Is Marvel Done With Standalone Superhero Movies?

Once upon a time, when Marvel Studios was tentatively releasing the first Iron Man movie and the Edward Norton-led The Incredible Hulk, the Marvel Cinematic Universe was little more than a twinkle in Kevin Feige’s eye and not even the most optimistic comic book fan could’ve ever imagined the critically acclaimed box-office juggernaut the MCU has now become. Those early movies were largely standalone features, with only a smattering of Easter Eggs and post-credit scenes to connect them to the wider Marvel world and hint at the multi-hero universe that was soon to come into full effect.

That all changed with Joss Whedon’s The Avengers in 2012. Combining the efforts of Marvel Studios’ previous standalone movies and bringing together an A-List ensemble cast, The Avengers changed the landscape of the superhero genre and showed exactly the level of critical and commercial success that could be achieved in a multi-hero venture. From this point on, characters began to cross over with far more frequency – notably Black Window landing a significant role in Captain America: The Winter Soldier and Cap’s own cameo in Thor: The Dark World – and this phenomenon was pushed to the next level with Captain America: Civil War. Despite technically being the third Captain America solo movie, Civil War felt, looked and acted far more like an Avengers film, featuring the majority of the MCU in a huge cinematic dust up.

By achieving more success than either of the previous two Cap movies could manage, Civil War proved that expanding the franchise’s universe with multiple superheroes and interconnected plots in turn brought greater rewards. Since then, it has seemed as if Marvel’s standalone movie days might just be numbered, as Robert Downey Jr. prepares to appear in Spider-Man: Homecoming, Bruce Banner gets a big part in Thor: Ragnarok and half of Hollywood joins the cast list of The Avengers: Infinity War. But with Marvel Studios preparing to introduce a new batch of characters for Phase Three, is it really going to abandon its standalone movies?

Standalone Success

Edward Norton as Bruce Banner in The Incredible Hulk Is Marvel Done With Standalone Superhero Movies?

Having constructed their cinematic empire from the ground up over a number of years, Marvel Studios clearly appreciates the importance of taking the time to build characters and familiarize audiences with them via individual standalone movies. Captain America: The First Avenger and Thor might not be the most fondly remembered entries in the MCU but both were critical in the establishment of their respective characters and as a result, when The Avengers rolled around, fans were already very comfortable with each figure’s personalities, motivations and backstories, allowing Joss Whedon to focus on more interesting topics without having to worry about the grunt work.

For the sake of comparison, Warner Bros.’ D.C. Extended Universe has taken a different approach, quickly launching into the Batman V. Superman team-up movie that connected significantly to the franchise’s larger narrative. The DCEU hasn’t had as easy a time as its Marvel counterpart when it comes to critical reception and part of the reason for this can be attributed to the decision to pull the trigger on the wider reaching movies before building the franchise up with some standalone features beforehand.

With the MCU set to introduce new protagonists such as Captain Marvel and ramp up the roles of newer figures like Black Panther, the importance of standalone movies will once again become apparent, especially since these characters’ comic origins aren’t as well known within a mainstream audience. This has already been seen in Marvel’s most recent venture – Doctor Strange. Other than a hilarious post-credits cameo and some brief visual or dialogue references to the wider MCU, Doctor Strange represented a move back towards the franchise’s past of self-contained stories by focusing squarely on the characters at hand.

Benedict Cumberbatch in Doctor Strange Is Marvel Done With Standalone Superhero Movies?

This move was entirely necessary as not only is Doctor Strange a lesser known character in the Marvel canon but he heralds a whole new world of magic and mysticism that required a standalone movie to properly introduce, explain and do justice to. Happily, the movie was a resounding success both in terms of box office takings and reviews, which aimed particular praise at the visual style and the execution of this new mystic side to the MCU.

Another property that has been more or less standalone in nature is Guardians of the Galaxy. Although the first movie featured Thanos – arch-villain of the MCU’s overall narrative – the intergalactic location set the movie apart from the rest of the Marvel world and was another example of a mega-successful standalone piece. Somewhat surprisingly, it appears from the trailers and plot details released so far that Guardians of the Galaxy Vol. 2 will be even more self-contained than the original movie and although you can expect some form of set-up to lead the characters towards Infinity War, the sequel has its own ensemble, stories and lore to play with without throwing other MCU characters or plot lines into the mix and yet despite this, GOTG remains an integral part of the franchise.

A Future United

captain america civil war reviews team cap Is Marvel Done With Standalone Superhero Movies?

Certainly then, standalone movies will be a key part of the Marvel Cinematic Universe – at least in the immediate future – but it could be argued that the studio are reserving these for lesser known characters that casual fans may need familiarizing with. The idea of a solo movie starring Steve Rogers or Thor that doesn’t have implications in the wider MCU seems unlikely at this point, as the various Avengers have become ever more entangled in each others’ character arcs. Furthermore, given the impact of Civil War, if Marvel Studios hypothetically did decide to announce Captain America 4 as a standalone solo movie with no additional characters, there would no doubt be some sections of the fandom who would be disappointed at what could be seen as a ‘smaller’ scale film. Marvel set its own bar and now it has the responsibility of meeting those expectations.

The same can be said for the Thor series. Neither of the Norse God’s solo adventures were rapturously received but the hype surrounding the forthcoming Ragnarok is palpable and that’s largely thanks to the addition of Bruce Banner. In what is being described as a ‘buddy picture‘ in space’, there is considerably more anticipation for this third trip to Asgard and when all is said and done, money talks. If Ragnarok vastly out-performs the previous two Thor movies – and it most likely will – then the formula will surely be clear for Marvel to follow: more characters and interconnected stories = higher box office.

Spider Man Homecoming Robert Downey Jr and Tom Holland Is Marvel Done With Standalone Superhero Movies?

And from a critical standpoint, it would be difficult to blame them. After all, the core Avengers characters have all had their groundwork laid – Hawkeye and Black Widow aside – and audiences are very familiar with each of them at this point. It not only makes good business sense to have these characters team up with others and become involved in story lines that develop over a number of films, it also keeps them fresh and relevant in an ever-expanding movie universe and the standalone features can be reserved for newer characters. As far as Spider-Man: Homecoming is concerned, Peter Parker might be new to the MCU but Marvel Studios will only be too aware of how familiar movie-goers are with the character and bringing in Tony Stark will greatly aid in anchoring Spidey to the wider Marvel universe after five movies under the Sony umbrella.

However, the real acid test for Marvel’s intentions with their standalone output will be next year’s Ant-Man and the Wasp. Aside from a brief scrap with Anthony Mackie’s Falcon, the first Ant-Man movie was a standalone heist movie, largely unconnected to the rest of the franchise. Now that the character has properly established himself, it’ll be interesting to see whether the same approach will be utilized for the sequel or whether Ant-Man’s new Avengers connections will mean a more involved role in the wider goings-on of the MCU and feature appearances from more names than just Falcon. If Marvel goes with the latter, it’ll be a strong sign that the studio is looking to make their movies as inter-connected as possible, reserving standalone features for newer characters in need of exposition and establishment.

After Infinity

Thanos with Infinity Gauntlet Is Marvel Done With Standalone Superhero Movies?

If it feels as if the Marvel Cinematic Universe is putting less emphasis on standalone movies, this can perhaps be explained by the relative proximity of The Avengers: Infinity War. The forthcoming battle against Thanos represents the culmination of a decade of movies and is the very moment the MCU has been building towards since its inception. With plenty to do before reaching that point, it’s only natural that the focus right now would be on the bigger picture. But what happens when the threat of Thanos has been vanquished?

There’s only so ‘big’ Marvel can realistically go in terms of scale and – judging from the cast list and rumored budget – the conclusion of the Thanos arc will be bigger than anything seen before. From there, attempting to go even bigger doesn’t feel like the most appropriate option. The Michael Bay philosophy of ‘more, more, more’ is unlikely to cut it in the MCU and although there are plenty of juicy, universe-spanning stories from the comics to pick from, it may not be wise to jump straight from the Thanos material into a new major arc right away.

Perhaps then, the post-Infinity War MCU may see a return to prominence of the standalone superhero movie. After all, if you can’t go bigger, the only way is inwards and this might see whichever Marvel characters are left standing get involved in some more personal, small-scale stories. For instance, it has long been rumored that Sebastian Stan’s Winter Soldier would eventually take over the Captain America mantle from Steve Rogers. There have also been rumblings of a solo outing for Black Widow and for Mark Ruffalo to get the opportunity to finally do a standalone Hulk movie justice. In the wake of Thanos, perhaps these stories and other standalone fare can once again come to the fore… and start building towards a whole new major arc.

Is Marvel Done With Standalone Superhero Movies?

Wonder Woman Origin Trailer: Breakdown & Analysis

WARNING: This article contains potential SPOILERS for Wonder Woman

Batman and Superman may tease their audience with secrecy, but Wonder Woman more than delivers when a brand new trailer is expected to drop. Not long after Warner Bros. and director Patty Jenkins took press behind the scenes to see for themselves how Wonder Woman compares to the DCEU so far, those excited for the movie now have a new preview to enjoy. And enjoy it they will, since it dives into the DC history of Themyscira, Diana’s Amazon training, the villainous Ares she’ll be fighting, her mythical weaponry, her superpowers, and yes, more enemy soldiers being punched than you could ever demand.

Of course, the new Wonder Woman ‘Origin’ trailer only reveals significant insights into those facets of the film if you’re looking closely. Thankfully, we make a habit of doing just that. The new trailer reveals far more about the story, the action, the larger mythology, and how Patty Jenkins is making her mark than you might think. It demands a bit of analysis and reading between the lines, but we’re breaking it all down so fans won’t miss out on a single detail.

