Free book for boys and reluctant readers

Flynn’s Log is free on the following devices
Choose your device
KindleiPad/iPod/iPhoneGoogle Play (Android Tablets)nookkoboRead Online
US$8.99 Paperback
Get Reluctant Reader Book News from Stone Marshall
Reading is important
Any book that helps a child to form a habit of reading, to make reading one of his deep and continuing needs, is good for him. –Maya Angelou
Most adults would agree that reading is important, but many kids detest reading. Video games, devices, and TV are preferred entertainment and escape. They provide instant gratification. Reading takes time. For some kids, reading isn’t engaging.
I had this same problem with my son, so I solved the problem.
The classic stories I remember enjoying as a kid don’t interest my son and his immediate attention span. If he doesn’t enjoy the story from page one, he will not read further.

So how did I get my son to read?
I showed him how much fun it is to get sucked into a story.
Your book is amazing I can’t stop reading it – Joseph Young via twitter
Contemporary and Classic titles alike don’t interest many kids. Don’t worry, the love of reading is learned. We need a starting point. We need that one book that is just as engaging on the first read as the fifth, just like a really great movie that kids want to see again and again. A positive association with reading will make kids want to read more.
A love of reading is cited as the number one indicator of future success. My son didn’t have the desire to read. He didn’t care about the books I chose to read to him, and was overwhelmed with the selection at the library. I want my son to succeed, so I had to do something. Since we struggled to find books he cared to read, I wrote one. An epic saga about the things he loves. I put it in a world he loves and addressed the issues he faces in his life.
I just love your books I’ve been reading them over and over again. -Carson via twitter
But it’s a video game book
Don’t worry; it’s not a book about video games, nor is it a game strategy book. Flynn’s Log is a hero’s journey that takes place inside the Minecraft world that today’s kids know and love. The protagonist, Flynn, naturally flows through Maslow’s hierarchy of needs (builds shelter and tools, learns what to eat and discovers a digital friend) and faces questions about his destiny. He learns important life lessons about friendship, integrity, and trust. Flynn’s Log is good for kids without being boring.
Thank you so so much for the free ebook. My son loves Minecraft now with this book I can get him to read to me. – Jennifer Wilkins
Start your son or daughter on journey today, reading Flynn’s Log 1: Rescue Island. Free on available these devices and apps.

Flynn’s Log is free on the following devices
Choose your device
KindleiPad/iPod/iPhoneGoogle Play (Android Tablets)nookkoboRead Online
US$8.99 Paperback
Why is Flynn’s Log 1 Free?
My son loves reading — finally. If you have experience with a reluctant reader then I know your pain and I want to help. I’ve seen thousands of kids transform with this book. My readers, who don’t usually read books during the summer, couldn’t put Flynn’s Log 1 down.
Good book I thought I would never read a book on my summer but I feel I’m gonna finish it soon – Multigamer 47 via twitter
Let this book change your kid’s life too. You have nothing to lose and an avid reader to gain.
Once you learn to read, you will be forever free.
–Frederick Douglas
I am giving away Flynn’s Log 1 free because I want to give you a risk-free way to hook your reluctant reader.
Please and I mean PLEASE, WRITE MORE! I absolutely love it! They’re outstanding books.
-Devon123321 via twitter
What are Books for Boys?
I spend lots of time with teachers and parents. I hear parents ask, “How do I get my son to read? Do you have books for boys?”
I wrote the Flynn’s Log series for my son, and this book is interesting for boys. However, the series is a non-stop read for both boys and girls, especially those who are interested in Minecraft.
The more that you read, the more things you will know. The more that you learn, the more places you’ll go.
—Dr. Seuss
What are you waiting for?
You have nothing to lose!

Flynn’s Log is free on the following devices
Choose your device
KindleiPad/iPod/iPhoneGoogle Play (Android Tablets)nookkoboRead Online
US$8.99 Paperback
News for Parents of Reluctant Readers
Get Reluctant Reader Book News from Stone Marshall
Talk to this self-learning AI chatbot one player built entirely inside of Minecraft
His name is Albert, and he just wants to be your friend.
Another day and we’re one step closer to the Minecraft singularity thanks to players building everything from Atari emulators to working cellphones. And now, thanks to the efforts of builder Onnowhere, Minecraft has its own self-learning chatbot. Forget playing with friends, AlbertAI is a chatty little AI you can talk to using a keyboard interface and learns to talk the more you do.
“I’ve always been interested in artificial intelligence, so naturally I really wanted to make one,” Onnowhere tells me. He’d been messing around in Python and Java, but was drawn to the challenge of building an AI inside of Minecraft. While the room in which you chat with Albert seems clean and simple, it really masks a massive physical computer that determines how he’ll respond to your dialogue.
