At the next Minecon, no tickets required
Annual gathering of the Minecraft fans has ditched physical interaction for digital.

A child plays Minecraft at the 2015 Minecon in London, England. The game’s creator, Mojang, announced Tuesday that this year’s convention would be a free online event to air November 18. (Reuters)
Fans of the video game Minecraft will only have to travel as far as their computer for this year’s Minecon.
Mojang, the company behind Minecraft, announced Tuesday that its annual convention, Minecon, will not be held in a physical location but rather will be produced and streamed free to fans across the world November 18.
The company is dubbing it Minecon Earth and offered few details of what viewers would see during the 90-minute interactive show.
The reason for the switch was due to accessibility for the game’s huge audience, the company posted on Minecraft.net.
“The Minecraft community is still growing, and there’s only a certain number of players we can host while keeping the friendly, intimate community atmosphere that’s made previous MINECONs so special,” wrote Owen Jones, Mojang’s director of creative communications in an announcement.
The desktop version of the game has been downloaded more than 26.5 million times, according to the website.
Traditionally, annual Minecons have been hosted in various cities for the past seven years with tickets costing an upward of $100 and selling out immediately. The convention would draw thousands of fans to see the best costumes from the game and hear from Minecraft developers and experts.

Kids compete in a Minecraft costume contest at the first Minefaire, held in Philadelphia in October 2016. The event will be held this month at the Dulles Expo Center in Dulles, Virginia. (Minefaire)
As an alternative to the actual convention, Mojang is promoting official community Minecraft events across the country for groups of local fans to gather. One such organizer is Minefaire, which will be hosting its first Northern Virginia event August 19-20 at the Dulles Expo Center in Dulles, Virginia.
The event will feature Minecraft YouTube personalities and events where attendees can play with other Minecrafters.
‘Minecraft Story Mode’ Season 2 Dated, Season 1 Coming To Switch
The second episode of the second season of Minecraft Story Mode will premiere August 15th, developer Telltale announced today. It will be available digitally for Xbox One, PlayStation 4, PC, Mac, iOS and Android.
Titled “Giant Consequences,” episode two will follow main character Jesse to an “icy unknown,” after the events of the first episode introduced them to a foe with the capabilities of ending entire cities. The episode will continue Telltale’s new “Crowd Play” feature, which allows others to help a player make decisions during the game’s narrative.
Alongside the new episode, Telltale announced today that the first season of Minecraft would be coming in its entirety to the Nintendo Switch. The Complete Edition will be available digitally or physically on August 22nd and will have all five regular episodes, as well as three bonus episodes originally only available in the ‘Adventure Pass’ add-on series. A retail version of the first season was released for other consoles last December.
Season two is expected to get a similar full release later this fall.
Minecraft Story Mode is a joint venture between Telltale and Mojang that tells a story within the Minecraft Universe. Since its original launch in 2015, Story Mode has received mixed reviews from critics, who have praised the game’s humor and criticized its technical issues.
‘Minecraft Story Mode’ Season 2 Dated, Season 1 Coming To Switch
Minecraft Marketplace adds 5 new community-created content packs
Minecraft is adding more community content to the Marketplace with a new batch of content packs.
A whole slew of content is hitting the Minecraft Marketplace today thanks to five new community-created packs. Most notable is the Infinity Dungeon EX map, which generates a new dungeon every time you enter. On top of that, however, players can now get their hands on a bunch of new skins with packs themed after summer fun, sports, medieval kings, and more.
Here’s a quick look at all of the new packs hitting the Marketplace today:
- Infinity Dungeon EX – Fight alone or alongside friends through an intense randomly-generated dungeon full of horrible dangers, tricky puzzles and amazing treasure! Discover the secret of the Infinity Core, but make sure to watch your back…
- Summer Festival Skin Pack – Throw on your summer gear and hop down to the beach! Live life like a turtle or a mermaid, and show off those summer colors with this seasonal skin pack!
- Survivors Skin Pack – The world has gone to ruins, but these characters manage to survive against all odds. This skin pack is all about the rough-and-tough adventurers who use their strength and ingenuity to survive yet another day.
- Kings and Paupers Skin Pack – From the heights of the castle down to the streets of the city, this pack will immerse you in the European medieval era. Serve as a virtuous queen, live as a beggar, bake bread, or handle the axe as an executioner in service of the crown!
- Sports Skin Pack – Transform into an athlete with the Sports Skin Pack! Team player? Pick up a ball as a volleyball or soccer player. In the mood for gracefully sliding around? Become a figure skater or hockey player. Choose from 15 different sports and get your game on.
As far as cost is concerned, each pack runs 310 coins each. The exception is the Infinity Dungeon EX map, which is slightly more expensive at 830 coins.