Needless to say, there will be SPOILERS in our look at the Wonder Woman Origin Trailer: Breakdown & Analysis.

20. Behold The Gods’ Gift

Wonder Woman Trailer Hippolyta Diana Wonder Woman Origin Trailer: Breakdown & Analysis

The trailer opens with more insanely picturesque shots of Themyscira, Diana’s hidden home, but focuses in on an image torn right out of a Disney tale of mothers and daughters: Queen Hippolyta (Connie Nielsen) standing, arms outstretched, presenting the world itself to her young daughter as a “gift from the gods.” The landscape lives up to that claim, but it’s a literal statement in this case, since the mythology of the DCEU’s Themyscira states that the island truly was a gift from Zeus himself – but more on that later.

The architecture no longer surprises, since its mix of Greek and Roman stonework embedded and scattered across the rocky terrain has been glimpsed before. The context or significance behind these select busts can’t yet be known, but we would point out the wildlife as evidence of how deep the idea of a world ‘without men’ goes. Those birds look to be leucistic or albino peacocks: male members of the peahen species with longer tails, typically using their extravagant coloring to attract a mate.

It appears that on Themyscira men are still relevant to reproduction, in the animal world at least. But the idea that males ‘court’ women may be completely done away with, judging by these regal, but guileless fowl.

19. The Art Tells a Story

Wonder Woman Trailer Ares Zeus Wonder Woman Origin Trailer: Breakdown & Analysis

Getting back to that idea of Themyscira being just one of several literal gifts from the gods, the trailer immediately shifts to Hippolyta and Diana making their way along a decorated stone wall, with the Queen explaining that the other gifts will one day be known to Diana… and this is where they keep them. If the structure beside them is the holding place for those gifts – which seems to be the case – then it’s likely the building is the massive Armory, visible as the thick, stout tower dominating the Themysciran landscape. But what’s outside may be just as relevant to fans.

During our visit to the Wonder Woman editing bay, we were told of the Themysciran origins, as they are explained to Diana in the film. In an animated sequence Queen Hippolyta informs her daughter of the betrayal of Ares, who turned man into angry, war-hungry armies eager to tear Zeus and his creation apart. Zeus created the Amazons to protect the world from Ares’s treachery, kicking off a war among the gods. Ares won, but before Zeus died he created Themyscira for his Amazons, and left them the weapons we’ll soon see introduced.

Take a closer look at those reliefs the pair is riding past, and they look to be (from left to right): a man pressing a raised forearm to someone possessing a not-quite-human profile (helmeted, perhaps?), the face of Zeus surrounded by what could be lightning bolts, and what looks like a crowd of women raising their interlocked arms towards… something. Are we seeing that origin story told in three pictures? We’ll have to wait until the film for a final word, but we’re open to other theories.

18. Young Diana Learns Her History

Wonder Woman Trailer Young Diana Wonder Woman Origin Trailer: Breakdown & Analysis

As we learned during said visit to the editing bay, the film fills in the audience on the pertinent plot information alongside Diana, being welcomed into the larger Amazon culture at the age of eight. Here we see the form that takes, with the origin of their people explained, and the most powerful tool bequeathed to them by Zeus… a tool so powerful, Diana will never be the one to wield it. After all, she is not destined for ferocity, but finery, as the daughter and future Queen of the Amazons. It’s unclear just how long ago this scene takes place (Amazons being immortal and all), but the image of a young Diana is significant to the overall DCEU.

The Justice League debuted in Batman V Superman with the spotlight placed on Superman, Batman, and Wonder Woman. And with this trailer, it seems that all of DC’s ‘Big Three’ will be introduced as children, in the context of scenes encapsulating their adult journeys and conflicts. In Man of Steel, it was Clark’s struggle to control his alien powers, but his human mother somehow able to help him anyway (a microcosm of the character’s dual identity as empowering, not limiting). In BvS, Bruce saw his father fight back against crime, and get everyone he loved killed (his total blindness to the fact that he walked the same line defining his obliviousness).

Now with Wonder Woman, Diana will be presented with the very heights of Amazonian tradition and exceptionalism, and told it is not the destiny chosen for her. It lights a fire of defiance and self-realization, but based in service to her people and excellence, not a rebellious impulse.

17. The Godkiller

Wonder Woman Movie Sword Godkiller Wonder Woman Origin Trailer: Breakdown & Analysis

Finally, the trailer offers the best look yet at the Godkiller, the sword left behind as a gift from Zeus. Since the father of the Greek gods could not know that his chosen Amazons would be safe from Ares forever, he left them a weapon capable of killing him. Unfortunately, it sounds as though the weapon itself is beyond the character of any but the fiercest Amazon (we’re putting out money on Antiope). Not to mention that it should only be used to kill Ares, so if you have to use it, things have already gotten worse than most Amazons would want to consider.

Unfortunately, it’s hard to offer any lengthy insight into the Godkiller, since it seems a wholly original creation for the film and plot. In DC Comics, Wonder Woman’s sword isn’t usually given a unique or mythical history, and while a sword called Godkiller does exist in the DCU, it’s certainly not this one. But Hippolyta’s explicit claim that “only the fiercest among us even could” wield the sword begs a bit more investigation. How does she mean it? Is it a weapon similar to Thor’s Mjolnir, able to be wielded only by the one deemed worthy? Or does its god-killing ability demand power from the wielder directly?

Keep in mind the idea that Zeus may have left his chosen people – led by his chosen woman – a sword that most could never wield, but is the weapon needed to defend them, inevitably, from his cruel son. It may all make sense in the end.

16. Diana Has An Audience

Wonder Woman Trailer Fight Flips Wonder Woman Origin Trailer: Breakdown & Analysis

The fight scenes that follow fly past in an instant, especially considering they’re all headed to the most memorable use of Diana’s powers we’ve yet seen teased for the film. But going piece by piece, there are elements of the plot, and character work on Diana and her fellow Amazons to be absorbed. For starters, the image of a teenage Diana being trained by General Antiope (Robin Wright) might seem to stand at odds with Queen Hippolyta’s idea for Diana’s future. And it should, since Diana seeks out her weapons training specifically against her mother’s wishes. Antiope agrees to train her until she is discovered at age 15, when she first exhibits her soon-to-be-seen powers… at which point Hippolyta requests formal training.

It’s that formal training that follows, with Diana well into adulthood and taking on all challengers. Amazons practicing combat may seem commonplace, but the gallery of woman standing and spectating as Diana goes through her routine speaks volumes. In the comics, just like the film, Diana is exceptional – and her sisters know it. They’re good, but she’s better. They’re loving, but she embodies compassion. They’re beautiful, but she’s… well, popular. And when she unsheaths her sword, looses her arrows, and evades attacks from all sides, the people gather to witness it. Thankfully, she has Antiope to keep her grounded.

15. Diana’s Magic Vambraces… Not So Magic?

Wonder Woman Trailer Vambrace Attack Wonder Woman Origin Trailer: Breakdown & Analysis

If you asked the average DC Comics fan about the significance or power of Wonder Woman’s bulletproof bracers (or vambraces), they’ll probably give a simple answer: they’re strong enough to deflect bullets. Amazons are tough and strong, but bullets can be tricky. But Zack Snyder seems to have introduced a new bit of mythology surrounding those vambraces that Patty Jenkins is either continuing, or evolving into her own story. In Batman V Superman, they could be crossed to protect her and Batman from Kryptonian heat vision. And when smashed together, created a powerful energy blast of her own.

At the time, it was taken as a classic case of enchanted armor, courtesy of the gods. Stronger than anything, and able to channel that energy into offense. But take a close look at Diana’s vambraces right before the moment that Antiope brings down her sword. They’re actually glowing in anticipation of the coming attack… which calls into question both of those previous assumptions. For one, their mystical powers aren’t tied to actually even being struck by an attack. And they’re not transferring that energy out at all… but they’re doing something new, at least as far as comic fans are concerned. And we’ve got a theory.

14. Diana Discovers Her Power

Wonder Woman Movie Glowing Vambraces Wonder Woman Origin Trailer: Breakdown & Analysis

As we mentioned before, Diana’s secret combat training only came to an end when something, someone, or some event triggered her ability to generate energy blasts. At that point, Hippolyta realized she was gifted in a way her sisters were not… and she entered into combat training, with those signature vambraces strapped to her forearms. Now when pushed to the breaking point by Antiope in a moment of instructive rage, Diana is bested, driven back, and forced to emit a strong enough blast of energy to take her opponent – and everyone around them – off of their feet. And nobody seems more surprised than her.

The simplest conclusion is that Diana’s vambraces aren’t doing anything but possibly helping her control the energy coming from her directly. Since this example is actually a combination of defense and offense, Batman V Superman fans can debate just how she manipulated her gift to both separately opposite Doomsday. There is some comic book source material exploring the idea that Diana’s bracers are actually designed to control her demigod powers, which may be more relevant here than some expected. Especially if Hippolyta only enrolled her in training once she learned what Diana may have inherited from, say, her father?

13. A Queendom of Isolation

Wonder Woman Trailer Themyscira Ocean Wonder Woman Origin Trailer: Breakdown & Analysis

Aside from a stunning ocean horizon, this shot drives home the idea of just how isolated Themyscira is intended to look, seem, and feel to both inhabitants and the audience. It could be more difficult to convince young audience members that Diana and the Amazons could truly exist completely unseen, or completely oblivious to the outside world. But when you’re surrounded by waters like these in every direction – and whether you’re aware there’s an enchantment at work or not – it’s a bit more believable.

