Powered by Your Toilet Paper Purchases – The TouchArcade Show #304

Powered by Your Toilet Paper Purchases – The TouchArcade Show #304

We kick off this week’s podcast talking about the drama of the week surrounding Apple cutting affiliate payments, making us entirely dependent on our Patreon. We’ve also got an Amazon referral link set up on http://toucharcade.com/amazon, and would really appreciate it if you do your shopping on Amazon through that to support the site! It costs you nothing! (Well, other than what you’d buy on Amazon anyway.) From there, we get into a pretty awesome podcast featuring the following games: Robot Unicorn Attack 3 [Free], Match Land [Free], Family Guy: Another Freakin Mobile Game [Free], Penarium [$1.99], Super Senso [Free], and Suck It Up [Free].

Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

Patreon backers get access to a ultra-rad video version of the podcast (you can get a taste of what they’re like above), which you can view by clicking here. It includes us playing the games we’re talking about as we’re talking about them, and other fun surprises.

iTunes Link: The TouchArcade Show
Stitcher: The TouchArcade Show via Stitcher Radio for Podcasts [Free]
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-304.mp3, 75MB

Powered by Your Toilet Paper Purchases – The TouchArcade Show #304

Branching cities and floating pirate ships make Minecraft fresh again

Branching cities and floating pirate ships make Minecraft fresh again

Drifted away from Minecraft? It’s time to take a rocket-powered flight back.

The first thing I saw when I logged into Minecraft after a year’s absence was my friend dressed in a chicken costume flying through the air with magic purple wings on his back, the unmistakable fizz of fireworks propelling him forward. Naturally, I was hooked at once.

The wings-fireworks combo was introduced toward the end of last year, and like most of Minecraft’s updates these days, it passed me by. After playing the game religiously for its first few years I now dip in and out occasionally, and every time I expect to be confused by new additions, fall back into old routines, and then give up after a week.

But the wings have changed everything. They cut travel time across the world, so you can zip between your bases in no time at all. They’re also great for exploring—if you need to find a particular biome, just choose a direction, strap on your wings and take flight.

The wings and rockets let you explore another huge addition that arrived toward the end of last year: End Cities. These are sprawling sets of connected rooms found in the outer islands of The End that contain a new enemy type, floating pirate ships and—most importantly—some of the best loot in the game.

My Minecraft experience now revolves around them. When I log in I’m not thinking about what my next build is, or what resources I need to collect for my long-term project. I’m wondering how many End Cities I can loot in that session. To reach them, go The End and use an ender pearl on the gateway portal that spawns after you defeat the Ender Dragon. Then, pick a direction and hurl yourself off an edge, double-tapping space to spread your wings and firing rockets to gain speed.

It’s genuinely relaxing to glide between the islands, grazing the tops of the tall chorus plants below as the wind rushes in your ears. I especially like flying in third-person view (hit F5) and gradually sweeping left and right in gentle arcs. If you change direction quickly you slow down, which is useful for landing and gives you a sense of realistic physical movement—you feel like more than just a floating head. Trying to keep your speed up and manage your reserves of fireworks is like a stress-free mini game in itself.

Eventually, an End City will emerge from the darkness. They’re vast, impressive complexes connected to the ground by a thin room. Their tops branch up and out like twisted purple trees. Sometimes, a floating End Ship will spawn at the end of a pier which lets you ender pearl across if you don’t have yet have wings.

These ships are usually my first target, because they contain the best loot, and popping their two chests rarely disappoints. There’s diamonds abound, and you’ll often find diamond tools and armour with top level enchants alongside iron ingots, armour, and other goodies.

They’re also the only place you can find wings. If you don’t have a buddy who can lend you a pair like I did, you’ll have to find an End City on foot, climb up the tower, and use an ender pearl to get across to the ship. It’s a bit of a faff, but it won’t take very long and it’s well worth it in the long run.