The secret to this is Minecraft’s command blocks that dramatically expanded the potential for engineering and programming inside of Minecraft. With these blocks, players can execute simple console commands, which is what allows Albert’s responses appear in the chat window like any normal player. More impressive, however, is how Albert knows what to say.
The algorithm is complicated, but it relies on finding the frequencies of letters used in your messages as well as length and the total difference between letters to determine what the response should be. So if you say ‘Hello’ to Albert, he’ll scan his memory bank of responses for ones that closely match that syntax, and then respond. What’s impressive is that the more you speak to him the larger that memory bank grows and the more responses he develops.

That kind of programming already seems complex, but it becomes almost mind-boggling when it has to be done within a physical Minecraft world. For example, text input is stored in wool and clay blocks that are broken down to ‘interpret’ the value of each letter in your sentences. “There is an odd satisfaction one can get out of creating something despite limits,” Onnowhere says.
AlbertAI has been his pet project for almost a year, and while he had the basic concepts nailed down from previous chatbots he made in Java and Python, implementing them in Minecraft wasn’t easy. It only took him a day to build the basic foundation to calculate Albert’s responses, but he tells me that he quickly ran into hurdles. “I had a major issue with lag due to a method I was using to calculate things, and it took quite some time before I came to a solution that could fix it,” he says. “I’m glad it finally worked out though, as I almost didn’t release it due to how slow it ran.”
This is hardly Onnowhere’s most impressive project either. He’s also well known for recreating Redstonia, a city from Telltale’s Minecraft: Story Mode, inside of vanilla Minecraft. So he’s ported a Minecraft city from a non-Minecraft game back into Minecraft. If you’re interested in seeing if AlbertAI passes the Turing Test, you can download it here, and check out Onnowhere’s YouTube channel for more on his other Minecraft projects.
Talk to this self-learning AI chatbot one player built entirely inside of Minecraft
Minecraft rival video game LEGO Worlds pre-orders open on Xbox One
The highly anticipated world-building video game, LEGO Worlds, is now available to pre-order on Microsoft’s Xbox One console ahead of its March release. The game takes a cue from the Minecraft video game (which itself was inspired by LEGO) and allows players to create their own blocky virtual world full of popular LEGO playsets and gaming mechanics. Here’s the official game description:
EXPLORE. DISCOVER. CREATE. LEGO® Worlds is an open environment of procedurally-generated Worlds made entirely of LEGO bricks which you can freely manipulate and dynamically populate with LEGO models. Create anything you can imagine one brick at a time, or use large-scale landscaping tools to create vast mountain ranges and dot your world with tropical islands. Drop in prefabricated structures to build and customize any world to your liking. Explore using helicopters, dragons, motorbikes or even gorillas and unlock treasures that enhance your gameplay. Watch your creations come to life through characters and creatures that interact with you and each other in unexpected ways. In LEGO® Worlds, anything is possible!
Pre-order LEGO Worlds on Xbox One
LEGO Worlds will be one of many LEGO video games on the Xbox One with previously released titles covering popular franchises such as Star Wars, Harry Potter, and The Avengers. Do you enjoy play LEGO video games? Let us know which ones are your favorites in the comments below.
Minecraft rival video game LEGO Worlds pre-orders open on Xbox One
Deal: Xbox One S 500GB with Minecraft Bundle for $209.99
US gamers can now get the Xbox One S 500GB with Minecraft Favorites from online retailer NewEgg for only $209.99, after using code EMCRCBF29. The Xbox One S Minecraft Favorites Bundle (500GB) includes the Xbox One S 500GB console, an Xbox Wireless Controller, Minecraft: Xbox One Edition Favorites Pack, Minecraft Builder’s Pack, Minecraft: Windows 10 Edition Beta, and a 14-day Xbox Live Gold trial.
Get full game downloads of Minecraft for Xbox One and Windows 10, plus thirteen fabulous, community-favorite content Packs, including Halo Mash-up and Festive Mash-up. Craft new Minecraft worlds together with friends on Xbox Live, the most advanced multiplayer network. And now with the new Xbox One S, you can even watch 4K Blu-ray™ movies, stream Netflix and Amazon Video in stunning 4K Ultra HD, and play a growing library of Xbox 360 games. With all the biggest blockbusters this year, there’s never been a better time to jump ahead with Xbox One.
This is a new system you will be receiving, you can grab it from here. Hurry though as the discount code is only good until February 16.
From trees to towers, this Minecraft model of Chicago is incredibly detailed
After spending four years building Chicago out of virtual blocks, an 18-year-old from the north suburbs unveiled an intricate Minecraft map of downtown on Saturday.
