Review: ‘Captain America: Civil War’ Shows the Best and Worst of Marvel Movies

Review: ‘Captain America: Civil War’ Shows the Best and Worst of Marvel Movies

The Marvel Cinematic Universe doesn’t get much better than this — and that’s a big problem.

“Captain America: Civil War” isn’t necessarily the best Marvel movie — directing duo Joe and Anthony Russo fail to deliver even a fraction of the scale, grace, and ineffable sense of joy that Joss Whedon brought to “The Avengers” — but it’s nevertheless the Platonic ideal of a Marvel movie.

More so than any of the previous episodes in the Marvel Cinematic Universe, “Civil War” is a soap opera in spandex. In part, that’s because of the film’s refreshing (if not fully realized) emphasis on emotional turmoil rather than global destruction; while plenty of buildings blow up, most of the collateral damage is caused by the good guys as they argue with each other and threaten to go their separate ways. This isn’t just about killing time before the Infinity Wars, it’s about fulfilling the ultimate goal of the MCU: A film franchise so immense and self-perpetuating that a plot’s greatest possible conflict is no longer the end of the world, but rather the end of the brand.

Captain America: Civil War

The story begins, as most Marvel movies do, wherever the hell it wants. The profound sense of guilt that began to fester inside Tony Stark (still Robert Downey, Jr.) after the attacks on New York City has been intensified by the death toll from the fight against Ultron in Sokovia. And Stark isn’t the only one who’s afraid to look in the mirror. Early in the film, Scarlet Witch (Elizabeth Olsen) is devastated when a brawl in Lagos claims a handful of innocent bystanders. With various world governments on edge about the continued existence of the Avengers — whose formation seems to have invited a never-ending series of calamities upon the Earth —  U.S. Secretary of State Thaddeus “Thunderbolt” Ross (William Hurt) draws up the Sokovia Accords, which would essentially put the superhero task force under the command of the United Nations. 

“Civil War” is a soap opera in spandex.

Stark, an Oppenheimer type who’s desperate to share the burden of guilt, is ready to sign. Steve Rogers (Chris Evans), a product of WWII who believes that the Avengers are capable of policing the planet on their own, is not. Stark thinks that they need regulations; Rogers thinks that they are the regulations. While the MCU is largely inspired by story arcs that were drawn long before the 21st Century, these movies have nevertheless used 9/11 as their north star, and “Civil War” is a natural choice of narratives for a saga that’s so preoccupied with the United States’ evolving role on the world stage.

The philosophical differences between the two Avengers are enflamed when a bomb detonates during the signing of the Accords, killing the king of Wakanda (a fictional African nation). All signs point to Bucky Barnes as the culprit, but Rogers refuses to believe that his old pal is capable of such evil.

Captain America: Civil War

The villain is clear from the start, and he’s far more innocuous than you might think. In fact, for the first time in a Marvel movie, the main antagonist is justsome dude. Sure, he’s hatched from comic book mythos, but he doesn’t have a super-suit or electric whips or a menacing red face — his name is Helmut Zemo, and he’s pretty much just Daniel Brühl. Zemo’s most ominous characteristics are his German accent and his penchant for eating bacon — and only bacon — for breakfast. He could just as easily be the villain from a mid-’90s thriller starring Clint Eastwood. His scheme is to agitate the Avengers into fighting each other, and it works. 

Stomping on the carcass of its competition can only get a film so far, but it goes without saying that the rift between these two superheroes is considerably more nuanced and better-developed than that between Batman and Superman. Iron Man and Captain America have some serious shit to work out, and their disagreements aren’t resolved out of convenience or in order to rally together against a common foe. In fact, the Russo brothers are so invested in the ideas that bond their characters together (and tear them apart) that Zemo becomes an afterthought, the most forgettable villain in a franchise whose antagonists include Dark Elves and several different bald white men.

