by Stone Marshall | Nov 16, 2014 | Minecraft News |

Mojang, the company that created Minecraft, is now owned by Microsoft. Back in September Microsoft announced that they are purchasing Mojang and the process will finalize sometime toward the end of 2014. This deal was completed and now Markus Persson, also known as Notch, has left the company as he promised he will do.
This announcement was made on Twitter also by Phil Spencer, CEO at Microsoft Game Studios, who said that the purchase is now official and welcomed Mojang into Microsoft Studios big family.
Persson mentioned that he sold the company not for the money, but more for his sanity. Now, Mojang is the second wholly studio owned by Microsoft in Europe. After the news regarding Microsoft buying Mojang, a lot of people were worried that Microsoft will make Minecraft exclusive for their consoles and Windows PC. Microsoft replied that they don’t plan to do this and Minecraft will keep working on all the consoles and when an update will come, all the consoles will get it, regardless if they are Sony’s consoles or Microsoft’s consoles. There are over 54 million copies of Minecraft sold across all platforms, which makes it one of the best selling games in history.
At the same time, Microsoft said that even if they paid 2.5 billion dollars for Mojang, they expect to earn this amount of money until the end of this year. Analysts have been wondering how will Microsoft will do this, but the American multinational corporation didn’t say what their plans are and how they will succeed doing that.
Phil Schiller, the head of Xbox, wants to get the mods from the Minecraft: PC version to the console versions. The PC version and the console version are quite different, because first of all, the PC version has a lot more content in the form of these mods that are created by the community for Minecraft. The console developers of Minecraft, 4J Studious, said that they will release a new update for the game, which will bring donkeys, horses and other mobs to the console version of Minecraft.
You will be able to breed and tame horses and the update will firstly be delivered for the Xbox One but it will come to other consoles too.
Now, the big question is: Will Microsoft keep their word and update Minecraft for Sony’s consoles or will they use this in their advantage and keep Minecraft outdated for their rival’s consoles?
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by Stone Marshall | Nov 15, 2014 | Minecraft News |

Seventeen-year-old Sean Fay Wolfe, a senior at South Kingstown High School in Rhode Island, is already an experienced writer – and multitasker. An Eagle Scout and a four-time All-State viola player, who holds a second-degree black belt in karate, Wolfe is the self-published author of the Elementia Chronicles, a fan fiction trilogy based on the popular game, Minecraft, and he is about to release book two.
The series obviously benefits from the enormous popularity of the game. which Microsoft purchased from Mojang earlier this fall for $2.5 billion. Tie-in books from Scholastic helped push its revenue up 2% in the fiscal year that ended May 31. As of the week ending October 26, five Minecraft titles were on PW’s nonfiction juvenile bestsellers list. Sky Pony Press has a bestselling fiction series as well: GameKnight999, written by Mark Cheverton.
Wolfe’s trilogy is set in the world of the Minecraft server Elementia and focuses on three new Minecraft users who become friends: Stan, Charlie, and Kat. When the trio stands up to the prejudice that they see against new players on the server, they end up in a race against the perils of Minecraft, the forces of Elementia’s king, and the mysterious Mr. A. The first book, Quest for Justice, from Wolfe’s Diamond Axe Studios, came out in January. The second volume, Noctem Ascension, will be out in mid-December or early next year. The trilogy closes with Herobrine’s Message, slated for late 2015.
To write the books, Wolfe carried around a notebook at school in which he would jot down ideas. Soon he decided that what was going to be one book needed to be more. When he finished writing the first book at age 16, he showed it to his parents. “After reading it, they said they had a lot of faith in it,” says Wolfe. That meant that his mother did extensive editing on the 420-page book, which was reworked 10 times. She also handles the book’s publicity and marketing. Wolfe’s father helped with the backend, including the book trailer and website. His parents also paid to publish the book in print and in digital format. It’s currently available at Amazon, BN.com, Kobo, Smashwords, Scribd, Oyster, and several Rhode Island bookstores.
Although Wolfe likes independent publishing and believes that it is going to grow and get easier to self-publish, he says that he is “blown away” by the effort that it required. At the same time he calls traditional publishing “a double-edged sword.” “In order to get traditionally published, you need luck,” he explains. “In order to get noticed if you’re self-published, you need luck. The three things you need to succeed are: talent, perseverance, and luck.”
Despite the extra effort that independent publishing takes, it is working for Wolfe. The paperback edition of volume one currently ranks in the low 7,000s at Amazon, a number many older, traditionally published authors might envy. Wolfe’s local independent, Wakefield Books in Wakefield, R.I., is also doing well with it and has sold close to 200 copies. “Everybody’s eagerly awaiting the next book,” says bookseller Sue Martin, who notes that volume one is shelved in the store’s local author display and Wolfe comes in regularly to sign copies.
Librarian Pat Horton, at the Blue Hill Public Library in Blue Hill, Maine, has been equally enthusiastic about the book. She posted this comment online: “I have been a Youth Services librarian for over 12 years and have never had such a successful Young Adult program as I did when Sean Wolfe came to the Blue Hill Public Library. Yes, Minecraft and pizza seem like a sure hit, but Sean’s presentation was way beyond what I had expected. The 40-plus boys and girls were excited, engaged and educated during the evening and I haven’t seen the two copies of his book since!”
As for Wolfe, in addition to the finishing touches on book two, he’s also completing his college applications. His “ultimate goal” he says is to be able to write fulltime. He would like to attend a school where he can study creative writing and computer programming, as well as make time to finish book three.
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by Stone Marshall | Nov 15, 2014 | parent-news |