Ryan Zull, a New York University student who grew up in Deerfield, posted the model on Reddit under his username, Koodoo25. At a 1-to-2 scale, it’s among the most detailed models of the city ever made in Minecraft.
The model lets users navigate Chicago’s Loop and areas just north of and west of the river, including the Wrigley Building, Willis Tower, Trump Tower, Millennium Park and Jeanne Gang’s Aqua.
Minecraft, which was first released to the public in 2009 and bought by Microsoft in 2014, is one of the best-selling video games ever, according to Time. Minecraft is a sandbox video game, which means it has no rules and it’s up to gamers to create their own experiences. It allows users to build and explore worlds where they can compete or work alone or together.
Zull said he first started working on the model in July 2013, though the work wasn’t continuous, and the project sometimes sat untouched for as long as a year.
He’s not the first to publicly release a Minecraft model of Chicago — another Reddit user posted one in 2015. But Zull’s is more than twice as detailed as that model, by scale.
“I started by making Mies van der Rohe‘s Federal Plaza and eventually worked my way outwards from there,” Zull said in an email. “All the buildings and streets were created directly within Minecraft. … All the design is done by measuring dimensions of buildings and streets in Google Maps and fitting them into the Minecraft world as proportionately and accurately as possible.”
He unveiled his Chicago map on Reddit Saturday and quickly gathered acclaim. But Redditors were also instantly curious about the project’s future and were quick to request additions. One user asked if Navy Pier and Lincoln Park would be built, while another asked about CTA lines.
Zull said the model is a work in progress and that he plans on building all of downtown.
“There may be a few tiny details or dimensions a little bit off, but everything down to the placement of streetlights and trees was done to recreate what I saw in Google Maps Street View as accurately as I could,” he wrote on Reddit.
Minecraft players can download a playable version of the map themselves on Planet Minecraft. As of 4 p.m. Monday, 515 people had downloaded it.
From trees to towers, this Minecraft model of Chicago is incredibly detailed
Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack
A new texture pack is available for Minecraft‘s mobile and Windows 10 versions.
The Candy Texture Pack introduces a “dentist-weepingly high amount of sugar into your game.” It does so by replacing all textures with sweet treats. Really. Take a look at the image below to get an idea for what to expect.

Already available for the console versions of Minecraft, the Candy Texture Pack costs $3. Itcomes to the mobile and Windows 10 versions through the 1.03 update; the update is free, but the texture pack is not.
As outlined on Minecraft’s website, this update also adds localization support for Dutch and makes a variety of bug figures. For example, it fixes a crash scenario when a player enters a mutated biome. The patch also makes it so bats spawn more often, because who doesn’t want that to happen?
Minecraft 1.03:
New Features:
- Added Candy texture pack
- Added Dutch localization
Tweaks:
- Fixed some spacing when truncating bolded text.
- Tweaked spawn point selection to be “smarter” (e.g. avoid lava).
- Tweaked the textures of flower/mushroom blocks.
- Assorted texture fixes.
Bug Fixes:
- Fixed a crash when a server/Realm would first start.
- Fixed an issue causing servers to blink between online and offline status
- Fixed a Realms crash when a player exits
- Fixed a crash when using some items
- Fixed a server crash when a player entered a mutated biome
- Fixed an issue that caused pressure plates, buttons, and other Redstone items to become stuck
- Fixed an issue with hoppers not ticking the proper order
- Fixed an issue when destroying a door
- Fixed an issue with item duplication
- Fixed an issue allowing a player to incorrectly obtain End Gateway blocks
- Observer block’s arrows should now point in the direction of power
- Observer blocks will no longer be placed upside-down
- Fixed an issue where realms members that were not your friends were not being displayed
- Bats should spawn more often!
- Fixed an issue with End Gateway textures on mobile devices.
- Fixed an issue where buttons & other redstone devices could get locked when a redstone lamp activated.
- Fixed some rendering geometry which created weird results
Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack
Villager Trading Coming to ‘Minecraft: Pocket Edition’ in the Next Patch
A few days ago, we wrote a story about the latest update to Minecraft: Pocket Edition [$6.99] that added only a new texture pack, and the commenter Klonis asked for trading to be implemented in the future. Well, apparently the developers listened to him because the new MCPE beta has gone live on Android, and it’s bringing villager trading to the game. For those who haven’t played the PC version of Minecraft and don’t know how villager trading works, when you initiate trade with one of the villagers, you get to a trade window that shows you what the villager is asking for and what he’s offering. For instance, one might give you an emerald if you give him ten leather and so on. Villagers have trades, so you’ll be getting different material depending on what they’re into.
