Tom Hiddleston Explains Why He Was Cut from ‘Avengers: Age of Ultron’

When Avengers: Age of Ultron hit theaters this past May, it marked the release of Marvel’s biggest film yet—in more ways than one. Not only was the scale of Age of Ultron massive, but the ensemble itself was stacked with brief appearances by fan favorite MCU characters, ranging from Idris Elba to Hayley Atwell. The ability to include so many different characters—from various worlds and time periods—was made possible by a series of dream sequences thanks to one Scarlet Witch. It added a wonderfully strange flavor to the Age of Ultron proceedings, and gave Joss Whedon the opportunity to have some fun with the headspace of his various Avengers.

But quite possibly the most popular MCU character of all was also supposed to be included, only to have his cameo nixed in post-production. We learned earlier this year that the Thor dream sequence initially had Tom Hiddleston’s Loki in the mix, but his character doesn’t appear in the final film. Speaking with Digital Spy recently, Hiddleston explains why:

“I was part of the dream sequence for the character of Thor. I shot for a day and enjoyed it very much, and then I received a phone call from Kevin Feige [who] said that in test screenings, audiences had overemphasized Loki’s role. They thought that because I was in it, I was controlling Ultron, and it was actually imbalancing people’s expectations so Joss and Kevin were like, ‘Let’s cut it because it’s confusing people.’… It made sense to me when I saw that film.”

Indeed it does make sense. Loki is really the only genuinely good villain in the Marvel Cinematic Universe, and is quite possibly the most popular character aside from Iron Man. So it makes sense that the arrival of such a beloved character would elicit expectations that he was somehow involved in the film’s overarching proceedings. But we’ll get to see Hiddleston’s Loki in all his glory return for Thor: Ragnarok, which recently landed a director in Taika Waititi. The Dark World sequel opens in theaters November 2017.

Tom Hiddleston Explains Why He Was Cut from ‘Avengers: Age of Ultron’

Gotta Catch Em’ All – 12 Of The Strangest Pokémon Conspiracies Unwrapped!

Pokémon Go may have already overtaken Tinder and be creeping up on Twitter, but look up from catching that Dratini for just a second and pay attention! If you think finding a dead body during a stroll is bad, here are 12 Pokémon conspiracies that might just ruin your childhood – from mass genocide to possessed PokéBalls, the Pokémon fans sure have a warped mind when it comes to the cute pocket monsters. Whilst we patiently await Pokémon Sun & Moon, here is a run down of some of the craziest theories to come out of the long grass in the past 20 years…tin foil hats at the ready!

1. War Of The Worlds

Wow, there sure are a lot of children wandering around here, maybe it is because adults playing with anthropomorphic monsters is a bit weird, or maybe it is something all together more sinister! There is a theory that our heroes are left to potter around unsupervised because there simply aren’t enough adults around following a ‘Great War’. In fact, this one is so widely accepted, the theory has theories about the theory! It all comes from what Lt. Surge says to you way back when:

Hey kid! What do you think you’re doing here? You won’t live long in combat!
That’s for sure! I tell you what kid, electric Pokèmon saved me during the war!

Are Surge’s words just a coincidence? Well, let’s look at the facts. In the original games you play Red (you have no father), and your rival is an orphan. Most of the adults you meet are either very old, gym leaders, or have a military background. At this point, you realise there was the Great Kanto War, where the majority of adults were killed off! This would also explain the alarming amount of nurses and hospitals, plus why everyone is constantly battle-ready.

2. Bones

No, this isn’t a case for David Boreanaz, this is the rather grim tale of Cubone and its rather unusual headwear. When a mother Kangaskhan dies, the poor orphan is left to fend for itself. The orphan wears its mothers skull and becomes Cubone – when Cubone evolves into Marowak, the skull fuses with the head. Female (and only female) Marowaks can later evolve into Kangaskhans and the cycle starts again. The morbid theory hypothesises that as Pokémon is a kid’s game, this story was too much to take and so Kangaskhan was separated into its own form. You can go on to back up the theory with the fact that Kangaskhan relates to the word ‘kangaroo’ and Cubone knows the move ‘boomerang’…struth Sheila! There in a nine -minute video here for those who want to go into greater depth!

3. Koff It Up

Team Rocket’s Pokémon choices were never going to be the best of the bunch, but a big purple ballooon…really?!? Both Koffing/Weezing can only be found in the Pokémon Mansion – an abandoned lab from the original games, so what was T.R. up to in there? Reddit tells us that evil Team rocket were trying to recreate a ghost-type Pokémon by cloning their gaseous forms. Whatever they were cooking up in there, it looks like they ballsed it up, ending up with two gaseous fart bags instead of the intended ghost-type. Also, if you look at the skull and cross-bones on the Pokémon’s chests, it would suggest man-made. The symbol is the universal mark for toxic, so unless Koffing/Weezing have some pretty clever birth marks, it looks like someone made them this way!

4. Million Dollar Bill

Think before you heal! Ever wonder how the Poké-Center will heal your Pokémon and let you go on your way without so much as a dime? Sure, we have Obamacare, but what pays to keep the lights running and the Nurse Joys joyful? You may just be a child, so you aren’t going to foot the bill, but someone has to! Enter mommy dearest. As you trot around having the adventure of your life, your mom waits at home as the bills pile up. Now not only a widow, but in over her head with hospital bills!

5. Ground Zero

Whilst Pokémon Go is currently getting itself into hot water for people collecting at the 9/11 memorial, this isn’t first time the games have caused controversy at Ground Zero. If great wars and bankrupting your mother weren’t bad enough, how about a Poké-world where 9/11 still happened, thanks to the twisted theory sets the Black and white games in a post-9/11 aftermath. The theory is so controversial, Cracked did an article including it in ‘The 9 Most Offensive 9/11 References in Pop Culture’. Director Junichi Masuda even revealed that the Unova was based on New York City, but was the mistake intentional? You can clearly see Unova’s pond match up to Central Park, but what about that desolate wasteland in the middle…is this Ground Zero?

6. Mew Gotta Be Kidding Me?

What would you rather be, a wobbly blob of jelly, or the rarest Pokémon of them all? Sure, Ditto can mimic the other 721 Pokémon, but by all accounts this little sludge monster is a failed clone of Mew. Mew contains the DNA of all other Pokémon and can reproduce asexually…you know who else can do that?!? Ditto! If you still aren’t convinced, both share nearly identical colour palettes, have a common weight of 8.8.lbs and are the only two Pokémon who can learn the transform move naturally. The difference is that Mew in incredibly rare, whilst Ditto is in abundance on Cinnabar island, could the experiments have escaped the lab? Ditto isn’t exactly a positive case for cloning – it is Dolly the Sheep all over again.

7. Clefable The Friendly Ghost

The ghost Pokémon have always provided us with more questions than answers, like are they just other Pokémon in dead form? There are some pretty great theories, like that Voltorb is simply a possessed Poké-ball after a Haunter became trapped inside, however, our favourite ghost theory is Clefable and Gengar. Ever noticed how Gengar and Clefable look oddly similar? Well Creepypasta has cracked the mystery – your angry Gengar is just a Clefable shadow! Known as the shadow Pokémon has lead people to ask, “Just what is Gengar the shadow of?” Not quite as simple as Peter Pan and his shadow, but Gengar bears more than a slight resemblance to the giant Kirby wannabe. To put the icing on the cake, before the release of Pokémon X and Y, both Gengar and Clefable were unable to hit each other with STAB attack…have you ever tried to stab your shadow?

8. The Missingno-Link

An abbreviation of ‘missing number’, Missingno was the more than helpful glitch in the original games. Aside from the joy of getting one over on the game and giving you unlimited Master Balls or Rare Candy, Nintendo actually acknowledged the existence of the mystery Pokémon. It is believed that Missingno was an underdeveloped Pokémon that creators tried to remove from the game, but ultimately got stuck in the code. A more disturbing theory is that a Missingo is what happens to a Pokémon when it spends an extended amount of time trapped in its Pokéball, which would also explain why Pikachu is so reluctant to go inside.