Next it’s a smart idea to head for a treasure room, which you can identify by stairs leading down into their vaults. They, too, contain top-tier items as well as the new enemies, called shulkers. When their shell opens they fire what look like zero gravity cotton balls that home in on your position, dealing minimal damage but causing you to levitate on impact.

Provided you’re geared up with some decent armour, they don’t pose a threat, and they’re easy to take out. The levitation can actually be useful for climbing up towers or reaching new areas. As long as you have ender pearls or wings with you (or chorus fruit, which cancels levitation when you munch it) it’s easy to avoid any fall damage.

With no real enemy threat you’re free to move around the city, and this itself is fun, too. You can use the wings to glide between different rooms, or use ender pearls to clear gaps. And if you miss a shot the wings serve as a safety net that prevent you from dying, respawning, and having to traipse back to where you died (a cycle we all know too well).

It’s pleasant. You arrive at a base, grab diamond gear, muck about a bit, and then glide off to the next one. The feedback loop of fly, loot, fly is really addictive, and feels like a much more active way of tooling up than digging mine shafts miles under the surface, scrabbling through the dirt in the hope of finding a glint of blue.

Advertisement

But more than that, it’s rekindled my love for the rest of the game. Having access to high level tools and a reliable reserve of diamonds cuts down the time it takes me to complete other projects. Combining some of the enchanted diamond tools I’ve found in chests, including an Efficiency V, has given me a pick that rips through stone as soon as it touches it, allowing me to carve out an underground space for a substantial new tree farm in a matter of minutes.

I’m now a month in to this style of play, and I haven’t stopped thinking about what I can do with the loot I’ve plundered from End Cities. If you, like me, haven’t played it in a while, then its worth giving it a go—this might just be the update that makes you fall in love with Minecraft all over again.

Branching cities and floating pirate ships make Minecraft fresh again

Minecraft Patch Fixes “Glide” Issues As New DLC Hits The Store

Minecraft Patch Fixes “Glide” Issues As New DLC Hits The Store

Last month, the latest minigame “Glide” was added to Minecraft: Xbox One Edition and Minecraft: Xbox 360 Edition. Launching with only a single map, Mojang promised later updates would include additional maps. Some will be free, while others will be available for purchase in various packs or as part of the Glide Season Pass.

The first paid pack, “Glide Beast”, launches today on both consoles at US$2.99 or your local equivalent, with the promised Season Pass turning up simultaneously at US$9.99. “Glide Beast” draws inspiration from mythological creatures and contains three maps.

YetiYeti

You can choose to dodge yetis and ancient fossils in the Ice Biome inspired map “Yeti” or fly alongside fire-breathing reptiles in “Dragon”. Alternatively you can face the “Kraken”, flying straight past the terrifying beast as it takes on two ships.

KrakenKraken

Alongside the release, a small patch fixes some bugs and makes minor improvements. The patch notes are identical for both the Xbox 360 and Xbox One versions of the game.

  • Added Glide Beasts Track Pack (Dragon, Kraken and Yeti Glide tracks)
  • Added new Glide music tracks for the new Glide Tracks
  • Change to Glide to require passing through all Checkpoints before reaching the end of the track
  • Glide Solo Mode can now be played for longer before being automatically returned to the Lobby
  • Fix for spectator not hearing Glide ring or thermal sounds for the player they are spectating
  • Fix for Glide round timer continuing to tick while the Pause Menu is displayed in Solo Mode
  • Decreased the respawn delay in Glide
  • Added coloured particles when you cross the finish line in Glide
  • Showdown in Glide now says “Hurry Up”
  • Fix for Interface Opacity setting not affecting the HUD in Glide
  • Fix for some Boat item textures in the Mass Effect Mash-up pack not matching the entity textures
  • Fix for an issue that caused the damage sound to be repeatedly played at the end of a Glide round
  • Fix for an issue that caused the body of player models to be set back from the other limbs
DragonDragon

The patch is already live across all platforms.