What makes “Civil War” so emblematic of the MCU is that it cuts to the heart of what the brand is all about: humanity. “Spider-Man 2” predates the dawn of the MCU, but these movies have never forgotten that film’s bittersweet parting thought: Compassion is both our greatest strength, and our greatest liability.

On the flip-side of that coin, ideology is the MCU’s most consistent foil (hence the series’ dramatically stultifying preoccupation with mind-control, which reaches a painful nadir in “Civil War”).  The tension between the potential generosity of strength and the corruptive nature of power also explains why so many of the jokes in these movies — and almost all of the unfunny ones in “Civil War” — boil down to “Superheroes: they’re just like us!” So far as Marvel is concerned, they are and always will be.

Civil War

Rogers and Stark are two sticks of old dynamite wrapped around a single fuse, and all Zemo has to do is light a match. He recognizes that the Avengers’ individual guilt is pushing them towards the blind comforts of ideology, just as he recognizes that ideology never leaves much wiggle room. As Rogers puts it: “Compromise where you can. And where you can’t, don’t.”

“Civil War,” bursting with fun characters and drawing from a rich mythology, is also the most convincing proof yet that the MCU can compromise just about everywhere. For Marvel, a studio that essentially uses the same score on every movie and fired Edgar Wright from “Ant-Man” because his creative vision deviated from party lines, compromise has become an aesthetic unto itself.

That’s never been more evident than it is in “Civil War,” especially during the fight scenes. Marvel has always excelled at expressing character through action, and so it stands to reason that the characters suffer if the action becomes less expressive. The combat in “Civil War” is so clumsy that it actually undercuts the drama. The justification behind many of the film’s tiffs are hard to believe as it is, but only when the characters actually drop the gloves does it get hard to remember why they’re fighting.

Watching “Civil War,” it’s easy to understand why the MCU is so hung up on the fight in New York — it’s the franchise’s only great action sequence. Joss Whedon’s visceral understanding of cinematic geometry and his symphonic flair for choreographing movement allowed that marquee set-piece to galvanize the separate threads of the Marvel Cinematic Universe into a unified whole. On the contrary, every action beat in “Civil War” is such a discrete hodgepodge of close-ups and medium shots that they might as well exist in a vacuum — at times, this feels like the first movie ever made entirely out of gifs. The problem becomes gallingly clear during a battle royale in which more than a dozen different superheroes square off on an airport tarmac.

Captain America: Civil War

Not only does the flabbergasting lack of wide shots completely diminish the scale of the fight — it’s like the Russo brothers forgot half of their lenses at homes — but it also limits the action to one plane at a time. It doesn’t help that the factions feel so arbitrarily determined. Ant-Man (Paul Rudd) gets to have a handful of great moments, but not even he seems to know why he’s trying to make life difficult for Tony Stark.

On the other hand, it makes perfect sense that teenage Spider-Man (Tom Holland) is so endearingly overeager just to be there. But the Russo brothers can’t juggle two slivers of parallel action — 100% of their attention is focused on the foreground at all times — let alone smoothly re-introduce an iconic Marvel character in the middle of a massive brawl. Holland’s precocious zip makes him a wonderful Spidey, just as Chadwick Boseman’s stoic strength suggests that his Black Panther will have no trouble carrying his own movie, but just because these new characters feel right in this world doesn’t mean that they’re provided a proper place in this movie. When the action cuts to either one of them, Captain America and Iron Man suddenly feel a million miles away, and “Civil War” dissolves into nothing more than an advertisement for the MCU’s next round of spin-offs. There’s no room for context in these shots, just bodies.

It’s hard to believe that Tony Stark is being eaten up by something that happened in a different movie if you can’t connect two things that happen in the same scene. It’s all just empty talk, and “Civil War” becomes a civic lesson that’s punctuated by one-liners and explosions. The bigger these movies become, the smaller they feel. The more aggressively they reach for greatness, the more clearly they prove that its beyond their grasp. Marvel movies don’t get much better than this. The trouble is, they don’t want to.