That enchantment is a literal one, and has been used to keep outsiders from laying their eyes on Themyscira in just about every version of the island. When Steve Trevor (Chris Pine) and Diana eventually leave to return him to Europe, they do so in a boat that actually crosses through the barrier concealing the island. It’s an effect we’ll try to keep unspoiled for fans, but if nothing else, seeing this landscape every day makes the sudden arrival of a World War I pilot feel as shocking as it should.

12. Updates To Themyscira’s Throne Room

Wonder Woman Movie Themyscira Throne Room Wonder Woman Origin Trailer: Breakdown & Analysis

With the finished effects on this location, it’s abundantly clear that this is the throne room of Themyscira. Previous shots used in trailers had been unfinished, leaving the foreground empty and the background filler landscape. Now, with the rocky outcroppings of the island’s heart visible on the right side, and the rows upon rows of chairs filling the foreground, the room’s function as a gathering place for the Amazons. Hopefully these chairs will be filled in the film to get a sense of the actual scale of the Amazon society, but we’ll just keep our fingers crossed.

As an extra hat tip to the production team under Patty Jenkins, applause is due to their ability to craft a royal throne that is as un-phallic as possible. Instead, Hippolyta sits in her seat of power flanked by two perfect circles (the anti-phallus). We would assume one is reserved for Diana, since she stands at her mother’s side in most of the Queen’s appearances, but the other is unknown (Antiope, perhaps?). The Queen’s throne? Another circle, but spiraling inward to emphasize her unending rule. Needless to say, Steve Trevor’s stunned reactions are justified.

11. Role Reversal

Wonder Woman Trailer Diana Steve Trevor Wonder Woman Origin Trailer: Breakdown & Analysis

As thrilling as it is to see that Chris Pine remains in anachronistically-fit shape as Steve Trevor, the lack of dialogue in this scene is both disappointing and exciting. After all, given Diana’s dress, it would seem that she is only now getting the chance to address the strange man who washed up on the shores of her home. She has yet to even have her wounds dressed, so the healing factor and medicine of Themyscira remains hard to pin down (unless – gasp – she’s already been healed?). But for every fan of Diana Prince, this first exchange is the one to watch out for.

It seems to fall to Diana to give Steve what little information he is allowed to absorb about this strange place, and her own role of authority within it. It’s the kind of subversion of power dynamics that Pine proved particularly good at in the Star Trek series, so we doubt he’ll let fans of Steve Trevor down. The version of Steve and Diana’s first meeting was given a further inversion of the traditional story – Steve an emotional wreck, Diana the rock of support – but it looks like some humor may be more likely in the film version.

10. Setting The Board For The Battle

Wonder Woman Movie Trailer Horses Wonder Woman Origin Trailer: Breakdown & Analysis

There’s nothing exceptionally groundbreaking here, just one more shot of the epic cavalry charge of the Amazons, led by Antiope, preparing to stun some German soldiers out of their boots. Previous trailers showed the ensuing scene, and the moments of German assault that precede it (in which Diana and Steve are defended by descending Amazons, and Diana gets her first look at the tiny, fast-moving projectiles we regular folk call “bullets.” Diana and Steve are presumed to be taking cover on the right side of this image, as the army arrives to distract and destroy.

It’s a moment for military buffs and historical warfare enthusiasts to discuss, as Antiope has clearly divided her forces to make the most concise victory attainable. Select soldiers rappel down the cliffs to personally act as a shield for their princess, while the brunt of the cavalry makes their assault in a straight line along the beach. For the newcomers, this would be called a ‘flying wedge’ formation: an attack intended to maximize the power of the impact as opposed to approaching in a straight line. Fortunately, the Germans might not have to take the hit at full force.

9. General Antiope’s Triple (Yes, Triple) Arrow

Wonder Woman Movie Robin Wright Antiope Wonder Woman Origin Trailer: Breakdown & Analysis

Now seems as fitting a time as any to call out Robin Wright’s appearance in the trailer, charged with playing the fiercest of the Amazon’s military structure, General Antiope (we’re still not sure how that one’s going to be pronounced on film). In a typical comic book story, there may be reason to suspect that the most trusted, and deadliest lieutenant is actually the most likely to turn against the ruler, but we doubt that twist will play out here. After all, Queen Hippolyta is a traditionally smart, shrewd, and powerful ruler. And Antiope is her closest sister.

The movie has yet to be released, and audiences have already gotten to see multiple reasons why Wright’s Antiope could be the fan-favorite Amazon of the lot. First came her leaping arrow fire, then stabbing an opponent soldier with a bundle of arrows. In this trailer she proves just as deadly with a sword, and in this slow motion shot, it’s revealed she’s actually firing three arrows back at her target. Let’s just say that if the unthinkable happens an Antiope does decide to follow her own mission… we feel sorry for the Amazons who oppose her.

8. Ludendorff’s Private War

Wonder Woman Movie German Chemicals Wonder Woman Origin Trailer: Breakdown & Analysis

We’ve extensively covered the villain of Wonder Woman played by actor Danny Huston, which wasn’t easy considering how closely the secret of his identity was held by the filmmakers. We now know that this direct antagonist of Wonder Woman will be Erich Ludendorff, a very real, historical member of the German high command, controlling all German war operations alongside Hindenburg. We speculated that Ludendorff being a real person, whose military career extended (less than glamorously) after the war meant he likely isn’t Ares in this story… but that doesn’t mean he’s not evil.

We’re referring to this fictional Ludendorff, not the real one. His connection with ‘Doctor Poison,’ the masked woman concocting his chemical weapons seems a simple one, but this shot demonstrates just how determined he is to keep the war going forward. At this point in the story, the Germans and Allies are actually trying to reach an armistice. But judging by the level of activity Ludendorff has arrived to confirm, he’s a long way away from giving up the fight. This could be the location Steve Trevor infiltrates personally, before being shot down over Themyscira.

7. Diana Answering The Call

Wonder Woman Trailer Diana Sword Wonder Woman Origin Trailer: Breakdown & Analysis

The dialogue leading up to Diana’s decision to leave home seems to be comprised of a few different scenes or contexts, which may be for the best. The final exchange between Queen Hippolyta and her daughter should be a heartbreaking and meaningful one, so the less revealed in trailers the better. Since Diana makes it clear to her mother that she’s not going to pass up the chance to return Steve to the war, track down Ares driving the events in secret, and kill him, we can only assume she has a blessing to retrieve the Godkiller (and the armor and golden lassoo).

In literary terms, Diana seems to be sticking quite close to the Hero’s Journey. Steve Trevor’s surprise entry into Themyscira telling tales of a global war beyond their doorstep shatters her notion of the mundane world she inhabits. By teasing a villain who may be the one her people were always destined to vanquish, Diana hears her call to adventure, and being the Queen’s daughter, can’t resist the call. Hippolyta is apparently an English literature major, since she seems to realize that refusing the call is simply not an option (not when Diana has a Justice League to help build).

6. Reading The Godkiller

Wonder Woman Movie Sword Godkiller Symbols Wonder Woman Origin Trailer: Breakdown & Analysis

As Diana takes the Godkiller, the audience is given its best look at the hilt and blade of the divine weapon. There’s plenty to talk about, too – unfortunately, the inscription on the blade is a mystery, since those symbols haven’t been matched to any language or alphabet we can recognize. The sword wielded by Diana in Batman V Superman – referred to as the Sword of Athena – had an inscription pulled from a Joseph Campbell quote, but it neither looks nor reads like this solo film weapon.

What may be the most curious detail is the hilt constructed out of two dragons sharing a neck and sinking their teeth into the blade. As even casual fans may know, dragons don’t play a massive role in Greek mythology, with those present presumed to have been adopted as part of a Near East cultural tradition. Still, if these dragons are of any particular significance, be it historic or fictional, there are a few choices. They could represent Cadmus and his wife, the hero who slew Ares’s son, the great Ismenian dragon or serpent. Or they could be the heads of the Lernaean Hydra, hinting that a beast or creature’s poison could be what defines this blade as a “god killer.” Your guess is as good as ours!

5. Diana Arrives in London

Wonder Woman Movie Diana London Boat Wonder Woman Origin Trailer: Breakdown & Analysis

As we mentioned before, we know that Steve and Diana leave the island of Themyscira in a boat, and the style and decoration of this vessel matches what most would expect. The earlier shot of London’s smoke-filled skies actually reveals this boat being pulled up the Thames by a smoke-spewing tugboat, which may explain why Diana seems more than a little uneasy. That, and she finds this city absolutely hideous (at that time in history, she wasn’t wrong, either).

For those curious to see how the comic book mythology of Themyscira is being adopted or changed for film, we can confirm that when the boat leaves Diana’s home, she and Steve witness their piercing of the veil surrounding the island. The mystical barrier that keeps the island hidden is pushed through, surrounding them, than snapping back into place. That adds some context before Diana heads to a city that’s never even thought to look for her… but also hints that getting home may not be a possibility.

4. Diana Doesn’t Need a Sword

Wonder Woman Trailer Gal Gadot Muscles Wonder Woman Origin Trailer: Breakdown & Analysis

There’s no way to get past it: the hours, days, weeks, and months following Gal Gadot’s casting as Wonder Woman were filled with criticism and doubt that those responsible may wish left in the past. Much of the controversy surrounded Gadot’s body – with accusations she was “too skinny” taken with a laugh by Gadot herself – and as keen as we are on not restarting that conversation, it’s clear that Gadot has risen to the same bar of dedication and physical performance of her co-stars, heaving a tank in a display of her Teres Majors alone that would leave grown men green with envy.