In addition to trading, update 1.0.4 will add a new Add-On format that will automatically update all Add-Ons, which should make things simpler. In addition, the models for the Shulker and Ender Dragon will be editable, Husks will be taller than Zombies, and Baby Villagers will have larger, more adorable heads. If you’re on Android, you can join the beta, and as for iOS players, patience is the word.
Villager Trading Coming to ‘Minecraft: Pocket Edition’ in the Next Patch
Why ‘Minecraft’ is the most popular game in the world
“Minecraft” is this generation’s Super Mario. It’s an international phenomenon. Unless you’ve been living on the moon, you probably already know these things.
It’s on computers, phones, tablets, and game consoles. It’s at your local mall, occupying kiosks with plushies and T-shirts. There’s a semiannual convention (“MineCon”) and an education initiative that’s got it in schools (MinecraftEDU).
But why is it so popular? We’re talking about a game that looks like this:
Microsoft
Keep in mind that there are games coming out on modern video game consoles that look like this:
Quantic Dream
And what do you actually do in “Minecraft?” Build stuff? Perhaps you’ve seen some of the incredible worlds people have created from within “Minecraft,” like this one of King’s Landing from “Game of Thrones”:
YouTube
Not bad! So how does a world go from a flat, grassy meadow to a pixelated re-creation of Westeros’ capital city? The answer to that question is half of the reason people love “Minecraft”: creation. The castles above were built block-by-block.
Think of “Minecraft” as virtual LEGO. LEGO does.
It’s a system for fitting pieces together to create something — sometimes amazing somethings — from nothing. “Minecraft” provides endless building blocks and a blank canvas. It’s up to you to create something incredible, or silly, or referential, or whatever, using the tools it provides. The tools are blessedly user-friendly, as are the systems for employing those tools.
The most basic unit of measurement is a single block. This is a dirt block:
Microsoft
This is the literal and figurative building block of the game. You start with nothing but fists and a massive, unexplored world, ripe for creation. You walk forward; you punch the ground below you and it begins to crack. Why is it cracking? And suddenly, POP! Where the ground once was is now an empty, square space. It looks like this:
The word “minecraft” is a portmanteau of two verbs: to mine and to craft. Punching a dirt block and retrieving a dirt block to build with is the first verb — the mining. When you start “Minecraft,” it’s the first thing you should do.
Once you’ve retrieved enough blocks, the second thing you’ll need to do is craft: combine the resources you’ve mined to create more complex tools. “Mining” for wood (punching a tree) enables you to create basic tools. Those basic tools enable you to mine more complex resources, which enable you to create more complex items and tools.
It’s this highly satisfying cycle of mining resources and creating from those resources that draws in millions of players around the world. And that’s the most basic level of “Minecraft.”
The other side of “Minecraft,” sadly not encompassed in the game’s title, is exploration. Every time you start a new world in “Minecraft,” it’s unique. That is, levels are randomly generated based on a set of parameters. There are some constants:
- The levels always contain the same materials (dirt, trees, water, etc.)
- There is a day/night cycle
- At night, enemies appear and will attack you
- You can only dig so deep below the world’s surface before hitting bedrock
- The world that spawns always has stuff to discover, whether it’s crazy jungles or mountains or underground caves or whatever
Yes, there are enemies. You’ve almost certainly seen the iconic “Creeper” at your local Hot Topic. This guy (or lady?):
Microsoft
These green, exploding monsters are exclusive to the “Survival” mode of “Minecraft” — if you just want to create ad infinitum, there’s a “Creation” mode that enables exactly that. No day/night cycle. No enemies. No mining if you don’t want to mine. Just endless creation.
But be warned: If you don’t choose “Survival” mode, you’ll never experience the joy of discovering a labyrinthine cave network by accident, full of rare resources (diamonds!) and life-threatening lava. You’ll never know the thrill of narrowly escaping a mob of spiders, zombies, and Creepers into the ramshackle hut you’ve composed just in time to hide for the night. You’ll never know the heartbreak of a Creeper sneaking up and exploding the side of your carefully constructed homage to John Travolta’s face. Up your nose with a rubber hose, Creeper.
So forget all the hype. Forget the billions Microsoft spent buying “Minecraft” from its creator, Markus “Notch” Persson and his team at Mojang.
“Minecraft” is so incredibly successful and popular because it’s delightful. It’s relaxing. It’s joyful. It’s goofy. It’s an amazing interactive canvas to build anything you want.
Yeah, you’re “just punching blocks and placing them in different combinations.” And here’s a re-creation of Frank Lloyd Wright’s famous “Fallingwater” home:
You can play “Minecraft” online with friends, with strangers, or all by your lonesome. Some of the more complex worlds were created by whole teams of people working for months. Westeros wasn’t built in a day, you know!