This comes after the initial introduction of the Minecraft Marketplace in May, which is a place for Minecraft community creator partners to sell their work to players. Anyone on the Bedrock Engine, which currently includes Minecraft on Windows 10 and Mobile platforms, can pick up the new Marketplace content now. Minecraft on Xbox One and Nintendo Switch are expected to join the Bedrock ecosystem soon.
Minecraft Marketplace adds 5 new community-created content packs
Game of Thrones addicts recreate fantasy world Westeros in Minecraft six years after first brick was laid
Stunning footage shows how thousands of Game of Thrones fanatics have painstakingly recreated the fantasy world of Westeros using Minecraft .
A video of the model, entitled WesterosCraft , includes some of the most iconic settings in the HBO hit show that have been built using the game.
Featured areas include Kings Landing, High Hermitage, Misty Isle, Castamere and Oldstones in the latest glimpse into the virtual world – where the first brick was laid in 2011.
Thousands of gamers have contributed their efforts free of charge to help construct WesterosCraft since the launch.




Eventually, the world will serve as the setting for a game to allow players to take part in their own Game of Thrones-style adventures.
It was reported GoT star Isaac Hempstead-Wright was so impressed with the large-scale model he contributed to a voiceover to promote WesterosCraft .
Minecraft resembles a Lego simulator and has become an internet phenomenon, with 100 million regular users.




It allows kids and child-like adults to build massive structures out of blocks, before uploading them so others can explore the creations.
According to its website, about 65 per cent of WesterosCraft has been completed.
Game of Thrones is currently part way through its seventh season.
We Just Learned How Minecraft Can Do 1080p on the Nintendo Switch
Minecraft for the Nintendo Switch is about to look dramatically better when connected to televisions, and it’s thanks to the cautionary diligence of its console handlers that we’re seeing it now, a few months after release. The game shipped on May 11 locked in both handheld and TV mode at 720p, pushing on the order of about a million pixels. After the update, it’ll run at 1080p in TV mode, and push over twice as many pixels.
How’d they do it? Microsoft told TIME in May that the reason for the lower resolution involved “issues currently experienced shifting from one resolution to the other when docking/undocking.” The company passed along speculation from 4J Studios that 1080p might be attainable, but it couldn’t promise anything.
I just spoke with 4J Studios CTO Richard Reavy, and it turns out the issue of getting Minecraft for the Switch to 1080p involved double and triple checking the interface — and a bit of performance optimization. (4J develops all console versions of Minecraft.)
Reavy tells me the game needed further optimization to handle 1080p comfortably, but that the studio was confident it could make that happen given sufficient time.
“We did spend some time analyzing our GPU usage and optimizing things before we did this move as well,” he says. “We needed to spend some time looking at the fill rate and being more careful with that, just because of the number of pixels in 1080p. We kind of knew we could do the optimization and we would get there with the performance. But yeah, ultimately, the fundamental problem was switching resolution.”
More specifically, switching the user interface at different resolutions. Reavy tells me the user interface on each of the console versions — besides the Switch, they include the PlayStation 3 and 4, PS Vita, Xbox 360 and One, and the Wii U — have custom user interfaces. “Every interface seam is handcrafted by our art team to suit the exact resolution of the console it’s on,” says Reavy. Everything through May ran at a fixed resolution. But when the Switch arrived, 4J Studios had to grapple with its signature feature: transitioning dynamically between different resolutions without hiccups or pauses.
“We wanted to make sure the transition was really slick, and that the user wouldn’t notice anything, like it taking seconds unloading one user interface system for another,” he says. “And also because you can dock and undock your console at any point, it can be quite problematic that the user could switch the console at a really inopportune moment.” This explains Microsoft’s delay in rolling out the feature between May and now: 4J Studios simply wanted the time to thoroughly vet the user interface while changing resolution at any point while playing the game.
For now, 1080p is the biggest technical revision. The draw distance is still a bit lower than on PlayStation 4 or Xbox One, you’re limited to “Medium” world sizes (3,072-by-3,072 blocks versus “Large,” which supports 5,120-by-5,120 blocks) and you don’t get the checkbox to create “Amplified” terrain. “Everything else is unchanged at present,” says Reavy. “We really just wanted to make sure jumping up the resolution wouldn’t cause any problems.”
Those differences may fade when, later this fall, Minecraft for the Switch transitions to the much more versatile and scalable “bedrock engine” that currently runs on Windows 10, iOS and Android devices. And it’s at that point things get really interesting, because Microsoft and Nintendo will be doing something that has no industry precedent, allowing Xbox One, iPhone, Windows PC and Nintendo Switch owners to play together in a single, seamlessly backend-unified ecosystem.