Jokes aside, this scene reveals that Diana’s physical strength isn’t just tied to her invulnerability or weapon skills. If her sword and shield are lost, or a massive metal vehicle is simply the best tool for the job, then she’s not above grabbing hold and sending it flying through the air towards an enemy encampment. Or, in this case, into the side of a building in a German-controlled French village. We just hope that she’s able to test her limits on more than inanimate objects before the end of the film.

3. Ludendorff Learns Who He’s Fighting

Wonder Woman Trailer German Ludendorff Wonder Woman Origin Trailer: Breakdown & Analysis

If we’re sticking to our theory that it’s actually a peace-seeking military man who is playing Ares in disguise, and not the obvious choice of Ludendorff, then the footage of him being kicked by Diana, or flung through the air with her lasso need some explanation. At least, we think they do, since Wonder woman doesn’t seem like the kind of person to brutalize an aging officer. We caught a glimpse of Ludendorff inhaling a strange, life-restoring chemical during our 16-minute preview of Wonder Woman, which could explain the enhanced, window-shattering strength and durability (while still fitting our theory, if those chemicals originated with Ares to help keep Diana distracted).

It’s assumed that Diana is delivering her explanation of her name, her origins, and her lineage to Ludendorff, still under the assumption that he is Ares. We can’t say for certain, but thankfully, we now know how the DCEU will be pronouncing “Hippolyta.” So say it with us, DCEU fans: “Hih-PAUL-ittuh.”

2. Patty Jenkins is Pushing The Envelope

Wonder Woman Trailer Diana Jump Wonder Woman Origin Trailer: Breakdown & Analysis

It’s tempting to look past the moments of stylized action or shot compositions to glean plot-specific details, or clues as to what’s coming next in DC’s movie universe. But doing that risks missing the incredibly promising, energetic, and Snyder-esque beats being constructed by Patty Jenkins. His name may be a trigger for trolls or passionate fans, but WB had a good reason to entrust the Justice League, Superman, and Batman to Zack Snyder: in short, for reinventing the way that action look in modern blockbusters. That’s a hard act to follow – and one that the Suicide Squad never attempted, nor succeeded in topping.

Jenkins, on the other hand, has offered up close to a dozen memorable, gif-worthy shots from these trailers alone. With Diana sliding across rooms on her shield, smashing through panes of glass, leaping over fences from horseback, and now, following a German soldier out a window in a slow-mo, side-on panning shot… who knows how much we have to look forward to? Either way, repeat viewings could be a must if the 300 energy is this strong throughout all of Jenkins and Gadot’s action scenes.

1. The Truth of Diana’s Superpower?

Wonder Woman Trailer Diana Superpower Wonder Woman Origin Trailer: Breakdown & Analysis

Finally, we arrive at what could be the most telling image of the trailer, in terms of its impact on theories concerning Diana’s powers, the origin of the Amazons, and her true parentage. In the previous trailer, the moment in which Diana’s crossed vambraces seem to be absorbing electrical energy was used to punctuate its action crescendo. This time around, the entire shot is shown, beginning with Diana hovering in the air, arms spread, and slowly drawing her forearms together in front of her. But before she does, her armor takes on a life of its own.

Her vambraces glowing as energy is discharged is one thing. But her entire armor glowing as she seems to prepare for a larger, more powerful attack – potentially fuelled by ‘lightning’ – speaks to something more than just enchanted weaponry, or a means to control energy. If the theory that this version of Wonder Woman is actually the daughter of Hippolyta and Zeus proves true, then this all makes sense. Hippolyta set Diana on a path to becoming the Amazons’ champion once she learned she had inherited godlike powers from Zeus, kept it a secret, and kept Diana from pursuing the role so she could do it herself.

If true, then coming face to face with Ares or his underling could raise questions of just what Wonder Woman is. And if revealed to her, then Diana could accept that fact, becoming more powerful and willing to channel all her power through her body (and armor) into a new direction. Before, you know… failing to actually stop World War I or the century of warfare that followed. But even the daughter of Zeus can’t win ’em all.

That’s every meaningful plot beat, possible reveal or missing link we managed to spot in the ‘Origin’ trailer for Wonder Woman, but there are plenty more twists or potential reveals to discuss among the fans. We invite every reader to share your favorite moments, your best theories, or the lingering questions in the comments.

Wonder Woman Origin Trailer: Breakdown & Analysis

Wonder Woman Director Confirms Boxer Ann Wolfe is Artemis

Director Patty Jenkins’ Wonder Woman solo movie is a standalone adventure for Gal Gadot’s Diana Prince – one that goes back in time in the DC Extended Universe, to explore Diana’s experiences during World War 1. The trailer footage for Wonder Woman released so far has combined more fantastical elements with historical set pieces ands settings, suggesting that as far as the aesthetic of Jenkins’ movie goes, Wonder Woman is a far cry from Batman V Superman; the film in which Gadot made her screen debut as the iconic Amazonian warrior.

The final Wonder Woman trailer landed recently, highlighting more of Diana’s mystical background on her home island of Themyscira. This sets the stage for the appearance of more mythical figures in Jenkins’ film, chief among being the villainous Ares, God of War. Of course, Ares is not the only member of the Greek pantheon to be joining the DCEU during Wonder Woman 

Jenkins took to Twitter to confirm the identity of one particular Wonder Woman supporting cast member: American boxer Ann Wolfe. It turns out Wolfe is costarring in the film as Artemis, crossbow-wielding ally of Diana, as the following Tweet from Jenkins confirms:

Wonder Woman Movie Glowing Vambraces Wonder Woman Director Confirms Boxer Ann Wolfe is Artemis

Wolfe’s Wonder Woman role was first teased back in April of 2016, via a photo that showed her with Gadot and Connie Nelson, the latter of whom plays Diana’s mother in the movie. The retired boxer’s role has been unconfirmed until now, but casting the multi-title winning athlete in this fearsome role could be a masterstroke. Wolfe transitioning from fighter to actor moves her into an increasingly-expanding bracket of fighters-turned actors; one that also includes Ronda Rousey and Gina Carano, as recent additions.

It remains to be seen how much screen time Wolfe gets in Wonder Woman, as a good portion of the film takes place off the shores of Themyscira. There’s at least one battle set on the beaches of Themyscira however, which is where Artemis may come into her stride alongside her fellow Amazonians. With Robin Wright as General Antiope shown firing three arrows from a bow simultaneously in the Wonder Woman trailers, Jenkins now has us wondering what Wolfe’s version of Artemis is capable of.

Either way, Wolfe not only fits the bill for the Artemis character, but also the direction for the Wonder Woman movie itself. The film showcases a host of female talent in strong physical roles, once again raising the question as to whether or not women are the future of the DCEU.

Wonder Woman Director Confirms Boxer Ann Wolfe is Artemis

Guardians Final Trailer: Russia’s Superhero Squad to the Rescue

Those looking for a different type of superhero movie, away from the films of either the Marvel Cinematic Universe or DC Extended Universe, can find solace in the fact that an international Russian film studio is hoping to launch a very unique superhero franchise of their own. Guardians is the launch pad for that franchise, with Armenian filmmaker Sarik Andreasyan directing this story about a team of Soviet Union-era superheroes that were previously forced to keep their identities a secret.

Alina Lanina, Anton Pampushnyy, Sanzhar Madiyev, Sebastien Sisak and Valeriya Shkirando make up Guardians‘ lead cast, while Andrey Gavrilov wrote the screenplay. If robotic mercenaries, bad-ass fighting scenes and a huge bear with six pack abs is your kind of thing, then Guardians looks set to tick all of your boxes. The two previously-released trailers for the film showcase some of the incredible action scenes we’ll see throughout the film upon its release – and now a final trailer has arrived, showing off more of the most chaotic and even amusing visuals from the movie.

It’s very easy to see where the creators of Guardians got their inspiration in the new footage featured above, but that doesn’t make this release any less exciting. Marvel and DC shouldn’t hold the monopoly when it comes to releasing good superhero movies, so Andreasyan’s film – despite borrowing heavily from the themes and tropes/elements that have been featured prominently throughout the films of the MCU and DCEU thus far – is nonetheless a welcome addition to the larger universe of superhero movies.

guardians 2017 movie poster Guardians Final Trailer: Russias Superhero Squad to the Rescue

Whether or not Guardians will have the pulling power to draw in big crowds remains to be seen. While it would be nice to live in a world where we all give chances to new franchises despite our love for those that have already been well cemented, that’s not how most people operate, especially in the modern-day. That Guardians is non-English film won’t help its prospects stateside, either.

In saying that, a large following has already amassed and circulated around Guardians ahead of its release. It’s fair to say that the buzz and hype surrounding the movie is as high right now as one could reasonably expect – and so with its Russian theatrical release of the movie just around the corner, Guardians may wind up posting some impressive numbers at its native box office before dropping in other countries across the globe over the year ahead.

Guardians is expected to be released in the U.S. at some point this year, following its Russian theatrical debut on February 23rd, 2017.

Guardians Final Trailer: Russia’s Superhero Squad to the Rescue

Minecraft enthusiasts compete in Boulder tournament

BOULDER – Playing video games on the big screen might sound like a dream to many kids.

That dream became a reality for some on Saturday who faced off in Super League Game’s event Minecraft City Champs.

The group of Minecraft enthusiasts faced off in Minecraft themed games including capture the flag and soccer.

