by Stone Marshall | Dec 1, 2016 | Minecraft News |
The Ender Dragon update should bring Minecraft: Pocket Edition to version 1.0, an achievement that took more than 5 years to accomplish.
Well, we’re not there yet, but Mojang thought it would be nice to celebrate 5 years since the game was launched on the mobile platforms with a little sneak peek at what’s to come. So, with the Ender Dragon update a new chapter opens up for Minecraft: Pocket Edition.
That being said, Mojang released a comprehensive trailer that shows some of the new features and improvements the Ender Dragon update brings to Minecraft game on mobile devices.
Some of them have already been announced weeks ago, but if you don’t know anything about it here is a quick roundup of what’s to come.
First of all, Minecraft players will be able to battle the ultimate boss, the Ender Dragon. Then, the update will make it easier for players to locate weird and amazing worlds with a curated catalog of superior seeds.
Polar bears will be introduced as well, but as long as you don’t approach their cubs too much you should be fine. The original soundtrack will finally make it to the mobile version, but it will be available as a separate download for those who want it.
So, there you have folks, happy birthday and, hopefully, the Ender Dragon will come sooner rather than later.
Minecraft: Pocket Edition celebrates 5 years with a new trailer for the Ender Dragon update
by Stone Marshall | Dec 1, 2016 | Minecraft News |
Wait until late December and the gaming world is to witness the biggest “Minecraft: Console Edition” update yet. Mojang and Microsoft plan to unleash a glider named Elytra that could catapult players into the air. Basically, all consoles PlayStation 4, PS3, Xbox One and 360 plus Vita and Nintendo Wii U will also sport Amplified Terrain, End Cities and a potion ingredient Dragon’s Breath.
Come to think of it, this “Minecraft: Console Edition” update is the biggest since the franchise was purchased by Microsoft. Gamers can expect polished user interface, new locks, items, status effect and mobs as well. End Cities will also receive a facelift with features too many to mention, Engadget reported. In fact, enumerating these “Minecraft: Console Edition” updates will easily occupy a whole page.
Most of these “Minecraft: Console Edition” updates were seen during a sneak peek given by Mojang. However, they assured that the actual Holiday update pack will contain more. It came as a bargain too – free content. Again, those who doesn’t have money need not worry because these are free for anyone who already owns the “Minecraft: Console Edition” copy.
Those who own “Minecraft: Console Edition” can ask players from Windows 10 and Pocket edition if they are free indeed. After all, everything will boil down to the premise that gamers need not spend a Benjamin. It is because Windows 10 and Pocket players received updates recently that were similar to Java version, NeuroGadget said.
To recall, “Minecraft” received Ender Dragon update just a week ago. Players are still enjoying the battle with iconic boss, Ender Dragon which easily transcends to become the ultimate goal for “Minecraft.”
Didn’t we mentioned that “Minecraft” is also coming to Apple TV? It is funny that once these TV editions ships, it will come with Ender Dragon update already. Meaning, “Minecraft” Apple TV is beginning with The End.
‘Minecraft: Console Edition’ News & Holiday Update: PlayStation 4, Xbox One, Others to Receive Major Patch in December
by Stone Marshall | Nov 30, 2016 | Minecraft News |
Developer Mojang has finally announced the coming of a great update of its Minecraft: Console Edition, the year’s largest update indeed. It cited four big new features: End Cities, Elytra, Lingering Potions and Amplified terrain, a feature that has been in the PC edition for a long time. This update will come up in late December, very much in time for the holiday season.
According to Engadget, the Minecraft December update also brings improvements to UI and some new items, status effects, blocks and mobs. These are in addition to the aforementioned updates.
With this Minecraft latest update, Mojang has given a preview and said that there will be more new features. He has not given any notion on the details, but it will surely surprise the players when it goes live. There is one critical part of the Combat Update that has not yet been confirmed for consoles: the actual updates to combat.
The Combat Update revamped the game’s combat system dramatically, adding shields, having two hands for the players with many other changes that were not universally well-received. There has been no advice whether such changes will also be included in the console editions. Hence, there are still a lot of things to look forward to with this Minecraft update.
This Minecraft holiday update is intensely exciting for PS3, PS4, Xbox One, Xbox 360 and Wii U players. The game can utilize the majority of the features already available in PC edition, except the few recent additions like haunted houses.
This holiday update is free to all owners of Minecraft: Console Edition. There are also recent updates in Windows 10 and Pocket editions of Minecraft that made those versions nearly on par with the original Java version. Moreover, Minecraft is scheduled to hit Apple TV before the year ends.
Minecraft Is Finally Getting Biggest Console Update With End Cities, Elytra And More In December
by Stone Marshall | Nov 30, 2016 | Awesome Book News, Minecraft News |
In February, the PC version of Minecraft got a massive update called the Combat Update that dramatically changed the game. But for console players on all platforms, it’s been a long wait. At last, the great Minecraft update we’ve been waiting for is finally coming. According to Mojang, via Engadget, the year’s biggest console update is coming out in late December, just in time for the holidays. And the update will bring the console edition close to parity with PC, adding in features like end cities, the Elytra, and amplified terrain. It’s a big deal.
