by Stone Marshall | Aug 23, 2015 | Awesome Book News |
Josh Trank’s Fantastic Four is very obviously the result of some serious studio meddling combined with a filmmaker whose vision simply did not align with those who gave him the job. It’s a complicated situation with a lot of rumors in play that haven’t been substantiated, and as much as I went into the film with an open mind, it’s a bad movie. Even Trank himself has distanced himself from the final movie, saying he had an earlier cut that was “fantastic” that we’ll likely never get to see.
One of the biggest complaints about the film is that there isn’t nearly enough action in it. Well, Entertainment Weekly spoke with a dozen people involved with the making of the film, and have pieced together what was supposed to happen in an action sequence that was featured in the trailer but ended up being cut from the film altogether. The scene involves The Thing skydiving into a military installation and fighting on behalf of the U.S. government about a year after the team first gets their powers. In the film, the fact that The Thing is a government weapon is showed briefly on a small bank of monitors, but the only time we really get to see him in action is in the truncated (and just straight-up awful) confrontation with Victor Von Doom at the very end of the movie.
Just after the cut to black when the group gets their powers, we were supposed to see The Thing dropped from a stealth bomber directly into a Chechan rebel camp. Then this happens:
As The Thing lurches into view, bullets spark and ping off his impenetrable exterior.
Rather than some elegant, balletic action sequence, The Thing moves slowly and deliberately. He’s in no hurry. The storytelling goal was to show the futility of firepower against him as he casually demolishes the terrorists. It’s a blue-collar kind of heroism.
When it becomes clear this rock-beast cannot be stopped, the surviving Chechen rebels make a run for it – and that’s when a hail of gunfire finishes them off.
From the shadows of the surrounding forest, a team of Navy SEALS emerge with their guns drawn and smoking. The cavalry has arrived, but the enemy has already been subdued.
The film would then have shifted to a bird’s-eye view of the camp, an aerial shot showing waves of American soldiers flooding in to secure the base. Just when it appears the American soldiers may be ready to clash with the rock monster, The Thing gives them a solemn nod, and they clear a path. He lumbers past them, almost sadly, a heartsick warrior. Then he boards a large helicopter and is lifted away.
Why, exactly, the scene was cut is up for debate. Sides are still being taken in the behind the scenes battle of making this movie, and there are opposing views about who is responsible for it being removed. You can read more about the gossipy “he said, she said” elements of the story at EW, but this is just another glimpse at the movie we were intended to see before, for whatever reason, the film was drastically altered for theatrical release.
Did you see the movie? Think this scene would have improved on the final product?
Here’s What Fantastic Four’s Deleted Action Scene Would Have Been
by Stone Marshall | Aug 22, 2015 | Awesome Book News |
It seems like there may have been evidence of The Joker’s true identity in Batman v Superman: Dawn of Justice right in front of our eyes. It just hadn’t been pointed out to us until now.
A fan has linked a couple of official photos that shed some light on the villain and his past. This is just speculation for now, but it’s very intriguing and if true, it’s a major SPOILER, so if you don’t want to know, stop reading now!
SPOILER WARNING!
It has been rumored in the past that the Joker in the DC Extended Universe used to be Robin. Before you think that theory is ridiculous, just remember that Dick Grayson went insane and became the new Joker in Frank Miller‘s The Dark Knight Strikes Again. So this very well could happen in the movies, especially since director Zack Snyder was heavily inspired by Miller’s Batman comics.
A lot of that speculation started when in the Batman v Superman trailer Batman asked Alfred, “20 years in Gotham, how many good guys are left? How many stayed that way?”
Well, this new evidence that has come to light could be proof that Batman was referring to Robin. As you can see in the photos below, there are two scars on Joker’s shoulders that match up with two damaged spots on the shoulders of Robin’s suit.
This very well could prove that this could be a second generation version of the Joker. But maybe it’s just a crazy coincidence.
by Stone Marshall | Aug 22, 2015 | Awesome Book News |
One of the few things we know about Star Trek Beyond is that director Justin Lin wants to embrace the five year mission that the crew of the Enterprise set out on at the end of Star Trek Into Darkness. We’re expecting to see new worlds and new alien creatures, and it seems like the movie is trying to avoid rehashing famous alien species we’ve already seen in Trek lore.