The tournament is still in the qualifying rounds. The top finishers of the Denver Drakes team will face off against the champions from other cities around the country.

There will be three additional qualifying rounds that will be held at the 16 Century Theatre in Boulder.

The remaining events will be held every Saturday morning through April 1 at 10:30 a.m., with the championship round taking place this summer. Anyone from age 6-16 is eligible for the competition.

For more information, or to register for the remaining rounds, click here.

Minecraft enthusiasts compete in Boulder tournament

Why Lego Worlds is more than just ‘minifig Minecraft’

A whole new building world, we sit down and chat with associate producer Chris Rose

After nearly two years of development, Lego finally has its very own sandbox building game called Lego Worlds on Xbox One, PC, and PS4.

Considering the Lego brand is so heavily associated with making and creating and the company is hardly new to the world of video games, it seems odd that we’re now only just seeing a creativity-focused game like Lego Worlds being released.

We sat down with the game’s associate producer Chris Rose to ask just why it’s taken developer TT Games so long to enter the open world building genre, how the game stands apart from its competitors, and what we can expect to see from it in the future.

More than Minecraft

We decided to get the obvious question out of the way first, and asked Rose how he feels about the natural comparisons to Minecraft – the unparalleled gaming success story that, at least initially, took its cues from the Lego toys.

“It’s not just Minecraft” Rose told us “there are a lot of building type games out there now […] we understand that we’re always going to get comparisons to all of them.”

It’s interesting that Lego has allowed the creative building game market to become so busy before entering the fray itself. But according to Rose this was simply a matter of waiting for “the technology to catch up” with their plans.

Though this wait has allowed Minecraft to become arguably the market leader, Rose says it was a wait that was for the best as it’s allowed TT Games to develop their game in a way that helps it to stand out.

“I think some of the biggest differences is what we call the terrains,” said Rose.

“Things like the brick resolution. What we mean by that is obviously a lot of the building games are just cubes, giant boxes and cubes, where we’ve kind of waited for technology to kind of catch up with us a little bit and we’ve got lots of slopes and more natural looking formations as a result.

It’s paid off really well, I mean, the terrain generation has been the single biggest challenge and yet the most rewarding thing to see in action so that’s a really big difference. The world’s definitely a lot more natural than maybe we could have done a while ago, so it’s good that we’ve waited for the tech to catch up.”

Though it seems odd to think that something tied to the Lego brand would wait to achieve more natural rather than blockish shapes – the words “Lego” and “block” are basically synonymous – Rose is right in saying that it helps the game visually stand apart from its main competition.

Make ’em laugh

Not only that, he says the Lego brand always has its distinct sense of humor behind it.

“I think what’s good is that we’ve kept our humor. It’s one of our biggest things. Every time we make a game we say: where’s the humor? A lot of the character and creature animations are very funny.

“The ostrich in particular. When someone rides on the back of that they do a sort of [makes a bobbing motion] so that kind of humor was there. We’ve kept it like a normal Lego game but we’ve also made enough differences from the other building games out there to make it stand on its own, even within our own game library.”

Having seen the game in action for ourselves, we definitely can confirm it’s not just a Minecraft copy. It’s very distinctly “Lego” in its humor, color palette and general spirit and we agree with Chris when he says “it’s a brand that has changed so much and yet hasn’t changed at all.”

So, though it’s definitely not just another Minecraft build, did TT Games take any inspiration from existing building games when it was developing Lego Worlds? Not really, says Rose.

Self-inspired

“To be honest one of our main inspirations was one of our older games itself. Lego Indiana Jones 2 has a level editor which was our kind of first foray into creation. It was one of the things we always said: how can we be more creative in the game? So we had Lego Indy 2 with this really cool level editor.

“Obviously it was limited because we’re talking [the PS2 console generation] so there’s only so much you can do without effectively running at maybe two frames a second.”

This was, however, he says “a really good first step” and another reason behind TT Games’ decision to “wait for the tech to catch up.”

“Generally speaking we’ve not looked too much at what everyone else is doing. We’ve just kind of know what we want to do. We’ll say ‘we’ve always wanted to do this so let’s do it.’”

Community collaboration

Of course something notable about Lego Worlds is the fact that it’s not just about what TT Games wants to do. The game has been in development for two years and for a large chunk of this time the game has been in Steam Early Access.

It’s unusual for such a big title to be open to the gaming community for such a long period of its development, but TT Games insist it was a good decision.

“It’s been great” said Rose with genuine sincerity, “It’s unusual for us to put ourselves out there so much. It’s taken a bit of risk; people can be quite brutal on the internet so it’s like ‘okay well let’s see what this is like’ and actually, to be honest, they’ve been awesome. We’ve had a really really good community of people come along.”

They’ve had an impact on a huge number of things that are in the final release version of the game, too.

According to Rose, they’ve influenced huge elements such as the game’s camera.

“The game camera completely changed, effectively. We added a first person view and we’ve never done that before, really. Certainly not to the kind of scale where you’re able to run around the entire environment.”

Then there are the smaller and more fun things the community has added. “We’ve got things like dinosaurs. People asked ‘where are the dinosaurs?’ And we said ‘that’s a good point where are the dinosaurs?’ So we put them in the game.”

Interestingly they also forced certain parts of the development process forward. Name, online multiplayer: “ Initially the idea was that it was going to be the last thing we added to the game when we came out of early access but [the community] were just ferocious for it so we thought let’s take a step back and do the multiplayer mode.”

The multiplayer mode at the moment is four player on PC and two player on console. The reason consoles have a lower player capacity is largely out of practicality and though the number might increase in the future it’s not certain just yet when.

“Console player numbers will stay at two players for now. We haven’t done it in a long time so we want to make sure it’s good and then we’ll look at expanding it later once we’re happy with the connection speeds everyone’s getting.”

Future facing

Expanded multiplayer isn’t the only thing that could be added in the future, either.

“‘Even though the game is finished in a sense it’s not finished” Rose told us. TT Games’ plan is to release the game and after a month or so step back in and say “okay, what’s everyone saying? What needs fixing? What can we add? There’s a wall of ideas at the moment.”

Could Lego Batman or Lego Harry Potter be among these additions? It doesn’t look likely at the moment.

“There are a lot of IPs for Lego and we’ve tried to keep this very core to Lego so it’s just our own themes at the moment like Ninjago and City Creator.”

Though the game is out for PlayStation and Xbox now, it’ll also be coming to the Nintendo Switch in the future. Unfortunately, there’s not much to say on that front just yet.

“We’ve only just started so it’s still early. Very very early so we’re not really in a place to comment on that at the moment.”

“I have played a Switch – I played Lego City on the Switch and loved it. But we’ve only really just started looking at the Switch now so again it’s time to step back and say ‘right we’ve got this other thing to look at now.’”

Though Lego Worlds has now been released, it seems like the creation will continue for TT Games for a while to come. But that just seems in the spirit of the thing.

Why Lego Worlds is more than just ‘minifig Minecraft’

Minecraft Sales Reach 121 Million, 55 Million People Play Every Month

The Minecraft franchise continues to soar. Microsoft announced today that the series has passed 121 million copies sold and 55 million unique players. This is the first official sales and engagement update since June, when Microsoft confirmed 100 million sales and 40 million unique monthly players.

Microsoft celebrated the new Minecraft milestones today with some animated GIFs that speak to the enormity of the sandbox game as it relates to sales and monthly users.

Microsoft acquired the Minecraft franchise and developer Mojang in 2014 for $2.5 billion. Series creator Markus “Notch” Persson reportedly held a 70 percent share in Mojang and would go on to leave the company after the buyout. He later outbid Jay Z and Beyonce for a Beverly Hills mansion.

At the time the buyout was announced, Persson said about the deal: “It’s not about the money. It’s about my sanity.”

Minecraft is available on PC and all major consoles, as well as smartphones. Looking ahead, Minecraft and Minecraft: Story Mode are headed to Nintendo Switch.

In 2014, Xbox boss Phil Spencer addressed the possibility of developing a Minecraft sequel.

“I don’t know if Minecraft 2, if that’s the thing that makes the most sense,” he said at the time. “The community around Minecraft is as strong as any community out there. We need to meet the needs and the desires of what the community has before we get permission to go off and do something else.”

A Minecraft movie directed by It’s Always Sunny in Philadelphia star Rob McElhenney will be released in May 2019.

Lifetime Minecraft sales hit 122 million

Mojang’s popular build-em-up, Minecraft, has sold 122 million copies since it launched back in November 2011.

The last official figures we saw put sales at 106 million. Those numbers were released in June last year, meaning the game has racked up an additional 16 million sales in around eight months.

A series of tweets from Mojang also revealed the game is currently pulling in 55 million monthly players, further highlighting its enduring appeal.

Unfortunately the developer didn’t break down the data further, so there’s no way of telling exactly how many of those new purchases were made by players on mobile, PC, or consoles.

That said, last year we saw that 19 percent of U.S. players had purchased the game on PC, with the other 41 and 40 percent grabbing it on mobile and consoles respectively.

Over in Europe the split was more even, with 29 percent of players picking the game up for PC, 35 percent for consoles, and 36 percent for mobile platforms.

Lifetime Minecraft sales hit 122 million

Minecraft snapshot 17w06a gives first glimpse at 1.12 update

Being the biggest game in the world means you never stop growing, like a completely out of control katamari. Such it is that Minecraft 1.12 has begun development, with snapshot 17w06a available to the public and thoroughly analysed for new bits and blocks. Here’s the basics.

