of the Chinese market and our ability to successfully launch world-renowned online and mobile games, we offer a strong platform for the introduction of Minecraft to China’s vast user base.”

‘Minecraft’ is making its way to China

Microsoft celebrates 4 years of Minecraft on Xbox with free content

Minecraft on the Xbox hit an anniversary, and Microsoft wants to give you a gift to celebrate.

The Xbox 360 version of Minecraft turns four years old today, and Microsoft is giving away the 4th Birthday Skin Pack for free to everyone playing Xbox editions of the game. This means that gamers on 360 and Xbox One who own Minecraft can boot up the Xbox Store and download this content immediately to change the look of their characters in the block-building world. It is free through May 16. Microsoft purchased Minecraft and developer Mojang in 2014 for $2.5 billion, and the company is using its investment to keep a link with a massive new generation of consumers that are growing up on one of the most popular properties in the $99.6 billion gaming industry.

The new skin pack features T-shirts modeled after various enemies and animals, known as mobs, from the universe of Minecraft. These include the iconic creeper and the adorable chicken.

Hanging out with the new skin pack.

Above: Hanging out with the new skin pack.

Image Credit: Minecraft

While Minecraft is now a Microsoft property, the game also exists on PlayStation 4, Wii U, other consoles, and mobile. Despite the conflict of Microsoft putting out a game on a Sony, Nintendo, or Apple platform, the company hasn’t pulled any support for any of those versions. Actually, the Minecraft: Wii U Edition got some Mario-related downloadable content today, which is a strange thing to see.

At the same time, the Xbox 360 and Xbox One versions do get the most DLC, and that’s likely going to continue. But Microsoft is consistently indicating that it will continue ensuring Minecraft is healthy on every platform because it doesn’t want to spoil the appeal of a franchise that could go on to make it a lot of money over the next decade or so.

Microsoft celebrates 4 years of Minecraft on Xbox with free content

GGServers: How a Minecraft Addiction Led to Profit

Minecraft is an exceptionally popular video game among people of all ages. Its influence reaches far and wide. But for one man in France, Minecraft was much more than just a fun distraction. In fact, it changed the trajectory of their business goals. They were able to leverage their addiction to the game into a profitable business model. The story of how a video game development business missed its mark, but was replaced by a lucrative Minecraft hosting service is one you are not going to want to miss out on.

Funding a Passion

James Copeland had a passion for playing video games. So much so, that he dreamed of developing and marketing his own video games. However, before he could make a mark in the world of game development, his company had to get funding.

In order to make this happen, he started a side venture hosting servers for Minecraft gamers called GGServers. As it turns out, this became more profitable than he could’ve imagined, and is now his main focus.

Following Success

When Minecraft was released, it became an instant success. That popularity and growth shows no signs of slowing any time soon. In fact, if nothing else, the popularity of the game (and its related merchandising) is growing exponentially. Growing along with that is Copeland’s venture.

The company has been in operation since 2013 with data centers now located in Montreal, Paris, Chicago, Los Angeles, Kansas, Las Vegas and Prague.

About Minecraft

Minecraft is known as a sandbox game. It has an audience of nearly 20 million active players. It was developed and released by the Swedish company Mojang, which has since been acquired by Microsoft. Players of Minecraft explore virtual realms in the game, but must also gather the materials required to build shelter before nighttime.

Minecraft servers, like the ones hosted by GGServers, give players the ability to engage one another in a multiplayer version of the game. Using hosting services allows players to leave and re-enter the game, so when they turn off their personal devices, they won’t disrupting the gameplay of others.

Monetizing Information

Business owners who are willing to invest money in computer equipment can turn it into a money-making opportunity by renting out server space to teams of players who don’t wish to maintain their own servers. Other games such as World of Warcraft and Call of Duty work the same way.  GGServers now rent out servers in 8 locations worldwide with around 10,000 to 12,000 virtual servers online at any given time.

Of course, owning the servers is just the first step. Players count on reliability. If the servers are not properly maintained, and outages become an issue, people will quickly find another hosting service.

Why Minecraft?

As mentioned above, this all started in order to fund the development of a browser based video game. However, Copeland’s entry into hosting servers for Minecraft could not have been timed any better. He started their hosting business in 2013. This also happened to be the year that Minecraft’s popularity absolutely skyrocketed.

The profits became the driving factor behind the decision to make hosting the company’s focus. Copeland decided to play on the “affordability” factor and prove that cheap doesn’t always stand for “low-cost” thus expanding his user-base rapidly to a few thousands in the first year of operations.