9. Fly Me To The Moon

Of all the places to visit in the Pokémon world, Mt. Moon is one of the strangest, but also most rewarding locations in the Kanto region. Who can pass up on finding a Helix Fossil, or grabbing a Moon Stone, but where did it all come from? Some people hold that Mt. Moon was once an active volcano, hence all the Pompeii style fossils. However, I always prefer the theory that Clefairies came from space and populated the mountain. The Clefairies landed in their spaceship and brought their precious Moon Stones with them to feel more like home.

10. You Rock My World

So, in Reddit’s warped world, gym leader/travelling companion Brock is in fact Pokémon’s very own Medusa – cursed with the mystic eyes of a Gorgon. If you have ever wondered why Brock’s eyes always appear closed, it is because he has the ability to turn you to stone. The wacky doesn’t stop there – ‘Medusa Brock’ also explains why he is the owner of the rock gym and would imply that Onix was never actually a rock-type.

The theory does tend to lose traction though, as on several occasions you see Brock open his eyes. Just like above, Officer Jenny manages to escape rock free. Another joker says that maybe Brock’s eyes always look closed because he is constantly being maced for his advances on women!

11. R.I.P Raticate

Finally, these last two take the conspiracies to an all together darker area of the Poké-world (you have been warned). Back to the original games and oh, this guy again! Blue/Gary Oak was a pain in the backside of the Pokémon games, always popping up with a Bulbasaur to whip your Squirtle just when you least expected it. With some cunning tactics and a well stocked Poké-army, Blue wasn’t that hard to defeat. Blue’s Ratatta is at the forefront of his battle team all the way up until your fight on the S.S. Anne, where it becomes a Lv.16, newly evolved, Raticate – think of the pride on your rival’s face with his sparkly new Raticate.

You (obviously) kick his ass and carry on with your luxury cruise. The next time Blue pops up, where is Raticate? When you meet after the S.S. Anne it is in Lavender Town, the last resting place for dead Pokémon – in the madness of the cruise and overcrowding, Blue/Gary couldn’t get Raticate to a Pokémon Center in time and he passed away. Why the S.S. Anne wouldn’t have somewhere to heal on board is beyond me, but if it didn’t, and Raticate really did die, are you the game’s ultimate douchebag?!? Redditor WideEyedEspurr has since gone on to debunk the popular theory, mainly pointing out a kids game is unlikely to paint the main hero as a rat-squashing killer!

12. Grey’s Ashatomy

The first rule of storytelling is that it is never just a dream. Finally, for the biggest mindf**k of all theories and one that is pulled straight from the pages of some St. Elsewhere storyline – the whole series is taking place in Ash’s coma. After Ash is attacked by a group of Spearows, then struck by lightning during Ep. 1, he is rushed to the nearest hospital, but never wakes up. All those he meets on his travels represent a part of his life. Brock is his repressed sexuality, Pikachu his humanity and Team Rocket the parts of himself that he doesn’t like. Like the constants from LOST, Jenny and Joy were two women he knew before his accident, helping him remain grounded as he travels further into his own coma psyche.

Mewtwo, everyone’s favourite psychic cat, is an electronic impulse that the doctors apply to Ash’s brain to help bring him from the coma – this is how Mewtwo is able to ‘talk’. Coma theory also nicely explains why all the Jenny and Joy’s are all the same, as well as why Ash never ages, or accomplishes becoming a Pokémon master. Probably the most easily debunked of all the theories, but the one which ties up the lose ends that the other theories leave as question marks Maybe all of Pokémon takes place inside a young boy’s snow globe?

Aside from the may ghosts and goblins, the world of Pokémon can be a pretty scary place – it appears you can’t go for a cycle without ending up locked in a coma, or fighting a great war. Why can’t everyone just go back to swapping shiny Charizards and trying to train an unruly Pikachu. Ok, article over, back to discovering Dugtrios in the maternity ward and Sandshrews down your pants in Pokémon Go.

Gotta Catch Em’ All – 12 Of The Strangest Pokémon Conspiracies Unwrapped!

Cartridges Mean Switch Games Will Always Cost More

If you’re old enough to remember the original PlayStation launching, then you’ll know how big of a deal switching to optical media was. Rather than shipping an expensive cartridge full of chips, games were burnt on to cheap spinning discs. It didn’t take long for other home consoles to follow and discs have been the preferred media for home consoles ever since.

With the launch of the Switch$299.99 at Amazon, Nintendo is reverting back to cartridge media for a home console. Nintendo handhelds have stuck with cartridges ever since the Game Boy launched, but there wasn’t really any alternative. For a home console, though, it poses a big problem in the form of pricing.

Inevitably, cross platform games will be released targeting the Xbox One$296.88 at Amazon, PS4, and Switch. You only have to look at listings for Puyo Puyo Tetris to see the challenge Switch developers (and Nintendo) face. On PS4 the game costs $29.99, but on Switch it’s $39.99.

The reason, as highlighted by Eurogamer, is one of manufacturing cost. Optical media, even Blu-ray discs, are very cheap to mass produce. Cartridges are relatively-speaking much more expensive. They also aren’t a set cost.

Regardless of whether you burn 5GB or 40GB to a Blu-ray disc the media costs the same. Switch cartridges on the other hand, escalate in price depending on whether you need 1GB, 2GB, 4GB, 8GB, 16GB or 32GB of storage. They also get more expensive per cartridge the smaller the batch ordered.

Nintendo Switch

If you only own a Switch, then the price difference doesn’t really matter as you are stuck paying $39.99. However, many gamers will own, or plan to own, a PS4 and a Switch, much like many have owned a home console and a 3DS. In that case, Nintendo will lose out on cross-platform game sales to the PS4 or Xbox One due to the price differential. The PS4/Xbox One are significantly more powerful than Switch meaning the same game will inevitably look better and run faster while also being cheaper.

The pricing issue is compounded by the fact Nintendo insists that digital versions of a game offered through the eShop must be priced the same as physical versions. So opting to invest in a large SD card and only downloading games won’t save you any cash.

With time and the continued success of the Switch, economies of scale should see manufacturing costs fall. But for the foreseeable future, Switch games are going to be more expensive than the same game on another platform. In fact, manufacturing costs will mean they are always more expensive to produce than the optical disc equivalent.

Will this impact a publisher’s decision to release games on Switch. Potentially, yes. But Switch sales will be key. If Nintendo continues to sell millions of units then the market exists to make releasing on the platform viable. And the more Switch sold, the bigger the cartridge orders can be, and therefore the cheaper they become.

Cartridges Mean Switch Games Will Always Cost More

Where are the kids from Jurassic Park now?

Steven Spielberg changed the game 22 years ago when he released the dinosaur epic Jurassic Park, which remains one of the most successful and popular movies Hollywood has ever seen. Among those featured in the movie were kid actors Joseph Mazzello and Ariana Richards, who played the forever-traumatized grandchildren of Richard Attenborough. In the two decades since becoming famous for running from velociraptors, where are they now? We dug up some pretty interesting facts to catch you up to (carbon) date.

Now, here’s something that’ll make you feel super-old: Richards, now 36 (!) tied the knot with her hubby, Mark Bolton, in 2013, and is currently expecting her first child, due in November 2015. “My husband and I are thrilled,” Richards told PEOPLE in June. “This is really a wonderful moment for us. It’s super exciting.”

According to PEOPLE, over the years Richards shifted from acting to painting, which is now her main professional focus. “I love to work with people in the art and express their story on canvas and my impression of them and what they want to express and use oils, brushes, canvas to create something that will last the generation,” she revealed. Now reportedly in South America for her art tour, Richards says she’s living a “much quieter” but “still very rich” life compared to her days in the glitz and glamor of Hollywood. “My life story these days, I still experience the red carpet as an artist,” she said. “But on a day-to-day basis I live kind of a country life.”

According to a 2011 interview with The Wall Street Journal, Richards sent Spielberg a watercolor self portrait of herself that was inspired by one of the scenes in Jurassic Park, which now hangs in Spielberg’s office. For his part, Spielberg is a pretty good gift-giver, too. “He never fails to send me something around Christmas,” Richards said. “When he finds people he likes, he’s really good at keeping in touch.” And here we thought we couldn’t love Spielberg more than we do already.