Personally, I prefer the relaxing experience of playing it alone while listening to podcasts. The game’s music is a mix of soft, atmospheric melodies that can be easily kept at low volume, leaving me to concentrate on the project at hand.
Unlike so many other games, “Minecraft” enables an outlet for artistic expression — however shallow — that makes time spent in its worlds feel meaningful.
Minecraft adds textured terracotta blocks Concrete fact.
In its continued quest to add every building material known to mankind, Minecraft has finally found itself at terracotta.

Oh, and coloured concrete, which somewhat surprisingly is not in the game already.
Concrete is made by combining gravel and sand. Terracotta is baked by smelting hardened clay in your furnace. The 16 usual coloured dyes apply.
Minecraft’s latest PC snapshot update has added both.
Here’s how they look.
Woho! We’ve published the first Minecraft 1.12 snapshot – 17w06a! https://minecraft.net/en-us/article/minecraft-snapshot-17w06a …
@jeb_ @Dinnerbone been playing with the blocks and I already love them! each terracotta block has 4x (2×2) symmetrical patterns! THANK YOU!
pic.twitter.com/DcJTuTFyVk
Terracotta is notable for being perhaps the most textured construction block added to the game to date – look at those geometric colours, shapes and patterns, which come in four flavours. Who even needs texture packs now?
Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack
A new texture pack is available for Minecraft‘s mobile and Windows 10 versions.
The Candy Texture Pack introduces a “dentist-weepingly high amount of sugar into your game.” It does so by replacing all textures with sweet treats. Really. Take a look at the image below to get an idea for what to expect.

Already available for the console versions of Minecraft, the Candy Texture Pack costs $3. Itcomes to the mobile and Windows 10 versions through the 1.03 update; the update is free, but the texture pack is not.
As outlined on Minecraft’s website, this update also adds localization support for Dutch and makes a variety of bug figures. For example, it fixes a crash scenario when a player enters a mutated biome. The patch also makes it so bats spawn more often, because who doesn’t want that to happen?
Minecraft 1.03:
New Features:
- Added Candy texture pack
- Added Dutch localization
Tweaks:
- Fixed some spacing when truncating bolded text.
- Tweaked spawn point selection to be “smarter” (e.g. avoid lava).
- Tweaked the textures of flower/mushroom blocks.
- Assorted texture fixes.
Bug Fixes:
- Fixed a crash when a server/Realm would first start.
- Fixed an issue causing servers to blink between online and offline status
- Fixed a Realms crash when a player exits
- Fixed a crash when using some items
- Fixed a server crash when a player entered a mutated biome
- Fixed an issue that caused pressure plates, buttons, and other Redstone items to become stuck
- Fixed an issue with hoppers not ticking the proper order
- Fixed an issue when destroying a door
- Fixed an issue with item duplication
- Fixed an issue allowing a player to incorrectly obtain End Gateway blocks
- Observer block’s arrows should now point in the direction of power
- Observer blocks will no longer be placed upside-down
- Fixed an issue where realms members that were not your friends were not being displayed
- Bats should spawn more often!
- Fixed an issue with End Gateway textures on mobile devices.
- Fixed an issue where buttons & other redstone devices could get locked when a redstone lamp activated.
- Fixed some rendering geometry which created weird results
Everything In Minecraft Becomes Candy With New Pocket Edition/Windows 10 Texture Pack
Games that are going to blow everyone away in 2017
There’s no denying 2016 was a fantastic year for video games. Honestly, the gaming industry is spoiling us rotten, and we’re thrilled. Want to get hyped for the amazing games 2017 has in store? So do we.
Resident Evil 7 – January 24
For some, Resident Evil 4 marks the spot where the franchise fell off the map: parts 5 and 6 were its most unremarkable installments. But with a jaw-dropping debut at E3 2016 during Sony’s press conference, Resident Evil 7 rekindled gamers’ desires to find themselves dangerously low on ammo while desperately fleeing shambling horrors and grotesque mutations. This chapter welcomes a new main character to the series, and in its biggest change yet, the game will play entirely first-person. Capcom even promises full virtual reality support, allowing players to play the game from beginning to end in VR.
For Honor – February 14
Get ready for one bloody valentine. With so many alpha gameplay videos on YouTube, it’s easy to forget that For Honor has yet to be officially released. An online hack and slash game, For Honor pits factions of knights, vikings, and samurai against each other in a fight to the death. Developed by Ubisoft Montreal, it looks to bring together the best aspects of Chivalry: Medieval Warfare, War of the Vikings, and Samurai Warriors in one medieval fantasy setting. Closed beta starts in January (register here), with the official release slated for February 14, 2017.
