Revved Up Readers at JFK Book Fair

Revved Up Readers at JFK Book Fair

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Students at Deer Park’s John F. Kennedy Intermediate School recently revved up their passion for reading during a three-day book fair sponsored by the JFK Parent Faculty Club.

The fair, also held during one evening to coincide with parent-teacher conferences, raised funds for assemblies and other school expenses.

Best sellers this season include the sports autobiography “I Am #12: LeBron James” and the latest books in the “Diary of a Wimpy Kid” and “Minecraft” series.

“The book fair benefits kids,” said PFC volunteer Tom Catanzano. “It also provides a great chance for parents to purchase educational holiday gifts for their children.”

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Food Bank’s Christmas card is winning design of Carman-Ainsworth Middle School student

Food Bank’s Christmas card is winning design of Carman-Ainsworth Middle School student

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FLINT, MI — Chase Williams had no idea that his enrollment in a YouthQuest after-school program would lead to his artwork used for this year’s Christmas card for the Food Bank of Eastern Michigan.

The card is a personal touch for the Food Bank, which is in the midst of its holiday season fundraising campaign. Envelopes for donors have been included with print editions of The Flint Journal in recent weeks. The Food Bank aims to raise $925,000 for the nearly 30,000-40,000 people it serves each week.

Williams, a 12-year-old sixth-grade student at Carman-Ainsworth Middle School, said he didn’t want to copy someone else’s art, so he thought long and hard about what he would draw.

“I looked up other people’s stuff (artwork), but I wanted to do something better and different,” Williams said. “I wanted it to look more perfect.”

Williams combined candy canes, trees, and deer into a Christmas-themed image.

“You can make any art into anything you want,” Williams said. He said when someone forces him to draw something exactly to specifications or to copy something, he doesn’t like the result because he always has a vision for what he is trying to accomplish.

Williams said he hopes to be a horror author one day since he is already composing stories right now. That is in addition to being an artist.

Williams said he loves the Goosebumps series and Diary of a Wimpy Kid book series the best, because he thinks they are well-written. He cites the Goosebumps book “Deep Trouble” as his favorite of the series.

Williams admitted he wouldn’t mind combining his talents into something like graphic literature or comic books. He said he is inspired by his friends and family, and hopes to find more art contests to enter his work in eventually.

“I didn’t know I would win,” Williams said. He said when he received the award with his name on it, he was shocked.

His mother Helen Boaz, a sterile processing technician at Hurley Medical Center, said that he received a small award with his name on it and a $75 gift card to Walmart. Williams said he spent his gift card on Assassins Creed III and Assassins Creed IV: Black Flag for his video game systems.

Boaz admits she doesn’t know where her son’s artistic career will go and that she was initially shocked he won, but she is happy for him.

“He just does it for fun,” Boaz said about her son’s artistic interest. She said her daughter and son also participate in artistic endeavors as well, so it runs in the family.

Since learning about the Food Bank and what it does, Williams said he plans to  get involved soon with everything it is doing.

For more information on the Food Bank of Eastern Michigan and how to donate ior volunteer, go to fbem.org or call (810)-239-4441.

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Boy’s ‘Chocolate Bar’ Book Nets $1M for Rare Liver Disorder Research

Boy’s ‘Chocolate Bar’ Book Nets $1M for Rare Liver Disorder Research

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Thanks to friends from across the globe — in all 50 states and more than 60 countries — Dylan Siegel and his best friend Jonah Pournazarian have reached a megamilestone.

Dylan’s book, “Chocolate Bar,” written to raise funds for research into a rare liver disorder called glycogen storage disease type 1B, netted $1 million in book sales this week.

Boy author raises $750k for sick friend.

Boy raises more than $30,000 for sick friend.

Boy author raises $400k for sick friend.

In fall 2012, Dylan, now 8, wrote and started selling the books for $20 each.

For more information on “Chocolate Bar,” click here.

He wanted to help Jonah, now 9, who is one of 500 children in the world with the disease, which does not have a cure.

Every cent from the book has gone to the University of Florida lab where Dr. David Weinstein leads the research team studying and treating patients.

Weinstein said that when he finds a cure, he wants Dylan right there next to him.

The money has financed the hiring of a new geneticist, studies resulting in new gene-therapy treatments, and kept the facility open and on track to a cure within several years.

Dylan has vowed not to stop raising money until there is a cure.

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Mojang Pushed Minecraft Movie Director Away

Mojang Pushed Minecraft Movie Director Away

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It isn’t as bad as it sounds, but Mojang (the studio behind Minecraft) are the reason why the director for the upcoming film adaptation has walked away.