GGServers: How a Minecraft Addiction Led to Profit

Virtuix Omni Lets You Stroll Through Minecraft’s Endless Worlds on Gear VR

One of the defining features of Minecraft is its procedurally-generated landscape which creates unique and effectively infinite maps for players to explore. Now, with Minecraft on Gear VR and the Virtuix Omni VR treadmill, you can walk that infinite landscape on foot.

While Minecraft has been available in VR through a third-party mod for some time now, the only way to get the official (and latest version) running in virtual reality is through the newly released Minecraft on Gear VR. With the game running on Gear VR, players can have a completely mobile experience, not needing to tether the headset to a PC.

Photo courtesy Oculus

That’s particularly useful for the Virtuix Omni because it means no wires to deal with while using the VR treadmill. The Omni supports Minecraft ‘automatically’ through a pretty neat function: Bluetooth gamepad emulation. Yes indeed, the large VR treadmill presents itself to Gear VR as a humble bluetooth gamepad, allowing it to feed the same inputs that a controller would into the headset.

The result of course is the ability to physically stroll through Minecraft’s effectively endless—and often, surprisingly beautiful—virtual worlds.

Virtuix Omni Lets You Stroll Through Minecraft’s Endless Worlds on Gear VR

Super Mario is coming to Minecraft on Wii U

Last December, Minecraft made its much-belated debut on Nintendo hardware with a new version on the Wii U. While the game itself was virtually identical to Minecraft on other platforms, it came with some interesting potential: Nintendo announced plans for “new content for Nintendo fans to be released at a future date.” Today the company is finally revealing just what that means.

The Wii U version of Minecraft will be getting a host of Super Mario-themed content, including new textures for the world, 40 different character skins (including oddballs like Waluigi), and 15 pieces of Super Mario 64 music. It will also include a new pre-made Mario world designed using all of the new content that you can explore, and it will all be available on May 17th as a free update. Nintendo will also be releasing a retail version of Minecraft on Wii U on June 17th, and it will come with the new Mario add-ons already on the disc.

While Minecraft is home to all kinds of licensed add-ons — covering everything from The Simpsons to Doctor Who — this will be the first time a Nintendo property makes its way officially into the blocky world.

Super Mario is coming to Minecraft on Wii U

Math. Science. Recess. Minecraft? Twitch club brings gaming to school

Seventh-grader Brayden Foxhoven hurries to finish his chicken fingers. He has bases to capture. Gems to collect. Viewers to entertain.

And he knows better than to break the cardinal rule of playing video games at middle school: Don’t spill your lunch on the keyboard.

Foxhoven and his Viewpoint School classmates are getting an education in Twitch, the app that lets anyone stream their game play for the world to watch.

This school year, the private school in Calabasas formed a Twitch club — a weekly gathering that has quickly become as popular as established clubs for Spanish speakers and “Harry Potter” fanatics.

Where students who toiled on computers during lunch were once the audiovisual club nerds, Foxhoven and his dark blue Twitch hoodie are among the cool on campus. Even high schoolers are jealous of the lunchtime gaming privilege, which occurs about once a week on the school’s complex bell schedule.

“I didn’t expect people to want to do the club,” Foxhoven said. “I didn’t expect the 25 sign-ups. It was unimaginable.”

The Twitch Club — which the Amazon.com-owned company believes is the first middle school group named in its honor — reflects gaming’s emergence into the mainstream.

“Gamers are leading the cultural vanguard,” said Twitch marketing chief Matthew DiPietro. “The school’s endorsement acknowledges what most people under 35 already know, which is that gaming is a large, integral part of pop culture.”

Foxhoven got the idea in September during the first week of classes when he wore the same Twitch hoodie each day. Some two dozen strangers complimented him over the sweatshirt, gifted by a family friend at the San Francisco firm.

“Cool! You do Twitch? Are you going to make a club?” students would ask him. “I said, ‘Sure why not?’” recalled Foxhoven, 13.

But he faced resistance from school officials, who’d never heard of Twitch but knew of gaming’s associations with laziness and violent behavior. In a couple of weeks of daily meetings with Foxhoven, they also questioned whether broadcasting online would threaten students’ privacy and safety — not to mention the risk they would be exposed to the kind of bad language that seeps into any online comment section.

A discouraged Foxhoven considered hosting an unofficial, after-school club at his dad’s video production studio.

But Foxhoven offered one last pitch to Casey Dodd, the school official in charge of approving clubs. He showed that 30 students backed him and explained that gaming was core to their lives and aspirations. Dodd loved it.

“We have tons of clubs, but we have a solid five or 10 that gather the most energy and intensity,” Dodd said, placing Twitch Club in that category. “The tech ones are definitely on the up and up.”
Middle schoolers play “Minecraft” or visit streaming video website Twitch during lunch.
Middle schoolers play “Minecraft” or visit streaming video website Twitch during lunch. (Ricardo DeAratanha / Los Angeles Times)

The Twitch Club launched in the early fall, but with live-streaming shelved until administrators could get more comfortable with the idea.