Halo Wars 2 – February 21
Halo is one of the biggest video game franchises in history, and in 2017 it’ll return to its real-time strategy roots. It’s been a long time since the original Halo Wars hit shelves—Halo Wars 2 will drop almost exactly seven years after the release of its predecessor—but Total War developer Creative Assembly promises to make it worth the wait, putting the series in the capable hands of RTS masters.
Horizon Zero Dawn – February 28
Originality can sometimes feel like it comes at a premium in the game industry. That’s why it’s refreshing to see a game with as bonkers a premise as Horizon Zero Dawn: 1,000 years in the future, mankind has been reduced to a series of caveman-like tribal groups as the world has reverted back to a pre-historic landscape of lush greenery and dangerous wild animals…that are robots. Yep, a world where every animal is a robot. Unraveling that mystery should be as fun to as Horizon Zero Dawn’s gameplay looked in its E3 demo during Sony’s 2016 press conference. Guerrilla Games’ track record with the Killzone series proves they can create engaging gameplay, and they’re not slouching with the story, either, as they’ve brought on the writer of Fallout: New Vegas to pen the script.
Legend of Zelda: Breath of the Wild – March 3
It’s hard to blame Nintendo for keeping the Zelda franchise relatively unchanged for so long. If it works, don’t try to fix it; just add and modify and twist into new shapes to deliver new yet familiar experiences. It’s a different story for The Legend of Zelda: Breath of the Wild, which promises a more open and fully exportable world than any Zelda game before it and will be available on both WiiU and Switch. This latest entry shares more in common with Skyrim and Far Cry than traditional entries in the series. Dungeons can be explored in any order; the final boss fight could be fought, and won, at the start of the game, assuming players are crazy (and skilled) enough to pull it off. It’s a Zelda unlike any other: it hands you a controller and truly puts you in control
1 2 Switch – March 3
The first game presented at the Nintendo Switch Presentation 2017, 1 2 Switch is the spiritual successor to the underrated motion-controlled masterpiece WarioWare: Smooth Moves for Nintendo Wii. In a revolutionary twist on the concept of a video game, 1 2 Switch turns the screen into an accessory; players focus on each other’s eyes and faces. It’s a party game about reflexes, psyching your opponent out, and striking silly poses along the way. We can’t wait to try it. A Nintendo Switch launch title, 1 2 Switch hits shelves March 3, 2017.
Tom Clancy’s Ghost Recon Wildlands – March 7
The Ghost Recon series is taking a cue from Metal Gear Solid 5 and Grand Theft Auto 5 by removing the idea of levels and setting the upcoming Ghost Recon Wildlands in an enormous open world rife with Bolivian drug cartel baddies who are eagerly anticipating being shot in the back of the head as they stand around guarding an abandoned warehouse. Wildlands features a robust single-player campaign that will have gamers exploring every square inch of terrain for dozens of hours. But the online multiplayer co-op is where the game promises to shine, as you and some buddies can go on raids and chase down escaping drug traffickers from the comfort of your own underwear
Mass Effect: Andromeda – March 21
Commander Shepard isn’t the only thing the Mass Effect series is leaving behind. It’s abandoning the Milky Way galaxy and setting up shop on the Citadel in our celestial neighbor, the Andromeda galaxy. All new planets. All new terrain. All new alien races. Actually, by definition, you will be playing the invading alien race of the series. Set centuries after the events of the original Mass Effect trilogy, the new series has you controlling a new protagonist, named Ryder, whose mission is to discover a new planet for the human race to call home.
South Park: The Fractured But Whole – March 31
Obsidian Entertainment’s South Park: The Stick of Truth surprised us in 2014. A mechanically sound RPG with a long campaign, enjoyable combat, hilarious writing, and fan service galore, Stick of Truth renewed gamers’ trust in the franchise. (If you played the mediocre South Park games for N64 and Playstation, you know all too well why they might have been skeptical.) A D&D parody, The Stick of Truth contained four classes (Fighter, Mage, Thief, and Jew), while the superhero-themed The Fractured But Whole features twelve (Brutalist, Blaster, Speedster, Elementalist, Gadgeteer, Mystic, Cyborg, Psychic, Assassin, Commander, Netherborn, and Karate Kid). By all accounts, The Fractured But Whole is going to be bigger and better than its predecessor.
Persona 5 – April 4
Rabid fans of the Persona series—is there are any other kind?—have waited eight excruciating years for the next official installment. The last to see release, Persona 4, came out in 2008 for the PlayStation 2. But 2017 will change all that with another turn-based RPG adventure for the PlayStation 4. In the new installment you’ll spend a year in the shoes of the new kid at Shujin High School as he and his fellow students use their “persona” powers, or manifestations of their psyche, to battle a shadowy group known only as the Phantom Thieves of Hearts.