Richards’ movie career pretty much began and ended with the Jurassic Park franchise. She last appeared in a movie in the 1997 sequel, The Lost World. Subsequent acting gigs were on an incredibly smaller scale; TV movies like Broken Silence: A Moment of Truth Movie (1998) and Tremors 3: Back to Perfection (2001) are among the titles. No, we’ve never heard of them either.

Also in her interview with The Wall Street Journal, Richards—who graduated from Skidmore college in 2011—admitted she hasn’t altogether ruled out a return to acting. “Sometimes I’m on the the pulse of what’s happening in Hollywood,” she said, “but other times, I’m just totally absorbed by what I’m creating on the easel.” Adding to PEOPLE, she said: “If some great role or project finds me, absolutely that could be a nice thing to do, for sure.” Here’s hoping she paid attention to Jurassic World’s record-breaking box office returns…

Where are the kids from Jurassic Park now?

The Tomb Raider movie reboot will be better than you think

In 2011, GK Films acquired the movie rights to Tomb Raider, with the plans of rebooting the iconic video game franchise on the big screen. Several years later, things have finally come together: fans are getting a new Tomb Raider movie come 2018. Here’s what we know about the reboot so far.

Several women have voiced Lara Croft in the various video games, but the only woman to play her on the big screen was Angelina Jolie in the early 2000s. Many actresses in Hollywood were after the iconic role, and Warner Bros. wanted to make sure it got the right person for the job. After reportedly meeting with several actresses, including Star Wars’ Daisy Ridley, the studio settled on Alicia Vikander. Judging from these set photos from last week, it looks like Vikander is doing just fine so far.

Once it cast the leading role, the studio began looking into the supporting cast, which includes Dominic West as Lara’s father (Lord Richard Croft), Daniel Wu as ship captain Lu Ren, and Walton Goggins as villain Father Mathias Vogel. Not much is known about the film, except for its basic premise. However, Goggins had a few words to say about his unconventional antagonist.

“[Like other characters] I have been so lucky to have the opportunity to play over the course of my career, there are real reasons behind his antagonism, and it’s not what you’d expect. He is very complicated, and his motivations are pure,” Goggins told Yahoo. Talking to Collider, Goggins added that his character is “confused, angry, and desperate.”

Rounding out the crew is Norwegian director Roar Uthaug, whose 2015 disaster film The Wave put him on the map when Norway submitted it as its official entry for the 88th Academy Awards’ best foreign language film. Unfortunately, it didn’t make the cut. Uthaug is helming the project based on a script from industry newcomer Geneva Robertson-Dworet, with MGM and GK Films partnering to produce the films.

An origin story to define the franchise

After years of waiting, fans finally got their hands on a new Tomb Raider game in 2013, thanks to the folks at Crystal Dynamics, who rebooted the franchise with a franchise-defining origin story. Now, Warner Bros., whose interactive entertainment arm co-published the game’s sequel, wants to do the same for the franchise on the movie side. And to do that, it’s basing the upcoming reboot on the video game’s story. After all, Tomb Raider is a video game franchise at heart.

“They told me they were doing the film based on the reboot of the game from 2013,” Vikander told Uproxx. “That is more of an origin story. You get into an emotional aspect of getting to know Lara hopefully in an in-depth way.” With the reboot following the basic premise of the video game reboot, the question arises: will the movie’s sequel, should it happen, be based on the story of the game’s sequel, Rise of the Tomb Raider? Let’s hope there are at least a few twists we don’t see coming.

A psychological adventure to mess with your head

We know that the movie will take inspiration from Crystal Dynamics’ video game reboot, but what kind of film will it be? According to Walton Goggins, the story is like “Raiders of the Lost Ark meets a genre version of the Joseph Conrad novel Victory: An Island Tale.” Once he read the script, he said “jumped at the chance” of doing it.

Although there have been countless adventure movies over the years, the film to beat these days is Steven Spielberg’s Raiders of the Lost Ark, the first Indiana Jones movie. It’s the prototypical treasure-adventure flick. It’s one of those movies that inspires a multitude of directors, including Roar Uthaug, to join the filmmaking industry. Uthaug expressed to IGN his desire to make an adventure movie like Indiana Jones, which is one of the reasons he signed on as director. “I think we’ll want to make it feel like a modern action movie and to make what’s going on feel like it’s going on for real,” Uthaug said.

If you aren’t familiar with the novel Goggins mentioned, Victory: An Island Tale is a 1915 psychological tale about a man who ends up living on an island in what is now Indonesia due to a business mishap. Though complex, the story deals with the effects of isolation (especially on an island) and how that can blur the lines between what is civilized and what is barbaric. Since Tomb Raider deals with someone being stranded on an island, perhaps we’ll see how Lara Croft breaks through her misfortunes.

A different kind of Lara Croft

Those who don’t play the Tomb Raider video games may not be well-versed in Lara Croft’s history–her characteristics, her background, or her the reason she does what she does. She’s an iconic video game character, but is she someone people can aspire to be (other than the abandonment on a remote island bit)? That hasn’t been explored on screen before, which is something Roar Uthaug is looking to change.

“I think making Lara Croft feel like a real human being, that’s definitely something we want to bring to the big screen as well,” Uthaug told IGN. “I think we’ll want to make people relate to Lara as a character.”

It’s no secret that the video game industry tends to oversexualize its female characters, a trend that arguably began with the first Tomb Raider game over 20 years ago. Critics can’t seem to agree on whether Lara is a positive or negative female role model for young girls (and gamers). Sure, she’s a strong character who relies heavily on her wits to survive extraordinary situations, and that is what drew Uthaug to the project in the first place.

“I’ve always been a fan of strong female characters,” Uthaug added, “and I think I’ve had strong female characters in all my previous movies.” Perhaps the new reboot will purge the belief that Lara might be a “cyberbimbo” and restore her image as a strong female human character.

Potential shared universe?

Shared universes are all the rage in Hollywood these days. Thanks to the overwhelming success of the Marvel Cinematic Universe, everyone’s getting in on the trend–Warner Bros. with its DC Extended Universe and MonsterVerse (Godzilla, King Kong, etc.), as well as Universal with the plainly and cyclically named Universal’s Monsters Universe. If producer Adrian Askarieh had his way, there would be a shared universe consisting of Tomb Raider, Hitman, Deus Ex, Thief, and Just Cause–all Square Enix-published video games that have film adaptations already released or in development.

He said he would put Just Cause, Hitman, and Tomb Raider in the present time frame of the universe. “Deus Ex would be the future of that universe and Thief would be the past,” Askarieh told IGN. “Unfortunately, I don’t have Lara Croft, and [Hitman: Agent 47] needs to be a big hit for that to happen.” Unfortunately, Hitman: Agent 47 scored an abysmal 8 percent critics rating on Rotten Tomatoes. Another problem is that the movie rights for most of those properties have been sold to multiple Hollywood studios, not just one. And if watching the MCU pass right by all those years of X-Men movies taught us anything, it’s that it’s hard to make crossovers happen under these circumstances. for now how difficult it can be for stories to cross over when the characters exist with different studios (see: X-Men and MCU). But hey, Spider-Man made it in, so maybe there’s a chance.

The release date is right around the corner

Tomb Raider began filming on January 23, 2017, right on schedule for the film to meet its March 16, 2018, release date. Upcoming superhero movie The Flash was previously slated for a March 2018 release date, but The Flash’s numerous production delays and director changes have made that unlikely. And it’s good for Warner Bros., which is distributing both The Flash and Tomb Raider–and dropping them too close to each other would hurt both films. So we get Tomb Raider first, and we even get it in IMAX.

The Tomb Raider movie reboot will be better than you think

Minecraft PS4 1.45 update and 1.44 patch notes

4J Studios has rolled out Minecraft PS4 1.45 update and the 1.44 patch for PS3 and PlayStation Vita today, bringing a host of changes to the virtual-building game.

For PS4, the update brings a new Glide mini-game as well as a Glide mini game Lobby, as well as leaderboards and 16-player support.