Shawn Levy, the director of the Night At The Museum movies, was scheduled to be the director of the Minecraft movie. Recently he walked away from the project, and just recently he told The Wall Street Journal why that happened.

It turns out that it was a combination of WB and Mojang putting a lot on his plate, and not exactly know what they expect from that.

“[Warner Bros.] asked me to develop how might this ever be a story for a movie, because it’s a non-narrative game,” Levy told the Journal,  “We came up with an approach that felt good to us, and I discussed it with Mojang … and they were like, ‘That doesn’t sound like what we want … If we’re going to see a movie get made, we don’t know what we want but that doesn’t feel right.'”

So it seems he was put in a position similar to The Lego Movie and both sides were somewhat expecting a similar creative idea to come about. What he came up with is unclear, but I see this as good news. At least WB didn’t greenlight the first thing that came to mind, and at least Mojang got a say in the film. Remember comic book movies before the companies themselves got involved? Yeah, wasn’t worth remembering right? So having video game studios involved seems like a good idea.

Overall a Minecraft movie should spend a ton of time leading up to development because that is where it will be it’s test. The Lego Movie could have been terrible, but it wasn’t thanks to creative ideas.

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Minecraft video game melds with novel in school webinar

Minecraft video game melds with novel in school webinar

AUTHORTALK1213c1Lori Durant doesn’t play video games.

But when the middle school literature teacher at Duluth’s Marshall School learned that other educators were using a popular game called Minecraft in their curricula, she was interested.

And when she heard that a curriculum had been developed combining the video game with Lois Lowry’s beloved book “The Giver,” Durant was all in.

“This was just an incredible opportunity,” she said.

On Friday, that opportunity reached its final chapter. Marshall’s eighth-graders, along with a few seventh-graders, piled into Fregeau Auditorium at noon, where they were connected in a webinar with other students in other schools, a scholar in Alaska, and Lowry, speaking from her home in Maine.

In a separate conference room in the school’s office complex, eighth-grader Gabriel Ehlers-Nelson sat alone facing a laptop, headphones covering his ears.

More than 20 schools participated in the event, Durant said. But Marshall was one of only six selected to have a student involved directly in the “hangout” with Lowry.

The school was chosen, Durant said, because it was among those whose students rose to the top in the view of Lee Graham, the assistant professor at the University of Alaska-Southeast who developed the “Givercraft” project. Graham and some of her students served as “elders” guiding the game and often interacted with the students as they played.

Durant teaches literature to all 61 eighth-graders at Marshall, and she said she could have chosen any of a number of them to be the school’s representative in the webinar. She picked Gabriel, in part, because he turned in his work ahead of schedule.

The webinar lasted 45 minutes, a quarter-hour longer than scheduled. But technical difficulties made for a slow start, and students at some venues never got to talk to Lowry.

Gabriel did, though, explaining to Lowry how he used the game to create his version of scenes from her dystopian novel. As he spoke, screen shots of his work were shown.

Gabriel, who admitted to some nervousness at the start, said talking to the author was “pretty amazing.”

The author, who is in her 70s, seemed amazed herself at how her 1993 book had merged with a video game.

“It sounds like you’re going through the process that I go through in my imagination when I’m writing a book,” Lowry told the students. “It’s good to see you using your imaginations with technology that is way beyond me.”

Lowry’s participation impressed Marshall School eighth-grader Milly Timm.

“It was amazing because she’s one of the authors that I look up to, and it was really cool that she took time out of her day to talk to us,” Milly said of the event.

Minecraft, which allows players to build their own three-dimensional world, was a different matter. She had been familiar with it only by watching her brothers play the game, Milly said.

“It really challenged me to think of how I viewed the world in my head and not just reading the book,” she said.

Students had the opportunity to write down questions to be submitted to Lowry as the event proceeded, however time ran out before that could happen. But Marshall School eighth-grader Gabriela Batinich said someone else asked the question she had in mind: Why, in the movie version of “The Giver” that came out this year, were adult actors used instead of the 12-year-olds in the book?

Lowry explained that labor laws limit the amount of time young actors can be on screen, and that would have slowed the production.

“I admit it was a little upsetting that they weren’t our age,” Gabriela said later of the movie. “But it was still interesting to see it from an older point of view.”

Durant, who learned the video game herself as she participated with her students, said the activity pushed her students to learn the material in a different and challenging way.

“It’s tempting when people hear about kids playing video games in school to think they’re just goofing around and it’s a waste of time,” Durant said. “Well, it could be. But so could any other activity that we do.”

But the fact that Marshall was chosen to have a representative talk with Lowry is evidence the school’s students took the project as an academic challenge, she said. “The level that these guys took the game to is why we got to participate.”

 

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