Yooka-Laylee – April 11
Designers who worked on Banjo-Kazooie and Donkey Kong Country have formed Playtonic Games to develop the upcoming Yooka-Laylee. Funded in 2015 by 80,000 Kickstarter backers, the game aspires to be a “collect-em-up for the modern era.” Note the hyphenated title. That’s no accident. It’s meant to make us nostalgic for the N64’s golden era—and it’s working. April 11 can’t arrive soon enough.
Injustice 2 – May 16
NetherRealm, the makers of Mortal Kombat, shocked the world with Injustice. Finally, we could live out childhood dreams of pitting Superman and Batman against one another in a fight to find out—once and for all—who would win. Or Superman vs. the Flash. Or Doomsday vs. Lex Luthor. Even better, the game was great. Injustice 2 will feature gameplay mechanics similar to the original, like the trait system and the game’s show-stopping super moves, while offering new twists, like a loot-dropping system that allows players to collect gear during fights that offer costume-specific upgrades altering play.
Outlast II – Q1 2017
Don’t call Outlast fun; it isn’t fun. It’s stressful, upsetting, haunting, and the best first-person survival horror game this side of Alien: Isolation over the last ten years. Inspired by the Amnesia series, first-time developer Red Barrels’ first game surpassed its forebears in virtually every way, capturing the horror of being trapped among the violently the insane in an asylum. Trading the deranged sanitarium for an upside-down cross-burning, backwoods religious cult, Outlast II should be another not-fun masterpiece of survival horror. It’s already piqued gamers’ interest in unexpected ways: for instance, the original teaser featured a creepy reversed audio clip of a preacher menacingly reading from the Bible.
Gwent – Early 2017
The Witcher 3 was an astounding game with another great game hidden deep inside, like a Russian nesting doll of video games. This hidden game, a card game called Gwent, was originally made by a couple of designers at CD Projekt Red in their spare time. It impressed the higher-ups and made it into The Witcher 3, where it became something of an obsession among diehard fans, who loved it so much that many made their own standalone versions. Now it’s becoming a standalone title in the style of Hearthstone, but with a twist—this release is a collectable card game with single-player campaigns.
Arms – Spring 2017
Announced by Kosuke Yabuki at the Nintendo Switch Presentation 2017, Arms looks like a mix of Wii Sports’ boxing, shooting, and WiiFit. The motion controls make use of the joycons’ gyroscopic technology. Expect to sweat as you dash and jump around, using jabs, hooks, and special attacks to beat your opponent to a pulp. And it’s all set in a bright, crisp art-style reminiscent of both Splatoon for the Wii U and Ready 2 Rumble: Boxing, a classic of the N64 era. Step into the arena in spring 2017
Tacoma – Spring 2017
Fullbright Company turned some heads after they departed Irrational Games and released Gone Home, a little game about 21-year-old girl who comes home from overseas and is greeted by an empty house she must explore to unravel the mystery of her sister’s coming-of-age story. The studio’s follow-up, Tacoma, takes place on a derelict space station 200,000 miles from Earth. As with Gone Home, players must explore the empty vessel to discover what happened to the crew. Players won’t encounter any actual people; instead, the ship has recorded the voices and movements of its crew members and replays them as holograms that the player must follow to unravel the ship’s mystery.
Tekken 7 – June 2
Technically, the latest installment of the Tekken series has already been out since February 2015…but only in Japan, where it had a limited arcade release. In 2017 it’ll finally reach western shores, and it’ll finally be playable on everything that can play video games, except the Wii U. According to its E3 2016 trailer, the seventh chapter of the long-running series will include a new addition to the roaster of classic Tekken characters: Street Fighter’s Akuma. Sadly, it’s rumored that he may be the only Street Fighter character making a cameo.
Splatoon 2 – Summer 2017
The segment on Splatoon 2 at the Nintendo Switch Presentation 2017 was one of our favorite highlights. Nintendo’s clever, family-friendly take on ruthless hardcore shooters, the squid ink-spattered Splatoon was a notable high-point of the Wii U’s short life span. New arenas, game modes, special weapons, and new types of inklings mean the turf war will be even crazier the second time around. The next one promises network play and local multiplayer, as well as multiple control schemes. Join the turf war this summer.
Cuphead – Mid-2017
Inspired by old Mickey Mouse cartoons, Cuphead in Don’t Deal with the Devil aspires to be a playable old-timey cartoon with side-scrolling, platforming, retro charm. In development for several years, it’s the brainchild of first-time indie developer Studio MDHR. Rumor has it the designers are putting their finishing touches on the co-op mode. No further delays are anticipated—which is good news for Disney and Rayman Legends fans alike.