Check out the patch notes:

PS3:

• Added Glide Mini Game!
• Added new Mini Game Lobby.
• Fix for MCCE-3984 – Enderdragon is able to use an End Gateway.
• Fix for save corruption when exiting a newly created world.
• Fix for MCCE #4108 – Skeleton Hitboxes were blocking the placement of blocks directly above them.
• Fix for MCCE #4238 – Stained Glass Pane on the ground does not appear transparent.
• Fix for MCCE-4226 – Wrong LOD showing for non-block item icons in the UI.
• Fix for MCCE 4227 – Nether portals sending players to the wrong portals.
• Fix for MCCE: 4321 – Player may fall through the block below them when jumping in a confined space e.g small tunnel.

PS4:

• Added Glide Mini Game!
• Added new Mini Game Lobby.
• Fix for MCCE-3984 – Enderdragon is able to use an End Gateway.
• Added Leaderboards for Glide Mini Game.
• Added support for up to 16 players in Battle and Glide.

Vita:

• Added Glide Mini Game!
• Added new Mini Game Lobby.
• Fix for MCCE-3984 – Enderdragon is able to use an End Gateway
• Fix for crash when downloading PS3 save.
• Fix for MCCE #4108 – Skeleton Hitboxes were blocking the placement of blocks directly above them.
• Fix for MCCE #4238 – Stained Glass Pane on the ground does not appear transparent.
• Fix for MCCE-4226 – Wrong LOD showing for non-block item icons in the UI.
• Fix for MCCE 4227 – Nether portals sending players to the wrong portals.
• Fix for MCCE: 4321 – Player may fall through the block below them when jumping in a confined space e.g small tunnel.

Here’s some details about the Glide mini-game.

“Strap on a pair of elytra and hone your swooping skills on an exhilarating aerial track – the first in a series of free tracks to be released.

Beat the clock in the Time Attack mode, using thermal drafts and speed boosters to your advantage, or go for points in Score Attack by hitting all the hoops. Careful study may reveal sneaky shortcuts to refine your runs, so keep your eyes peeled! You can choose to beat your personal best in solo play, pit your wing-skills against other players online, or – on Xbox One and PS4 – take a swing at the all new Glide leaderboards. This update also boosts the number of PS4 and Xbox One players possible in both Glide and Battle up to 16, and all platforms get a more spacious lobby, too!”

Minecraft PS4 1.45 update and 1.44 patch notes

Minecraft’s Discovery Update On The Way, Here’s What It Adds

Mojang has announced the next update for Minecraft‘s Windows 10 and mobile versions. Update 1.1, which is also known as The Discovery Update, is focused around things to uncover.

“There are many mysterious and wondrous things to uncover,” Mojang said in a blog post. “Barter with a cartographer for a treasure map, sling your supplies into a llama’s pack (or into a shulker box) and embark on an epic quest to locate the dank and dangerous forest mansion.”

No Caption Provided

The Discovery Update also introduces new Enchantments, including Frostwalking (lets you walk on water) and Mending (keeps your sword sharp). Mojang also confirmed that if you defeat the monsters within the mansion mentioned above, you’ll receive the “Totem of Undying” that keeps you alive when you should otherwise have perished.

Additionally, the update adds new features such as the ability to dye your bed a new color or build with new glazed terracotta and concrete blocks. The update also lets you change the movement properties of mobs, if that’s what you want to do.

Finally, Mojang teased that this is “just the start” for new features in The Discovery Update. More details will be announced in the coming weeks.

The Discovery Update will be available on Android for testers “in the near future.” It’s also coming to iOS and Windows 10, though there is no word yet on consoles.

At the end of February, Microsoft, which owns Mojang and Minecraft, announced that the game had sold 121 million copies, with 55 million people playing everything month.

Minecraft’s Discovery Update On The Way, Here’s What It Adds

The Discovery Update: on Pocket and Win 10 soon

Llamas, shulkers and more! Android beta coming soon!

What could follow The End? The Epilogue Update? The Appendix Update? The Bit Where We Thank Our Cat Update? No! These things would imply that our work on Minecraft is coming to a close. It couldn’t be farther from the truth! (Although we are eternally thankful to our cat. You complete me, Mr. Mittens.)

In fact, there’s loads and loads more coming in 1.1, aka The Discovery Update! Android users can get a taste of what’s on its way with the beta that we are opening up for testing in the near future. We’re not ready to open the beta up quite yet, but as soon as we are we’ll let you know! Promise!

It’s not called The Discovery Update for no reason: there are many mysterious and wondrous things to uncover. Barter with a cartographer for a treasure map, sling your supplies into a llama’s pack (or into a shulker box) and embark on an epic quest to locate the dank and dangerous forest mansion! Does your route take you across an impassable river? The Enchantment of Frostwalking will solve that problem! Meanwhile, the Enchantment of Mending will keep your swordblade sharp no matter how many mobs you slay along the way. Defeat the sinister illagers who lurk within the mansion and make off with their precious loot – the Totem of Undying – and cheat death as you throw yourself into further peril!

Crafters looking for a more sedate pace of discovery will be pleased to hear you can now dye beds, smelt ingots, and build with the fancypants new blocks: glazed terracotta and concrete. And those with an even more experimental inclination, will find the expansion of Add-Ons to their liking: you’ll now be able to remix mobs’ movement properties!

And these things are just the start – we’ll be revealing even more of the Discovery Update’s secrets in the coming weeks!

Exciting times ahead!

The Discovery Update: on Pocket and Win 10 soon :

Power Rangers come to Console, Pocket and Windows 10!

Assemble these superpowered skins today!

Mighty Morphing Power Rangers? How about… Miney Morphing Power Rangers? Hmmm, maybe not.

What’s got us so excited we’re throwing out puns this awful so early in the week? A new skin pack in Minecraft of course! The Power Rangers pack launches today on Console, Pocket and Windows 10 Edition. Go go, MINEY Morphing Power Rangers! (Hey, it’s catching on!)

You won’t just find the brightly-coloured buddies in the pack either. Every good superhero team needs an equally bad rogues gallery of cackling villains, so you’ll find skins for wrong un’s like Rita Repulsa, Bulk and Skull terrorizing the pack too. Initiate Megazord sequence!

“As a teen I remember getting out of school, grabbing a snack and settling into the cartoon line-up,” explains Mike Fielder, one of the artists who worked on the skin pack. “Part of that routine was watching Power Rangers. When I found out we would be working on a Minecraft version of some of the character line-up I was pretty excited and even more so when I found out Bulk and Skull would be included since they were my favourite characters. I had a blast creating Minecraft versions of these characters. I hope everyone who uses these skins has as much fun playing them as I did creating them.”

So next time your parents hassle you for watching too much TV after school, kindly remind them that Mike now gets to make skins in Minecraft for a living. Or respect your elders and just try some of these Power Rangers skins for free right now!

Power Rangers come to Console, Pocket and Windows 10!

Glide Mini Game on Consoles Tomorrow

Woosh! Test your elytra skills in tomorrow’s free update

We’ve got a pretty swish update soaring onto consoles tomorrow, bringing with it a free, all new Mini Game. It’s called Glide and it’s designed to test your aeronautical skills to the very limit. Strap on a pair of elytra and hone your swooping skills on an exhilarating aerial track – the first in a series of free tracks to be released.

Beat the clock in the Time Attack mode, using thermal drafts and speed boosters to your advantage, or go for points in Score Attack by hitting all the hoops. Careful study may reveal sneaky shortcuts to refine your runs, so keep your eyes peeled! You can choose to beat your personal best in solo play, pit your wing-skills against other players online, or – on Xbox One and PS4 – take a swing at the all new Glide leaderboards. This update also boosts the number of PS4 and Xbox One players possible in both Glide and Battle up to 16, and all platforms get a more spacious lobby, too!

You can watch us livestream the game mode TODAY at 4pm BST (8am PDT). Check out our channels on Beam or Twitch.

I had a chat with 4J’s art director David Keningale and level lead Michael Hansen about the mode and launch track. How did it all come about?