Screencrush has some new video from the Vancouver set that reveals new costumes for Kirk (Chris Pine) and Chekov (Anton Yelchin), and you can head there to see some images from the set as well. The images — which we won’t post here, but you can see at SC — mostly look like screencaps from this video, which features Pine, Yelchin, Simon Pegg, and Sofia Boutella (Samuel L. Jackson’s knife-legged sidekick in Kingsman: The Secret Service) emerging from some sort of spaceship. Most sci-fi clothing doesn’t strike me as something I’d like to wear in real life, but those blue and yellow jackets have me rethinking that stance.
Star Trek Beyond hits theaters on July 8th, 2016.
Leaked Footage From STAR TREK BEYOND Reveals New Costumes
by Stone Marshall | Aug 21, 2015 | Awesome Book News |
Are you a Final Fantasy fan and own an iOS device? Then you’re in for a treat: Square Enix has just released Final Fantasy VII to the App Store.
We knew it was coming: Back at E3, Square Enix announced that the title – arguably its most iconic game – would be coming to iOS devices this summer. It may not be the full remake Square announced at the same event, but we’re sure it’ll make some fans happy while they wait for that to arrive.
There’s little info on any new features – it appears to be the same as the PC adaptation released on Steam in 2013. If you’re not familiar with that version, it includes a few extras over the original, including achievements, cloud saves (as in, saving Cloud on multiple devices), and slightly optimized graphics. There’s also an option to boost your character’s stats if you find yourself stuck in a difficult part of the game.
The iOS version will of course feature touch controls, as well as the new option to turn off random encounters – something even some hardcore Final Fantasy fans will appreciate if trying to speed through the title.
Keep in mind it may not yet be available in your region yet. When I tried to access the game via the link on the launch YouTube video, iTunes said the app is not currently not available in the US. It has already launched in New Zealand and other places on the other side of the world though, so it should roll out westwards over the next 24 hours.
Final Fantasy VII arrives on iOS
by Stone Marshall | Aug 21, 2015 | Minecraft News |
“£64.99 for a wearable USB key, a small amount of software and some programmable LEDs?!”
I suspect that’s what you’ll say if you’re the parent of a child who comes begging for a Gameband Redstone, the officially-licensed Minecraft wearable, which has finally touched down in the UK and Europe.
And you’d have a good point. It is a lot for what it is. $79.99 for a branded USB key with some bells and whistles. But, if you do have a Minecraft fan in your family – of whatever age – they’ll love this. It’s great fun and makes sharing your Minecraft creations easy.
The Minecraft wearable box
The main point of the Gameband is to let you quickly grab your locally-saved Minecraft worlds and use its 8GB of storage to carry them around with you. When you want to show them to someone, you can just plug the band into their computer and get going. It works really well.
The other fun thing is that the device comes with Pixel Furnace pre-installed, so you can easily program it to show your name or a pattern of your choosing when you press the button. It also has presets to give you the time, the date and the amount of available storage.
I found it easy to set up and get my head around and I suspect that any kid who is already proficient at Minecraft will find it simple to get started with as well.
Yes, @brokenbottleboy made the Gameband light up and show his name.
The bad points? The Gameband runs small – go for a size bigger than you think you need – and it isn’t adjustable. I have relatively small wrists and still found the clasp on the model I was sent difficult to close.
What happens when you don’t close the Gameband clasp carefully.
You’re warned to be careful when you first go to clip the band on as it is very easy to get your skin trapped. As a device targeted at children, it’s definitely worth Gameband thinking a little more carefully about this design decision.
This warning sticker really isn’t enough.
In terms of resilience, the band is waterproof – to a degree – and reasonably hard-wearing. It should manage to survive most of the things a child will throw at it, but your mileage may vary.
Everything you get in the Minecraft wearable box
I would recommend the Gameband to people who really like Minecraft. It’s a fun accessory to your online adventures and also works well as a watch and general talking point. Programming the LEDs is also a great exercise for kids of all ages.
My one issue is the price: I think it’s a little steep for something with such a limited set of features. But ultimately, if you’re Minecraft mad, you’re going to want one. I definitely want to keep it.
Minecraft wearable review: Love the game? You want the Gameband Redstone