Newzoo and Octoly have begun tracking what games on YouTube are attracting the most views. The two companies have created a list that breaks down their total views, their share of the top 20 games on YouTube, and how the content breaks down between official sources and fan-made videos.
You can go to Newzoo’s website to see the full list, but the top ten games are as follows.
1. Minecraft – 3.934 billion views 2. Grand Theft Auto – 1.393 billion views 3. Five Nights At Freddy’s – 1.273 billion views 4. Call of Duty – 851 million views 5. FIFA – 770 million views 6. Garry’s Mod – 690 million views 7. League of Legends – 667 million views 8. Mario – 547 million views 9. Counter-Strike – 362 million views 10. Dota 2 – 282 million views
The next Australian national park could be designed by Minecraft fans, in a new project by the Adelaide and Mount Lofty Ranges natural-resources management board.
The South Australian State Government is inviting young fans to design their ideal national park via the sandbox game Minecraft.
The winning designs will guide the next national-park upgrades in the area, worth around $10 million. The competition is open for upper primary school students in years four, five, six, and seven in Adelaide and Adelaide Hills. Participants will be judged on their design’s sustainability and realism. This could include bike trails, wheelchair accessibility, and campsites. To be considered, all entries must include five screenshots of their creation and a short three-minute narrated video clip of the scene.
Mojang have just released a brand new beta build of Minecraft: Pocket Edition, version 0.11.0 beta 6.
The news was announced Johan Bernhardsson, a game developer at Mojang, who has been working on Minecraft: Pocket Edition. Speaking on the social networking website Twitter, Bernhardsson simply revealed that “Beta 6 released” followed by “still no skin packs but we are working on them.”
Despite skin packs not being included the team is one step closer, as a new feature that has been added is the “skin selection player model rotation”. The only other new feature is that players are now able to swap the items then have equipped on the selection bar.
According to Tommaso Checchi Mojang hasn’t managed to fix as many this as they had hoped; commenting “MCPE build 6 is out! We’ve all been part of those ‘large team’ talks so it doesn’t fix too many things, though”. The meetings Checchi is speaking of are synchronization talks between the Mojang team and those based in Redmond who are also working on Minecraft: Pocket Edition.
Here’s a complete list of bug fixes that are included in Build 0.11.0 beta 6:
Fixed items in chest not saving when quitting
Creative/survival mode change works again
Always Day switch works again
Edited world names are now saved
Corrected entity duplication in multiplayer
Spawned players will now have the correct rotation without interpolation
Creative list was incorrect sometimes after connecting to a server
Fixed a cause of lag on the world list under slow networks
Fixed possible attacks by servers on server list
Fixed crash after death and respawning multiple times
Fixed crash when disconnecting from server
Riding non-existent entities on multiplayer could crash the game
Hello! We’re running a poll and we need votes from you guys. We are naming the Princess in the upcoming Legends & Heroes series. The vote has a countdown and runs through the end of day Wednesday. Please cast your votes!!
Microsoft on Thursday reported earnings for the quarter ended March 31, announcing that the company shipped (i.e. sold to retailers) 1.6 million Xbox consoles, which includes Xbox 360 and Xbox One, during the period. This compares to a combined shipment tally of 2 million consoles during the same period last year.
Total Xbox shipments have now fallen for a second straight quarter, as Microsoft moved 6.6 million combined Xbox consoles during the all-important holiday season this year, compared to 7.4 million during the same quarter the year prior.
Microsoft’s Computer and Gaming Hardware division, which houses the Xbox business, saw its revenue fall $72 million, or 4 percent.
The company attributed the downturn primarily to “lower revenue from Xbox Platform,” but offset by higher revenue from Microsoft’s Surface line.
Xbox Platform revenue itself decreased $306 million or 24 percent; as mentioned above, total console volume fell by 20 percent. Microsoft also noted that the lower price of the Xbox One in the quarter compared to the same period a year prior further led to the decline.
Cost of revenue for Microsoft’s Computer and Gaming decision decreased, led by a $265 million (27 percent) decline in Xbox Platform cost of revenue. This was driven by a lower volume of units shipped and a lower cost per console sold, Microsoft said.
It wasn’t all bad news for Microsoft this quarter, however. Microsoft reports that Xbox Live and other store revenue increased by $144 million, or 32 percent, compared to last year. This was driven by an increase in Xbox Live users and revenue per user, the company said.
For Microsoft overall, the company posted $21.7 billion in revenue, up from $20.4 billion during the same quarter last year. Meanwhile, profit for the quarter was $4.9 billion, down from $5.6 billion last year.
Microsoft will hold an earnings call later today to discuss these results and answer analyst questions. Check back later for more.
Mason Cohen, 14, left, and Miller Croke, 14, at the Bay Street Theater in Sag Harbor, April 1, 2015. The pair are holding a Minecraft tournament at the theater in May. (Credit: Gordon M. Grant)
When the Bay Street Theater in Sag Harbor wanted to plan a Minecraft computer game competition for tweens and teens, theater staff went straight to the source for help — two 14-year-old gamers from the East End will run Sunday’s faceoff, which Bay Street hopes will also draw spectators.
Eighth-graders Mason Cohen of Sag Harbor and Miller Croke of Southampton have constructed a Minecraft battle…