“Putting the Elytra in for the Console Edition Christmas update was the big driving force,” says David. “The cogs were already turning while we were building the elytra tutorial level. That said, we assumed it would be a ring-based flight course, like PilotWings. It was only as we were building the tracks that we realised just how much fun Time Trial was – and that inspired us to add more shortcuts in order to make it even more fun.”

While the team explored a few different ideas for the launch track (some of which survive as forthcoming challenges) it was the track inspired by their Battle map, Cavern, which got the best reception in testing.

“We put Battle’s Cavern map into the track – it took less than three seconds to fly through! We quickly realised that Glide’s maps would have to be huge.”

“We wanted to create a track which was almost like a journey to finding the Cavern Battle map,” explains Michael. “The whole theme of the map is based on the architecture of that Battle map, so they linked together really nicely.”

“We actually thought, hey, this will save us some work!” says David. “But then we put Battle’s Cavern map into the track as a test. It took less than three seconds to fly through! We quickly realised that Glide’s maps would have to be huge.”

And so they are! The launch track is a giant descending spiral, that moves from open areas, to tight bore-holes, before opening up again, the path regularly split by columns and other highly face-plant-able hazards.

“You start off in the Overworld, in a great canyon,” says David. “From there we wanted to introduce familiar terrain with little elements from Cavern, just to sort of hint as to the region you’re in, and as you descend the architecture gets more elaborate and less ruined. It’s almost like an archaeologist’s journey. We started off the build by digging tunnels, and trying to get interesting flight paths, and then we looked at where we could open up the map more. There’s a large atrium with some really tall architecture that works really well from that aspect, creating a crossroads between lots of a little shortcuts and different routes.”

“The thermals give you that roller-coaster feeling. You’re flying down, and it’s getting frantic and tight and then all of a sudden you get this lift up.”

The use of thermals to give the player lift allows for an interesting variety in the terrain, rather than a continual angular plunge.

“The thermals basically give you that roller-coaster feeling, you know?” says David. “You’re flying down, and it’s getting frantic and tight and then all of a sudden you get this lift up and then you sort of pause and then you dive down again. It gives you both adrenaline boosts and little breaks in the downward trajectory, giving you a chance to look around a little and see what’s going on.”

You’ll need to keep an eye out for those shortcuts – some aren’t obvious at all, and may take a fair bit of practice to master.

“We put the map into test with the Microsoft Test Team,” recalls David, “and though the test team loved it straight away, we had some of the senior members at Microsoft complain that some of the shortcuts were actually impossible. So we sent over a video of how to do those shortcuts – that’s when the competition really ensued. We ended up leapfrogging each other with our best times!”

In the Score Attack mode, you get to choose between different routes marked by rings – the level of difficulty and point value indicated by their colour and decreasing size: green for easy, yellow for middling, blue for hard.

“These routes all overlap, so you can get scores by switching between routes,” says David. “But, if you want the challenge, you can also just go for the yellow or blue rings. They’re much harder to get. You’ve got to be much more skilled in order to get them all.”

Glide has pretty much taken over the Mojang office – if you’re anything like us, you’ll be quickly fixated on taking down your friends scores, eking out every precious second from the course. Look out for more tracks in the near future – some free, some as part of a Season Pass. You can get a glimpse of these at the end of the trailer.

“The first DLC pack going out will be themed around beasts,” says David. “We have a kraken-themed level which takes inspiration from Battle’s Cove map. You burst out into a huge open area with two battling ships and a giant, giant kraken that you fly right up and over. It’s a really great experience. Then we have an exciting glacial track that uses the Ice Spikes biome as inspiration. We have lots of yetis running through the map and giant fossils for you to avoid and to fly through. And the final one uses the Chinese Mythology pack – you’ll be flying alongside dragons and around the fantastic, epic terrain of China!”

Keep your eyes on the skies for free maps, too – like the forthcoming Temple-inspired track, which sweeps through jungle canyons, mines and archaeological dig-sites!

We hope you enjoy the new mode! Just don’t beat my score.

Glide Mini Game on Consoles Tomorrow

Girl In the Spider’s Web Director Explains Reason For Recasting

Yesterday, fans of Stieg Larsson’s Millenium trilogy were treated to some news — not only is a fifth book being written for the series, but the Hollywood adaptation of the book series is finally getting a continuation. The new book is untitled, and will be written by David Lagercrantz, the same man who penned the fourth book, The Girl In The Spider’s Webafter Larsson’s passing. The new movie, meanwhile, will be a sequel and reboot, based on the most recent novel, and passing over the events of the second and third books in the series. The film will be directed by Fede Álvarez, and is going to begin production this fall for an October 2018 release date.

As a reboot, rather than a direct sequel, there will be changes to the franchise, including a new cast — which the director has now confirmed, along with an explanation for his decision to re-cast. Álvarez tweeted about his reasons in response to a question from a fan, who tweeted “Awesome news! But I’m a little disappointed that Mara & Craig won’t be returning, what’s your reason?”. Álvarez’s response was simple:

The first adaptation of the series (in English), was The Girl With The Dragon Tattoo, in 2009. It starred Rooney Mara as Lisbeth Salander, and Daniel Craig as Mikael Blomkvist — the two key players in the series. An earlier Swedish adaptation of the trilogy saw Lisbeth played by Noomi Rapace and Blomkvist played by Michael Nyqvist. While Mara and Craig would still be potentially available to reprise their starring roles in a new movie, the confirmation of a re-cast puts the emphasis on rebooting the franchise, rather than creating a more direct sequel.

The Girl with the Dragon Tattoo Rooney Mara Girl In the Spiders Web Director Explains Reason For Recasting

Fans have already started to speculate about who might pick up the titular role for the upcoming thriller, with both Scarlett Johansson and Natalie Portman rumored to be in the running. There is no news yet about who might be picking up the mantle of Blomkvist, although there is bound to be plenty of speculation on that front as well, at least until Sony makes some official casting announcements.

It’s exciting to see the Millenium series return to the big screen, especially as many wondered if it would ever happen. If the upcoming film makes its planned release date, there will have been almost 10 years between the first movie and its sequel — a huge gap, but one that the popularity of the series will no doubt overcome. It makes a lot of sense to make the sequel a reboot, as well, rather than attempting to pick up where the first left off, as this will give Álvarez a chance to put his own stamp on the series.

However, some will remain disappointed that the cast who made the original film so great will not be returning, especially as both Mara and Craig have expressed their willingness to return for a sequel in the past. Readers are also less than thrilled to hear that the film will skip two entire books to focus on the fourth installment, and it’s worth questioning how difficult it will be to include the salient plot details from those novels in addition to the plot of the fourth. For now, however, we’ll just be keeping an eye out for news of the new cast for The Girl In The Spider’s Web.

Girl In the Spider’s Web Director Explains Reason For Recasting

James Gunn: Guardians of the Galaxy 2 is a ‘Self-Enclosed Story’

At this stage in the Marvel Cinematic Universe, it is somewhat difficult to look at any of their films as single movies. In almost every instance, these films do tell their own individual stories, but also spend a great deal of time setting up what is to come. This has worked well in the past, with Captain America: Civil War for example having a great standalone story while also setting the stage for Phase 3. However, it has also seen movies like Iron Man 2 or Avengers: Age of Ultron spend a great deal of timing just setting up what else is coming.

Guardians of the Galaxy is the best example so far of a movie that exists largely on its own, but even then, an appearance by Thanos and the presence of Infinity Stones bridges the cosmic adventure to the core MCU storyline. While Guardians of the Galaxy Vol. 2 will have neither Thanos nor the Infinity Stones, it was still thought that it would set up what else is to come, like the team’s next appearance in Avengers: Infinity War, in some regard. But, director James Gunn says that will be far from the case.