Minecraft Holiday Update: Console Players Get The Goodies At Last
The ‘Minecraft’ holiday update for consoles will bring us the Elytra and many other much-anticipated features. Mojang
Mojang’s announcement cites four big new features coming in the holiday update: the End Cities, lost ruins in the End that can be found after defeating the Ender Dragon; the Elytra, the magical gliding wings found in End Ships in those cities; Lingering Potions made with Dragon’s Breath, which will be useful in the new End Cities; and Amplified terrain, a feature that the PC edition has had for a long time. Amplified mode is reasonably resource-intensive on PC edition, so we’ll see how well it performs on the consoles, especially the older ones. .
Mojang has said that the major holiday update will include several other new features as well, but hasn’t yet clued us in on the details. But one critical part of the Combat Update has not yet been confirmed for consoles: the actual updates to combat. The Combat Update revamped the game’s combat system dramatically, adding shields, giving players two hands instead of one and making many other changes that were not universally well-received. There’s been no word yet on whether these changes are also coming to the console editions, or how they would work if they did, so that’s something to keep an eye out for.
Either way, the Minecraft holiday update for PS3, PS4, Xbox One, Xbox 360 and Wii U is extremely exciting news. It will give the game a large majority of the features already available on the PC edition, minus a few recent additions like haunted houses. And thanks to the Elytra, it will let us fly.
‘Minecraft’ Update PS4 & Xbox One: At Last, End Cities, Elytra And Amplified Terrain Are Coming
by Stone Marshall | Nov 29, 2016 | Awesome Book News, Minecraft News |
The Foundation update for No Man’s Sky is here, and it’s remarkably familiar. Didn’t Minecraft tread this path already?
Back in May 2009, the game that would eventually be known as Minecraft launched as little more than an idea: Players could wander around a procedurally generated open world using tools to reshape it like an elaborate Lego sandbox.
A few months later, the earliest version of what would eventually become the game’s popular Survival mode — the core of Minecraft, in many ways — was introduced. Both modes of play evolved from there thanks to subsequent updates that added features and sanded down the rough edges.
It was an embryonic version of what is now widely referred to as the “early access” phase of indie development. This isn’t something that happens with every game, but many indies nowadays are choosing to release an unfinished product and then maintain a transparent dialogue with fans as work continues.
Strip away the $60 price tag and the Call of Duty-worthy marketing spend, and that’s what No Man’s Sky was at launch: an early access game.
Yes, the first version of No Man’s Sky focused on exploration rather than creation. That was a big criticism, really; the procedural generation engine that Hello built could provide a near infinite supply of wonders to discover, but there was no way to leave your lasting mark on the galaxy.
The Foundation update changes all of that (all the details are right here). Base-building and freighters, which are effectively space-borne bases, let you pick and choose your home. Teleportation tools rein in the unwieldiness of galactic exploration by giving you a way to get back to whatever slice you build for yourself.
These are just some highlights from what amounts to a much larger update. Foundation introduces farming, planetary scans, a wider range of resources, and a tweaked user interface. It also, in the most direct nod to Minecraft, breaks up the game across different modes of play.
Normal is the base game that launched in August, further enhanced by the new Foundation bits. It’s an easy mode survival game that echoes Minecraft‘s own survival mode. Creative mode removes the need to gather resources, letting players explore — and now, create — freely. Finally, the new Survival mode delivers a more challenging take on the base game.
These are positive changes for a game that has already shown plenty of promise but offers little reason for players to commit. But I’d still like to see one more thing from Hello founder Sean Murray and his team: improved communication.
Here’s an example: the Foundation update was revealed on Friday, Nov. 25, a.k.a. Black Friday. The announcement offered minimal details and a loose “this week” timeframe for the update. That’s bad timing and a frustrating lack of info, given it was the first public update on the state of No Man’s Sky since September.
To be fair, Hello isn’t technically bound to the early access commitment of transparency. Regardless of what was in the game at launch, No Man’s Sky was marketed and sold as a complete release.
That said, in the weeks and months since launch, Hello has acknowledged the game’s shortcomings and pledged to address them. Murray himself — who promised a bit too much, too often in the run-up to release — seems to have learned from past mistakes.
Hello delivered the update just two days after that announcement, well within the previously stated “this week” timetable. Even better, Murray doubled down on the announcement with some real talk on Twitter.
That’s the important thing Hello has been missing: players don’t necessarily need the full roadmap, but communication is essential. Minecraft fans didn’t necessarily know what was coming as the game evolved into and then beyond its final form, but they could always count on hearing updates and non-updates alike from Mojang.
This new update adds a lot of exciting content to No Man’s Sky, but I’m much more excited about the foundation it lays for Hello’s continuing relationship with its players. Whether or not it was ever intended to live as an early access game, that’s where it is now.
When ‘No Man’s Sky’ follows the lead of ‘Minecraft,’ all fans win