For the live game, here are the best Minecraft seeds available.

Most of note are these blocks being added:

  • Concrete
  • Concrete Powder
    • Effected by gravity.
    • Creates Concrete when it touches water.
    • Created by mixing Sand, Gravel and any dye.
  • Glazed Terracotta
    • Created by smelting colour clay.
    • Can create patterns by being placed in certain ways.

Wool and Banner blocks got new textures, while various bug fixes and quality of life changes were applied, as laid out on the wiki. The change to Wool also effected Sheep. Naturally.

The only wider-scope change is the addition of savable toolbars in creative mode, letting you more easily make that giant statue of Mega Man, or whatever it is you get up to in there. Unsurprisingly, you can have nine of them as they use the number keys for loading and saving – ctrl+# and shift+# respectively.

Some more deets over on the official wiki. Goodness knows when it could release, but there’s usually a few of these before it all goes live and Mojang have been working out the deets on 1.12 since late last year.

Minecraft snapshot 17w06a gives first glimpse at 1.12 update

Here’s how to make Half-Life 2 look like Minecraft on a thumb-sized PC

YouTuber LowSpecGamer makes a living out of making games playable on the weakest computers, reducing games to their most basic visual components so they can run on rigs made of balsa wood and held together with duct tape. He’s already tackled a range of modern games, including The Witcher 3, Counter-Strike: Global Offensive, and Dishonored, but his latest video — for Valve’s bona fide classic Half-Life 2 — represents his biggest graphical reduction yet.

By removing shadows, weapon effects, textures, water reflections, and even character teeth, LowSpecGamer makes Half-Life 2 look peculiarly like Minecraft. Vehicles, buildings, and mountains morph until they look like they’re built of that game’s pixellated blocks, so much so that you’d expect Gordon Freeman to pull out a pickaxe and dig his way out of City 17.

It might not be a hugely sustainable way to play Half-Life 2 — especially when the sky looks like a Lovecraftian nightmare hellscape — but it does make the game run like greased lightning on a PC the size of a USB stick. So tweakable is the 13-year-old game that the Intel Atom CPU powering the Intel Compute Stick barely breaks a sweat, and with almost every visual effect removed, is capable of running it at more than 160 frames per second. If you want to copy his methods, LowSpecGamer provides a handy guide for Half-Life 2, and many other games, through his YouTube channel.

Here’s how to make Half-Life 2 look like Minecraft on a thumb-sized PC

World War Z author Max Brooks explains his Minecraft novel, Minecraft: The Island

With books like World War Z and Zombie Survival Guide, Max Brooks has already taught us more than a few ways to survive a zombie apocalypse. Now, with Minecraft: The Islandwe’ll learn how to survive something even bigger: life itself.

Minecraft: The Islandthe first in a non-connected series of Minecraft novels from developer Mojang and Random House imprint Del Rey Books, follows a character who must survive on an island while figuring out who he is and what secrets the island holds. Below, Brooks explains more about the book, and what appeals to him (and millions of other players) about Minecraft. But first, check out EW’s exclusive reveal of the novel’s cover:

 

ENTERTAINMENT WEEKLY: For people who don’t play (like me), what exactly is Minecraft?
MAX BROOKS: Minecraft is an online world where everything is in cube shapes. Now, there are different types of Minecraft you can play. If you play on something called Creative, then you can just build whatever you want, and all the natural materials of that world, just like this world, are automatically in your inventory. And that’s usually where people build extravagant buildings.

So how do you play?
I play on something called Survival, where literally you wake up in a world. It’s a natural world, and it looks no different than this world. There are different biomes, or ecosystems, like a desert or swamp or tundra, and you have to survive. From the moment that you open your eyes, just like in the real world, you’re losing food. So you better find a way to eat: Either hunt animals, or plant seeds and grow crops. But in order to do that, you better make tools. And to make tools, you have to get wood. And to do that, you literally have to start by breaking down a tree with your bare hands to get the wood to make the tools, to plant the seeds, to eat.

Wow. That’s very different than all the Minecraft music videos I saw on YouTube.
Wow is right. That’s way different from music videos, but you know what? It’s actually not different from music videos. When I called it an alternative universe, I mean it. Because in our world, people make music videos, but those people still need to eat! And when you think about somebody making a music video online, just anybody, that person had an ancestor 100,000 years ago who literally had to find food. So that’s Minecraft. Minecraft is our world.

How did this book come about?
What happened was, I got a call [asking], “Are you interested?” and [saying] that Mojang is starting to look at the concept of a Minecraft book, and do I have a take on it?

And herein lies the initial challenge of a Minecraft book. Like, if I’m writing a Call of Duty book, that’s a no-brainer. You already have the characters, you already have the plot, you have everything. Whereas this, you literally have to write a story that takes place in this world. So I already had a specific story I wanted to tell. Like we said, Minecraft speaks to different people in different ways, and this is how it spoke to me, specifically.

We need to be very clear: I’m not writing the Minecraft book. I’m writing a Minecraft book. If the folks from Halo called me to write the Halo book, I could do that, but you cannot write the Minecraft Book.

Because Halo has a mythology?
Yeah. If you’re doing World of Warcraft or something like that, it’s very specific. Whereas Minecraft is literally just a world. It’s like saying, “Write the human race book.”

So how was it different than just sitting down to write a regular novel?
First of all, there are very specific rules of this game. I would say for every hour I spent writing the book, I had to spend, I’m not kidding, tens — if not hundreds — of hours playing, and war-gaming, and researching to make sure that everything I did in the book could be done in the game.

And — because I’m very OCD — literally down to “How many steps can I take in a certain amount of time?” and “How fast do I lose my food when I get hungry, when I’m running as opposed to when I’m walking?” I mean, the game is that specific.

Did you do anything else to research besides playing on your own?
No, because the story really happened to me once when I was playing Minecraft on Hardcore. Get this: I literally, playing the game, woke up at the bottom of the ocean. I opened my eyes and locked on the sun, because I didn’t know which way was up. Scary, huh? Swam like crazy for the surface — and, by the way, ran out of air within an arm’s reach of the surface. And once you lose air, you start to acquire damage. So I already broke through to the surface in pain, and then had to pick a location and swim for it, and hope that I found land.

Can you give us a rough outline of the book’s plot?
The premise is that this person wakes up in this world and knows that they are from our world, but doesn’t know who they are in that world. They have no memory. It is a story of survival: waking up at the bottom of the ocean, swimming to an island, and having to survive on that island. And the story is, before this person can answer the really big questions like, “How did I get here? How do I get home?,” they have to solve the basic survival questions of “How do I eat?” and “How am I safe?” and “Where do I sleep at night?”

Okay, so it’s like Hatchet?
It’s a little bit like Hatchet. I would say that in Hatchet, the boy knows who he is, there’s the divorce… I would say the key difference between Hatchet and my book is: The kid’s got a hatchet! How awesome would it be if my character had a hatchet?

Yeah, that would skip a lot of steps.
Exactly. But if you skipped a lot of steps, you’d skip a lot of life lessons.

Do you think everybody who plays Minecraft thinks of it in terms of life lessons? Or is this just you, as an adult and as a dad?
I have no idea. I’m the type of writer who can never try to anticipate my audience. My first book, Zombie Survival Guide, stayed in a drawer for a couple years, because I could have never imagined that anybody else would read a real book on how to fight something that isn’t real. I thought I was the only one who thought about this. So I would love it if more people look for life lessons in Minecraft and were interested in that stuff, but right now, I have no idea. So I have to go with what appeals to me about that world.

So is this going to be a series?
No. There are other Minecraft novels coming out, and I think it is really important for the Minecraft authors coming up behind me that everybody understand that they’re not sequels, the other books. I may write another Minecraft book down the line, but the ones that are coming out behind me are not part of the same story.

Well, it’s nice that you get to be first.
Yeah, well, I literally wrote the book before we had a book deal.

You did?
Oh yeah. Mojang had a publishing deal with another company, and they came to me, they asked if I had a book idea. I had a book idea, they loved it… and I think their contract ran out.

Because they waited too long?
No, I think that’s just the normal business cycle. And while Mojang was waiting to find a publishing partner, we were in limbo. But I couldn’t stop thinking about it. And I had to do it, so I literally sat down and wrote the first draft of the book and my plan — if you can call it a plan — was if there wasn’t a deal, or if they said, “We found a publisher, but we don’t want you,” then I was just going to publish it as free fan fiction. Just throw it up on my website and… whatever.

Well, thank god you didn’t have to do that!
Yeah, but the attitude was, “I have to write this book. This book is going to get written, because otherwise it’s going to be rattling around in my head, and it’s going to be unfair to any other writing projects I ever do.”

Now that you’ve scratched the itch, do you feel like you want to write more Minecraft books?
I don’t know, because I haven’t really finished it yet. We’re on draft three, and there may be two, three, four more drafts. Part of the job now is to take the time and get it right. It’s not fair to this book if I give one neuron of my brain to another book or a sequel or anything like that.

Minecraft: The Island hits shelves later this year.

World War Z author Max Brooks explains his Minecraft novel, Minecraft: The Island

Chance to make your own Minecraft Newport

MINECRAFT fans on the Isle of Wight have been invited to take part in a project to build their own virtual version of Newport.

Devised by Chris Gutteridge, computer programmer at the University of Southampton, Project Newport is a full scale reproduction of Newport in the computer game Minecraft — a computer game about designing and building anything from a simple house to a castle in the sky.

The project ties in with Joanna Kori’s Future reCollections exhibition at Quay Arts which looks at the past and present uses of the Quay Arts building.