Shenmue 3 – December
The long-awaited third installment in the Shenmue franchise will finally, mercifully be released in 2017. Yi Syzuki’s series, which began way back in the Dreamcast days, was years ahead of its time. Sadly, despite mounds of critical praise, it proved a commercial failure—which is why the gaming community was blown away when Sony announced during its 2015 E3 presser that a Kickstarter fundraiser had been started to gauge interest in a possible Shenmue 3. Within nine hours its $2 million goal had been surpassed; all in all, $6.6 million was raised, making it the most heavily funded game in Kickstarter history.
Super Mario Odyssey – Holiday 2017
We know a lot more than we once did about Super Mario Odyssey. The game takes place in strange worlds beyond the Mushroom Kingdom, including one similar to our own. Mario wears a sentient cap with googly eyes on it. He uses the cap to perform special jumps. In combat, he makes like Oddjob from the Bond movies–or Kung Lao from Mortal Kombat–and flings it at his enemies. He also flies around in a tugboat-spaceship because of course he does. The gameplay looks even smoother than Super Mario Galaxy’s. Look for Mario’s familiar face this holiday season.
Suda51’s Travis Touchdown game – Title and release date TBD
Suda51 is an oddball, but he makes compelling games. The No More Heroes games were blood-spattered reasons to get a Wii and a Wii U. Killer is Dead puts a purple-drenched, psychedelic spin on Seijun Suzuki’s already nonsensical–and just as brilliant–hit man movies. Whatever Suda51 is working on for Nintendo Switch, you can trust it will be both weird and worth a look.
Agents of Mayhem – TBD
Volition is taking a breaking from the wild and ridiculous Saints Row series to bring us…a Saints Row spinoff! Set sometime after the events of Saint’s Row: Gat out of Hell, Agents of Mayhem is an open world third-person action game that revolves around an anti-terrorist organization known as—you guessed it—Agents of Mayhem, who are trying to stop the evil terrorist organization Legion from destroying the world. Players can swap between one of three characters on the fly in the midst of battle. Perform a stun maneuver to freeze all enemies on the battlefield, and instantly swap in another character that can kill them all with a well-placed grenade. It may not be Saints Row, but for now it’ll do just fine.
New Megami Tensei game – Title and release date TBD
Atlus’s Megami Tensei series, and its multiple spin-off series–such as the Persona games about teenagers who fight demons–are a lot of fun. These turn-based JRPGs have amassed a devoted following for being a weirder, headier alternative to the Final Fantasy series. A Shin Megami Tensei is early in development for Nintendo Switch.
Crackdown 3 – TBD
Since we’re on the subject of Saints Row, why not mention a game similar in terms of tone and gameplay? By the time Crackdown 3 comes out, it’ll have been six years since its predecessor debuted. What has Ruffian Games been up to all this time? Well, truthfully, no one really knows. Not much has been revealed about Crackdown 3. But what we do know is exciting: it’ll feature an open world sandbox like the previous games in the series, for sure, and judging from the trailer shown off at Microsoft’s 2015 Gamescom presentation, gamers will be transported to a massively destructive city that you can level with your god-like powers.
Full Throttle – TBD
Wait, what’s a game from 1995 doing on this list of the most anticipated games of 2017? Well, it’s one of the greatest adventure games of all time, with some of the most memorable characters and a delightfully silly sense of humor—and more importantly, 2017 is the year Tim Shafer’s classic adventure Full Throttle gets a fully remastered re-release. If you missed the wildly original tale of a biker who refuses to believe his chopper can be replaced by a silly anti-gravitational bike, this is the perfect time to hop on and ride off into the sunset with one of the best games ever made.
Toshihiro Nagoshi’s Switch game – Title and release date TBD
We don’t know anything about this game, but we know a lot about the astonishing track record of Sega’s Toshihiro Nagoshi-san. Nagoshi-san created the celebrated Yakuza series as well as Binary Domain, the top-of-the-line anime-styled third-person shooter. Part design genius and part philosopher, he makes violent games with intentionally low body counts–unless you count the blown-apart robots.
Prey – TBD
The Prey series, if you can even call it that, has had a rough life. The original Prey, released in 2006, had been in development since 1995, and went through multiple massive overhauls before it finally arrived to fan acclaim. Its sequel went through something similar before eventually being canceled long after its public announcement. But now the minds behind Fallout and Elder Scrolls are putting their full force into a new iteration of the alien invasion epic. Bethesda envisions the new Prey not as a sequel or remake, but a complete reimagining of the franchise.