Gunn spoke to The Daily Beast about a variety of topics, but was specifically asked about how connected the sequel would be to the MCU at large. In a somewhat surprising response, he states that Guardians of the Galaxy Vol. 2 does not service the larger universe in any way, but also that he’s never been asked to do so:

There is not a single thing in Guardians of the Galaxy Vol. 2 which was ever dictated by the larger Marvel Cinematic Universe. There are things that I did in the movie that they’re going to have to deal with, now, in Infinity War. But it was pretty much understood that the Guardians are my guys, so they’d have to deal with whatever came from that. So there was nothing. It’s a 100 percent self-enclosed story about the Guardians of the Galaxy, very much like Dr. Strange was.

Never has [Feige] told me that anything has to be in my film. I mean, I know what their plans are. But there’s just nothing I do to service that within Vol. 2’s story; all that’s important is Vol. 2. Everything about Vol. 2 is what’s important. He’s never told me anything hasn’t fit in on the second movie. On the first movie, there were some more technical weird things that we had to deal with, and I was a bit more bashful about getting my way. But now, it’s not part of the conversation.

Avengers Guardians of the Galaxy crossover Infinity War James Gunn: Guardians of the Galaxy 2 is a Self Enclosed Story

It would not have come as a surprise to many if he simply said this is a standalone movie, but Gunn makes it clear that people expecting heavy handed setups to these characters’ futures in Infinity War and beyond will be disappointed. However, this lack of connectivity is not coming at the expense of the MCU. As he says, he knows what Marvel Studios is planning, especially since he will serve as an executive producer on Infinity War and the Untitled Avengers followup, so any worry that he will surprise the creative team in charge is unwarranted.

Surely there will be some that wish some small nods to the larger universe could be included, but that may not have been best for this story. Guardians of the Galaxy was a massive hit because it was self-contained, so Gunn doubling down on this concept for the sequel should not be surprising. Plus, audiences have recently responded extremely positively to superhero adventures like Logan and Deadpool, not just because they are R-rated, but because they are single stories that don’t require a universe to support them.

That all said, while the film itself may not spend time teasing the future for these characters or introducing characters/locations just for them to be used in Infinity War, that does not necessarily mean that the mid- and post-credits scenes could not provide this service. Gunn recently confirmed that Guardians of the Galaxy 2 will include a post-credits scene, and with Infinity War being just a year away upon this film’s release, while also being the Guardians’ next appearance, a subtle tease of their larger future could be in play and still prove these statements to be true.

James Gunn: Guardians of the Galaxy 2 is a ‘Self-Enclosed Story’

The Batman: Production Won’t Start Until 2018; Casting May Begin This Year

Warner Bros. is currently working on bringing back a solo Batman franchise to the big screen. Ben Affleck has already made his debut as the Dark Knight in Batman V Superman: Dawn of Justice, and his performance was one of the standouts from an otherwise divisive film. This brought about much excitement for his solo film, The Batman, but after being bombarded with questions about the state of the film and dealing with a number of personal issues, he decided to walk away from directing duties.

Upon this revelation, it became less and less likely that The Batman could meet a previously “confirmed” 2018 release date. But, some still held out hope it could be possible after Warner Bros officially set Matt Reeves as the director. However, with his work on War for the Planet of the Apes taking precedence right now, The Batman won’t get off the ground until next year at the earliest.

Variety reporter Justin Kroll gave some insight to the production status of the highly anticipated blockbuster on Twitter today. According to what he has heard, Reeves will not be able to turn his attention to the film until after his current blockbuster is finished. Not only will this delay the supposed start of filming, but also withhold any casting announcements until later this year.

Dating back to last year (when Affleck was still attached to direct), plans were in motion for The Batman to begin filming this spring or summer, depending on which cast member was to be believed. This new report does come directly on the heels of Joe Manganiello saying production could still begin this summer. With so much changing recently behind-the-scenes, it is possible that he was not up to date on the latest developments, as Kroll’s report directly contradicts Manganiello’s statements.

This latest report is hardly surprising however. Even if Reeves spent part of his remaining time on War for the Planet of the Apes working on The Batman, he would not be able to give his full attention until after the press tour anyway. If he is in fact contracted to remain solely focused on his current film, then there is no chance any Batman news comes out in the coming months. This is something to keep in mind throughout the summer as there will undoubtedly be rumors about different actors possibly joining the film.

With production potentially starting in 2018, this should give Reeves and crew plenty of time to hit a 2019 release date. WB has also previously announced a June 14, 2019 date for an unannounced DC film. If Batman starts filming at the beginning of 2018, this very well could be the film’s ultimate landing spot – or at the very least a targeted date that could shift by a few weeks down the road. Regardless, it will be some time before a release date or any other concrete news will come out for The Batman, as long as everything runs smoothly from here on out.

The Batman: Production Won’t Start Until 2018; Casting May Begin This Year

Supergirl/Flash Musical Crossover Video Offers New Story Details

It has not escaped notice for many fans of the Arrowverse that a number of the actors cast in the various shows have a history with musicals. Colin Donnell, John Barrowman, Jesse L. Martin, Carlos Valdes, Victor Garber, Arthur Darvill, Ciara Renee, and Jeremy Jordan have all starred in Broadway musicals. Supergirl and The Flash actors Melissa Benoist and Grant Gustin both were on the musical show Glee, and Jeremy Jordan and Jesse L. Martin were also on a musical series, Smash – along with Broadway star Andy Mientus who has appeared on The Flash as The Pied Piper. It seemed like only a matter of time before a musical episode happened – and now the wait is almost over.

On the March 20th episode of Supergirl, ‘Star-Crossed’, the crossover will kick off, and then most of the story will be told in The Flash episode ‘Duet’. It also is technically a bit of a crossover with Legends of Tomorrow, with Victor Garber returning to The Flash to participate. As will John Barrowman, who signed one of several contracts which lets him move between all the Arrowverse shows though he has mostly been seen on Legends of Tomorrow.

DC All Access has now released a video from the set of ‘Duet’ where they talked to several of the participating actors and learned a few things about the musical. Possibly the most telling hint came from Darren Criss, who is playing the episode’s guest villain, the Music Meister. It’s quite the reunion for Criss – also a Broadway alum – who was on Glee with Benoist and Gustin and went to college with Valdes, and he revealed a bit of what his character is up to:

“So the Music Meister has plans for them, he’s kind of stringing all of the main character along. Particularly the couples, to maybe teach them a lesson? That’s what he says.”

The Flash Supergirl Duet Barry Allen Kara Danvers Supergirl/Flash Musical Crossover Video Offers New Story Details

Speaking of couples, Candice Patton spoke about how she will be involved, as the daughter of a gangster and not Iris. That fits in well with what was already revealed, the Music Meister traps Barry and Kara in a fantasy world where the people they know are there, but not as themselves. Since Martin is playing a gangster, it sounds like Patton is still his onscreen daughter in this fantasy, even if they are not specifically Joe and Iris West.

Gustin and Benoist also spoke a bit about the duet they are singing in ‘Duet’. While they did not use the song’s name, it has previously been announced that they are singing a song called “Superfriends” which is co-written by Crazy Ex-Girlfriend‘s Rachel Bloom. Gustin called it “a fun, comedy song” and mentioned that there was a lot of space within it to improvise.

With the sheer amount of singing and dancing talent in the cast, ‘Duet’ is poised to be an amazing treat for fans of Supergirl and The Flash.

Supergirl continues Monday, March 20 with ‘Star-Crossed’ at 8pm on The CW. The Flash Tuesday, March 14 with ‘Into the Speed Force’ at 8pm on The CW, with ‘Duet’ at the same time on March 21.

Supergirl/Flash Musical Crossover Video Offers New Story Details

Marvel’s Iron Fist Banner Features Avengers Tower

Thanks to Marvel’s unprecedented partnership with Netflix, the superhero studio has been able to mirror their cinematic success with serialized storytelling. Fans and critics held their breath when Daredevil debuted in 2014, and were pleasantly surprised when the show’s bareknuckle adaptation proved to be just what comic readers and TV viewers had been hoping for. Jessica Jones and Luke Cage raised the bar even higher, blending social commentary into the fantastical story to highlight issues like rape and police brutality, respectively. Even Daredevil dealt with issues like gentrification while providing a look at one of the few superheroes with a disability.