Minecraft Patch Fixes “Glide” Issues As New DLC Hits The Store

‘Minecraft PE’ Got ‘Magic: The Gathering’ Skin Pack in Latest Update

‘Minecraft PE’ Got ‘Magic: The Gathering’ Skin Pack in Latest Update

Minecraft: Pocket Edition [$6.99] continues to prepare for the introduction of the Minecraft Marketplace, but in the meantime it continues to add new skins. This week, we got an unexpected Skin Pack based on the iconic CCG Magic the Gathering. The skin pack includes some of the most iconic figures of Magic, including necromancy master Liliana Vess, Ajani Goldmane, and archangel Avacyn. The skins looks pretty cool and definitely add a different tone to your Minecraft adventures. Even if you don’t care about Magic, you might still want to grab these skins.

According to Sarah Kisor, one of the Minecraft skin artists, this pack was quite an interesting challenge because they had to translate these very complex characters into the simplicity of Minecraft. It took time to make it so these skins are instantly recognizable for fans of Magic. The Magic skin pack is available now on the Minecraft Pocket Edition Store.

‘Minecraft PE’ Got ‘Magic: The Gathering’ Skin Pack in Latest Update

Minecraft for schools introduces Code Builder

Minecraft for schools introduces Code Builder

The special schools edition of popular construction and exploration title Minecraft is adding a programming twist with a Code Builder add-on that controls a special assistant within the game.

Announcing the feature at the May 2 MicrosoftEDU event in New York, Code Builder is available within Minecraft: Education Edition right away.

“Learning can be done best when you don’t think that you’re learning… you’re enjoying yourself, you’re making something,” explained Hadi Partovi, CEO of Code.org, in a video introducing the Code Builder suite.

His company is committed to increasing interest and participation in computer science education in the US, especially among female students, underrepresented minorities, and those from less well-off backgrounds.

“Code Builder is a natural extension of the game that students know and love, and a welcome into the world of programming,” said Minecraft Executive Producer, Michelle Dauphiny Becker.

Learn-to-code packages like ScratchX, Tynker, and Code Studio will be able to connect with Minecraft: Education Edition through Code Builder, the game edition’s blog announced.

Microsoft bought Minecraft as a whole, along with its developer Mojang, for US$2.5bil (RM10.82bil) in 2014.

It licenses Minecraft: Education Edition to schools through the use of a subscription-based account system that launched at US$5 (RM21.64) per account per year. — AFP Relaxnews

Minecraft for schools introduces Code Builder

Downey’s in, Law’s in: That means Sherlock Holmes 3 is happening

Downey’s in, Law’s in: That means Sherlock Holmes 3 is happening

Robert Downey Jr as Sherlock Holmes and Jude Law as Dr. James Watson in Warner Bros. Pictures’ and Village Roadshow Pictures’ action adventure mystery Sherlock Holmes: A Game of Shadows.(Warner Bros.)
Silver, originally promoting The Nice Guys in an interview, supported Downey claim and also hinted that more Sherlock Holmes movies may arrive in the future, reported Ace Showbiz.

“It looks like it could happen this fall. Downey said he wants to do it. He’s gotta launch into another ‘Avengers’ movie right after the new year. So we’re trying to get it done,” Silver said.

“We have a script that we like. Jude Law is available and Downey is available, and we’re hoping we can get it done. If it works, great. If not, we’ll do it another time. But it looks like it could happen now.”

Downey Jr, Law and Ritchie’s respective schedules have been one big problem that keeps Sherlock Holmes 3 from happening.

Read: After 5 years, Robert Downey Jr will finally shoot for Sherlock Holmes

Downey Jr has been busy with his role as Tony Stark a.k.a. Iron Man in Marvel’s movies while Law and director Ritchie are working on Knights of the Roundtable: King Arthur.

Follow @htshowbiz for more

Downey’s in, Law’s in: That means Sherlock Holmes 3 is happening