Chris’ contribution was to expand on that idea with the whole town, and also consider what it’s future might be.

It’s a blank version of the town, fit for adaptation and Chris wants people taking get creative and build their own vision of Newport.

“They might want to rebuild what Carisbrooke Castle was like at a certain time in history, and have to look up how tall the walls were, or where the stables would have been,” said Chris.

“Or maybe fill the town with zombies. I reckon a couple of them will accidentally learn something,” he joked.

For Chris, the aim of the project is to help provide the engineering oriented education that wasn’t afforded to him when he was growing up on the Island.

There are dozens of amazing artists on the Island, he says, but when it comes to engineering and computers, there is very little for children to engage with.

Using open source data from the environment agency and OpenStreetMap, Chris wrote a program to combine the data and generate it in Minecraft.

In all, the project took him around 70 hours, compared to his previous endeavour which involved manually building Ventnor seafront and took around 500 hours.

Chris will be hosting a free drop-in at Quay Arts tomorrow (Saturday) between 1pm and 4pm.

He is also involved in the University of Southampton science and engineering festival which runs from March 11 until 19 and Chris hopes will encourage younger people from the Island to become involved in science and technology.

For more information, and to download Project Newport, visit: users.ecs.soton.ac.uk/cjg/newport/

Chance to make your own Minecraft Newport

From trees to towers, this ‘Minecraft’ model of Chicago is incredibly detailed

CHICAGO: After spending four years building Chicago out of virtual blocks, an 18-year-old from the north suburbs unveiled an intricate Minecraft map of downtown.

Ryan Zull, a New York University student who grew up in Deerfield, Illinois, posted the model on Reddit under his username, Koodoo25. At a 1-to-2 scale, it’s among the most detailed models of the city ever made in Minecraft.

Minecraft, which was first released to the public in 2009 and bought by Microsoft in 2014, is one of the best-selling videogames ever, according to Time. The game is a sandbox video game, which means it has no rules and it’s up to gamers to create their own experiences. It allows users to build and explore worlds where they can compete or work alone or together.

Zull said he first started working on the model in July 2013, though the work wasn’t continuous, and the project sometimes sat untouched for as long as a year.

He’s not the first to publicly release a Minecraft model of Chicago – another Reddit user posted one in 2015. But Zull’s is more than twice as detailed as that model, by scale.

“I started by making Mies van der Rohe’s Federal Plaza and eventually worked my way outwards from there,” Zull said in an email. “All the buildings and streets were created directly within Minecraft. … All the design is done by measuring dimensions of buildings and streets in Google Maps and fitting them into the Minecraft world as proportionately and accurately as possible.”

He unveiled his Chicago map on Reddit recently and quickly gathered acclaim. But Redditors were also instantly curious about the project’s future and were quick to request additions. One user asked if Navy Pier and Lincoln Park would be built, while another asked about CTA lines.

Zull said the model is a work in progress and that he plans on building all of downtown.

“There may be a few tiny details or dimensions a little bit off, but everything down to the placement of streetlights and trees was done to recreate what I saw in Google Maps Street View as accurately as I could,” he wrote on Reddit.

Minecraft players can download a playable version of the map themselves on Planet Minecraft. — Chicago Tribune/Tribune News Service

From trees to towers, this ‘Minecraft’ model of Chicago is incredibly detailed

Finally! Minecraft: Pocket Edition comes to Windows 10 Mobile

Furthering the running gag that Microsoft is slow to the draw and deficient in apps in regards to its smartphone platform, Minecraft: Pocket Edition is just now heading to Windows 10 Mobile.

Though previously available on Windows Phone 8, Minecraft developer Mojang dropped support for Microsoft’s older mobile OS back in October of last year.

Minecraft: Pocket Edition’s arrival on Windows 10 Mobile now means those who’ve upgraded will also finally catch up on major updates that they have missed out on since, including Achievements and support for Realms, add-ons, and texture packs.

A Minecraft in every phone

The ultra-popular brick building game coming to Windows 10 Mobile may as well just be a formality at this point, with the game already selling over 100 million copies and counting, and the handheld Pocket Edition and console ports outselling the PC original almost 2 to 1.

That said, it’s still amusing to think that one of the latest systems to just now get in (or rather, back in) on one of gaming’s biggest, best-selling brands is Microsoft’s own, considering it owns Minecraft after purchasing Mojang for $2.5 billion back in 2014.

Thankfully for owners of the previous version, anyone who purchased the game for Windows Phone 8 will be able to download the Windows 10 Mobile version at no additional charge.

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Pillars of Eternity II: Deadfire becomes Fig’s most successful game by passing $4 million

The Fig tree is bearing some big fruit.

Today is Pillars of Eternity II: Deadfire‘s last day of crowdfunding, and it has passed some big milestones. Fig announced that the PC, Mac, and Linux role-playing game is the most successful campaign ever for the crowdfunding site, right now achieving over $4.2 million with about five hours left to go. Fig also noted to GamesBeat that this is the first crowdfunded game to pass $4 million since 2015, with Shenmue 3 (6.3 million) and Bloodstained: Ritual of the Night ($5.5 million).

Both of those game’s were on Fig competitor Kickstarter. Unlike Kickstarter, Fig allows for equity backing, which could give people a share in a game’s profits. Before Pillars of Eternity II, Psychonauts 2 was Fig’s most successful crowdfunding campaign. It raised over $3.8 million.

The original Pillars of Eternity raised $3,986,929 on Kickstarter in 2012, making it the No. 4 game in Kickstarter history. Since then, Obsidian chief executive officer Feargus Urquhart helped start Fig. This is the first Obsidian project to appear on Fig.

Obsidian is famous for its RPGs, which includes hits like Star Wars: Knights of the Old Republic 2, Fallout: New Vegas, and South Park: The Stick of Truth.

Pillars of Eternity II: Deadfire becomes Fig’s most successful game by passing $4 million

Star Wars: Force Arena gets first big update as Netmarble adds new units, improves rewards

The big, recently released Star Wars mobile game is getting its first wave of new content.

Netmarble is updating Star Wars: Force Arena, its head-to-head strategy battler, on iOS and Android today. This patch is the publisher’s first major attempt to bring changes to the game, and that means a shift in how seasons work, new units, and an upgraded user interface. Force Arena plays a lot like Supercell’s 2016 mobile hit Clash Royale, but it features hero characters like Han Solo and Boba Fett that players control and use in conjunction with grunts like Rebel soldiers and Stormtroopers. Updates like this keep the game running smoothly, but it should also potentially bring lapsed players back to the game and get them spending money on the microtransactions.

One of the biggest changes to Force Awakens is how its reward system works. These balance tweaks will increase the likelihood that players will get powerful units that can compete at a higher level. New units are the other major tweak. Force Arena now has an Aqualish Engineer and Wed Treadwell Droid, which can each repair turret units for the Rebel Alliance and the Empire, respectively.

“We are happy to announce an upgraded reward system into Star Wars: Force Arena, which will give players more gold packs and leader cards,” Netmarble chief marketing officer Seungwon Lee said in a statement. “The two new characters will bring in more strategy into the game as we expect more players to enjoy and have fun and play with their favorite Star Wars characters.”

Additional changes to Force Arena include improvements to guilds, trading, and the tutorial.

Star Wars: Force Arena gets first big update as Netmarble adds new units, improves rewards

Why ‘Minecraft’ is the most popular game in the world

“Minecraft” is this generation’s Super Mario. It’s an international phenomenon. Unless you’ve been living on the moon, you probably already know these things.

It’s on computers, phones, tablets, and game consoles. It’s at your local mall, occupying kiosks with plushies and T-shirts. There’s a semiannual convention (“MineCon”) and an education initiative that’s got it in schools (MinecraftEDU).

But why is it so popular? We’re talking about a game that looks like this:

"Minecraft"Microsoft

Keep in mind that there are games coming out on modern video game consoles that look like this:

Quantic Dream

And what do you actually do in “Minecraft?” Build stuff? Perhaps you’ve seen some of the incredible worlds people have created from within “Minecraft,” like this one of King’s Landing from “Game of Thrones”:

"Minecraft" King's Landing from "Game of Thrones"YouTube

Not bad! So how does a world go from a flat, grassy meadow to a pixelated re-creation of Westeros’ capital city? The answer to that question is half of the reason people love “Minecraft”: creation. The castles above were built block-by-block.

Think of “Minecraft” as virtual LEGO. LEGO does.

It’s a system for fitting pieces together to create something — sometimes amazing somethings — from nothing. “Minecraft” provides endless building blocks and a blank canvas. It’s up to you to create something incredible, or silly, or referential, or whatever, using the tools it provides. The tools are blessedly user-friendly, as are the systems for employing those tools.

The most basic unit of measurement is a single block. This is a dirt block:

"Minecraft" dirtMicrosoft

This is the literal and figurative building block of the game. You start with nothing but fists and a massive, unexplored world, ripe for creation. You walk forward; you punch the ground below you and it begins to crack. Why is it cracking? And suddenly, POP! Where the ground once was is now an empty, square space. It looks like this:

The word “minecraft” is a portmanteau of two verbs: to mine and to craft. Punching a dirt block and retrieving a dirt block to build with is the first verb — the mining. When you start “Minecraft,” it’s the first thing you should do.

Once you’ve retrieved enough blocks, the second thing you’ll need to do is craft: combine the resources you’ve mined to create more complex tools. “Mining” for wood (punching a tree) enables you to create basic tools. Those basic tools enable you to mine more complex resources, which enable you to create more complex items and tools.