Review: ‘Captain America: Civil War’ Shows the Best and Worst of Marvel Movies

Popular video game Minecraft goes VR

Popular video game Minecraft goes VR

Minecraft, the blocky 3D construction game where players can generate interactive worlds, just immersed itself in virtual reality. The Swedish company Mojang that manufactures the game calls it a “marvel of modern science.”

“Get your goggles ready!” Mojang declared on Wednesday as it launched its virtual reality edition of Minecraft that can be played on Gear VR-compatible Samsung phones.

“With a VR headset on, coming face-to-face with monstrous mobs takes on new meaning; creeping into dark caves inspires even greater trepidation thanks to 3D audio; and the light of a gorgeous sunrise seems to envelope you more completely,”added Mojang.

The Gear VR version supports cross-platform play with both the non-VR mobile game as well as the Windows 10 release.

“It works by slotting your Samsung phone into the Gear VR and displaying one whole Minecraft world to each of your eyes!”said the company in a statement.

The video game Minecraft enables players to build constructions out of textured cubes in a 3D generated world. Other activities in the games include exploration, resource gathering, crafting and combat.

The virtual reality edition can be supported by Galaxy S6/S6 Edge, Galaxy S7/S7 Edge and Note 5, and the screen resolution “is pretty fabulous,” according to the company.

“[It’s always amazing to plug yourself into the world of Minecraft without any cables tethering you to a PC,” said Mojang.“Just make sure you don’t tread on the cat!”

The company recommends reading up on the safety information and suggests regular breaks as “longer sessions can make some players feel a bit icky or strain tired eyes.”

Minecraft was created in 2011 by Swedish programmer Markus “Notch” Persson, and later developed and published by Mojang. Microsoft purchased Mojang for $2.4 billion in 2014.

Popular video game Minecraft goes VR

Minecraft: Pocket Edition Latest News Update: Major Update To Feature Multiplayer Gaming Across Platforms

Minecraft: Pocket Edition Latest News Update: Major Update To Feature Multiplayer Gaming Across Platforms

Minecraft Pocket Edition has gained immense popularity and is now the top gaming iPhone app in Canada. A major update is expected to take the game to greater heights (and more devices!)

The 0.15.0 update is expected to bring several things new to the game. Realms, a paid service that allows gamers to play others across platforms, is included in the free alpha for android that is available for download.

“Minecraft Realms will support cross-platform play between the iOS, Android, Windows Phone, and Windows 10 editions of Minecraft. We’re using Xbox Live logins to make that possible,” Minecraft maker Mojang said earlier this month. The pricing is yet to be announced. An Xbox Live Gold subscription is not necessary to play realms, Mojang said.

According to Pocket Gamer which did a roundup of everything that has been teased, taller 256 block worlds and friendly villagers you can trade with are on the anvil in the 0.15 update. Avid gamers are speculating worlds could get bigger but given the resources constraint of mobile devices, it is unlikely that they could get bigger than the 128 blocks featured in MCPE.

New archers, fire charges, and villages that look different are also said to be some of the changes part of the update. Besides Realms, another major update is Command Blocks that help gamers program into Minecraft to make just about anything they want.

Minecraft also released 1.9.3 Pre Release 1 for desktop with four big fixes which promises performance improvements for most players.

Minecraft: Pocket Edition Latest News Update: Major Update To Feature Multiplayer Gaming Across Platforms

Try a free strategy game from the makers of ‘Minecraft’

Try a free strategy game from the makers of ‘Minecraft’

Like ‘Minecraft’ before it, ‘Crown & Council’ was developed by one person.

Mojang

Developer Mojang might be best known for wildly popular and influentialMinecraft, but it’s no one-trick pony. Which brings us to Crown & Council, the studio’s latest that, from the sounds of it, is a fast-paced strategy game in the vein of Risk or Civilization. In the tradition of Minecraft, the studio says that the game was developed entirely by one person, Henrik Pettersson. It uses a charming 16-bit style of pixel art and maybe best of all, it’s absolutely free on Steam. Need something new to play over the weekend? Now you’re all set.