We Just Learned How Minecraft Can Do 1080p on the Nintendo Switch
Official ‘Minecraft’ Magazine out in the UK, coming to the US “SOON”
It’s no secret that Minecraft‘s [$6.99] true intention is to be present everywhere, and the latest endeavor is another step in that direction. As announced recently, Mojang is working together with Egmont to publish an all new Minecraft: Official Magazine, which will exist in physical form. The magazine is already out in the UK and will be traveling to another countries “as soon as logistically possible.” The new magazine is 60-pages long and filled with all kinds of tips, tricks, survival stories, and much more. The tips and tricks part contains various builds broken down into detailed steps to help readers figure out how to improve their skills.
In addition to the aforementioned sections, the new magazine also contains a comic starring new heroes, Bear, Scout, Sparks, and Monty. As you’d expect from a Minecraft comic, these characters each represent a segment of the Minecraft player base. You have a survivalist, a warrior, a builder, and an explorer. I continue to be pleasantly surprised by all that comes out of the Minecraft universe, and I think this magazine is going to be another big hit with the game’s players. Expect it to hit the US shores in the not-to-distant future.
Official ‘Minecraft’ Magazine out in the UK, coming to the US “SOON”
Minecraft’s annual convention is now an online stream
Minecon is being replaced with a free, live-streamed show called ‘Minecon Earth.’
In an announcement, the Minecon team said that with such a large following, it’s hard to maximize how many fans can attend the convention while still keeping the “friendly, intimate community atmosphere” of previous Minecons. So instead, on November 18th, you’ll be able to stream the 90-minute-long Minecon Earth or attend a special theater screening. The plan is to “take the best bits of our previous events and incorporate them into a condensed show dedicated to all things Minecraft,” which includes showing off your specially-made Minecraft-themed costume. You’ll be able to submit your costume ahead of time for inclusion in the show. Swag will also still be a part of Minecon Earth. Exclusive goods will be on sale during the show and viewers will be able to order them online.
However, Mojang does want to keep some sort of in-person experience in the mix, so it’s also going to support community events led by approved partners like Minefaire, Minevention and Blockfest. Like regular Minecon, these events will feature popular YouTubers and streamers as well as tournaments and costume contests.
More information about Minecon Earth will be released in the near future and for those who are bummed about not being able to attend Minecon this year, check out our coverage of the 2015 event that took place in London.
The Cubist Revolution: Minecraft For All
The cubist revolution, now in its eighth year, is thriving.
That’s Minecraft cubes, of course.
The game where you build virtual Lego-like worlds and populate them with people, animals and just about everything in between is one of the most popular games ever made; it’s second only to Tetris as the best-selling video game of all time. There’s gold in them thar cubes: More than 120 million copies have sold since Minecraft launched in 2009.*
So what’s behind the game’s enduring appeal?
For Isiah Hammonds, 9, it’s all about the creative potential every time you fire up your computer.
“You can build anything – anything that you put your mind to! You can work with other people. It’s social. It’s just super fun!” he says while focusing intensely on finishing his virtual ice arena with his multi-player team of fellow Minecraft campers in Richmond, Calif. “It’s for our ice boat racing.”
Hammonds, a third-grader, is in a basement room in Richmond’s City Hall, next to the cafeteria and a janitor’s closet. There are long, narrow white tables with black computer monitors on top.
A lot of tech summer camps like this can cost upwards of $1,000 a week — but these 20 children are in a city hall basement because the space is free.
So is the program, which is run by the non-profit Building Blocks for Kids Collaborative with help from a group called Connected Camps.
It serves predominantly low-income African-American and Hispanic children, many of whom face basic barriers to catching the tech and gaming bug — like access to the internet and access to devices.
A lot of the children here are playing Minecraft for the first time, explains the camp’s digital literacy director, Teresa Jenkins. That’s because a lot of the families who come here don’t have computers at home. Or if they do, she says, they can’t afford high-speed internet or it’s simply not a priority.
“Rent. Food. Gas. ‘How am I doing to get the kids back and forth to school? How am I going to get back and forth to work? ‘ ” says Jenkins, “that’s the priority.”
Richmond is gentrifying amid the Bay Area’s tech-driven economic boom. But the city remains one of the area’s poorest, with a poverty rate of nearly 18 percent.
Children here can see San Francisco from their city and hear all about nearby Silicon Valley and its bevy of industry-disrupting companies, “but they don’t imagine they can be a part of that industry,” says Jennifer Lyle, the executive director of Building Blocks for Kids Collaborative.
This Minecraft camp, Lyle says, is trying to change that ‘we’re not welcome in tech’ feeling some low-income families in Richmond have. “To get people to come here and say, ‘No, our child deserves to have access to this,’ ” she says.
It starts by introducing young people and their parents “to the kinds of things wealthier folks get access to because they have the means,” she explains, getting “grounding in computers they’re not getting in school.”