It’s this highly satisfying cycle of mining resources and creating from those resources that draws in millions of players around the world. And that’s the most basic level of “Minecraft.”

The other side of “Minecraft,” sadly not encompassed in the game’s title, is exploration. Every time you start a new world in “Minecraft,” it’s unique. That is, levels are randomly generated based on a set of parameters. There are some constants:

  • The levels always contain the same materials (dirt, trees, water, etc.)
  • There is a day/night cycle
  • At night, enemies appear and will attack you
  • You can only dig so deep below the world’s surface before hitting bedrock
  • The world that spawns always has stuff to discover, whether it’s crazy jungles or mountains or underground caves or whatever

Yes, there are enemies. You’ve almost certainly seen the iconic “Creeper” at your local Hot Topic. This guy (or lady?):

"Minecraft" creeperMicrosoft

These green, exploding monsters are exclusive to the “Survival” mode of “Minecraft” — if you just want to create ad infinitum, there’s a “Creation” mode that enables exactly that. No day/night cycle. No enemies. No mining if you don’t want to mine. Just endless creation.

But be warned: If you don’t choose “Survival” mode, you’ll never experience the joy of discovering a labyrinthine cave network by accident, full of rare resources (diamonds!) and life-threatening lava. You’ll never know the thrill of narrowly escaping a mob of spiders, zombies, and Creepers into the ramshackle hut you’ve composed just in time to hide for the night. You’ll never know the heartbreak of a Creeper sneaking up and exploding the side of your carefully constructed homage to John Travolta’s face. Up your nose with a rubber hose, Creeper.

So forget all the hype. Forget the billions Microsoft spent buying “Minecraft” from its creator, Markus “Notch” Persson and his team at Mojang.

“Minecraft” is so incredibly successful and popular because it’s delightful. It’s relaxing. It’s joyful. It’s goofy. It’s an amazing interactive canvas to build anything you want.

Yeah, you’re “just punching blocks and placing them in different combinations.” And here’s a re-creation of Frank Lloyd Wright’s famous “Fallingwater” home:

"Minecraft" version of FallingwaterMinecraft Forum

You can play “Minecraft” online with friends, with strangers, or all by your lonesome. Some of the more complex worlds were created by whole teams of people working for months. Westeros wasn’t built in a day, you know!

Personally, I prefer the relaxing experience of playing it alone while listening to podcasts. The game’s music is a mix of soft, atmospheric melodies that can be easily kept at low volume, leaving me to concentrate on the project at hand.

Unlike so many other games, “Minecraft” enables an outlet for artistic expression — however shallow — that makes time spent in its worlds feel meaningful.

Why ‘Minecraft’ is the most popular game in the world

Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack

A new texture pack is available for Minecraft‘s mobile and Windows 10 versions.

The Candy Texture Pack introduces a “dentist-weepingly high amount of sugar into your game.” It does so by replacing all textures with sweet treats. Really. Take a look at the image below to get an idea for what to expect.

No Caption Provided

Already available for the console versions of Minecraft, the Candy Texture Pack costs $3. Itcomes to the mobile and Windows 10 versions through the 1.03 update; the update is free, but the texture pack is not.

As outlined on Minecraft’s website, this update also adds localization support for Dutch and makes a variety of bug figures. For example, it fixes a crash scenario when a player enters a mutated biome. The patch also makes it so bats spawn more often, because who doesn’t want that to happen?

Minecraft 1.03:

New Features:

  • Added Candy texture pack
  • Added Dutch localization

Tweaks:

  • Fixed some spacing when truncating bolded text.
  • Tweaked spawn point selection to be “smarter” (e.g. avoid lava).
  • Tweaked the textures of flower/mushroom blocks.
  • Assorted texture fixes.

Bug Fixes:

  • Fixed a crash when a server/Realm would first start.
  • Fixed an issue causing servers to blink between online and offline status
  • Fixed a Realms crash when a player exits
  • Fixed a crash when using some items
  • Fixed a server crash when a player entered a mutated biome
  • Fixed an issue that caused pressure plates, buttons, and other Redstone items to become stuck
  • Fixed an issue with hoppers not ticking the proper order
  • Fixed an issue when destroying a door
  • Fixed an issue with item duplication
  • Fixed an issue allowing a player to incorrectly obtain End Gateway blocks
  • Observer block’s arrows should now point in the direction of power
  • Observer blocks will no longer be placed upside-down
  • Fixed an issue where realms members that were not your friends were not being displayed
  • Bats should spawn more often!
  • Fixed an issue with End Gateway textures on mobile devices.
  • Fixed an issue where buttons & other redstone devices could get locked when a redstone lamp activated.
  • Fixed some rendering geometry which created weird results

Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack

Guardians Of The Galaxy: Make You Own Baby Groot Cake

Many fans are excited for the upcoming release of Marvel’s Guardians of the Galaxy Vol. 2. One British baker felt so inspired by the Guardians of the Galaxy Vol. 2 trailer that she baked a Baby Groot-shaped cake and recorded the whole process to share with other fans.

In the video above, Zoe of Zoe’s fancy cakes shows fans how to create a cake that look’s like Baby Groot’s head using some fondant, food spray, edible paint, and other baking tools and ingredients.

Here’s how Zoe describes the process:

“Cream together the butter and sugar, then beat in the eggs and vanilla essence. Once smooth and creamy, fold in the flour.

Pour in to a greased cake tin and bake in the oven at 180degrees for approximately 40 minutes, until golden brown and a knife comes out clean.”

Sounds delicious. Now, who’s up for giving it a try in their own kitchen? The entire recipe is available on the Zoe’s Fancy Cakes YouTube page beneath the video.

Set to the backdrop of ‘Awesome Mixtape #2,’ Marvel’s Guardians of the Galaxy Vol. 2 continues the team’s adventures as they traverse the outer reaches of the cosmos. The Guardians must fight to keep their newfound family together as they unravel the mysteries of Peter Quill’s true parentage. Old foes become new allies and fan-favorite characters from the classic comics will come to our heroes’ aid as the Marvel cinematic universe continues to expand.

Guardians of the Galaxy Vol. 2 is written and directed by James Gunn (Slither). The film marks the return of the original Guardians, including Chris Pratt (Jurassic World) as Peter Quill/Star-Lord; Zoe Saldana (Star Trek Into Darkness) as Gamora; Dave Bautista (Spectre) as Drax; Vin Diesel (Furious 7) as the voice of Groot; Bradley Cooper (American Sniper) as the voice of Rocket; Michael Rooker (Jumper) as Yondu; Karen Gillan (The Big Short) as Nebula; and Sean Gunn (Gilmore Girls) as Kraglin. New cast members include Pom Klementieff (Oldboy), Elizabeth Debicki (The Great Gatsby, Everest), Chris Sullivan (The Knick, The Drop) and Kurt Russell (The Hateful Eight, The Thing).

Guardians of the Galaxy Vol. 2 is scheduled to hit theaters on May 5, 2017.

Guardians Of The Galaxy: Make You Own Baby Groot Cake

Will Iron Fist Wear His Costume In The Netflix Series?

Marvel’s Iron Fist is less than two months away. As the latest Marvel series on Netflix draws near, more information about the character, the series, and his role and the crossover series Marvel’s Defenders.

There’s also been plenty of photos of Iron First, but there’s something missing from these. None of the photos of Iron Fist so far show Danny Rand in the actual Iron Fist costume. Instead, actor Finn Jones has mostly appeared in an open shirt that shows off the dragon tattoo on Iron Fist’s chest.

So will fans get to see the classic Iron Fist costume on the Netflix series? It’s hard to say. Looking at the three Marvel series released on Netflix so far, the pattern has been downplaying the importance of a superhero persona for these street level heroes.

In Marvel’s Daredevil Season 1, Matt Murdock only dons the Daredevil costume in the final episode. He wears an upgraded version throughout Marvel’s Daredevil Season 2. However, Daredevil is an exception among the Defenders in that he is the only hero in the group who has a true secret identity.

Jessica Jones briefly played with the idea of a costume and a secret identity, mostly at the urging of Trish Walker. Jessica’s run-in with Kilgrave put an end to that and to her time playing at being a superhero. Now she’s private investigator with a public persona.

In a way, the very persona of Luke Cage is a secret identity, since Cage was born Carl Lucas. Even so, Cage doesn’t make use of a costume. There was a reference to Cage’s classic costume in an episode of Marvels Luke Cage, but otherwise, the closest thing to a costume the Cage has worn is a hoodie. Now that his identity and abilities are publicly known, he has even less reason to pursue a secret superhero persona.

So where does that leave Iron Fist? If Danny Rand is planning on keeping his persona as a corporate leader, then he may employ some kind of masked hero identity, perhaps by cutting some eyeholes into a bandana. This seems like it will become a necessity eventually.

On the other hand, perhaps Rand leaves his corporate life behind and joins up with Luke Cage to form Heroes for Hire full time? If that’s the case, he may not need a superhero costume and if he does use one it would almost certainly be a bit more modern and realistic than his comic book look.

Our best bet is that we at least see a version of Iron Fist’s classic costume during his journey to K’un Lun. The look would seem far less outlandish in such a fantastic realm. Whether or not he leaves the look behind when he returns to Earth could go either way.

There have been hints that the threat the Defenders will face in their series is most closely related to Iron Fist lore. If that is the case, there may be cause for Iron Fist to have a more traditional look.

Marvel’s Iron Fist premieres on Netflix on March 17, 2017.

Will Iron Fist Wear His Costume In The Netflix Series?