With the final Defender just on the horizon, Iron Fist has always seemed like the riskiest bet. Not only are his mystical origins a far-cry from the street-level action we’ve seen so far (give or take a clan of undead ninjas), but the character has long been controversial. While audiences have been repeatedly assured everything will be fine, the initial reviews for Iron Fist have confirmed many people’s worst suspicions. Still, we have hope it can improve. In the meantime, Marvel aren’t slowing down their marketing ahead of the series’ Friday debut.

IGN has a new banner from the show that mirrors similar promo images for Daredevil and Jessica Jones. The heavily-photoshopped art features Danny Rand, along with Colleen Wing and the Meachum family. It also highlights Danny’s neighborhood and teases one of the MCU’s landmarks. Check it out below:

marvel iron fist banner Marvels Iron Fist Banner Features Avengers Tower

As you can see, the Avengers Tower is quite visible, as it was in the previous banners. Sadly, we’ve never seen the tower in the actual shows. Despite Marvel’s claims that all of their series take place in the same universe, we’ve not had more than a few passing references to the events of the MCU films in the Netflix series. While inserting Avengers Tower into a shot would presumably not be too difficult, Marvel have chosen to forego that Easter egg so far.

As we await the premiere of Iron Fist, we’re learning quite a lot about it. We know, unfortunately, that both Danny’s costume and the dragon Shou-Lao won’t appear in the first season. Given the poor reviews, one has to wonder whether a second season will even happen. There’s always the chance for a Heroes for Hire series, which could further explore Danny’s backstory while allowing him to suit up. On top of that, we’ve also been given a better look at Colleen Wing, who may just prove to be the future of the franchise. There are even more comic characters being teased as set to appear on the show, so if nothing else, this show will be for the fans.

Iron Fist season 1 premieres on March 17th. The Defenders will arrive sometime in the summer, with The Punisher coming later this year. Daredevil seasons 1 and 2, Jessica Jones season 1, and Luke Cage season 1 are now available on Netflix. Premiere dates for the newest seasons of Jessica JonesDaredevil, and Luke Cage have not yet been revealed.

Marvel’s Iron Fist Banner Features Avengers Tower

Fantastic Beasts Sequel Begins Filming August 2017

Fantastic Beasts and Where to Find Them proved to be a welcome and successful return to the wizarding world of J.K. Rowling’s creation. To date, the movie has pulled in over $812 million at the box office, and recently became the first movie within the Harry Potter universe to win an Oscar. It’s fair to say the future looks bright for the four remaining movies in the franchise, too, since audiences really warmed to the characters of Newt Scamander (Eddie Redmayne), Tina Goldstein (Katherine Waterston), her sister Queenie (Allison Sudol), and No-Maj Jacob (Dan Fogler).

Fantastic Beasts 2 is set to arrive in 2018, and though Newt Scamander will feature, the movie looks set to focus much more heavily on the rise of the dark wizard, Gridelwald (Johnny Depp), and in particular his relationship with a young Dumbledore (yet to be cast). Following on from news that Fantastic Beasts 2 would start filming this summer, and according to My Entertainment World (via Heroic Hollywood) it now looks certain that it will start shooting this August in Paris and the U.K..

New York is not listed as a filming location this time around. Though it was already known that Fantastic Beasts 2 would be set mainly in Europe, since that was where Grindelwald conducted his reign of terror, it wasn’t known if New York and in particular, MACUSA, would feature at all. That means, then, that somehow Jacob, Queenie and Tina find themselves in Europe; not much of a stretch for Tina since we know she goes onto marry Newt, but it’ll be interesting to see how or if Queenie and Jacob end up there (let’s hope so).

Fantastic Beasts Fantastic Beasts Sequel Begins Filming August 2017

It also paves the way for Credence Barebone to have an interesting journey of some kind, since director David Yates has confirmed that when the obscurus was obliterated, bits of it remained, meaning Credence can return. There was also a scene cut from the ending of Fantastic Beasts and Where to Find Them, which showed Credence leaving New York on a boat. Given his eerie infatuation with Percival Graves, who turned out to be Grindelwald, and the fact that Grindelwald knows Credence is an obscurus, it seems like only a matter of time before the pair meet again.

Elsewhere, Zoe Kravitz has confirmed that she will also have a bigger arc in the subsequent Fantastic Beasts movies, as Leta Lestrange. Teasing her “complex relationship” with Newt Scamander, Kravitz hinted at having a much larger role than just appearing as a moving photograph. It could well be that her relationship with Newt, and in turn, his relationship with Dumbledore, will all tie in together, as Dumbledore tries to stop Grindelwald’s rise to power.

Fantastic Beasts Sequel Begins Filming August 2017

Inhumans Set Photos Tease Agents of S.H.I.E.L.D. Connection

When Marvel brought Nerd Christmas early in the summer of 2008 by teasing the rise of the Avengers in the tag at the end of Iron Man, even they didn’t fully envision the shared universe they were on the brink of creating. A few years later, The Avengers finally saw a number of their films and heroes join forces for an unprecedented blockbuster that finally proved Marvel and superhero movies were here to stay. Since then, the company has only reached new heights, while virtually every other studio taking steps to build their own shared universe.

Marvel have taken things a step further, spinning off the adventures of Agent Phil Coulson into ABC’s Agents of S.H.I.E.L.D. Along with their group of Netflix shows, the TV side of Marvel is said to exist in the same universe as the movies. While it’s merely been alluded to on NetflixS.H.I.E.L.D. has built entire episodes and seasons around the events of Marvel movies. Given this shared continuity, many have wondered how connected the upcoming Inhumans show will be to S.H.I.E.L.D. when it premieres on IMAX screens later this year. Not only will both show eventually share a network in ABC, but S.H.I.E.L.D. actually introduced the concept of the Inhumans to the Marvel Cinematic Universe some years back.

Since then, charatcers like Daisy “Quake” Johnson from the Marvel comics (played by Chloe Bennet on Agents of S.H.I.E.L.D.) have even been altered to match their Inhuman heritage on TV. While we haven’t heard any official confirmation of the two ABC Marvel TV shows being intimately connected or sharing characters, a new batch of set photos from @CrlRbs (see below) provides us with one direct connection between the two series.

As Carlos states, that alien writing matches the carvings we saw all throughout season 2 of S.H.I.E.L.D. The mystery of the writing eventually led to the discovery of the Terrigen crystals that transformed Daisy and Raina (and sadly killed Tripp). What’s more, but the comics have used the writing for years within the font of the Inhumans comics, further connecting things. Hopefully, this will just be the first of many threads joining S.H.I.E.L.D. and Inhumans, as the latter recently started shooting a few weeks back.

The beginning of production has also given us our first looks at the announced Inhumans cast in action. We’ve already seen Black Bolt and Lockjaw, and yesterday gave us our first look at Crystal in a very comics-accurate costume. We’ve also heard a rumor about Hawaii’s famous Diamond Head volcanic crater being used as a filming location, possibly to house the Inhuman city of Attilan. With filming continuing out in the open, we’re likely to get a lot more looks at the upcoming show in the coming weeks and months, so stay tuned.

 Inhumans comes to IMAX theaters for two weeks starting Friday, September 1st, prior to its television debut on Tuesday, September 26th on ABC.

Inhumans Set Photos Tease Agents of S.H.I.E.L.D. Connection

When are The Flash, Gotham City Sirens, and Man of Steel 2 Arriving?

Among the many DC Extended Universe films that are currently in some stage of development without an official release date is The Flash solo movie, as well as the Suicide Squad spinoff Gotham City Sirens and a direct followup to Zack Snyder’s Superman movie reboot, Man of Steel. That’s just the tip of the iceberg too, as the list of DCEU movies that are actively moving forward without a firm launch date in place (yet) includes director Matt Reeves’ The Batman, the Dwayne Johnson-headlined Black Adam movie, a Birds of Prey film and a Nightwing solo movie from The LEGO Batman Movie‘s director, Chris McKay.