At a November meeting, 16 students grabbed a spot along rows of Dell all-in-one computers. Some played “Minecraft” together. Others did individual drills in the building game, where players collect resources used to construct or destroy elaborate virtual environments in a set-up often compared with a digital version of Lego.

The club environment provides quick access to tips from peers on how to cultivate a bigger following on Twitch, said seventh-grader Riley Sockwell. But as the 30-minute gaming session came to a close, Sockwell mostly lauded the club for the “awesome” achievement of making it OK to game at school.

By January, administrators cleared the club to go live online. Foxhoven, having streamed several times before from home with his dad’s OK, was the natural star.
Watch live video from Jinx2500 on www.twitch.tv

He remained calm throughout one of the club’s initial streams, providing commentary about his actions in the “Minecraft” universe as energetic students barked commands over him. The 32-minute broadcast allowed viewers to see both a webcam feed of Foxhoven’s face and watch his character’s moves in games of paintball, capture-the-bases and more.

It’s not always easy to follow. The group’s language can be unrecognizable to outsiders, with utterances including “I’m going to save 4,000 gems to get the diamond ax” and “Get me the melon launcher.”

And there are quick jumps in thinking. As Foxhoven explained his gaming strategy, he also responded to viewers’ written comments.

People asked how to get a job at Twitch (“send in a resume”), whether the kids were broadcasting from school (“yes, we’re at school”) and if he got an A+ in Twitch (“yup.”)

For a few minutes, the club had more viewers — eight — than people in the classroom — four. (Projects had waylaid many of the students in the usual group of 20.) But Foxhoven and company were unfazed as viewership swelled to more than 100 after Twitch linked to the stream on its social media pages. They felt the love though.

“Wish I had this in school,” a user with the screen name double0lemon wrote on a chat alongside the video stream.

Of course, several viewers spoke excitedly about Foxhoven’s Twitch hoodie, which he said he wears just about everyday if it’s not in the laundry machine.

Foxhoven said other feedback has come privately, including when a stranger he battled online said watching the stream brightened his attitude on a bad day.

“It just shows what we’re doing means something to people,” Foxhoven said.

His dad is happy that he’s learning how to make compelling videos, involve schoolmates in the process and communicate with people worldwide.

“That thought process for a 13-year-old to have that influence so wide, it’s pretty cool,” said Brad Foxhoven, who works with video game makers, advertisers like Mountain Dew and movie studios on events, games and productions.
Viewpoint School students began regularly broadcasting on Twitch from a classroom earlier this year.
Viewpoint School students began regularly broadcasting on Twitch from a classroom earlier this year. (Ricardo DeAratanha / Los Angeles Times)

Though colleges have long been a hotbed for video gaming clubs, high schools and middle schools are new ground. Viewpoint computer science teacher David Martin expects campus gaming to spread, comparing Twitch Club to the radio club of old — but with many more participants.

“The shop courses we grew up with are now computer-type courses,” said Martin, who advises the club and sits in on meetings. “I’m the modern-day shop teacher.”

With Martin on watch, parental waivers weren’t required for students to Twitch, Brad Foxhoven said. But parents do support the club.

If broadcasting is poised to become as natural as writing in the online video era, then learning how to play and commentate simultaneously is a valuable skill in the mind of Debbie Fisher, who fosters balance by having her son Jaden, 13, read or spend time outside when at the family’s Malibu ranch.

“The world is changing rapidly, and it’s a great forum for him to learn about the new technology,” Fisher said.

Twitch hopes to promote the Viewpoint School’s stream again if it continues do well. But it doesn’t have broader plans to specifically draw more 13- to 17-years-olds, who represent about 15% of users, according to data from research firm ComScore. About a third of Twitch users are of college age.

Foxhoven’s generation is eager to follow in the footsteps of those video-game celebrities in their 20s who’ve turned online video stardom into a career.

He’ll be getting a test run soon. His club is soliciting donations through its Twitch page, which is customary on the service, Foxhoven said. He’d buy a better microphone in addition to “Minecraft” toys to use as prizes for an internal tournament.

Foxhoven, who’s also in clubs for drones and soccer, hasn’t set specific Twitch Club goals, but he’d be “energetic” if his group hit 1,000 concurrent viewers next school year, he said. There’s also hope of being allowed to play “League of Legends,” a more violent game.

It might take some persuading, but now it’s not just friends on his side. There are also the viewers.

Math. Science. Recess. Minecraft? Twitch club brings gaming to school