Try a free strategy game from the makers of ‘Minecraft’

‘Minecraft’ News, Updates: Education Edition In The Works; No More Mods? [VIDEO]

‘Minecraft’ News, Updates: Education Edition In The Works; No More Mods? [VIDEO]

‘Minecraft’ News, Updates: Education Edition In The Works; No More Mods? [VIDEO]

An image from "Minecraft," of Microsoft that is about to get an Education Edition.
An image from “Minecraft,” of Microsoft that is about to get an Education Edition.
(Photo : Saucer C/ Pixabay)

Since “Minecraft” is already a big hit in schools and universities, Microsoft intends to release another update of its building block video game in order to be suitable for education. In May, hundreds of schools will commence testing the Education Edition of the game.

However, the tech giant did not reveal how much the schools will cost final version, or when it will be released. Microsoft creates the software as well as the projects to teach the instructors to use it.

Microsoft revealed via Cnet, “During the summer months, we are also going to be focused on working with educators on building out lesson plans, sharing learning activity ideas and creating reusable projects.”

One factor that made “Minecraft” suitable to almost everything from computer, programming to art and history, is its “endless possibilities.” Particularly, students take their own initiatives to study the game by themselves, Education World reported.

This development for “Minecraft Education Edition” is a slice of the giant leap for the game. Mojang, Swedish developer started by utilizing Java programming language for the said project. That has been known for people who like to create changes, named mods that modify how “Minecraft” works. On the other hand, “Minecraft” Pocket Edition that operates on Apple iPads and iPhones, tablets and smart phones powered by Google’s Android, are encrypted in the C++ language, Tech Times reported.

The game’s Education Edition will utilize the same language, according to Micrsoft. This implies no mods. Microsoft plans to include command blocks and mods, which is next to the C++ version. This will need Apple’s OS X 10.11 El Capitan and Windows 10.

The C++ foundation is also used in the updated Microsoft’s reality headset, Hololens and Facebook’s Oculus Rift virtual reality headset.

Are you excited for the Education Edition of “Minecraft”? Let us know what you think by leaving your comments below.

‘Minecraft’ News, Updates: Education Edition In The Works; No More Mods? [VIDEO]

Play ‘Minecraft’ in a Movie Theater With Super League Gaming (Sponsored)

Play ‘Minecraft’ in a Movie Theater With Super League Gaming (Sponsored)

Play ‘Minecraft’ in a Movie Theater With Super League Gaming (Sponsored)

This is a pretty slick idea – setting up a Minecraft server and projecting gameplay on a movie theater screen, letting teams of gamers compete and have fun in a custom environment:

Now your family can play Minecraft in select movie theaters across the nation with Super League Gaming. In this four-week series, Super League brings together gamers of all ages for a fun, social, face-to-face gameplay experience on the big screen with superhero themed maps and mods in a custom Minecraft adventure called, Rise of Heroes.

Your gamers will play, collaborate and socialize on teams with 4-7 members their own age as they build, battle and use their creativity and imagination. Minecraft encourages teamwork and helps develop skills like reading, organization, planning, and problem solving.

Super League even provides all the tech help and support making this a great family-friendly event. Parents and siblings can watch for free and cheer their gamer on making this fun for all. Each player gets a free gaming t-shirt encouraging team building and camaraderie.

There’s even an opportunity for the winning team to evenly split a college scholarship. League starts April 30. Check superleague.com for a schedule of locations and times.

Even better, since they’re sponsoring us, you can get a special code and save some money. Use the coupon code “GeekDad10” to get $10 off the ticket price. For more info, you can follow them on Twitter,@joinsuperleague or Facebook.com/JoinSuperLeague to get updates and news.

Play ‘Minecraft’ in a Movie Theater With Super League Gaming (Sponsored)