Over the past year, there’s been much in the way of reported activity on a number of those same DCEU movies. The Flash, for example, was seemingly all ready to begin filming at the beginning of this year, before writer/director Rick Famuyiwa stepped down in late 2016. Meanwhile, Gotham City Sirens (by most accounts) continues to make steady progress forward, with not only a director (Suicide Squad helmsman David Ayer) but also a screenwriter (Tomb Raider reboot writer Geneva Robertson-Dworet) and one of its three central stars (Margot Robbie as Harley Quinn) in place already. As for Henry Cavill’s Superman: a Man of Steel 2 script is in active development and has been since last fall, but there hasn’t been a major update on the project since.

We may now have some fresh details concerning the release date windows for the three aforementioned DCEU films, thanks to “leaked” information that was posted on a DCEU sub-Reddit (via Screen Geek). According to the post, Gotham City Sirens is targeting a February 2019 theatrical release date, putting it a few months ahead of the current release date for the Shazam movie. Man of Steel 2, meanwhile, is supposedly taking the November 2019 release date previously reserved for Justice League 2, while The Flash is apparently being put on the back-burner for a 2020 release (the same year that Cyborg and Green Lantern Corps movies are scheduled for).

DCEU Justice League Concept Art When are The Flash, Gotham City Sirens, and Man of Steel 2 Arriving?

While this information should (obviously) be taken with a healthy helping of salt – given that it comes from Reddit – there is fair reason to believe that it’s accurate. For starters, this comes from the same source that claimed Joe Manganiello is playing Deathstroke in the DCEU, long before the news was made official. Moreover, these release date windows more or less align with other recent progress updates concerning these three DCEU installments.

It’s to be expected that Gotham City Sirens would be fast-tracked ahead of the Suicide Squad sequel’s release, given the popularity of Robbie’s turn as Harley Quinn from Ayer’s (yes, Oscar-winning) first Suicide Squad movie. The early 2019 date would give the film sufficient time to make its way down the pipeline, thus avoiding the blowback that Warner Bros. and DC endured for Suicide Squad‘s rushed development process. Alternatively, with The Flash struggling to hold onto a director and now undergoing rewrites, the movie (once scheduled to arrive in March of 2018) is unlikely to hit theaters until 2019, at the earliest.

As for Man of Steel 2: with many DCEU fans wanting to see a truly Superman-focused followup to Man of Steel (e.g. not the shared universe launchpad that was Batman V Superman: Dawn of Justice), WB and DC have good reason to prioritize getting such a project off the ground at last. Snyder is following up Justice League with his passion project The Last Photograph rather than Justice League 2 and Man of Steel 2 reads as being a sensible replacement for the latter. That said: with so many films currently in the pipeline, the larger game plan for the DCEU may be equally fluid right now.

When are The Flash, Gotham City Sirens, and Man of Steel 2 Arriving?

Man of Steel 2 Director: Matthew Vaughn Being Considered

When Man of Steel was released, it began what is known as the DC Extended Universe. It was followed up by Batman V Superman: Dawn of Justice and Suicide Squad and there are numerous movies on the way within the universe. Wonder Woman and Justice League are going to be released this year, with Aquaman, Shazam, Cyborgand Green Lantern Corps scheduled for the three following years.

While there has already been several crossovers in the first three films of the DCEU and Batman v Superman: Dawn of Justice directly followed the events of Man of Steel, there has yet to be an official sequel within the universe. That will apparently not be true for much longer, a script is in the works for Man of Steel 2. While there is no word yet on when the sequel will be filmed or released, things are certainly underway. The movie needs a director now, and it seems like Warner Brothers may have someone in mind. Matthew Vaughn.

Matthew Vaughn is no stranger to comic book adaptions; he co-wrote and directed Kick-AssX-Men: First Class and Kingsman: The Secret Service and was the first director attached to X-Men: Days of Future Past. When it comes to comic adaptions, it’s clear Vaughn knows what he is doing – and it sounds like Warner Brothers and DC Entertainment agree with that sentiment.

Superman is Flat Out Angry in Man Of Steel Man of Steel 2 Director: Matthew Vaughn Being Considered

According to Collider, Vaughn is currently in talks to helm the DC Extended Universe-based Superman sequel. Vaughn has spoken publicly about wanting to make a Superman film in the past, going back to before Man of Steel hit the scene. It seems as though he made an impression, as WB apparently wants to give him the reins to Man of Steel 2 – and is willing to give Vaughn a different film, should a deal here fail to materialize.

If Vaughn does get the job, that might signal a shift in tone from what Man of Steel and the rest of the DCEU has thus far been. He’s spoken in the past as to who he thinks Superman is:

“I think that’s the one thing not to do with Superman, trying to do the serious The Dark Knight version. Superman is about color and fun, or it should be, for me.”

Even if it functioned as a soft reboot, it would probably be a bit of work to transform the current film incarnation of the Man of Steel into someone more colorful and fun, at least in a way that seems natural for the character and story. But if Vaughn can find a way to do it, that could have long lasting implications for the entire DCEU. So if he gets the job, there may be a very different series of films on the way than the ones we have seen from DC so far.

Man of Steel 2 Director: Matthew Vaughn Being Considered

Power Rangers Director Explains Zords’ ‘Practical’ Design

Power Rangers is less than two weeks away and already fans are barely able to contain their excitement. In anticipation of the film, Twitch is currently streaming every episode of the show. Meanwhile, a new TV spot has given us our best look yet at the fully-formed Megazord. We also learned yesterday from director Dean Israelite that the movie will in fact have a post-credits scene, which could very well set up a sequel. While the movie might still flop, all signs are pointing towards the beginning of a new franchise for Lionsgate.

Though there are sure to be a number of classic moments from the franchise that we’ll never see on screen, the new movie will also be fleshing out the mythos of the Rangers in a number of ways. Part of that is down to the design of the film itself. We’ve already seen how different villains like Rita Repulsa and Goldar will look in the film. That more alien and organic design will also be carrying over to everyone from Alpha 5 to the Zords themselves. We’ve had a pretty good look at the updated Zords so far, in everything from TV spots to posters. Now, we’ve got a little more insight into the concepts behind their redesign.

During an interview with Collider, Israelite discussed how the new look for the Zords came about, and how the film will expand their backstory.

“The idea is the Zords are machines that take on the form of the most powerful organisms of the planet they’re on. When these Zords came to Earth, dinosaurs reigned supreme and so they took on the image and the spirit of these dinosaurs – that’s the mythology that we’ve put into the movie. But in the concept that we’ve created they’re meant to be inspired by those animals – not an actual, literal, version of it, and so we decided we wanted to take certain liberties, too.”

Zords from the Power Rangers Movie Power Rangers Director Explains Zords Practical Design

Israelite went on to talk about trying to craft a unique aesthetic for the movie, in order to separate it from things like Transformers and Star Wars. In doing so, he and the crew tried to craft an organic look for everything, as opposed to simply designing mechanized monsters. In focusing on the more alien elements of the Zords, some liberties had to be taken with the final look of the dinosaur-inspired robots to make them function in a more pragmatic way.

“The other component of it is almost more of a practical component. We look at these renderings and we create a 3D space and we look at how they should move, and you learn a lot from that. And the mastodon is so big that we realized that with added legs it would just move better in a CG environment, and we’d be able to make it a more nimble machine. So it felt kind of like practical; if you were an alien creating this machine, you would want those added limbs.”

Of course, Israelite isn’t using ‘practical’ in the usual sense when it comes to movies. Unlike Fury Road or The Fast and the Furious franchise, Power Rangers won’t be telling their story using very many practical effects. But though the Zords will be all CGI, Israelite’s comments tease the idea that from an alien design point, the giant robots will move in a way that makes sense. Part of that was redesigning the Zords to look like mechanized creatures that could actually run, jump, and fight.

And while we’ve known for some time that the film’s aesthetic would have a more otherworldly bent, all this talk of alien design and an updated mythology make it seem as though the movie might dive into the history of the Power Rangers in new and exciting ways. Over the years, the various TV shows have expanded the lore of the Rangers, but the new film may mark the most concise and cohesive origin yet for the Rangers and their mighty Zords. Whether that holds true or not, we’ll know in a couple of weeks once Power Rangers lands in theaters.

Power Rangers Director Explains Zords’ ‘Practical’ Design