Bryan Cranston has not finished with the dark, criminal underworld yet.
The Breaking Bad star is to team up with House creator David Shore to create a new crime drama called Sneaky Pete for US network CBS.
The plot will follow a thirty-something man who takes cover from his dark past by assuming the identity of a cellmate.
“Sneaky Pete” hides out from the mob while working for the cellmate family’s bail bond business, taking down criminals worse than himself.
Over time, he discovers a family life he’s never had and possibly the love of a woman who sees through his act.
Cranston will co-write and executive produce the project, which has been given the green light by CBS.
The drama marks Cranston’s second successful venture into TV this year after NBC commissioned his comedy series Dangerous Books For Boys, based on the book by Conn and Hal Iggulden.
The series will follow three boys as they use their imagination to navigate growing up without a father.
Cranston is also set to reprise his Broadway role playing former US president Lyndon Johnson in new HBO movie All the Way about Kennedy’s successor’s election campaign.
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by Stone Marshall | Nov 14, 2014 | parent-news |

PATERSON – More than 250 youngsters at the Boys and Girls Club of Paterson and Passaic received three free books apiece last week as part of the renovation of the Reading Corner at the community center.
Funding for the books and renovations was provided by Capital One and the Heart of America Foundation’s READesign program, which provides monetary grants as well as book and computer donations and volunteer hours at library makeover events around the country.
Since 2002, Capital One has donated more than 1.35 million books valued at $11 million to different READesign events around the country, according to a news release. More than 1,000 books were distributed at the event last week, according to the news release.
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by Stone Marshall | Nov 14, 2014 | Minecraft News, parent-news |

On Tuesday’s Mommy Matters — we’re trying to make sense of Minecraft.
If you have children over the age of five, you have probably heard of this popular video game.
Love or hate Minecraft, kids obsess over it, playing huddled over iPads or fixated on monitor screen.
Minecraft is an open-ended game where you construct and play in elaborate worlds.
Some kids recreate famous pieces of architecture, others express their creativity through fun or fantastical designs, but the experience is simple: in the free-form Minecraft “world” you can build practically anything your imagination can think up.
FACTS:
• Published by Mojang in 2011, the game is one of the best-selling, independently developed games, available on PC and Mac, iOS and Android, and even Xbox.
• Since Minecraft’s release in 2009, over 20 million copies have been sold, including 93,000 sign-ups in a 24-hour peak.
• 30 million people play worldwide

MINECRAFT CULTURE
Kids experience all things Minecraft beyond the game itself.
• They gather online on forums and in the offline at conferences and at Minecraft summer camps.
• Many follow YouTubers like StampyCat and iBallisticSquid who make videos using Miecraft. These Youtubers have MILLIONS of subscribers and viewers.
• Minecraft Parties – see photos of Audrey’s Birthday party
WHAT DOES IT TEACH?
Some schools, which understand that experimenting is an important part of learning, are taking notice, and integrating the game into classroom curriculum.
“Before Minecraft, I tried to use video games in class, but I always had to change my lesson to fit the game,” Joel Levin, co-founder of TeacherGaming, a company that helps schools set up games, told the Washington Post. “Minecraft was the first game that came along where I could change the game to fit my lesson.”
1. Creativity and imagination – they can build anything – my daughter built a spa for animals.
2. Resources – what kinds of building materials to use
3. Reading and Vocabulary: Kids need to read and know the names of items in the inventory of resources. For older children, reading the wiki and online guides can extend their skills.
4. Writing: Players can use the Book and Quill within the game to keep a log, or to communicate information to other players. By contributing to the Minecraft Wiki, older children learn to write informational texts in a collaborative, multimedia environment!
5. Math – The crafting system can help in teaching basic math (e.g. “I need 3 sugar cane for paper), which transitions to multiplication (I need 3 Paper and 1 leather for a book, and 3 books for a bookshelf, so I need 9 paper and 3 leather altogether”) and division (“When I create paper I get 3 at once, so 9/3 = 3 times per bookshelf I’ll have to create paper”).
6. Social skills: By setting up a private server, parents can provide a safe environment for children to interact with friends and make playing Minecraft a cooperative event – which lets kids play in the same room or same WI-FI network with their friends, on the phone, or with in-game text chat, they can play together wherever they are. These methods allows children to work together to build, explore, and learn as they develop their social skills, especially teamwork. For older children, contributing to the Minecraft Wiki can be a chance to learn about Internet etiquette and collaboration.

MINECRAFT IN THE CLASSROOM:
http://minecraftedu.com
Created by teacher Joel Levin: MinecraftEdu is a school-ready version of Minecraft, played by over 30 million people worldwide. Created by teachers for classroom use and officially supported by Mojang, the company behind Minecraft, MinecraftEdu contains a set of powerful yet simple tools to fine-tune the Minecraft experience for learning. Teachers in over 40 countries use MinecraftEdu in every subject area from STEM to Language, to History, to Art. Made by teachers for teachers, fine-tuned for the classroom.
MINECRAFT CAMP:
https://www.digitalmediaacademy.org/teen-summer-camps/summer-tech-camps-for-teens/3d-game-design-with-minecraft/
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