Minecraft gets high marks from diverse quarters for its education potential. The game can help teach the basics of computer literacy and the key foundations of coding, animation, circuitry and more.
Children can absorb the broccoli of computer knowledge while reveling in the popcorn of building elaborate worlds out of cubes. And in camps like this, they can learn to work together as a team, says Morgan Ames, a postdoctoral scholar at U.C. Berkeley who helped create this camp and has studied its impact.
Campers here, she says, get to work through “the steps of designing something technological that somebody else will play.” Using aMinecraft tool called redstone circuits, kids can “think through the basics of circuits.”
But to really get that full experience, kids need the PC or Mac version of the game. A version not all have access to, Ames says. Ames also co-authored a study of Minecraft, this camp, and equity and access gaps by race, class and gender.
“Generally we found that middle- and upper middle-income kids play the PC version more. Boys tend to play it more than girls. And in general, white kids tend to play it more than children of color,” Ames says.
And that’s troubling, she says, because the PC version is simply a richer version of the game. “It has more options. It has more opportunities to learn to code. And we wanted to make it more accessible,” she says.
More accessible for children such as Jaiden Newton, 9. On this day I find her eagerly conspiring with her brother in a multi-player game at the camp.
“So he’s trying to build an underground tunnel to the other person’s arena so he can steal the flag,” she tells me.
She makes her way past a dazzling cube inside one of her elaborate cube structures.
“Those are Ender Pearls. It’s like a teleportation,” she says.
How long have you been playing Minecraft? I ask.
“About three weeks,” she says.
Lots of studies (and books and reports) show African-Americans and Latinos continue to be underrepresented in engineering and technical fields, alongside women. Silicon Valley continues to have a serious gender gap problem.
Ames says she’s collecting more data but her preliminary look shows that the tools out there to learn more about Minecraft — online forums, videos and the like — are dominated by boys.
Camps like this are vital, Ames says, to help change that equation.
Or as program director Jennifer Lyle puts it, this camp helps send a message to our parents, schools and Silicon Valley “we belong here.”
*[Note: Minecraft was purchased by Microsoft Corp. from developers Mojang in 2014. The foundation created by Microsoft founder Bill Gates is a financial supporter of NPR and NPR Ed.]
China’s Forbidden City has been recreated in billions of bricks in ‘Minecraft’
Okay, that’s dedication.
A small team of Minecraft users have spent more than two years building a virtual model of China’s Forbidden City.
The effort eventually came down to two guys labouring over the course of over two years, to lay down billions of bricks to eventually recreate the 600-year-old UNESCO World Heritage site.
The team was led by 22-year-old Su Yijun from Guangzhou, who orchestrated the plan from scratch in 2014, as volunteers dropped out one by one from the gargantuan task, Sixth Tone reports.
Their virtual creation covers a square grid of 100 million blocks, and even replicates furniture inside, from the Emperor’s throne, to the traditional Chinese-style beds of the time.
His video has been viewed some 870,000 times on Bilibili, a Chinese video portal.
The most difficult part of the project, he says, was being unable to visit and construct parts of the Forbidden City that are not open to the public.
“Many areas are not open to the public and….the interior decorations were not as how they originally appeared,” he told Sixth Tone.
Image: PILIPEY/EPA/REX/Shutterstock
Image: 国家建筑师/bilibili
Image: LightRocket via Getty Images
Image: 国家建筑师/Bilibili
The Forbidden City was a Chinese imperial palace that served as the home for 24 emperors. It was so named because it was closed to the public for hundreds of years.
The palace grounds cover a span of 74 hectares, and attracts over 14 million tourists to Beijing to see it each year.
China’s Forbidden City has been recreated in billions of bricks in ‘Minecraft’
Minecraft’s cross-platform ‘Better Together’ update arrives in beta
Minecraft’s “Better Together Update” is rolling out now in beta, for players on Windows 10 PCs and Android devices. That means players on either platform with the beta installed will be able to participate in games from either type of device, together in cross-platform play.
This update was originally revealed at E3 back in June, and includes other feature additions like community servers and a community Marketplace with paid add-ons. There are also a range of new in-game item types, multiplayer host and permission options, and more.
The beta is also set to roll out for Xbox One “soon,” Microsoft says, which will add the gaming console to the cross-platform action. Microsoft also said when the update was announced that it’ll eventually add support for the Play Together Update to iOS, Nintendo Switch and VR devices (Sony was apparently offered the chance to participate in the update for PlayStation, but declined).
To get in on the beta, players will need the Xbox Insider app for Windows 10 and Xbox One, and on Android they’ll need to have Google Play and of course everyone will need a copy of the game.
This could be huge for unifying Minecraft’s massive player community, which is already quite the club.
Minecraft’s cross-platform ‘Better Together’ update arrives in beta